| # |
Title |
Platform |
Publisher |
Rarity |
Release |
Developer |
Genre |
| 2453 |
3 Ninjas Kick Back |
Nintendo Super NES |
Sony Imagesoft |
R6 |
Jun 1994 |
Malibu Interactive |
Puzzle |
3 Ninjas Kick Back Nintendo Super NES
Rating: R6
Date Added: Jan 22, 2018
Summary: You must help an old samurai to retrieve a dagger he once got as an award for his achievements in martial arts. The dagger was stolen by somebody who envied the old warrior - now he cannot give this prize to the warriors of the next generation. Choose one of the three young ninjas to help the old man!
This is a traditional platform game based on the movie 3 Ninjas Kick Back. Each one of the three ninjas has unique weapons and abilities. All three of them can run, duck, crawl, climb, jump, and hang on trees, ropes, etc. You'll encounter many obstacles and enemies, both regular and boss-like, which you'll have to overcome and defeat.
|
| 2454 |
The 7th Saga |
Nintendo Super NES |
Enix |
R3 |
Aug 1993 |
Produce Co., Ltd. |
Role-Playing (RPG) |
The 7th Saga Nintendo Super NES
Rating: R3
Date Added: Jan 25, 2018
Summary: Your character embarks on a quest to find the seven crystals that are hidden throughout the land of Ticondera. There are seven different characters to choose from, each with different beginning stats and specialties.
The game is presented in a 2.5D perspective, but shifts to an over-the-shoulder semi-3D view when combat initiates. Combat is turn-based, depending on which character you choose, your combat will either be almost entirely melee or magic-based. Potential enemies wandering around the world cannot be seen, however a radar map helps indicate enemies as as white dots.
|
| 2455 |
Aaahh!!! Real Monsters |
Nintendo Super NES |
Viacom New Media |
R2 |
Aug 1995 |
Realtime Associates, Inc. |
Action |
Aaahh!!! Real Monsters Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them!
This is a platform game, where you control three characters. Each one of them has a special move that is often used to solve puzzles and overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. They can also collect monster books, that will teach them to scare people. Help the three monsters to graduate!
|
| 2456 |
ACME Animation Factory |
Nintendo Super NES |
SunSoft |
R3 |
Nov 1994 |
Probe Software Ltd. |
Action |
ACME Animation Factory Nintendo Super NES
Rating: R3
Date Added: May 2, 2016
Summary: ACME Animation Factory is essentially Mario Paint with a Looney Tunes license. The player can choose from 18 pre-set animations of their favorite cartoon characters and super impose them over a scene to create their very own cartoon. Much like Mario Paint, they can also color blank drawings, create their own music and even play games like Solitaire and Mix 'n' Match. Players can also save their own creations for later viewing.
|
| 2457 |
ActRaiser |
Nintendo Super NES |
Enix |
R2 |
Nov 1991 |
Quintet Co., Ltd. |
Action |
ActRaiser Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: ActRaiser was one of the early SNES games, drawing upon the success of side-scrolling platform action titles and the building model of Sim City. You play "The Master" (essentially God), and must save the world from evil.
First you purge the land by sending your spirit into a warrior with a big sword and magic powers. This side scrolling portion puts you in many different locales, from swamps and forests, to pyramids and snowy mountaintops.
As you eliminate evil from different parts of the land, you allow villagers to return and build their towns. You then control an angel who helps guide the villagers in their town building, and can send down miracles to aid them in their needs.
|
| 2458 |
ActRaiser 2 |
Nintendo Super NES |
Enix |
R4 |
Nov 1993 |
Quintet Co., Ltd. |
Action |
ActRaiser 2 Nintendo Super NES
Rating: R4
Date Added: Jul 30, 2016
Summary: Players control "The Master," a god-like spirit sent down from the heavens, and fight to eradicate evil from the land. This sequel to ActRaiser focuses entirely on the side-scrolling action of the original, and has 14 levels with new monsters, new abilities, and new super powers.
You still control a "Cloud Palace" across a zoomable map of the world, choosing your next area of battle. In addition, many of the sound effects from the original game make their reappearance, as well as some hidden RPG elements.
Changes from the original ActRaiser include the elimination of the village-building mode, a move from a battery-save to password-save system, and a new musical score.
|
| 2459 |
The Addams Family |
Nintendo Super NES |
Ocean |
R2 |
Mar 1992 |
Ocean Software Ltd. |
Action |
The Addams Family Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).
The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.
As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.
|
| 2460 |
Addams Family Values |
Nintendo Super NES |
Ocean |
R2 |
Feb 1995 |
Ocean Software Ltd. |
Action |
Addams Family Values Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: The evil Debbie Jelinksi is harming the Addams family once again... She has kidnapped Baby Pubert, and Uncle Fester is the one who must find him and to bring him back to his loving family. The game is based on the live-action movie of the same name.
Addams Family Values is an action adventure game with slight RPG elements (you gain more hit points while proceeding in the game, can upgrade your equipment and special attacks). You control Fester, by moving him around, fighting regular enemies and bosses, talking to members of Addams household, and occasionally solving puzzles. The combat is pure action, Zelda-style.
|
| 2461 |
The Addams Family: Pugsley's Scavenger Hunt |
Nintendo Super NES |
Ocean |
R4 |
Feb 1993 |
Ocean Software Ltd. |
Action |
The Addams Family: Pugsley's Scavenger Hunt Nintendo Super NES
Rating: R4
Date Added: May 2, 2016
Summary: The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second animated TV series The Addams Family (1992). The player takes the role of Pugsley who gets challenged to a scavenger hunt by his sister Wednesday. He has to retrieve six items which are of course hidden in six levels which can be accessed in any order. The gameplay follows the usual platforming standards: Pugsley moves from left to right while jumping a lot, avoiding enemies and sometimes solving switch puzzles. Pugsley can take three hits before dying but if he collects enough dollar symbols he can replenish his health.
|
| 2462 |
Advanced Dungeons & Dragons: Eye of the Beholder |
Nintendo Super NES |
Capcom |
R2 |
Apr 1994 |
Westwood Associates |
Action |
Advanced Dungeons & Dragons: Eye of the Beholder Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Series: Eye of the Beholder
Summary: Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles.
Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time, similarly to Dungeon Master. There is a variety of monsters to fight and spells to cast. The game features a point-and-click interface for fighting, spellcasting and handling objects.
|
| 2463 |
The Adventures of Batman & Robin |
Nintendo Super NES |
Konami |
R1 |
Dec 1994 |
Konami Co., Ltd. |
Action |
The Adventures of Batman & Robin Nintendo Super NES
Rating: R1
Date Added: Jan 17, 2018
Summary: Konami's game based on the 90s animated series starring the Caped Crusader sends him against his most famous enemies in a platforming/beat'em'up title.
Each of the game's eight levels (or episodes) sends Batman against one particular villain. Most levels present Batman with a large number of henchmen to take out and environmental dangers to avoid on his way to one or more boss battles, but some deviate from the norm. For instance, Catwoman's stage is a large chase over Gotham City's rooftops with no enemies besides Catwoman herself. In the Penguin's level, Batman must navigate the dark corridors of Gotham City's museum, rescuing the staff. Two-Face's level is a driving sequence, seen from a top-down perspective.
Besides kicks, throws and punches, Batman can use a variety of equipment against the enemies. Always available are Batarangs and the grappling hook. Before each mission, Batman can also select additional equipment, like knockout gas spray, throwing stars, smoke bombs and plastic explosives, all with limited ammunition. Special equipment required for certain levels include a flashlight, gas mask and X-ray goggles. If some necessary equipment is missing, it is always possible to return to the Batcave to change the gear and then restart the current level.
Many of the situations and environments of the levels are based on episodes from the series and the game's graphics emulate the animation and drawing style of the show.
|
| 2464 |
The Adventures of Dr. Franken |
Nintendo Super NES |
DTMC |
R5 |
Dec 1993 |
Motivetime Ltd. |
Action |
The Adventures of Dr. Franken Nintendo Super NES
Rating: R5
Date Added: Feb 22, 2016
Series: Dr. Franken
Gameplay: Horror
Summary: Franky and his girlfriend Bitsy are planning a vacation to New York. There's just one problem: Bitsy doesn't have a passport. Our protagonist comes up with a brilliant idea: He takes Bitsy apart and mails her to New York in different packages, where he will put her back together. Unfortunately for the couple, Bitsy has been lost in the mail. It is up to Franky to find her parts and put her back together.
The Adventures of Dr. Franken is a standard platformer where the player navigates platforms and avoids enemies. Touching too many enemies result in death. To defeat himself Franky has the ability to kick foes. The goal of every level is to find a package which is hidden in it. To reach it Franky also has to solve switch puzzles. There are overall 20 levels including four bonus levels.
|
| 2465 |
The Adventures of Kid Kleets |
Nintendo Super NES |
Ocean |
R7 |
Aug 1994 |
Krisalis Software Ltd. |
Action, Platformer |
The Adventures of Kid Kleets Nintendo Super NES
Rating: R7
Date Added: Mar 20, 2019
Summary: Aliens attempting to steal the World Cup have crashed as they tried to flee, and the Cup has been broken, its pieces scattered around the globe. As Soccer Kid, you must retrieve it. During your journey you will visit Britain, Italy, Russia, Japan, and finally the States.
Soccer Kid is a platform game with some unique elements. As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world.
There is a saving feature that gives you the ability to save between each country (but not between individual levels).
|
| 2466 |
The Adventures of Mighty Max |
Nintendo Super NES |
Ocean |
R2 |
Feb 1995 |
WJS Design |
Action |
The Adventures of Mighty Max Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: The Adventures of Mighty Max is based on the TV cartoon Mighty Max which in turn is based on a series of toys. Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It's time to destroy those weapons and to stop Skull Master!
This is a platform game in which you control Max himself or one of his two side-kicks (that doesn't influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master's weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal.
|
| 2467 |
The Adventures of Rocky and Bullwinkle and Friends |
Nintendo Super NES |
THQ |
R2 |
Jun 1993 |
Absolute Entertainment, Inc. |
Action |
The Adventures of Rocky and Bullwinkle and Friends Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel. The game plays out much like an episode of the show. The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum. Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts.
Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls. Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances.
|
| 2468 |
Adventures of Yogi Bear |
Nintendo Super NES |
Cybersoft |
R5 |
Oct 1994 |
Blue Turtle |
Action |
Adventures of Yogi Bear Nintendo Super NES
Rating: R5
Date Added: May 30, 2016
Summary: When Yogi Bear catches wind of a plan to turn Jellystone Park into a Chemical plant he sets out on a mission to stop it. Play as Yogi in this side-scrolling Action/Adventure that is fit for all ages. Work your way through the five park areas collecting "Pic-i-nic" baskets by bouncing on top of them. In many cases you bounce from one basket to the next raising you into the air where no "average bear" could ever go. There are a variety of enemies such as weasels and skunks. There are also some action parts where you ride a mine cart or go "beaver surfing".
|
| 2469 |
Aero Fighters |
Nintendo Super NES |
McO'River |
R8 |
Nov 1994 |
Video System Co., Ltd. |
Action |
Aero Fighters Nintendo Super NES
Rating: R8
Date Added: Jan 5, 2013
Series: Aero Fighters / Sonic Wings
Summary: Aero Fighters is a vertical scrolling shooter and a port of the arcade game of the same name. There are four pilots from four countries (Japan, Sweden, United Kingdom and United States) involved in a war. Each country each has their own plane: F18, FSX, AJ-37 or AV-8. Every plane has a different upgradeable primary and special weapon. The game features overall seven levels and a few of them are presented in a random order.
|
| 2470 |
Aero the Acro-Bat |
Nintendo Super NES |
SunSoft |
R1 |
Oct 1993 |
Iguana Entertainment, Atomic Planet Entertainment |
Action, Platformer |
Aero the Acro-Bat Nintendo Super NES
Rating: R1
Date Added: Feb 23, 2014
Gameplay: Single-player video game
Summary: Aero the Acro-Bat is a Super Nintendo and Mega Drive/Genesis game created by David Siller, developed by the now defunct Iguana Entertainment, and published by Sunsoft on October 1993.
|
| 2471 |
Aero the Acro-Bat 2 |
Nintendo Super NES |
SunSoft |
R6 |
Nov 1994 |
Iguana Entertainment |
Action, Platformer |
Aero the Acro-Bat 2 Nintendo Super NES
Rating: R6
Date Added: Feb 23, 2014
Gameplay: Single-player video game
Summary: Aero the Acro-Bat 2 is a video game released by Sunsoft in April 1994. It is the sequel to Aero the Acro-Bat and dedicated to famed Brazilian racer Ayrton Senna who died in a car crash during a Grand Prix. A version for the Game Boy Advance was planned in 2003, but it was never released. It was however, released on the Wii Virtual Console in the PAL region on August 6, 2010 and in North America on September 20, 2010.
|
| 2472 |
Aerobiz |
Nintendo Super NES |
Koei |
R4 |
Feb 1993 |
KOEI Co., Ltd. |
Strategy |
Aerobiz Nintendo Super NES
Rating: R4
Date Added: Jul 30, 2009
Summary: You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. Some strategic decisions you must make include negotiating for open air routes, purchasing or selling aircraft, invest in branch offices and hotels, advertise your airline and set budgets. You must also pay attention to statistics like quarterly and annual sales reports, as well as city data. World events also affect your airline, from natural disasters to war and even the Olympic games, all of which will affect how many passengers you get. All the planes in the game are based on real-life aircraft, such as the Boeing 747 and the Concorde.
|
| 2473 |
Aerobiz Supersonic |
Nintendo Super NES |
Koei |
R5 |
Aug 1994 |
KOEI Co., Ltd. |
Strategy |
Aerobiz Supersonic Nintendo Super NES
Rating: R5
Date Added: Dec 1, 2017
Summary: You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives.
The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events.
Do you have what it takes to make your company fly high? Or will it crash and burn?
|
| 2474 |
Air Cavalry |
Nintendo Super NES |
Cybersoft |
R5 |
Jun 1995 |
Synergistic Software, Inc. |
Action |
Air Cavalry Nintendo Super NES
Rating: R5
Date Added: Apr 12, 2019
Summary: A standard helicopter war-game, featuring the Air Cavalry division. The game is played in a third person view using mode 7 graphics, with the cockpit displayed in splitscreen. There are three campaign areas to fly in: Middle East, Indonesia, and Central America. There are also 2 player versus and co-op split-screen modes.
|
| 2475 |
Alien vs Predator |
Nintendo Super NES |
Activision |
R3 |
Sep 1993 |
Jorudan Co., Ltd. |
Action |
Alien vs Predator Nintendo Super NES
Rating: R3
Date Added: Aug 3, 2016
Summary: Based on the Alien versus Predator comic book series. During the 25th century, mankind has colonized many planets. On one of these, New Shanghai, strange creatures have been discovered. These aliens cause much havoc. New Shanghai initiates a distress call to other planets in the galaxy. A cloaked ship belonging to hunting creatures known as predators intercepts the message. The predators on board decide that these strange alien creatures might make worthy trophies for the collection. The player takes the role of one of the predators.
The predator will fight through several levels of alien creatures in a side scrolling manner. The predator's abilities includes attacking, jumping, sliding and firing bolts from it's shoulder cannon. Additionally, the shoulder cannon can be charged up to unleash a devastating attack that also harms the Predator. Most aliens will drop power-ups which include health, trophy skulls, a double edged throwing weapon, throwing spears and active camouflage. Boss aliens wait at the end of most levels.
|
| 2476 |
Alien³ |
Nintendo Super NES |
LJN |
R1 |
May 1993 |
Probe Software Ltd. |
Action |
Alien³ Nintendo Super NES
Rating: R1
Date Added: Apr 15, 2019
Summary: Lt. Ellen Ripley is sleeping in the cryogenic chamber aboard the spaceship Sulaco. A fire breaks out in the chamber, causing Ripley to be placed in an E.E.V. (Emergency Escape Vehicle) which is jettisoned into space. It crash lands on the planet Florina "Fury" 161, a planet that houses a maximum security prison. She finds out that the prison is overrun by aliens.
Alien³ for the Super Nintendo is very different from the Alien³ adaptions for other systems. The game consists of six stages, and in each, you are given a series of missions to complete that include rescuing prisoners; repairing pipes, fuses, and junction boxes; welding doors shut; and destroying alien eggs, as well as the mother alien. Once you have accomplished all missions in a stage, you move on to the next stage where you will receive new mission objectives. Missions are outlined via a terminal, and a series of blueprints help you navigate your way through the complex.
Making your job difficult are several types of aliens, which can be killed by using pulse rifles, grenade launchers, and flamethrowers (which comes in three flavors). Med-kits can be picked up that will increase your health.
|
| 2477 |
American Gladiators |
Nintendo Super NES |
GameTek |
R2 |
Apr 1993 |
Imagitec Design Inc. |
Action |
American Gladiators Nintendo Super NES
Rating: R2
Date Added: Jan 15, 2021
Summary: American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of whom are known for their bodybuilding achievements. Main male characters are Turbo, Nitro (who was featured in several television commercials for American television), Gemini, Thunder and Laser (Mr. Montana of 1986).
In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course, in which you compete directly against an opponent.
|
| 2478 |
An American Tail: Fievel Goes West |
Nintendo Super NES |
Hudson Soft |
R6 |
Aug 1994 |
Hudson Soft Company, Ltd. |
Action |
An American Tail: Fievel Goes West Nintendo Super NES
Rating: R6
Date Added: Mar 20, 2019
Summary: Based on the movie by the same name, An American Tail: Fievel Goes West is a platform game featuring the young mouse Fievel Mousekewitz. After immigrating to overseas to America in the beginning of the 20th century, the Mousekewitz family has moved out onto the open frontier of the wild west. With dreams of being a cowboy, Fievel soon makes friends and plays on the dusty streets imagining himself a great gunslinger. But all is not well as the villainous Cat R. Waul and his gang of cats (as well as other creatures) has plans to turn this place into an all-you-can-eat mouse buffet. It's up to Fievel to get in the way of Cat's plans with the help of the canine sheriff, Wylie Burp and his non-mouse eating cat pal, Tiger
The game is a traditional action platformer. Fievel can jump and fire a pop-gun as he ventures through each level, collecting coins. The pop-gun can be powered-up to fire more powerful projectiles.
|
| 2479 |
Animaniacs |
Nintendo Super NES |
Konami |
R1 |
Jun 1994 |
Konami Co., Ltd. |
Action |
Animaniacs Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Those lab mice bent on world domination, Pinky and The Brain, have hatched a new scheme to try to take over the world! Their latest plan is to steal a prized script from Warner Bros. Studios, which they will produce to earn them enough money to take over the world. The CEO of Warner Bros. asks Yakko, Wakko and Dot to recover all 24 scenes of the film's script.
Animaniacs is a platform game where you control the three Animaniacs, Yakko, Wakko and Dot. Players can cycle between their current Animaniac by using R Button, and in addition to jumping, the player can stack the Animaniacs on top of each other to reach places they couldn't on their own. The Animaniacs can pick up and throw small objects to attack, as well as dash to break objects and dodge enemies. Larger objects can be pushed, to access higher areas, or sometimes to reveal secrets.
If a Warner is captured by Ralph, Warner Bros.' security guard (which is equivalent to "death"), the player has a chance to rescue all the Warners lost by entering the Water Tower stage from the map. After negotiating this small stage and reaching the top of the tower, it opens and all the Warners are rescued.
Script scenes are key to finishing the game completely. A few are given to players for finishing the level, but others are hidden in secret places and players must perform special tasks to locate them all. The other collectable aside from script scenes are coins. These coins are used to start a slot machine that is at the bottom of the screen. Depending on the way the reels land, players may get an extra continue, invincibility, all of the Warners returned, more coins, or lose some of their coins.
|
| 2480 |
Arcana |
Nintendo Super NES |
HAL America Inc. |
R1 |
May 1992 |
HAL Laboratory, Inc. |
Role-Playing (RPG) |
Arcana Nintendo Super NES
Rating: R1
Date Added: Jan 20, 2018
Summary: In this game you play as a young boy named Rooks. He's the only one that can save the world from the evil Galneon. With the power of the cards he begins his adventure.
Arcana is a first-person RPG which focuses on the exploration of varied dungeon settings. A village serves as hub in which Rooks can visit places like a fortune teller or shops to buy items and equipment. On the world map, which does not offer free movement, he chooses his next destination where the dungeon crawl begins. The battles occur randomly and are turn-based: during each turn, the player chooses the next action of a character from a list of actions, e.g. attack or magic. Eventually the characters advance their experience level and therefore their stats.
The main visual characteristic of the game is the display of monsters and characters: everything is represented with cards. They can have an elemental attribute or not. Rooks is able to summon an elemental to aid him. He can only summon one type at a time, and he must find them before being able to summon them. Two more characters can join the party.
|
| 2481 |
Arkanoid: Doh It Again |
Nintendo Super NES |
Nintendo of America |
R2 |
Nov 1997 |
Taito Corporation |
Action |
Arkanoid: Doh It Again Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: A sequel to the arcade game Arkanoid. Use your paddle to move the ball around and hit bricks to clear the level. Once all the bricks are gone in the current level, you go on to the next level. Power-ups, like lasers and paddle lengthening will help you during the levels. Unlike the arcade version, the sequel has boss battles and somewhat of a storyline.
|
| 2482 |
Art of Fighting |
Nintendo Super NES |
TAKARA |
R1 |
Dec 1993 |
SNK Corporation |
Fighting |
Art of Fighting Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past.
This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.
The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.
|
| 2483 |
Axelay |
Nintendo Super NES |
Konami |
R1 |
Sep 1992 |
Konami Co., Ltd. |
Fighting |
Axelay Nintendo Super NES
Rating: R1
Date Added: Mar 29, 2019
Summary: This planet was once a quiet, peaceful place to live, until...they came...
An unknown alien race came to this planet and promptly laid waste to it. The remaining defense force has been sent out to try and defeat them. One lucky person gets to fly the latest line of defense ships made: the AX-77 Axelay. However, these ships are still in the prototype stage, and as such, only one exists.
So get out there and head to the alien's homeworld. With some luck, you may just be able to take them out at the source...
|
| 2484 |
B.O.B. |
Nintendo Super NES |
Electronic Arts |
R3 |
Jun 1993 |
Gray Matter Inc. |
Fighting |
B.O.B. Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Summary: You are a teenage ant-like robot, who is going out for a date... However, you take your dad's car and he warns you; if you make a scratch on the car, you will never drive it again...
Of course, you make a scratch and crash on a unknown planet! What to do now?
Guide B.O.B through a colorful game with the strangest enemies you ever seen, to find a new car to get home with...
|
| 2485 |
Ballz 3D |
Nintendo Super NES |
Accolade |
R2 |
Apr 1994 |
PF Magic |
Fighting |
Ballz 3D Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2012
Summary: Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat 'em up game. This game supports 2 players, 3 difficulties and up to 21 matches.
|
| 2486 |
Bassin's Black Bass |
Nintendo Super NES |
HOT-B |
R3 |
Sep 1994 |
Starfish Inc. |
Sports |
Bassin's Black Bass Nintendo Super NES
Rating: R3
Date Added: Oct 27, 2024
Summary: Bassin's Black Bass is a fishing game endorsed by the professional fishing champion Hank Parker. It is another entry in Hot-B's long line of fishing games. Players aim to become a professional fisherman and can travel by themselves or along with Hank.
There are four different fishing areas players advance to as they win each round of the tournament. Players travel by boat on the water, select a fishing spot and then select lure and cast fish. Certain types of fish are only available at specific spots. There is also a fish radar that makes a sound when there is fish nearby. Players need to select the correct type of lure (there are about 20), keep track of weather conditions and the limited time available in tournaments. Some fish fight back hard and need to be reeled in with careful timing.
The four tournaments are Local Amateur Tournament, Amateur Bass Championship, Pro Bass Tournament and Bassin' World Championship. About eight types of fish can be caught.
|
| 2487 |
Batman Forever |
Nintendo Super NES |
Acclaim |
R1 |
Oct 1995 |
Acclaim Studios London |
Action |
Batman Forever Nintendo Super NES
Rating: R1
Date Added: Jan 17, 2018
Summary: Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face.
This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations.
The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.
|
| 2488 |
Batman Returns |
Nintendo Super NES |
Konami |
R1 |
May 1993 |
Konami Co., Ltd. |
Action |
Batman Returns Nintendo Super NES
Rating: R1
Date Added: May 30, 2016
Summary: The successful movie sequel Batman Returns spawned many different game adaptations. The SNES version presents the story of Batman's encounter with the Penguin and Catwoman as a side-scrolling beat'em'up, with one Batmobile driving sequence thrown in.
There are two varieties of the beat'em'up levels. One plays like Final Fight and similar games: Batman can move in two dimensions, beating up his enemies with various punches, kicks, combos and special moves. Special gadgets to be used include the famous Batarang to take out enemies from a distance and "Test Tubes" filled with chemical explosives which will damage all enemies on the screen.
In the second type of side-scrolling level, Batman can only move in one dimension, left or right. The Batarang is the standard weapon here, with punches only being used when the enemy gets close. Also in these levels, Batman can use a grappling hook to cross dangerous areas unharmed.
Enemies in the beat'em'up levels usually belong to the Penguin's Red Triangle Circus Gang - clowns in all varieties: thin clowns, fat clowns, clowns on bikes, clowns armed with bazookas, and more. At the end of each level there is a boss fight, including several encounters with Catwoman and the Penguin.
In the Batmobile driving level, the action is viewed from behind. Batman has to evade clowns on bikes and shoot them down when he gets the chance. At the end of the road, another boss fight awaits.
Digitized images from the film illustrate the storyline.
|
| 2489 |
Battle Blaze |
Nintendo Super NES |
American Sammy |
R1 |
Oct 1993 |
Aicom Corporation |
Action |
Battle Blaze Nintendo Super NES
Rating: R1
Date Added: Feb 13, 2016
Summary: In the land of Virg, it is custom to select the King at the Tournament of Champions. Aspiring to rule the human world, a zealous demon from the Netherworld sends out five phantoms to posses each contender, so that the last survivor will be able to murder the king. However, one of the contenders, Durill manages to defeat the phantom that tries to take control of him, but dies from exhaustion. His son Kerrel takes Durill's place in the Tournament to avenge his father and kill the demon.
Battle Blaze is a one on one fighting game seen from a side-scrolling perspective. A jump and an attack button is all that is needed to control the six different characters. Each character uses a different weapon and has a few unique special attacks.
There are two modes of play: In "Hero"-mode, the player can only control of Kerrel and must follow the game's story. In "Battle"-mode, all characters are available and two-player fights are possible.
|
| 2490 |
Battle Clash |
Nintendo Super NES |
Nintendo of America |
R1 |
Oct 1992 |
Intelligent Systems Co., Ltd. |
Action |
Battle Clash Nintendo Super NES
Rating: R1
Date Added: Jan 5, 2013
Summary: Battle Clash is a game that uses the Super Scope light gun peripheral. In this game, you fight in a futuristic version of the world as a warrior named Michael Anderson, who takes part in a competition simply known as the "Battle Game". Contestants in the Battle Game fight using mobile Standing Tanks (or STs for short), that come with a variety of weapon systems and forms.
To defeat the enemies in each stage, you must shot at weak spots on their armor to cause damage to them. The game scrolls automatically along with the opponent, so you cannot manually dodge bullets. You will have to play defensively by shooting them down.
|
| 2491 |
Battle Grand Prix |
Nintendo Super NES |
Hudson Soft |
R2 |
Apr 1993 |
KID Corp. |
Action |
Battle Grand Prix Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: Battle Grand Prix is a Formula One racing game in which one or two players can pit themselves in 3 Grand Prix races. The players can pick from 40 fictional drivers and 24 teams to play with. The game is always shown in split-screen mode, even when the player is playing on his own, in this case the opponent directly behind or ahead of the player is shown in the other window. Car settings can be adjusted in the garage. Pit-stops can be used to repair the car during a race. Crashing the car can also force the player to retire from the race early.
In the game the player can choose from four game modes: Survival - Finish at or lower than a certain position (determined by your difficulty) to continue to the next race Champion VS Slot - In this game mode steering happens automatically. The only thing the players need to concern themselves with is the gas and break pedals. The game features three difficulty levels: Beginner, Pro and Expert.
|
| 2492 |
Battletoads in Battlemaniacs |
Nintendo Super NES |
Tradewest |
R1 |
Jun 1993 |
Rare, Ltd. |
Action |
Battletoads in Battlemaniacs Nintendo Super NES
Rating: R1
Date Added: Jan 17, 2018
Summary: The three battletoads Zitz, Rash and Pimple are in Tibet to witness the presentation of the Psicone Gamescape, a virtual reality machine. All of a sudden a monster jumps out of the gameworld, captures both the Psicone CEO's daughter & Zitz and takes them back into the Gamescape. Of course Rash and Pimple will have to enter the Gamescape and rescue them.
Battletoads in Battlemaniacs is another game in the Battletoads series by Rare. Much like its predecessor, it blends fighting game elements (in the style of Double Dragon) with other kinds of gameplay, like racing levels, "snake riding" levels and such. There are some bonus levels between some of the regular ones, where the player can collect extra lives.
Buddies can team up and defeat the opposition together in the two coop-modes available. In mode A, players can hit each other while in mode B, they can't.
|
| 2493 |
Battletoads/Double Dragon |
Nintendo Super NES |
Tradewest |
R1 |
Dec 1993 |
Rare, Ltd. |
Action |
Battletoads/Double Dragon Nintendo Super NES
Rating: R1
Date Added: Apr 15, 2019
Summary: Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors.
The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it.
|
| 2494 |
Bazooka Blitzkrieg |
Nintendo Super NES |
Bandai |
R6 |
Dec 1992 |
Tose Co., Ltd. |
Action |
Bazooka Blitzkrieg Nintendo Super NES
Rating: R6
Date Added: Mar 12, 2013
Summary: Sylon Corporation's robots, the XT7 Cyborg-Commando Fighting Machines, have gotten out of control and threaten the city. The citizens are in danger and the only way to stop them is to destroy them.
Bazooka Blitzkrieg is a first person shooter game that uses the Super Scope light gun. Players begin the game in either Blitzkreig mode or Boot Camp (Training for each of the levels). Upon starting the game, the screen slowly moved from left to right. The player fires his weapon at the different robots to destroy them. The scope's fire has a regular "machine gun" firing, as well as a more powerful charged-up shot. There are three levels in all and bosses at the end of each level which must be destroyed in sections.
|
| 2495 |
Bebe's Kids |
Nintendo Super NES |
Mandingo Entertainment, Inc. |
R7 |
Apr 1994 |
Radical Entertainment Inc. |
Action |
Bebe's Kids Nintendo Super NES
Rating: R7
Date Added: Apr 15, 2019
Summary: This side-scrolling beat em' up game is based on a 1992 Paramount Pictures animated movie which was the first ever to feature an all-Black main cast. The characters were originally from comedian Robin Harris' "Bébé's Kids" (pronounced Bay-Bay) stand-up comedy act. They're described as little hellions and bad-ass troublemaker kids. In this game, someone has taken control of the Fun World amusement park, and you've got to help Kahlil, LaShawn, and PeeWee make things right.
You can play as either Kahlil or LaShawn and can use each character's different special attacks. Kahlil uses a spin-tuck to take out almost any enemy you meet and LaShawn uses powerful cartwheels. Enemies such as animatronic robots and security guards must be taken out in the first time-limited level. Some items can also be picked up and thrown at enemies. The second level has the baby PeeWee in a china shop knocking glasses off shelves and you must break 10 before they hit you or the ground or are grabbed by your caretaker Robin. There is also a haunted house maze level where you must keep trying different doors until you find the exit while avoiding mummies along the way. Then there's a pirate ship beat em' up level and eventually you make your way to the underground control center and the Big Boss.
|
| 2496 |
Best of the Best Championship Karate |
Nintendo Super NES |
Electro Brain |
R5 |
Nov 1993 |
Futura |
Fighting |
Best of the Best Championship Karate Nintendo Super NES
Rating: R5
Date Added: Mar 12, 2013
Summary: Best of the Best Championship Karate is a realistic fighting game. After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves. You can now train your fighter at a gym before the real fights. To master the game, one must alternate training and fights, as training improves stamina, strength and resistance. Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !
|
| 2497 |
Big Sky Trooper |
Nintendo Super NES |
JVC |
R3 |
Oct 1995 |
LucasArts |
Fighting |
Big Sky Trooper Nintendo Super NES
Rating: R3
Date Added: Oct 30, 2020
Summary: On day an alien race of slugs is out patrolling space, when they encounter the Lucasarts logo. The logo, as we all know looks like a statue of a person with his hands extending towards the sky. Seeing this logo, the slugs determine that ours is a race made up of BONES and of ADVERTISING, two things the slugs simply hate. So they attack.
With the slug invasion in full swing, earth is quite simply outnumbered by the gooey slugs. It must recruit special super soldiers, Big Sky Troopers, armed with a special heavily armored suit to combat the menace. So urgent is the need for qualified Big Sky Troopers, that recruiting and rank are petty things. It is not unknown for example for a brand new trooper to start as a 21-star general in the army.
Once selected, it is up to your Big Sky Trooper, piloting a FIDO class starship, to engage the slugs in space and in planetfall and thwart their plans to destroy mythical galactic devices and conquer humanity.
|
| 2498 |
Biker Mice from Mars |
Nintendo Super NES |
Konami |
R5 |
Dec 1994 |
Konami Co., Ltd. |
Racing |
Biker Mice from Mars Nintendo Super NES
Rating: R5
Date Added: Jul 24, 2017
Summary: Based on the cartoon of the same name, Biker Mice From Mars is a racing game very similar to Rock 'n Roll Racing. Races are shown from an isometric perspective and you can choose between six different drivers that differ in acceleration, top speed and grip. During the races, you can use weapons such as mines or missiles to slow down your opponents and pick up random bonuses ranging from money to making you temporarily invincible. After each race, you will receive money that can be spent on better tires, armor, engines or weapons. There's also a two-player mode that lets you play the main race with a friend or compete in a one on one race.
|
| 2499 |
BioMetal |
Nintendo Super NES |
Activision |
R2 |
Nov 1993 |
Athena Co., Ltd. |
Racing |
BioMetal Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: BioMetal is a fast-paced, side-scrolling shooter game. The war that divided the galaxy and used all its resources has ended. A fleet was sent on a mission to find more natural resources. They never returned. Their last transmission reveals that the enemy created one last experiment - a combination of the aggressive nature of animals and the efficiency of machines named BioMetal.
The MF-92GX Halbard mothership has been assigned to destroy the threat. The player is piloting the MF-92GX Halbard fighter that is equipped with the experimental Gel Analog Mutant weapon. The GAM's power is charged up while not in use, and can be used to surround the ship as a protective shield or be thrown at the enemy forces. It slowly drains charge energy, and the pilot must balance being protected by the shield with recharging. Their are three choices each for primary and secondary weaponry, including plasma shots, lasers, and missiles. The enemies become larger, more aggressive, and more plentiful as the game progresses.
|
| 2500 |
Blackthorne |
Nintendo Super NES |
Interplay |
R1 |
Sep 1994 |
Blizzard Entertainment Inc. |
Racing |
Blackthorne Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: The planet Tuul was a peaceful place, until the evil warrior Sarlac used the power of the Darkstone to take control. Blackthorne's father, the good King Vlaros, sent him to Earth just as his kingdom crumbled around him. Now, twenty years later, Blackthorne is grown and must return to Tuul to free it from the clutches of Sarlac.
Blackthorne is a platform action game played from a side-view with non-scrolling backgrounds. It has certain similarities to Prince of Persia, being set in maze-like environments and focusing on exploration and occasional puzzle-solving. Blackthorne fights enemies by shooting at them. His default weapon, a pump action shotgun, can be upgraded throughout the course of the game. Various types of bombs can be used to damage enemies, blow open doors, or destroy generations. Keys must be often found to gain access to new areas.
|
| 2501 |
BlaZeon: The Bio-Cyborg Challenge |
Nintendo Super NES |
Atlus |
R4 |
Oct 1992 |
A.I Co., Ltd. |
Action |
BlaZeon: The Bio-Cyborg Challenge Nintendo Super NES
Rating: R4
Date Added: Jan 8, 2018
Summary: BlaZeon is a space shooter arcade game. The player travels in a spaceship from the left side of the screen to the right while swarms of enemy spaceships appear. The player is able to fire at them with his cannon (which can be fired normally or rapid fire) and special missile weapon. After the defeat of certain enemies they will leave behind their husk. Touching this former enemy will allow the player to upgrade their spaceship into more powerful forms.
|
| 2502 |
Boogerman: A Pick and Flick Adventure |
Nintendo Super NES |
Interplay |
R1 |
Sep 1995 |
Interplay Entertainment Corp. |
Action |
Boogerman: A Pick and Flick Adventure Nintendo Super NES
Rating: R1
Date Added: Apr 17, 2019
Summary: Boogerman is a jump-and-run game where the protagonist flicks boogers and farts at enemies in order to stand a chance against the evil Boogermeister. The game features about 20 levels of dirt, slime and bad taste in worlds like "Mucous Mountains", "The Pits" and "Flatulent Swamps".
|
| 2503 |
Brain Lord |
Nintendo Super NES |
Enix |
R1 |
Oct 1994 |
Produce Co., Ltd. |
Role-Playing (RPG) |
Brain Lord Nintendo Super NES
Rating: R1
Date Added: Jul 29, 2017
Summary: In Brain Lord, you play a young traveler and warrior who is searching for his long lost father. Long ago, when you were a mere child, your father told you about the great legacy of your village. Once your people were Dragon Warriors, who could control and fly on dragons. But the dragons had disappeared, and your father was determined to find the legendary Tower of Light, where, according to rumors, the last dragons might be hiding. You father went to search the Tower of Light and never came back. Years have passed, and now you finally found the Tower of Light. But your adventure doesn't end there, as you had thought - it begins there...
Brain Lord is an action RPG with a heavy emphasis on dungeon exploring. You fight enemies in real time, using various weapons with different ranges - swords, axes, etc. You can equip different kinds of armor and shields. On your quest you will find magical jades that summon fairies who would fight at your side. The fairies have special attacks and level up after fighting just like you, but are controlled by the AI. There are also puzzles to solve in the dungeons, and the hero has the ability to jump.
|
| 2504 |
The Brainies |
Nintendo Super NES |
Titus |
R6 |
Apr 1996 |
Atreid Concept SA |
Puzzle |
The Brainies Nintendo Super NES
Rating: R6
Date Added: Feb 3, 2018
Summary: This puzzle game has 101 levels, in which you have to guide a varying number of Brainies of four different colors onto a spot that matches their color. You control a cross-hair, and press fire while over a Brainy to take or give up control of its motion. Running out of time costs you a life.
The challenge lies in the fact that you can only control the direction in which a Brainy will walk. Once this is set, he will continue to walk until he hits a wall, an obstacle or another Brainy.
To make things a bit more complicated, there are various obstacles like arrows that change the direction a Brainy is walking in and items than can optionally be picked up.
|
| 2505 |
Bram Stoker's Dracula |
Nintendo Super NES |
Sony Imagesoft |
R1 |
Sep 1993 |
Psygnosis Limited |
Action |
Bram Stoker's Dracula Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games.
The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.
|
| 2506 |
Brandish |
Nintendo Super NES |
Koei |
R4 |
Feb 1995 |
Nihon Falcom Corp. |
Action |
Brandish Nintendo Super NES
Rating: R4
Date Added: Jan 21, 2018
Summary: Once there was a prosperous kingdom, which was protected by a tower, where a mighty dragon was living. The people of the kingdom were secure with such a guardian. But one man wanted the dragon's power for something else, and this man was the king. He went to the tower and tried to kill the dragon, in order to rob his power. But the dragon's fury turned the king into a horrible creature, a demon, and his evil essence made his entire kingdom sink deep under the earth.
Many years have passed, and now you take control of a traveler named Varik (Ares in the Japanese version). A young woman accuses him of killing her teacher, and in a desperate fight they both fall underground, to where the lost kingdom was buried. You must guide Varik through underground mazes and help him to escape the wrath of his adversary and the demonic inhabitants of the lost kingdom.
The game is an action RPG, a dungeon crawler with plenty of creatures to defeat and many weapons, armor, and other treasure to collect. You can also use magic spells. The camera rotates automatically according to your movements. You also have the ability to jump forwards.
|
| 2507 |
Brawl Brothers |
Nintendo Super NES |
Jaleco |
R2 |
Apr 1993 |
Jaleco Ltd. |
Action |
Brawl Brothers Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2012
Summary: The Brawl Brothers are two guys, not actually brothers, named Rick and Doug (or, Hack and Slash, respectively) who run a self-defense gym in Bayside City. Three of the gym's best fighters are also characters in this game: there is Lord J., a karate and judo master; Kazan, a ninja; and Wendy, a pro wrestler. You choose which two characters you want to control, and Dieter, the psycho bad guy who's got his secret Air Fortress outside the city, kidnaps the other three. Dieter wants these fighters so he can clone them and develop his own army for evil purposes, and it is up to whatever two characters you choose to fight your way through these clones to reach Dieter.
|
| 2508 |
BreakThru! |
Nintendo Super NES |
Spectrum Holobyte |
R6 |
Jun 1994 |
ZOO Corporation |
Action, Strategy |
BreakThru! Nintendo Super NES
Rating: R6
Date Added: Jun 25, 2012
Summary: In the award-winning tradition of Tetris, comes BreakThru! This time, your goal is to make as many bricks disappear as you can before time runs out. Click on a group of same-colored bricks to remove bricks and make the wall come tumbling down.
|
| 2509 |
Breath of Fire |
Nintendo Super NES |
SquareSoft |
R3 |
Aug 1994 |
Capcom Co., Ltd. |
Role-Playing (RPG) |
Breath of Fire Nintendo Super NES
Rating: R3
Date Added: Jan 18, 2013
Summary: Long ago in the days of darkness and magic, a young wanderer comes face to face with his destiny. You control the fate of Ryu, a young warrior and descendant of the Light Dragon Clan. Together, with your mystical friend, Nina, you must search for magic spells and mysterious secrets. Along the way, gain experience and skill as you battle against strange monsters. Uncover valuable secrets that will help you on your adventure and unlock the secrets of the Dragon Clan.
|
| 2510 |
Breath of Fire II |
Nintendo Super NES |
Capcom |
R4 |
Dec 1995 |
Capcom Co., Ltd. |
Role-Playing (RPG) |
Breath of Fire II Nintendo Super NES
Rating: R4
Date Added: Jun 10, 2017
Summary: Ryu was a young boy who has memories of a strange village far away and a magical doorway which sucked him through. However those are only distant memories. Ryu and his best friend Bow are apprentices in the Ranger's Guild. As adventurers they take on posted jobs needed by the townspeople. However it isn't long before one job goes awry and Bow is accused of stealing a valuable item. In order to clear his friend's name and find the meaning of his dreams, Ryu will explore the world, eventually discovering the meaning of his dreams and hidden abilities inside himself.
Breath of Fire II is a role playing game. The majority of game is played from a top-down map, however battles are seen from an isometric view. Ryu will form parties from among 8 other characters, each with their own set of skills and powers that will help him discover the truth behind the mystery.
In the GBA version, you can use a link-cable to link to a friends and exchange weapons and items to defeat the higher evils. And with the inclusion of the community system, you can build and maintain your own city while you are fed up of exploring.
|
| 2511 |
Bronkie the Bronchiasaurus |
Nintendo Super NES |
Raya Systems |
R6 |
Sep 1995 |
WaveQuest |
Educational |
Bronkie the Bronchiasaurus Nintendo Super NES
Rating: R6
Date Added: Feb 23, 2014
Gameplay: Multiplayer, Single-player video game
Summary: Bronkie the Bronchiasaurus, also known as Bronkie Health Hero, is an educational Super Nintendo Entertainment System platform video game published by Raya Systems. that takes place in a prehistoric city. It is a part of series of educational video games from Raya that includes Captain Novolin, Rex Ronan: Experimental Surgeon and Packy and Marlon.
|
| 2512 |
Brutal: Paws of Fury |
Nintendo Super NES |
Cybersoft |
R4 |
Dec 1994 |
Eurocom Developments Ltd |
Fighting |
Brutal: Paws of Fury Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: The Dalai Llama has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself.
Brutal: Paws of Fury is a one-on-one fighting game across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown.
During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen.
Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player.
The visuals lean towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.
In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.
|
| 2513 |
Bubsy II |
Nintendo Super NES |
Accolade |
R4 |
Oct 1994 |
Accolade, Inc. |
Action |
Bubsy II Nintendo Super NES
Rating: R4
Date Added: Jan 2, 2018
Summary: Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, inside of which there are portals that lead to different area in different locations and times.
Similarly to Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies by jumping on their heads. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane.
|
| 2514 |
Bubsy in: Claws Encounters of the Furred Kind |
Nintendo Super NES |
Accolade |
R1 |
May 1993 |
Accolade, Inc. |
Action |
Bubsy in: Claws Encounters of the Furred Kind Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: In this 15-level action game the player is Bubsy the bobcat, who has to defeat the Woolies the aliens, which steal balls of yarn. There are five different locations such as jungle, wild west, etc., where the player has to jump and land on their enemies to kill them. Each time to finish the level the player has to defeat the boss, who sits in an alien ship.
|
| 2515 |
Bugs Bunny Rabbit Rampage |
Nintendo Super NES |
SunSoft |
R4 |
Feb 1994 |
Viacom New Media |
Action |
Bugs Bunny Rabbit Rampage Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: A fiendish animator has gone crazy and has started painting Bugs Bunny into all sorts of messes across reused cartoon landscapes. Bugs is getting into trouble from all kinds of characters including Elmer Fudd, Marvin the Martian, Crusher the wrestler, Yosamite Sam, the three little pigs. Bugs will need to use his experience, wit, and arsenal of wacky ACME weapons in order to defeat the challenges of each location.
Bugs Bunny Rabbit Rampage is a side-scrolling platform game. The player, controlling Bugs Bunny, is able to jump (and squash), high-kick, throw cream pies and use ACME weapons. These weapons are scattered all over the landscape and include such cartoon favorites as bone-shaped dynamite sticks, anvils to drop on heads, Shrink Rays, portable holes and many more. Players will encounter a variety of familiar Looney Tunes characters as enemies and level bosses. At the end of each level (10 in all). players are given a rating based on their gameplay style, which includes how many of these ACME weapons they were willing to use.
|
| 2516 |
Bust-A-Move |
Nintendo Super NES |
Taito |
R3 |
Mar 1995 |
Taito Corporation |
Puzzle |
Bust-A-Move Nintendo Super NES
Rating: R3
Date Added: Jan 17, 2018
Series: Bust-A-Move / Puzzle Bobble
Summary: The home version of Bust-A-Move is not a straight adaptation of the arcade game. It greatly increases the number of levels, has new gameplay features and introduces new modes.
The general concept remains the same: the player controls a catapult at the bottom of the screen that shoots bubbles of random colors. When three or more bubbles of the same color touch on the play field, they are removed, with any bubbles falling away that are not attached to ceiling, side wall or another bubble. The ceiling periodically descends, pushing the bubbles downward. The game is lost if any bubbles touch the bottom.
In single player mode, the goal is to clear pre-set bubble patterns. The game consists of 100 levels, more than tripling the number from the arcade game. Some arcade levels are reused, but most are entirely new. Also new are gameplay elements in the form of special bubbles: explosive bubbles destroy bubbles in a small radius around them if hit. Lightning bubbles move sideways if hit, clearing a horizontal line. Water bubbles burst, with the downward stream recoloring all bubbles it touches. Another new element is a boss fight in the final level.
The two-player mode from the arcade version also reappears, but optionally adds a series of ten computer opponents with different playing strategies. In two-player mode, the goal is to make the other player fail. Instead of the ceiling descending, new bubbles are added from the top. Removing more than the required three bubbles at a time sends bubbles to the opponent's field.
The final mode is Challenge mode: it is an endless unwinnable mode where new bubbles are continuously added from the top. It is played for high score: both the score and the number of bubbles popped are counted.
|
| 2517 |
C2: Clay Fighter 2: Judgment Clay |
Nintendo Super NES |
Interplay |
R2 |
Jan 1994 |
Interplay Entertainment Corp. |
Puzzle |
C2: Clay Fighter 2: Judgment Clay Nintendo Super NES
Rating: R2
Date Added: Jun 10, 2017
Summary: Clay Fighter 2, just like its predecessor, is a Street Fighter-like fighting game for 1 or 2 players.
The characters were made out of clay and then renderized, which provides the game some individuality in the enormous mass of Super NES fighting games.
|
| 2518 |
Cacoma Knight in Bizyland |
Nintendo Super NES |
SETA |
R3 |
Jun 1993 |
Affect Co.,Ltd |
Action |
Cacoma Knight in Bizyland Nintendo Super NES
Rating: R3
Date Added: Jan 18, 2013
Summary: The people of Bizyland were hard-working and prosperous. However, Wagamama, the queen of Lasyland was jealous and used the power of her magic mirror. The spell that was cast would switch the realms of Bizyland and Lasyland around. The only people left unaffected by the spell were those who were not hard-working: notably the king of Bizyland as well as two children and a robot who were playing that day. Using the king's magic chalk, they must travel over Lasyland and restore enough of a percentage of each area so as to break the spell over each region.
Cacoma Knight is a puzzle-painting game. Choosing one of the three characters, the player will begin each level only able to move around the edges. The player can start using the chalk to move away from the edges and draw a line over the darkened area and reach another edge. Once a section (always the smaller) is "chalked off" from the rest, it will be restored. Any treasure chests revealed will be opened for points bonuses. Different enemies will walk along the chalk lines or fly in between them. They can be destroyed by being in a section of the screen when it is restored.
|
| 2519 |
Cannondale Cup |
Nintendo Super NES |
American Softworks |
R6 |
Nov 1994 |
Radical Entertainment Inc. |
Action |
Cannondale Cup Nintendo Super NES
Rating: R6
Date Added: Jan 25, 2020
Summary: Choose from 1 of 8 different racers who compete on 8 different bicycle race courses. The game splits the courses into different stages, with each stage having a requirement to move on to the next stage. The requirements are based on completing a set number of laps or attaining a certain score, except for the final race where the player must come in 1st place in 30 laps.
There are also a number of selectable mountain bikes which are rated in the categories of turning, speed, tires, acceleration, and shocks. During a race, players can punch opposing cyclists and also jump ramps. The higher the position the player comes in at the end of a race, the higher the score the player will receive.
It was also re-released as a part of the SNES game Exertainment Mountain Bike Rally / Speed Racer as the Mountain Bike part of it, along with another game. It contains the same gameplay with only a few minor graphical changes.
|
| 2520 |
Captain America and the Avengers |
Nintendo Super NES |
Mindscape |
R1 |
Sep 1993 |
Data East Corporation |
Action |
Captain America and the Avengers Nintendo Super NES
Rating: R1
Date Added: Jan 2, 2018
Summary: Captain America and the Avengers is a one- to four-player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull, who, by assembling a team of super-villains, seeks to conquer the world.
The game consists of five stages, primarily focusing on side-scrolling brawler gameplay, but some of the levels also feature side-scrolling shooting stages, where the heroes battle menaces in the air (Stage 2), under the sea (Stage 3), and in space (Stage 5). Boss villains in the game consist of Living Laser and Klaw, Whirlwind, Grim Reaper, Wizard, Mandarin, Juggernaut, Ultron, Controller, Crossbones, and the Red Skull. In addition to the four playable Avengers, Quicksilver makes brief appearances to drop energy replenishments, and the Wasp can add protection and firepower in the shooting areas.
|
| 2521 |
Captain Commando |
Nintendo Super NES |
Capcom |
R3 |
Aug 1995 |
Capcom Co., Ltd. |
Action |
Captain Commando Nintendo Super NES
Rating: R3
Date Added: Jun 25, 2012
Summary: Metro City, 2026. A corrupt mutant group by the name of "Scumocide" plot to control the universe. The hero, Captain Commando assembles a team of three renegades; Ginzu the Ninja, Baby Head, and Mack the Knife; to help him foil Scumocide's plans. This task will not be easy as many of Earh's institutions are infested with Scumocides minions, but strength and persistence runs the team into the crusade.
The player chooses one of these four characters, who must fight their way through an army of genetically engineered super-criminal, traveling through a series of locations such as the bank, museum, circus, aquarium, and several others, right through to a planet called "Callisto", where the evil behind "Scumocide" awaits. All four characters have their own special attacks. Captain Commando can use the power of his suit to shoot electricity through his palms. Baby Head rides around in a mech suit which does more damage. Mack can use short knives. Each location ends with the character defeating a boss before proceeding to the next one.
|
| 2522 |
Captain Novolin |
Nintendo Super NES |
Raya Systems |
R6 |
Nov 1992 |
Sculptured Software, Inc. |
Action |
Captain Novolin Nintendo Super NES
Rating: R6
Date Added: Oct 22, 2017
Summary: Some Superheroes possess incredible strength, others can fly or make themselves invisible; Captain Novolin has the power of ... diabetes! And he is going to need that power when aliens (appropriately disguised as sugary junk food) come to take over the earth under command of their leader Blubberman. The first action the aliens take to pursue their evil plan is to kidnap the mayor of Pineville, who has only enough diabetes supplies for 48 hours!
On his quest to save the mayor and defeat the aliens, Captain Novolin has to complete several Jump 'n Run levels while dodging attacking aliens and managing his diabetes. Before every level he has to take the right dose of insulin, and he shouldn't pick up more food items than he is advised to.
|
| 2523 |
Carrier Aces |
Nintendo Super NES |
Cybersoft |
R5 |
Jan 1995 |
Synergistic Software, Inc. |
Action |
Carrier Aces Nintendo Super NES
Rating: R5
Date Added: Jan 2, 2018
Summary: Carrier Aces is a 3rd person flight simulator that takes place during World War II. The game is also entirely split screen, with a second player or the computer opponent taking the controls on the second half of the secreen. Players control an aircraft pilot of either the United States or Japanese Empire. Based aboard an aircraft carrier, the player can engage in the following missions: 1vs1 dogfights, strafing runs on enemy ships, dive bombing on enemy ships, torpedo runs on enemy ships and carrier landings. All missions are made up of these elements, however campaign missions also feature the ability to decide which aircraft to bring into battle, each with it's own statistics, and keep track of progress on an area map. When two forces engage each other on this map, players can choose which plane to bring into battle and it will close in a 1vs1 battle with the enemy. In dogfights, both players control an aircraft whereas during ship combat, one player controls an aircraft and the other will control the ship's turret gun. Aircraft controls include being able to tilt left and right, climb, dive, increase speed, decrease speed, fire guns, release bombs/torpedoes (if present) and do a 180 degree loop. Turret controls are more limited, only allowing the player to aim left and right, fire the gun and zoom.
|
| 2524 |
Castlevania: Dracula X |
Nintendo Super NES |
Konami |
R5 |
Sep 1995 |
Konami Co., Ltd. |
Action |
Castlevania: Dracula X Nintendo Super NES
Rating: R5
Date Added: Feb 12, 2016
Series: Castlevania / Akumajō Dracula
Gameplay: Anime / Manga
Summary: In Transylvania, people lived in fear of the evil Count Dracula. The ultimate embodiment of evil, Dracula swept his dark hand over the land, making the people mere sheep for his thirst for blood. But when a young woman named Sonia Belmont came forth to confront him, he made a horrible mistake: he underestimated her. Thus, the battle between Dracula and the Belmont family began.
Now, in the late 18th century, the battle still rages on...
Dracula has been resurrected by a cult of black magic to cast his shadow of fear and terror over the land once again. But now, Dracula takes his fight to those the Belmonts are close to. He kidnaps two girls, Annette and Maria Renard, to bring forth the latest Belmont, so that he may destroy the bloodline for good.
Richter Belmont, Annette's lover, has no choice now, but to take up the legendary Vampire Killer and follow his destiny: to battle Dracula and save Annette and Maria.
|
| 2525 |
Championship Pool |
Nintendo Super NES |
Mindscape |
R2 |
Nov 1993 |
Bitmasters, Inc. |
Action |
Championship Pool Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship.
All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes.
There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are:
1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not.
2. Challenge: It has many different pool games that are played, all with one player without an opponent. The games are: 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score.
Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn. The score is based on how many balls where hit in.
Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in.
Equal Offence – Same as 14.1 Challenge but there is only one game played.
Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better.
Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer).3. Party: It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are: Eight Ball (2 Players) – A standard eight ball game with the players taking turns to play.
Nine Ball (2-8 Players) – A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins.
14.1 Continuous (2 Players) – Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game.
Ten Ball (2-8 Players) – Same as Nine Ball except with 10 balls.
Rotation (2-8 Players) – Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins.
Straight Pool (2 Players) – Same as 14.1 Continuous but the player with the highest score after one game wins.
Equal Offence (2-8 Players) – Same as Equal Offence in challenge mode but players can take turns to beat each others score.
Fifteen Ball (2-8 Players) – Same as Rotation except that any ball can be hit not just the lowest.
One Pocket (2 Players) – The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins. Three Ball (2-8 Players) – Same as Three Ball in challenge mode but players can take turns to beat each other’s score.
Speed Ball (2-8 Players) – Same as Speed Ball in challenge mode but players can take turns to beat each other’s score.4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table.
|
| 2526 |
The Chessmaster |
Nintendo Super NES |
Mindscape |
R2 |
Sep 1991 |
Software Toolworks, Inc., The |
Strategy |
The Chessmaster Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess.
To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself.
|
| 2527 |
Chester Cheetah: Too Cool to Fool |
Nintendo Super NES |
Kaneko |
R1 |
Dec 1992 |
System Vision |
Action |
Chester Cheetah: Too Cool to Fool Nintendo Super NES
Rating: R1
Date Added: Jan 20, 2018
Summary: The game's hero is the Frito-Lay mascot, Chester the Cheetah. Chester leaves peacefully in a zoo with other animals, until the big brute Mean Eugene steals his beloved motor scooter. What's worse, without knowing how to handle the scooter, Mean Eugene broke it to pieces and threw them away. Now it's up to Cheetah to travel across the zoo and to retrieve parts of his scooter.
The game is composed of platform levels. On each level there is a hidden scooter part, which Chester has to recover before being able to exit the level. On the way there are various creatures that will try to eliminate Chester and obstacles to watch for. Chester can dash and stun enemies by jumping on their heads.
|
| 2528 |
Chester Cheetah: Wild Wild Quest |
Nintendo Super NES |
Kaneko |
R4 |
Mar 1994 |
Kaneko USA, Ltd. |
Action |
Chester Cheetah: Wild Wild Quest Nintendo Super NES
Rating: R4
Date Added: Jul 30, 2017
Summary: Chester Cheetah: Wild Wild Quest is the sequel to Chester Cheetah: Too Cool to Fool in the series based on the Frito-Lay mascot: Chester Cheetah.
Chester the cheetah lives in the Four Corners Zoo together with other animals. One day he decides to leave the zoo and to search for the legendary Hip City. Riding his trusty motor scooter, with a map in the paws, Chester encountered the nasty brute Mean Eugene. True to his habit of stealing and destroying things, Mean Eugene took the map from Chester, tore it to pieces, and scattered them all across United States of America. Chester must now visit various locations in the country to retrieve the map pieces and to find a way to Hip City.
The player may explore the game world in a non-linear fashion. At any time, there are three levels available and the player may tackle them in any order. Each solved level leads to additional two. On each level, the player must find the missing map piece, proceed to the exit, and defeat the level boss. Chester can dash and kill enemies by jumping on their heads. He dies from one hit, unless he has a pack of the cheetahs snack at his disposal. In this case, he'll recover full health.
|
| 2529 |
Choplifter III: Rescue & Survive |
Nintendo Super NES |
Extreme Entertainment Group |
R5 |
Jan 1994 |
Beam Software Pty., Ltd. |
Action |
Choplifter III: Rescue & Survive Nintendo Super NES
Rating: R5
Date Added: Mar 12, 2013
Summary: Choplifter III for the SNES features entirely different levels from the Game Gear and GameBoy versions, and plays slightly different than other Choplifter games. While the controls and basic gameplay haven't changed significantly, and the main goal of each level is still rescuing a certain number of hostages, Choplifter III is faster and more action-oriented than earlier Choplifter games.
Enemies appear in larger variety and numbers now. They reappear more often and some levels feature fights against large bosses. To compensate for this, there are more power-ups (such as missiles, bombs, invisibility, etc.) available, and it is possible to have the helicopter repaired at certain points in a level.
|
| 2530 |
Chrono Trigger |
Nintendo Super NES |
SquareSoft |
R3 |
Aug 1995 |
Square Co., Ltd. |
Action |
Chrono Trigger Nintendo Super NES
Rating: R3
Date Added: Oct 5, 2012
Summary: A young man named Crono is about to enjoy a carefree day: he plans to go to the Millennial Fair, where his friend Lucca intends to demonstrate her newest scientific invention: a teleporter. Upon his arrival Crono meets a young girl named Marle, who volunteers to be the first to test Lucca's new device. However, Marle's pendant influences the teleporter's mechanism in a mysterious way, and as a result she is teleported four hundred years into the past. Crono and Lucca quickly recreate the time portal and follow Marle. They find out that her unexpected appearance has created some confusion, and proceed to fix the error, which in turn leads to unforeseen consequences, eventually compelling the heroes to travel to different time periods and change the history of the world.
Chrono Trigger is a Japanese-style role-playing game in which the player takes control of a party consisting of up to seven characters, developing the combat skills of its members and managing their equipment. There are no random encounters in the game: all the enemies are either visibly walking on the field maps and can be avoided by the player, or are waiting to ambush the party. No enemy encounters occur when the player navigates characters over the world map.
The game utilizes the ATB (active time battle) combat system from Final Fantasy games as one of the combat style selections offered to the player in the beginning. The other selectable battle mechanic pauses combat whenever the player accesses the menu, effectively removing the real-time element and rendering the battles fully turn-based.
As the characters grow in power, their parameters increase, and they learn new "techs" - special powerful attacks and maneuvers which cost them magic points to use in battle. Techs may target a specific formation of enemies (e.g. a line) and can be used tactically depending on the enemies' positioning in combat. Characters may execute techs individually or perform double or triple techs, where each character contributes a tech which is combined with one or two others to unleash a powerful attack.
Once player-controlled characters acquire the ability to travel freely between time periods, the game's plot develops in a non-linear fashion. From that point on the player may opt to face the game's final adversary in combat and complete the story, or perform other plot-related quests. Depending on the moment of the story when the player decides to proceed to the final battle, the game may be concluded with thirteen different endings. The New Game+ option allows the player to start the game anew after having previously completed it, carrying over levels, techs, and equipment of the characters.
|
| 2531 |
Chuck Rock |
Nintendo Super NES |
Sony Imagesoft |
R1 |
Nov 1992 |
Core Design Ltd. |
Action |
Chuck Rock Nintendo Super NES
Rating: R1
Date Added: Apr 15, 2017
Summary: Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right.
The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.
|
| 2532 |
Clay Fighter |
Nintendo Super NES |
Interplay |
R1 |
Nov 1993 |
Visual Concepts Entertainment, Inc. |
Action |
Clay Fighter Nintendo Super NES
Rating: R1
Date Added: Jan 17, 2018
Summary: Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay. This allows for interesting moves and stylized graphics. The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts.
|
| 2533 |
Clay Fighter: Tournament Edition |
Nintendo Super NES |
Interplay |
R5 |
May 1994 |
Visual Concepts Entertainment, Inc. |
Fighting |
Clay Fighter: Tournament Edition Nintendo Super NES
Rating: R5
Date Added: Jun 10, 2016
Summary: The Tournament Edition of Clay Fighter fixes some glitches and adds new features to the original 2D fighting game. Most scenarios were changed or redone, the graphics are brighter and the gameplay is faster. The characters can now perform three and four-hit combos. More voice-overs and a new introduction cut-scene were added.
Three kinds of tournaments are now available: double elimination, single elimination and sudden death. One, four or eight players can join the tournaments, with the option of renaming their characters for customization.
|
| 2534 |
Claymates |
Nintendo Super NES |
Interplay |
R5 |
Mar 1994 |
Visual Concepts Entertainment, Inc. |
Action, Platformer |
Claymates Nintendo Super NES
Rating: R5
Date Added: Feb 10, 2016
Summary: From the creators of Clay Fighter comes a game about a shape-shifting ball of clay. You play as a boy named Clayton, whose father has developed a serum to turn humans into animals. However, an evil shaman desires this serum, and when he is denied ownership of it, he kidnaps Clayton's father and turns Clayton into a ball of clay. It's up to the unlikely hero to rescue his father, the serum, and the world!
The game is a side-scrolling platformer where you gain power-ups that let you transform into various forms to help you reach the end of the level. After each level, you are placed on the world map and given several robots who blindly walk forward until they hit an obstacle, then turn at a right angle and continue on their way. It's up to you to manipulate them to help you clear a way to the next level, where more challenges await.
|
| 2535 |
Cliffhanger |
Nintendo Super NES |
Sony Imagesoft |
R2 |
Oct 1993 |
Malibu Interactive |
Action |
Cliffhanger Nintendo Super NES
Rating: R2
Date Added: Feb 13, 2016
Summary: Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches.
Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate.
The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.
|
| 2536 |
Clue |
Nintendo Super NES |
Parker Brothers |
R1 |
Jul 1992 |
Sculptured Software, Inc. |
Strategy |
Clue Nintendo Super NES
Rating: R1
Date Added: Aug 7, 2011
Summary: Based on the board game Clue. A murder has taken place in a mansion. You play as one of the 6 suspects in this case. You have to find out who committed the crime, and with what weapon and where in the mansion it took place in. There are 5 levels of difficulty which basically give you less information the harder up the level.
|
| 2537 |
The Combatribes |
Nintendo Super NES |
American Technos Inc. |
R2 |
Mar 1993 |
Technos Japan Corp. |
Action |
The Combatribes Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2012
Summary: A 2D side-scrolling brawler, The Combatribes puts you and a friend in the shoes of combat cyborgs Berzeker, Bullova and Blitz (yes those are their real names) as they attempt to defeat the evil crime ring "Ground Zero", led by the cybernetically enhanced Martha Splatterhead and her minions.
The game is set around simple stages in which wave after wave of baddies attack you from all directions. Once you defeat enough of them with your basic attacks and special moves a boss character appears which you'll need to defeat before moving on to the next stage.
Besides the arcade mode, a Vs one-on-one mode is available with the inclusion of all boss characters as selectable fighters.
|
| 2538 |
Congo's Caper |
Nintendo Super NES |
Data East |
R4 |
May 1993 |
DE Act Team |
Action |
Congo's Caper Nintendo Super NES
Rating: R4
Date Added: Mar 18, 2016
Series: Tatakae Genshijin / Joe and Mac
Gameplay: Arcade
Summary: Congo and Congette were a pair of monkeys happily living in the jungle. One day a magic ruby fell out of the sky and turned both Congo and Congette into half-humans. The ruby also brought forth a demon-kid who prompty kidnaps Congette. It will be up to the newly evolved Congo to travel across the jungles and rescue her.
Congo's Caper is a side-scrolling platform action game. Being the second Tatakae Genshijin game, it is the sequel to Joe & Mac and controls very similar to that game. Players move Congo to different locations on a map, each representing one level. Controlling Congo, the player can move left, right, jump, duck, swim, climb ladders, roll down hills and swing his club to attack enemies. If Congo is damaged or hit by enemies, he reverts to a monkey form. Another hit as a monkey will kill him and use up one of his lives. To return to human form, Congo can collect a ruby or if he collects rubies while already human he can turn into an invincible Super Congo for a short while. Collecting 100 diamonds or 1 big diamond will give Congo and extra life while collecting sapphires will spin the slot machine (and possibilities of bonuses).
|
| 2539 |
Contra III: The Alien Wars |
Nintendo Super NES |
Konami |
R3 |
Apr 1992 |
Konami Co., Ltd. |
Action |
Contra III: The Alien Wars Nintendo Super NES
Rating: R3
Date Added: Feb 22, 2016
Gameplay: Sci-Fi / Futuristic
Summary: The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, Mad Dog and Scorpion, has risen again, this time very angry and thirsty for revenge. His armies are marching through the cities, across the lands, with the intention of exterminating the human race like a bad case of fleas. Two commandos, Jimbo and Sully, have come forth now to defeat Red Falcon and save what remains of the world from his hideous plans.
The Alien War is the third entry in the Contra series. Like its predecessors, it is a predominantly side-scrolling shooter with a heavy emphasis on action. The protagonist can carry two weapons (as opposed to one in the previous entries), and fire in eight directions when standing still. New abilities include climbing on walls, grabbing poles and navigating tanks. Parts of scenery can be destroyed.
In a few instances the protagonist will also participate in motorcycle changes. Two stages have a top-down view and are played differently than the side-scrolling levels, with more freedom of exploration and the necessity to complete mission objectives rather than simply advance in one direction and kill all the enemies.
|
| 2540 |
Cool Spot |
Nintendo Super NES |
Virgin Games |
R1 |
Sep 1993 |
Virgin Games, Ltd. |
Action |
Cool Spot Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Cool Spot is a colorful 2D platform game featuring the 7-Up mascot as the main protagonist. The game objective is fairly simple and straightforward. The player character has to collect enough number of cool points throughout each level in order to find and rescue his captured uncool Spot buddies and complete the game.
|
| 2541 |
Cool World |
Nintendo Super NES |
Ocean |
R2 |
Feb 1993 |
Painting by Numbers, Ltd. |
Action |
Cool World Nintendo Super NES
Rating: R2
Date Added: Jan 15, 2021
Summary: Cool World exists as an alternate dimension to this world where cartoon doodles are alive. An object called the Golden Spike of Power keeps both dimensions balanced in harmony. It was placed on top of the Ocean Hotel in Las Vegas for safekeeping. However a doodle named Holli Would want the power of the Golden Spike so she can become a real human, but in doing so may cause both worlds to come to ruin. A prisoner in the real world, Jack Deebs, is transported into the Cool World by Holli Would as she is interested in him. Now Jack has to stop Holli from getting her hands on the Golden Spike so the real world he wants to return to isn't destroyed.
Cool World consists of eight levels. with six being platforming action levels and two being side-scrolling driving platforming levels. In the game Jack can jump, collect objects like nickels and sweets, suck doodles into a pen, and use a stretch punch to deal with foes. As Jack explores the levels he should try to avoid getting arrested by the Cool World Popper Police force. If Jack does get arrested he can either get chewed out by Detective Frank Harris or will have to pay bail money using the aforementioned nickels.
|
| 2542 |
Cyber Spin |
Nintendo Super NES |
TAKARA |
R5 |
Nov 1992 |
Arc Co., Ltd. |
Racing |
Cyber Spin Nintendo Super NES
Rating: R5
Date Added: May 30, 2016
Summary: Cyber Spin is a top down racing game. The player takes on the role of Chuck Davis, superstar teenage racer, driving in the Cyber Car. Chuck faces seven opponents in Grands Prix across ten nations. The main obstacle in Cyber Spin is the power supply. Power is depleted when turbo is used and also when damage is taken. When there is no power left, the race is over for Chuck.
|
| 2543 |
Cybernator |
Nintendo Super NES |
Konami |
R2 |
Apr 1993 |
NCS Corporation |
Racing |
Cybernator Nintendo Super NES
Rating: R2
Date Added: Oct 22, 2017
Summary: In a future where fossil fuels are limited, major countries and forces of the world are at war with one another over territory. Alliances are made, forming two major sides: The Axis and The Federation. The elite units in these wars are Assault Suits, man-piloted combat mechs called Assault Suits. Jake is one such pilot, drafted into the Pacific States' Marine Corp under the Federation. During his training, the war has grown substantially and upon being assigned to a platoon, he is immediately thrown into combat.
Cybernator is a side scrolling mech combat game and platform game. The player controls Jake as he moves his assault suit left and right on the battlefield. The assault suit can jump and use a jetpack for a short time to increase altitude. The assault suit begins with a Shot machine gun weapon that spreads out fire in front, and a Punch weapon for close melee. Additional weapons can be found during the course of the game and existing weapons improved by the gathering of "P" power-ups left by defeated enemies.
Each level contains a variety of enemies and an end boss which must be destroyed to reach the next level. Some levels take place as horizontally scrolling shooters, in which the Assault suit can move up, down, left and right on the screen, but is constantly advancing towards new threats.
The PlayStation 2 version is not a straight port or emulation of the original SNES game. It has altered visuals and balance tweaks, as well as a brief new stage at the beginning.
|
| 2544 |
D-Force |
Nintendo Super NES |
Asmik Corporation of America |
R2 |
Dec 1991 |
Asmik Corp. of America |
Racing |
D-Force Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: A top-down scrolling shooter. Players control a helicopter and must fight their way through several levels, shooting everything that moves. Defeated enemies sometimes drop power-ups that improve the helicopter's standard weapon or equip it with homing missiles as secondary weapon. In addition to the standard "shooting mode" D-Force also features an "exploration mode". In exploration mode, the player's helicopter is attacked by animals instead of warplanes or other helicopters. In this mode, the shoulder buttons can be used to change the helicopters altitude and attack (or dodge) enemies at different heights.
|
| 2545 |
Daffy Duck: The Marvin Missions |
Nintendo Super NES |
SunSoft |
R1 |
Oct 1993 |
ICOM Simulations, Inc. |
Action |
Daffy Duck: The Marvin Missions Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Based on Chuck Jones' Looney Tunes character, Daffy Duck, Daffy Duck: The Marvin Missions sees Daffy in his quirky "Duck Dodgers" spin-off persona, also known as "Duck Dodgers in the 24th and 1/2 Century!".
In this game, Duck Dodgers sets out to stop Marvin the Martian from performing various notorious deeds, including destroying his beloved home-planet, Earth. There seems to be only one way to stop Marvin - and that's to destroy all five of his deadly machines!
Gameplay-wise, this is a standard platforming affair. However, you can also shoot at your enemies using an array of weapons, fly around with your jet-pack and defend enemy fire with your shield.
|
| 2546 |
Darius Twin |
Nintendo Super NES |
Taito |
R2 |
Nov 1991 |
Taito Corporation |
Action |
Darius Twin Nintendo Super NES
Rating: R2
Date Added: Jul 22, 2013
Summary: The evil alliance under the leadership of Belser is attacking your world; as pilot of a Silver Hawk fighter, your goal is to stop them! Darius Twin is a side scrolling shooter similar to other games in the Darius series. You'll fly through a series of different stages, each with numerous enemies and ending with a large boss. You begin the game with a limited amount of fire power, but after shooting certain enemies power ups are left behind to increase your capabilities. Unlike many of the Darius games, if your ship is destroyed you don't lose all of the weapons you've collected; likewise you also continue on at the same point rather than being sent back to a checkpoint. Similar to many of the Darius games there are different routes that can be taken towards the final stage. At the end of each stage, you are shown a map and can select the next stage you would like to complete.
|
| 2547 |
The Death and Return of Superman |
Nintendo Super NES |
SunSoft |
R3 |
Aug 1994 |
Blizzard Entertainment Inc. |
Action |
The Death and Return of Superman Nintendo Super NES
Rating: R3
Date Added: Sep 5, 2016
Summary: "Doomsday" is here and only Superman can stop him. Unfortunately in doing so he gets killed himself. Now four other characters emerge, each claiming to be the real hero. The story starts you off with Superman, then Steel, the Eradicator, the Cyborg, and Superboy. Each character has slightly varied moves so different strategies apply when playing as them.
The gameplay is basically that of a standard beat-em-up, with the punches, throws and specials moves.
|
| 2548 |
Demolition Man |
Nintendo Super NES |
Acclaim |
R2 |
Aug 1995 |
Virgin Interactive Entertainment, Inc. |
Action |
Demolition Man Nintendo Super NES
Rating: R2
Date Added: Mar 30, 2024
Summary: This movie license game has the player assume the role of John Spartan in his quest to hunt down madman Simon Phoenix.
|
| 2549 |
Demon's Crest |
Nintendo Super NES |
Capcom |
R2 |
Nov 1994 |
Capcom Co., Ltd. |
Action |
Demon's Crest Nintendo Super NES
Rating: R2
Date Added: Aug 7, 2015
Summary: Demon's Crest is a sequel to Gargoyle's Quest. Once, the world of demons and the world of humans co-existed in harmony. But then six mysterious crests fell from the sky onto the earth, crests of six elements: fire, water, air, earth, time, and heaven. The demons became obsessed with the crests and with the power hidden in them, and so a civil war started. Finally, the Red Demon named Firebrand got all the crests but one - the crest of heaven. The Dragon Demon possessed this crest, so Firebrand decided to confront him. He defeated the Dragon Demon, but was himself severely wounded in battle. While flying back, he was knocked down by a mysterious enemy and lost his crests.
You control Firebrand, a flying red demon, and your mission is to help him to gain his crests, and to defeat everybody who stands in his way. This is a platform action game: you fight the enemies in real time (using magical attacks), avoid obstacles, collect healing potions on the way, etc. Firebrand can also fly for a short time.
|
| 2550 |
Dennis the Menace |
Nintendo Super NES |
Ocean |
R1 |
Dec 1993 |
|
Action |
Dennis the Menace Nintendo Super NES
Rating: R1
Date Added: Feb 13, 2016
Summary: This game brings the US cartoon character Dennis the Menace's menacing treatment of poor old Mr. Wilson to the computer screen, around the time of the film also released in 1993.
Dennis is a platform game across settings such as Sewers, the Park, and Mr. Wilson’s house, each of which has an end-of-level bad guy. The in-level opposition follows standard attack patterns and can usually be avoided. The enemies regenerate as you move on, although you generally only progress from bottom-left to top-right anyway.
Some of the holes in the ground are deadly while others lead to secret rooms. Fortunately, you are given up to 9 lives at the start, and lots of extra lives are on offer throughout the game, so these are well worth checking out. A choice between music and sound effects is offered.
|
| 2551 |
Desert Strike: Return to the Gulf |
Nintendo Super NES |
Electronic Arts |
R1 |
Oct 1992 |
Electronic Arts, Inc. |
Action |
Desert Strike: Return to the Gulf Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Series: Electronic Arts' Strike
Summary: The first game in the Strike series. A year after the Gulf War, a self-styled general named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start World War III against his western enemy, the United States. The whole world holds its breath as the President has chosen you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!
You must fly a specially designed AH-64A Apache on a series of missions to rescue missing-in-action characters, destroy power plants, blow apart SCUD missiles, etc. to take out the enemy defense while trying to find out Kilbaba's plans.
The player controls the helicopter from an overhead, isometric perspective. The Apache is equipped with three weapon types: a machine gun and two types of missiles of different strength. During the missions, the player must beware anti-aircraft guns, missile launchers and tanks, outmaneuvering enemy fire or destroying the enemy weaponry. The Apache is destroyed if its fuel runs out, or if the armor (functioning as health) is completely depleted. However, armor can be replenished by bringing back MIA soldiers and prisoners of war back to the landing zone. There are also fuel, ammo and armor pickups available on the field.
|
| 2552 |
DinoCity |
Nintendo Super NES |
Irem |
R6 |
Sep 1992 |
Irem Software Engineering, Inc. |
Action |
DinoCity Nintendo Super NES
Rating: R6
Date Added: Mar 12, 2013
Summary: Timmy and his friend, Jaime go into Timmy's father's lab to watch a movie on the big screen. Little do they know that the big screen is actually a time machine. When Timmy touches the remote they are both sucked into prehistoric times. Now in order to return home they must reclaim a time machine fuse that was stolen by some Neanderthals who go by the name of "The Rockies". The Rockies are also looking to destroy DinoCity, so two dinosaurs named Rex and Tops decide to help out the two human children in their fight against the Neanderthals.
Gameplay involves one of the humans riding one of the dinosaurs throughout six stages, To defeat the enemies, the player can jump on top of them, punch them, or throw projectiles at them. Defeated enemies may drop eggs. It is also possible for the human to dismount the dinosaur. The human will now be able to jump and reach higher places.
The player can only take three hits before losing a life. Energy can be refilled by finding hearts throughout a level. Time is of the essence as all stages are timed.
|
| 2553 |
Dirt Trax FX |
Nintendo Super NES |
Acclaim |
R1 |
Jun 1995 |
Sculptured Software, Inc. |
Racing |
Dirt Trax FX Nintendo Super NES
Rating: R1
Date Added: Apr 12, 2019
Summary: Dirt Trax Fx is a Motocross racing game in which players can choose between 8 drivers, differing in top speed, acceleration, turning and braking, to compete on 22 different tracks. The tracks feature lots of mounds, ramps, pits and other similar obstacles. Parts of a track might also be covered in water mud or ice. To successfully navigate the motorbike through these obstacles, the shoulder buttons can be used to lean the bike, while pressing up or down changes the angle of the bike. Before the game begins, players can choose between four different bikes ranging from 50cc to 500cc (the last bike needs to be unlocked first). The choice of the bike greatly affects the game's speed as well as the overall difficulty.
Apart from the main race, there is also a "Rad Tag" mode. In this mode, a timer ticks down that can only be stopped by hitting the opponent. The driver whose timer reaches zero first loses.
|
| 2554 |
Disney's Aladdin |
Nintendo Super NES |
Capcom |
R1 |
Nov 1993 |
Capcom, SIMS Co., Ltd., Virgin Interactive, Inc., NMS Software, Virgin Interactive, Disney Interactive Studios, Inc. |
Racing |
Disney's Aladdin Nintendo Super NES
Rating: R1
Date Added: Feb 23, 2014
Gameplay: Single-player video game
Summary: Disney's Aladdin is a series of platformer video games based on the 1992 motion picture of the same name. The series consists of three drastically different games: one developed by Virgin Interactive for the Sega Mega Drive, which was ported to various other formats, another developed by Capcom for the Super Nintendo Entertainment System, which was later ported to the Game Boy Advance, and a final version developed by SIMS for the Sega Master System and Game Gear.
|
| 2555 |
Disney's Beauty and the Beast |
Nintendo Super NES |
Hudson Soft |
R1 |
Jul 1994 |
Hudson Soft Company, Ltd. |
Racing |
Disney's Beauty and the Beast Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Disney's Beauty and the Beast begins with a narrative that parallels the 1991 animated film-- an enchantress transforms a mean prince into a beast until such time that he could learn to love. One day, a woman named Belle happens into his castle. The Beast must pursue her through his own deadly castle for both their safety.
This is a side-scrolling action platformer. The Beast is rather slow but with a powerful claw strike and jump-stomp attack. He can also scale certain types of walls and can catch the edges of platforms. He also has a special roar that allows him to stun certain enemies. This becomes necessary in some sections in order to freeze bats so the Beast can use them as stepping stones to higher platforms.
The game has a time limit in the form of the magical rose. The Beast must battle through such levels as the dungeon and the main hall battling giant spiders, rats, rogue candle monsters, live gargoyle statues, and enchanted brooms, while collecting books for points (since Belle likes books) and magic mirrors that allow the Beast to see further into the current level to anticipate what challenges await.
|
| 2556 |
Disney's Bonkers |
Nintendo Super NES |
Capcom |
R4 |
Dec 1994 |
Capcom Co., Ltd. |
Action, Platformer |
Disney's Bonkers Nintendo Super NES
Rating: R4
Date Added: Feb 23, 2016
Summary: The game is based on the Disney TV show of the same name. Bonkers is a bob-cat police officer who lives in "toondom", a cartoony land where people co-exist with various creatures from cartoon movies.
One day, Bonkers and his partner Lucky hear about a shocking robbery: Hollywood's most valuable treasures - Sorcerer's Hat, Mermaid's Voice, and Magic Lamp - were stolen! Now it is up to Bonkers to capture the thieves and to take back the stolen treasures.
This is an action platform game. Bonkers can jump and dash, throwing enemies aside and even destroying some obstacles. Enemies can be killed by jumping on their heads. You can also collect various items such as bombs to throw at the enemies, cakes to refill your health, or hyper juice to make you dash continuously.
Besides the common license, this game is totally different from the Genesis game Bonkers.
|
| 2557 |
Disney's Goof Troop |
Nintendo Super NES |
Capcom |
R1 |
Jul 1993 |
Capcom Co., Ltd. |
Action |
Disney's Goof Troop Nintendo Super NES
Rating: R1
Date Added: May 31, 2016
Summary: Goofy and his son Max were enjoying a peaceful day of fishing, when Keelhaul Pete absconds with Pete and PJ.
Now it's up to Goofy and Max to travel to Spoonerville Island and venture through the jungle to rescue their friends. As either character, you'll take on an army of surly swashbucklers as you dodge exploding cannon balls and search dank dungeons on your way to the final showdown with Keelhaul Pete.
Along the way, you'll have to dig for treasure and solve puzzles to find the keys that will allow you to enter the pirate's hideout and face Pete.
|
| 2558 |
Disney's Pinocchio |
Nintendo Super NES |
Disney Interactive |
R1 |
Nov 1996 |
Bit Managers |
Action |
Disney's Pinocchio Nintendo Super NES
Rating: R1
Date Added: Feb 6, 2014
Gameplay: Single-player video game
Summary: Play as Pinocchio and Jiminy Cricket, through nine levels of remarkable gameplay and stunning animation from the Disney Interactive Studios. Choose the correct paths of truth, bravery and unselfishness to ensure that the Blue Fairy grants you your ultimate wish!
|
| 2559 |
Disney's The Jungle Book |
Nintendo Super NES |
Virgin Games |
R1 |
Aug 1994 |
Virgin Interactive Entertainment, Inc. |
Action, Platformer |
Disney's The Jungle Book Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Like the other adaptations of the 1967 Disney animated film The Jungle Book, the SNES version is a side-scrolling platformer starring Mowgli, the young boy raised by wolves in the jungle. Running, jumping, climbing, and swinging on vines, he must make his way through 11 levels. These includes the jungle by day and by night, a village high in the trees, a waterfall, ape King Louie's realm and the wasteland charred by a fire.
The jungle is full of dangerous animals, like bugs, snakes, anteaters and monkeys, which Mowgli can defeat by jumping on their heads or throwing bananas (from an unlimited supply) at them. Some jungle fruit like mangoes and coconuts can also be collected and used as weapons. Other power-ups include hearts (some of them hidden in fruit) that refill Mowgli's health bar, extra lives, masks that trigger invincibility and two kinds of gems: red gems count towards extra continues at the end of a level, while green gems count toward a special ending of the game.
Some variety from the standard platforming comes into play in two automatically scrolling levels: once when Mowgli rides a parrot and once when he escapes from the collapsing ruins of Louie's castle. Several levels end in boss fights, featuring Kaa the snake, King Louie the orangutan and Shere Khan the tiger.
|
| 2560 |
Disney's Timon & Pumbaa's Jungle Games |
Nintendo Super NES |
THQ |
R2 |
Nov 1997 |
7th Level, Inc. |
Action |
Disney's Timon & Pumbaa's Jungle Games Nintendo Super NES
Rating: R2
Date Added: Jun 20, 2011
Summary: Play different arcade games with The Lion King characters Timon and Pumbaa:
Hippo Hop - Help Timon travel across the river while collecting the grubs for Pumbaa's grill. Be sure to avoid the hyenas! Jungle Pinball - A zany pinball games with hyenas, elephants, gophers and more! (similar version released later as Disney's Hot Shots: Timon and Pumbaa's Jungle Pinball) Sling Shooter - Shoot berries at various targets popping up. (similar version released later as Disney's Hot Shots: Swampberry Sling) Bug Drop - A Tetris-like game. Play against the computer or a friend. (not in the SNES version) Burper - Collect grubs while avoiding/destroying unwanted ones with Pumbaa's powerful burps. The main menu has many hidden animations that can be found when you click on various objects.
|
| 2561 |
Disney's Toy Story |
Nintendo Super NES |
Disney Interactive |
R2 |
Dec 1995 |
Travellers Tales (UK) Ltd. |
Action |
Disney's Toy Story Nintendo Super NES
Rating: R2
Date Added: Jan 17, 2018
Summary: This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platform\sidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie.
|
| 2562 |
Donkey Kong Country |
Nintendo Super NES |
Nintendo of America |
R2 |
Nov 1994 |
Rare, Ltd. |
Action, Platformer |
Donkey Kong Country Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Series: Games made into TV
Summary: King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually indestructible), and others. There are also other enemies that block your path, such as beavers, snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Queen B., and Dumb Drum, and they all bar the way with their own special blend of villainy.
Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels straight over his head to throw them farther. On the other hand, Diddy is faster and not as strong as Donkey; he can run really fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks.
The game is split into different worlds, which are split into different levels. Each level contains bonus areas, where one can collect bananas, medallions, and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy.
|
| 2563 |
Donkey Kong Country 2: Diddy's Kong Quest |
Nintendo Super NES |
Nintendo of America |
R2 |
Nov 1995 |
Rare, Ltd. |
Action, Platformer |
Donkey Kong Country 2: Diddy's Kong Quest Nintendo Super NES
Rating: R2
Date Added: Oct 24, 2013
Series: Donkey Kong Country
Summary: Donkey Kong has been "kongnapped" by the nasty K. Rool and the Kremlings, and it is up to Diddy Kong and his girl-friend Dixie Kong to save him.
All the familiar enemies and helpful friends return, along with some new characters, including the wise Wrinkly Kong who will teach you some important lessons in gameplay. Again the emphasis is on banana collecting, where as every one hundred bananas makes one extra life. Apart from beating K. Rool and rescuing Donkey Kong, there are extra missions that can be completed. Collect enough K. Rool Kremkoins to open up the routes to the Lost World, while every level has a hidden Hero Coin to collect.
|
| 2564 |
Donkey Kong Country 3: Dixie Kong's Double Trouble! |
Nintendo Super NES |
Nintendo of America |
R2 |
Nov 1996 |
Rare, Ltd. |
Action, Platformer |
Donkey Kong Country 3: Dixie Kong's Double Trouble! Nintendo Super NES
Rating: R2
Date Added: Oct 24, 2013
Series: Donkey Kong Country
Summary: This time both Donkey Kong and Diddy Kong have been kong-napped by a mysterious new leader of the Kremlings, and it's up to Dixie and new team mate Kiddy Kong to save the day.
New elements to the series includes the Brother Bears, thirteen Bears who, if you pay them with Bear Coins found in each level, will aid you in your quest by building certain items. Also, new bonus mission have you playing a 1st/3rd person shooter style party game. Plus a host of new enemies, the usual huge end of world bosses and a collection of the Kong family who will help you out as best they can.
|
| 2565 |
DOOM |
Nintendo Super NES |
Williams Entertainment Inc. |
R1 |
Sep 1995 |
id Software, Inc. |
First Person Shooter |
DOOM Nintendo Super NES
Rating: R1
Date Added: Jan 13, 2018
Summary: The Union Aerospace Corporation has been experimenting with teleportation technology on Mars' moons Phobos and Deimos. After early successes, something goes wrong. It seems the scientists have opened a gateway straight to Hell. Phobos base is overrun with demonic creatures, and the whole of Deimos simply vanishes. A squad of marines is sent to Phobos, but all except one are quickly slaughtered. It falls to the surviving marine to grab some guns and strike back at the demons.
id Software's follow-up to their genre-defining Wolfenstein 3D, DOOM is another first-person 3D shooter: full-on action seen from the space marine's perspective. Like Wolfenstein, the game consists of distinct episodes, playable in any order. The first episode, Knee-Deep in the Dead, takes place in the Phobos base and is freely available as shareware. The full game continues on Deimos in The Shores of Hell and culminates in Inferno, the final episode which takes place in Hell itself (the Sega 32x version lacks this episode).
The basic objective in each level is simply to reach the exit. Since dozens of enemies stand in the way, the only way to get there is through killing them. Switches and buttons must be pressed to advance at certain points and often color-coded locked doors will block the way - matching keycards or skull keys must be found to pass.
The game's engine technology is more advanced than Wolfenstein's, and thus the levels are more varied and complex. The engine simulates different heights (stairs and lifts appear frequently) and different lighting conditions (some rooms are pitch black, others only barely illuminated). There are outdoor areas, pools of radioactive waste that hurt the player, ceilings that come down and crush him, and unlike Wolfenstein's orthogonally aligned corridors, the walls in DOOM can be in any angle to each other. An automap helps in navigating the levels.
Stylistically, the levels begin with a futuristic theme in the military base on Phobos and gradually change to a hellish environment, complete with satanic symbols (pentagrams, upside-down-crosses and portraits of horned demons), hung-up mutilated corpses and the distorted faces of the damned.
DOOM features a large weapon arsenal, with most weapons having both advantages and drawbacks. The starting weapons are the fists and a simple pistol. Also available are a shotgun (high damage, slow reload, not good at distances), a chaingun (high firing rate, but slightly inaccurate in longer bursts) and a plasma rifle (combining a high firing rate and large damage). The rocket launcher also deals out lots of damage, but the explosion causes blast damage and must be used with care in confined areas or it might prove deadly to the player as well as the enemies. Two further weapons in the game are the chainsaw for close-quarter carnage, and the BFG9000 energy gun, that, while taking some practice to fire correctly, can destroy most enemies in a single burst. The different weapons use four different ammunition types (bullets, shells, rockets and energy cells), so collecting the right type for a certain gun is important.
The game drops some of Wolfenstein's arcade-inspired aspects, so there are no extra lives or treasures to be collected for points, but many other power-ups are still available. Medpacks heal damage while armor protects from receiving it in the first place. Backpacks allow more ammunition to be carried, a computer map reveals the whole layout of the level on the automap (including any secret areas), light amplification visors illuminate dark areas and radiation suits allow travel over waste without taking damage. Also available are berserk packs (which radically increase the damage inflicted by the fists) as well as short-time invisibility and invulnerability power-ups.
The enemies to be destroyed include former humans corrupted during the invasion, plus demons in all shapes and sizes: fireball-throwing imps, floating skulls, pink-skinned demons with powerful bite attacks and large one-eyed flying monstrosities called Cacodemons. Each episode ends with a boss battle against one or two especially powerful creatures.
DOOM popularized multiplayer in the genre with two different modes: Cooperative allows players to move through the single-player game together, while Deathmatch is a competitive game type where players blast at each other to collect 'frag' points for a kill and re-spawn in a random location after being killed.
The 3DO and Sega32x ports lack any multiplayer modes, though the other ports retain the DOS versions multiplayer to varying degree. The various console ports all feature simplified levels and omit some levels, enemies and features from the original DOS release. The SNES and Gameboy Advance versions of the game actually use different engines and hence feature numerous small gameplay differences.
|
| 2566 |
Doom Troopers |
Nintendo Super NES |
Playmates Interactive Entertainment |
R2 |
Nov 1995 |
Adrenalin Entertainment |
Action |
Doom Troopers Nintendo Super NES
Rating: R2
Date Added: Mar 30, 2024
Summary: A bloody run-and-gun platformer based on the eponymous collectible card game.
|
| 2567 |
Doomsday Warrior |
Nintendo Super NES |
Renovation Products |
R5 |
Apr 1993 |
Shin-Nihon Laser Soft Co., Ltd. |
Action |
Doomsday Warrior Nintendo Super NES
Rating: R5
Date Added: Feb 16, 2016
Summary: The Doom Squad is a group of fighters under the control of an evil wizard. They threaten earth and bring destruction. One of the Doom Squad members betrays his group and becomes the Doomsday Warrior. This warrior must then defeat the other members of the Squad and finally the wizard controlling it all.
Doomsday Warrior is a fighting game. Choosing one of the Doom Squad members to become to the Doomsday Warriors, you must defeat your opponents. Each character has the ability to punch, kick, jump and unleash a special move (usually by being close to the enemy and using either jump, kick or punch). The better the skill in fighting, the more ability points are earned. These ability points can be used to improve various areas of the fighter after battle.
|
| 2568 |
Double Dragon V: The Shadow Falls |
Nintendo Super NES |
Tradewest |
R2 |
Aug 1994 |
Leland Interactive Media |
Action |
Double Dragon V: The Shadow Falls Nintendo Super NES
Rating: R2
Date Added: Jul 24, 2017
Summary: Double Dragon returns, this time as a VS. fighter, in the same mold as Street Fighter. It does not continue the series' storyline, but is based on the Double Dragon animated series, which is loosely based on the original arcade game, Jimmy and Billy and a host of other characters fight it out in a tournament fighter.
The Shadow Master, who has created a deadly virus which he plans to destroy the world with, is waiting for you at the end of the path to victory. You'll have to fight your way through many evil characters before you face the Shadow Master. Beat him, and the world is saved for another day.
|
| 2569 |
Dragon View |
Nintendo Super NES |
Kemco |
R4 |
Nov 1994 |
Kotobuki System Co., Ltd. |
Role-Playing (RPG) |
Dragon View Nintendo Super NES
Rating: R4
Date Added: Dec 23, 2019
Summary: Many years ago, four brave warriors have reclaimed the magical Drakkhen tears for humanity, liberating it from the yoke of powerful dragons. Alex, a descendant of one of those heroes, enjoys a peaceful life in the town of Rysis ans is about to marry his sweetheart Katarina. However, a mysterious wizard interferes and kidnaps the young woman. Alex embarks on a quest to locate and defeat him, unraveling an even more nefarious scheme in the process.
Dragon View is an action role-playing game and a follow-up to Drakkhen. Like its predecessor, it features a 3D overworld navigated from a first-person perspective. Towns and dungeons, however, are presented as side-scrolling areas. Alex can jump and fight enemies appearing in the dungeons with a sword or other weapons he can later acquire, such as a boomerang and a bow. Experience points are awarded for vanquishing enemies, and Alex's strength and defense parameters increase when leveling up. HP and magic points increase by finding specific items. It is also possible to find magical rings and weapon upgrades.
|
| 2570 |
Dragon's Lair |
Nintendo Super NES |
Data East |
R1 |
Feb 1993 |
Motivetime Ltd. |
Role-Playing (RPG) |
Dragon's Lair Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: This version of Dragon's Lair is a departure from the earlier arcade titles of the same name. Instead of recreating the original arcade experience, the game now focuses on action/platforming elements, not dissimilar to Konami's Castlevania games.
The story begins with our hero, Dirk the Daring, on a quest to rescue the Princess Daphne from the evil dragon, Singe. However, before he can rescue the princess, he must first overcome 24 levels filled with enemies and obstacles. Fortunately, Dirk has both his trusty sword and the ability to used ranged weapons (axes, knives, & shuriken) at his disposal.
|
| 2571 |
Drakkhen |
Nintendo Super NES |
Kemco/Seika |
R1 |
Sep 1991 |
Infogrames Europe SA |
Role-Playing (RPG) |
Drakkhen Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen.
Drakkhen is a role-playing game with a visual presentation that combines 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.
|
| 2572 |
Dream TV |
Nintendo Super NES |
Triffix Entertainment Inc. |
R6 |
Apr 1994 |
Rollogame Ltd. |
Action |
Dream TV Nintendo Super NES
Rating: R6
Date Added: Nov 27, 2015
Summary: A mystical television has challenged 2 kids to complete quests on various worlds. The first world is the Medieval World, land of castles, dungeons, undead skeleton warriors, malicious knights, and lots of keys and doors. The goal is to collect a number of puzzle pieces and get out of the world. Other world themes include Egyptian, Prehistoric, and Futuristic.
Dream TV is a 2-player action/adventure game with only a single player. The player must alternately control both kids throughout the game. The player can either adopt a split-screen view showing both kids, or a fullscreen view that focuses on one kid. The game includes challenges that require the player to use both kids simultaneously, such as a see-saw where both kids need to bounce on either end in order to propel one up onto a higher platform.
|
| 2573 |
Dungeon Master |
Nintendo Super NES |
JVC |
R4 |
Jun 1993 |
FTL Games |
Action, Role-Playing (RPG) |
Dungeon Master Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: Dungeon Master is a role-playing game where the player selects four adventurers and descend into the depths of the dungeon. The gameplay is reminiscent of the 3D dungeon crawl type of role-playing games popularized by Wizardry and The Bard's Tale. However, unlike these games, Dungeon Master features real-time combat, which requires the player to click on the opponent in order to execute an attack. Another notable aspect of the game is its growth system: instead of gathering experience points and leveling up, characters improve by repeatedly using the same action. Spellcasting involves selecting and combining symbols, which can be arranged as rune sequences. The game also allows the player to directly interact with objects in the game world through a point-and-click interface.
|
| 2574 |
E.V.O.: Search for Eden |
Nintendo Super NES |
Enix |
R6 |
Jul 1993 |
Almanic Corp. |
Adventure, Role-Playing (RPG) |
E.V.O.: Search for Eden Nintendo Super NES
Rating: R6
Date Added: Jul 30, 2009
Summary: The storyline of E.V.O.: Search for Eden follows the same patterns as modern Evolution theories. The players first controls a prehistoric sea organism, and fights to gain evolution points with which he can improve his fish's body parts and upgrade his attack/defense abilities. The gameplay is not completely linear, which means that certain choices of paths and stages will affect the player's success. The game is composed of a series of stages, in which the sea organism slowly evolves into an amphibian, and later a land-only creature. The physical changes are fairly scientifically accurate which gives the game a semi-educational purpose as well.
|
| 2575 |
Earth Defense Force |
Nintendo Super NES |
Jaleco |
R2 |
Jan 1992 |
Jaleco Ltd. |
Action |
Earth Defense Force Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: An evil organization, named AGYMA, threatens the 200 years of peace the galaxy has enjoyed. From their base on the far side of the moon they have infiltrated many important locations on Earth. Working for the Earth Defense Force, you are the lone pilot of a special craft designed to fight off AGYMA: the XA-1.
The game is a side-scrolling shoot 'em up with 6 levels, and a total of 8 state of the art weapons with which to fend off the attacks and thwart AGYMA's plot to destroy Earth and disrupt peace throughout the cosmos.
|
| 2576 |
Earthbound |
Nintendo Super NES |
Nintendo of America |
R5 |
Jun 1995 |
Ape, HAL Laboratory, Inc. |
Action |
Earthbound Nintendo Super NES
Rating: R5
Date Added: Jul 25, 2012
Series: Mother / EarthBound
Summary: In the year 199X, in the village of Onett, on the continent of Eagleland...
Young Ness was asleep one night when a loud crashing noise awoke him suddenly. As he rushes out of bed and up to a nearby hill, he encounters a strange meteor, carrying a single passenger: a mysterious insect-like being named Buzz Buzz. Buzz Buzz tells him that in the future, an evil alien being known as Giygas has conquered the world, and the only one who can stop him are four young kids: three boys and a girl. Ness, of course, is one of the chosen ones, and he must find the other three children: Paula, a young girl with remarkable psychic powers, Jeff, a mechanical genius, and Poo, the young Prince of Dahlaam. Together, these four friends have the power to defeat Giygas and save the world from his chaotic reign!
EarthBound is a sequel to Mother. It is a top-down role-playing game in which the heroes travel around Eagleland and various other, exotic countries, trying to end Giygas' evil influence.
On the way, Ness and his friends will encounter a lot of enemies and battle them in turn-based combat. Unlike in the previous game, enemies are visibly walking on the screen. Each turn, each of the characters in the party can attack with their weapons, use a special ability (some characters have powerful psychic powers that can hurt enemies, heal comrades and more; some also have some other, unique special powers), use an item or try and escape.
The game features "rolling HP meters" - when a character is dealt damage, it's not all taken away from his HP right away, but instead his HP decreases slowly; if the combat is ended quickly, even a massively damaging attack can leave a character with only minor injuries. By winning battles, characters receive experience and thus become stronger. If the player-controlled characters are strong enough, weak enemies will escape from them instead of trying to attack; when chased down, they will be defeated instantly.
Saving the game is done by finding a telephone and calling Ness' father. When the heroes defeat enemies, Ness' bank account receives money, which can be then retrieved from ATM machines throughout the game and spent in shops to buy better equipment or useful items.
|
| 2577 |
Earthworm Jim |
Nintendo Super NES |
Playmates Interactive Entertainment |
R1 |
Oct 1994 |
Shiny Entertainment, Inc. |
Action, Platformer |
Earthworm Jim Nintendo Super NES
Rating: R1
Date Added: Oct 28, 2013
Series: Games made into TV
Summary: A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.
Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.
Jim overhears the Queen's plans for the suit and decides to meet this Princess...
|
| 2578 |
Earthworm Jim 2 |
Nintendo Super NES |
Playmates Interactive Entertainment |
R2 |
Nov 1995 |
Shiny Entertainment, Inc. |
Action, Platformer |
Earthworm Jim 2 Nintendo Super NES
Rating: R2
Date Added: Feb 23, 2016
Series: Earthworm Jim
Gameplay: Comics
Summary: An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Until one day, Jim is suddenly struck by a very large Ultra-high-tech-indestructible-super-space-cyber-suit. Through sheer luck, Jim rests safely in the neck ring of the suit. Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim's soft wormy flesh. A radical light-speed evolution takes place. Jim soon realizes that he is now in control of the suit.
Earthworm Jim 2's gameplay is similar to the first game, with Jim running and jumping through the levels. There are five weapons more than in the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow also appear.
|
| 2579 |
Eek! The Cat |
Nintendo Super NES |
Ocean |
R4 |
Aug 1994 |
CTA Developments |
Action, Platformer |
Eek! The Cat Nintendo Super NES
Rating: R4
Date Added: Apr 5, 2019
Summary: Platform game based on the cartoon series Eek the Cat. Eek must help his friends through 6 huge levels of hazards. This platformer has a novel approach that the player (Eek) can take as much damage as possible, but must keep his protectee safe from harm using various skills. Situations reflect the cartoon. For example, his master the granny is out sleepwalking in the zoo and he must prevent the animals waking her up. In the second level, his girlfriend has been abducted by aliens and he must help her get to the end of the level so the aliens can use her as a battery safely.
|
| 2580 |
Equinox |
Nintendo Super NES |
Sony Imagesoft |
R2 |
Mar 1994 |
Software Creations |
Adventure |
Equinox Nintendo Super NES
Rating: R2
Date Added: Feb 5, 2014
Gameplay: Single-player video game
Summary: Equinox, known in Japan as Solstice II, is an isometric 3D action–puzzle-hybrid video game for the Super NES. It is the sequel to Solstice, a Nintendo Entertainment System game.
|
| 2581 |
F-Zero |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1991 |
Nintendo Co., Ltd. |
Racing |
F-Zero Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: 15 fast and difficult tracks await you in F-Zero, where you must pilot your futuristic racer through every bump, jump and deadly turn to become the champ. But it won't be easy, with plenty of other pilots fighting for position on the track, you can easily be bumped off if you're not careful. Your shields won't take too much either, so be sure to race down the repair strips on the side of the track near the start/finish line after every lap. And if that's not enough for you, land mines, magnets and holes in the tracks will create havoc on your hovercar.
|
| 2582 |
F1 ROC: Race of Champions |
Nintendo Super NES |
SETA |
R2 |
Sep 1992 |
SETA Corporation |
Racing |
F1 ROC: Race of Champions Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: In F1ROC you drive in race car and compete in a series of sixteen races on tracks from around the world. You will earn money for each race depending on how you placed (for instance, first place nets you $7000) which you can use to purchase upgrades for your car. You need to find a good balance between the parts. To test the effectiveness of your parts you can run a test race to see how the car works before you buy. Data can be saved on the cartridge so you will not lose your parts or your race statistics. The goal is simply to complete all sixteen tracks; you will get a bonus at the end depending on how well you do so there is an incentive to play again and do better.
|
| 2583 |
Faceball 2000 |
Nintendo Super NES |
Bullet-Proof Software |
R2 |
Sep 1992 |
Xanth Software F/X, Inc. |
Action |
Faceball 2000 Nintendo Super NES
Rating: R2
Date Added: Jun 10, 2016
Summary: Faceball 2000 is a first-person shooter. You control a H.A.P.P.Y.F.A.C.E., or Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat shaded corridors. Enemies are all simple geometric shapes with smiley faces on them. Although the graphics are simple, they allow for full freedom of movement, not unlike Wolfenstein 3-D.
There are two modes of play. First there is a single player mode in which your goal is to find the exit to each level. There are 70 mazes in this mode. The second mode is the multiplayer arena. For the Game Boy: up to 4 Game Boys can be linked together in this mode.
|
| 2584 |
Family Dog |
Nintendo Super NES |
Malibu Games |
R5 |
Jun 1993 |
Imagineering Inc. |
Action |
Family Dog Nintendo Super NES
Rating: R5
Date Added: Mar 22, 2016
Summary: Based on a short-lived animated prime-time television series created by Steven Spielberg and Tim Burton, you play as the title dog through three levels. The young boy in your family likes to target you for his mischief. He sets up volleys of tennis balls and lets loose a vacuum cleaner on you which you must avoid. The cat and other obstacles await you in your house while you collect bones for power.
After all the trouble you cause in the home, you are sent to Obedience School and you have to run a gauntlet of gung-ho instructors and ferocious Dobermans in the heavily-guarded compound. If successful at escaping, you reach a forest filled with wild animals.
You can use flips, spins and barks to make your way through the various obstacles. A special ball when found will trigger a bonus game that will also teach you how to fetch.
|
| 2585 |
Family Feud |
Nintendo Super NES |
GameTek |
R2 |
Sep 1993 |
Imagineering Inc. |
Action |
Family Feud Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: This version differs from others, with over 4,000 survey questions. The rules conforms to the shows, divided into rounds until a family reaches 300 points and the "Three Strikes" rule. It also featured the new "Bulls Eye Round" that was introduced to the show at the time.
To answer questions, the player uses the D-pad to move a cursor and pressing the required button in order to select that letter and spell out their answer. Players can also battle each other as well as customize their family to their liking, from their appearance, hobbies, intelligence and occupations and customize the rules to suit the player.
|
| 2586 |
Fatal Fury |
Nintendo Super NES |
TAKARA |
R1 |
Apr 1993 |
SNK Corporation |
Action |
Fatal Fury Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Southtown City plays host to the King of Fighters Tournament. Andy & Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament!
Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It's a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series' trademark pseudo 3D mode (which allows you to move between the foreground & background while fighting). Includes a two-player vs. mode.
|
| 2587 |
Fatal Fury 2 |
Nintendo Super NES |
TAKARA |
R2 |
Apr 1994 |
SNK Corporation |
Fighting |
Fatal Fury 2 Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: Again, the Lone Wolves return!
Geese Howard may have been defeated, but that doesn't mean all is peaceful. A new opponent, Wolfgang Krauser, has come forth to begin a new Fatal Fury tournament. The Lone Wolves return, with new faces amongst them. Only one can be declared the winner though.
The player can choose one from eight playable characters: Terry Bogard, Andy Bogard, Joe Higashi, Big Bear, Jubei Yamada, Cheng Sinzan, Kim Kaphwan, and Mai Shiranui. The game has four bosses. The combat system is more complex than in the first game, supporting four keys to attack. The two-plane (foreground and background) battle system has been retained, but now, the player can move freely to the adjacent plane - just by pressing the Light Punch and Light Kick buttons simultaneously. The main principle remains the same - beat your opponent in a duel with fists and kicks.
|
| 2588 |
Fatal Fury Special |
Nintendo Super NES |
TAKARA |
R2 |
Apr 1995 |
SNK Corporation |
Fighting |
Fatal Fury Special Nintendo Super NES
Rating: R2
Date Added: Jan 24, 2023
Summary: Fatal Fury Special is an improved version of SNK's 2D one-on-one fighter Fatal Fury 2. The objective is to win the tournament by defeating all other fighters including end boss Wolfgang Krauser. Fatal Fury Special features a fairly large selection of fighters that includes:The eight regular fighters from Fatal Fury 2: Terry Bogard, Andy Bogard, Joe Higashi, Kim Kaphwan, Jubei Yamada, Cheng Sinzan, Mai Shiranui and Big Bear.The four bosses from Fatal Fury 2: Billy Kane, Axel Hawk, Lawrence Blood and Wolfgang Krauser (this time they're all immediately playable).Three characters returning from the first Fatal Fury: Duck King, Tung Fu Rue and Geese Howard (the end boss from Fatal Fury).Other improvements include:A new Count Down mode (defeat as many opponents as possible in 3 minutes).Extra color schemes for every character.New & improved background graphics.Dolby Surround Sound support.Fatal Fury Special still features the series' trademark pseudo-3D movement along two planes.
|
| 2589 |
Fighter's History |
Nintendo Super NES |
Data East |
R1 |
Aug 1994 |
Data East Corporation |
Fighting |
Fighter's History Nintendo Super NES
Rating: R1
Date Added: May 15, 2016
Series: Fighter's History
Summary: Fighter's History is a traditional 2D fighter along the lines of the Street Fighter series. The player can choose between 9 different characters to play as: Ray, Feilin, Ryoko, Matlok, Samchay, Lee, Mizoguchi, Jean and Marstorius. Two hidden characters, Clown and Karnov, the bosses of the game, are also playable. Each of the fighters have a number of unique moves, once again, fashioned in the image of Street Fighter II.
There are three different gameplay modes are available. CPU Battle is the traditional arcade mode, where the player select a character and try to complete the game by beating all of the other fighters. In survival mode, the player select a team of five characters to go up against another team. And finally versus mode, where the player can go up against his friends.
|
| 2590 |
Final Fantasy II |
Nintendo Super NES |
SquareSoft |
R3 |
Nov 1991 |
Square Co., Ltd. |
Fighting |
Final Fantasy II Nintendo Super NES
Rating: R3
Date Added: Nov 5, 2012
Summary: The military country of Baron is one of the strongest in the land, with a proud army and a majestic air force known as the Red Wings. However, the recent actions of the king make even the most loyal of his subordinates doubt his judgment. The captain of the Red Wings, Cecil, is ordered to attack the city of Mysidia and take the Water Crystal from innocent magicians who protect it. When Cecil questions the king's orders, he is immediately thrown out of the country and sent off to deliver a package to the village of Mist, accompanied by his best friend Kain, the captain of the dragoons. Little does he realize that the king's inexplicable behavior is but a part of a much larger picture, which he is yet to reveal.
The fourth entry in the Final Fantasy series was released as Final Fantasy II in the West, because the second and the third game were not released there at the time. The game is a Japanese-style RPG with top-down world map navigation, automatic leveling up, and random enemy encounters.
The game introduces a system called ATB (active-time battle). While combat is turn-based in its core, the game does not pause when the player accesses the battle menu. Enemies continue to act in real time regardless of the actions of the player-controlled party. The turns of the participants are calculated depending on their agility rating. Each player-controlled character has a special bar that gradually refills itself; said character may act when the bar is full.
Unlike all the previous Final Fantasy games, the fourth installment does not allow the player to customize the characters' abilities and classes. Each character belongs to a specific, clearly defined class: dragoon, white mage, black mage, summoner, ninja, etc. Each of these classes has distinct special abilities or magic spells. New abilities are learned automatically when a character reaches a pre-determined level. Characters join and leave the party as dictated by the game's plot events. The active party includes up to five combatants.
The PlayStation version adds a new rendered intro and ending.
|
| 2591 |
Final Fantasy III |
Nintendo Super NES |
SquareSoft |
R3 |
Oct 1994 |
Square Co., Ltd. |
Role-Playing (RPG) |
Final Fantasy III Nintendo Super NES
Rating: R3
Date Added: Nov 5, 2012
Summary: A thousand years ago, the War of the Magi occurred. People remember it as one of the most horrible tragedies in history. Since the War of the Magi, magic has been all but forgotten, technology began to grow, and people returned to seemingly normal lives. The only true worry people have is the Empire, whose leaders are looking to revive the great force once known as "magic".
The Empire had heard word of the remains of a mystical being, known as "Esper", being found in the mining town of Narshe. Quickly, three soldiers were dispatched to find this Esper and bring it to the Emperor. One of the soldiers, a young girl, triggers a power in the Esper that initiates a dangerous series of events. The only ones who can help her are a rag-tag band of rebels and heroes, who offer their very hearts and souls to save the world from the mad plans of the Empire.
The sixth entry in the Final Fantasy series was dubbed Final Fantasy III in the West because three out of the five previous installments of the series had not been released there at the time. Similarly to its predecessors, this is a role-playing game where the player controls a party of characters, travelling between various locales in the world, fighting randomly appearing regular enemies and bosses, and making the characters stronger by improving their skills and getting better equipment for them. The game maintains the ATB (active time battle) system of the two previous installments in the series, spicing traditional turn-based combat engine with a real-time element.
In battle, every character can fight using weaponry and items, and each has a special combat skill as well. It is also possible for nearly every character to learn magic spells. By finding various Espers and equipping them on characters, the player can improve their parameters in different ways and choose the magic spells the characters should learn.
Unlike most other Japanese RPGs, the game does not have a single main character. Rather, the player-controlled party can be considered the game's collective protagonist. The first part of the game develops linearly, with one of the characters playing a central role; however, during the second part the player is associated with a different character initially, exploring the game world, recruiting characters, and completing sub-quests in a non-linear fashion.
|
| 2592 |
Final Fantasy: Mystic Quest |
Nintendo Super NES |
SquareSoft |
R2 |
Oct 1992 |
Square Co., Ltd. |
Role-Playing (RPG) |
Final Fantasy: Mystic Quest Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Focus Tower is the center of the world and balances the forces of the world. However 4 monsters have taken the 4 elemental crystals (Earth, Water, Fire, Wind) for their own use, and also taken the 4 keys that for doors inside of Focus Tower. With the balance disrupted, disasters befall the world. A young boy by the name of Benjamin finds his home village destroyed. Meeting a mysterious old man while trying to escape from earthquakes, he soon learns that he is the prophesized hero and the only one who can save the world. Benjamin must recover the 4 crystals, unlock Focus Tower and defeat the ultimate monster before the 5th crystal, the Crystal of Life is corrupted.
Final Fantasy: Mystic Quest is an RPG game, shown from an overhead view for movement within areas and using a 3rd person view for battles. The game is divided into "areas" on the world map between which the player can freely jump. These areas are divided into Towns, Dungeons and Battle Areas. Towns feature characters to interact and talk to, Dungeons are mazes filled with monsters and Battle Areas are instant battles with specific monsters, completion of which sometimes awards special items. Inside a Dungeon or Town, the player moves from an overhead view, with he ability to jump, use weapon at whatever is in front of the character, interact with NPCs and attack monsters.
Unlike other Final Fantasy games, there are no random battles, all the enemies are visible to the player (or in specific "Battle Areas"). During battle, the game features turn-based combat (but not the "ATB battle system" used in other Final Fantasy games) where the player chooses from battle commands such as Attack, Defend, Item and Spells.
Also unlike other Final Fantasy games, the player's party only ever consists of two characters: Benjamin and another character who can either by controlled manually or automatically by the AI. Benjamin can collect armor for 4 different parts of the body as well as 4 different kinds of weapons, however the other party member cannot have their equipment changed.
Players can save at any point in the game. If the player is defeated in a battle, the game will let the battle be retried, but any items used will be lost.
|
| 2593 |
Final Fight |
Nintendo Super NES |
Capcom |
R1 |
Nov 1991 |
Capcom Co., Ltd. |
Action |
Final Fight Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: The streets of Metro City are filled with criminals who are part of a gang called Mad Gear. Former wrestler and newly elected mayor Mike Haggar tries to do something about it, much to the displeasure of the Mad Gear Gang who kidnap his daughter Jessica. Only three people are brave enough to venture into the crime-infested streets and try to bring Jessica back.
Final Fight is a 2D side-scrolling fighting game. Taking on the role of either Cody, Guy, or the mayor Mike Haggar himself, you must advance through six areas of the city clearing out the gang infestation. You will have to cope with a variety of thugs, ranging from firebomb-throwing maniacs to behemoth wrestlers. To defeat these thugs, you have an arsenal of punches, kicks, throws, and jump kicks at your disposal.
|
| 2594 |
Final Fight 2 |
Nintendo Super NES |
Capcom |
R3 |
Aug 1993 |
Capcom Co., Ltd. |
Action |
Final Fight 2 Nintendo Super NES
Rating: R3
Date Added: May 26, 2016
Summary: Final Fight 2 is the SNES exclusive sequel to Final Fight which was released on the same platform. Like the original outing, this game is a sidescrolling fighter (i.e. Double Dragon).
The MAD GEAR gang is back. They have kidnapped Guy's fiancee (Guy was one of the main characters in the original game), her father and Guy's martial arts master Genryusai. The younger sister of Guy's fiancee, Maki, teams up with Mike Haggar and Carlos Miyamoto to take out the MAD GEAR gang once and for all. The game is set in various stages around the world.
|
| 2595 |
Final Fight 3 |
Nintendo Super NES |
Capcom |
R4 |
Dec 1995 |
Capcom Co., Ltd. |
Action |
Final Fight 3 Nintendo Super NES
Rating: R4
Date Added: Feb 8, 2018
Summary: Final Fight 3 is almost identical to the previous two SNES installments. The Mad Gear gang has been destroyed and, because of this, the Skull Cross gang has gone rampant in Metro City. Now, it is up to mayor Mike Haggar and Guy (along with newcomers Dean and Lucia) to stop them once and for all.
Like the previous games, this game is a side-scrolling fighting game similar in style to the Double Dragon and Streets of Rage series. In addition to using various punches, kicks, and special attacks, players can also pick up and use various melee weapons lying on the streets, such as bottles, lampposts, metal pipes, barrels, etc.
|
| 2596 |
Final Fight Guy |
Nintendo Super NES |
Capcom |
R6 |
Jun 1994 |
Capcom Co., Ltd. |
Action |
Final Fight Guy Nintendo Super NES
Rating: R6
Date Added: Dec 23, 2019
Summary: A revised edition of the SNES port, titled Final Fight Guy, was released in Japan in 1992. This version replaced Cody with Guy as a selectable character (with a new opening and ending sequence explaining Cody's absence), included four difficulty settings, and added other new features such as two new power-ups, although the Industrial Area stage and the Two-Player mode were still omitted. An American version of the game (featuring the same changes in the localization as in the first game) was released in June 1994 as a rental-only game that was initially available at Blockbuster stores, although it was later given a limited release.
|
| 2597 |
Firepower 2000 |
Nintendo Super NES |
SunSoft |
R1 |
Nov 1992 |
Sales Curve Ltd., The |
Action |
Firepower 2000 Nintendo Super NES
Rating: R1
Date Added: Feb 22, 2017
Summary: A secret "underground race" on an island in the mid-Atlantic ocean has stolen top military vehicles and equipment from around the world and have rebuilt powerful war machines from them. They are even piloted by robots with one mission: to destroy. Military and intelligence officials of major countries have detected them, but they are afraid that they will be unable to prepare against an assault by this underground race. Their plan is to send you in to infiltrate their base and destroy them before they have a chance to unleash the war upon the rest of the world. You can choose to control either the Helicoptor or the Jeep, which have different advantages -- for instance, the Helicoptor is not obstructed by obstacles but the Jeep can fire in any direction. There are nine weapons (five permanent, four short-lasting specials) you can pick up along the way to help you destroy the enemy.
|
| 2598 |
Firestriker |
Nintendo Super NES |
DTMC |
R4 |
Oct 1994 |
Axes Art Amuse |
Action |
Firestriker Nintendo Super NES
Rating: R4
Date Added: Feb 8, 2018
Summary: A long time ago the kingdoms of wind, fire, earth and water competed for the Trialight, a weapon created by the Arch Mage Wylde that can only be used by a Firestriker. The kingdom of wind won and united the four kingdoms. Wylde however, was not satisfied with peace and conjured four monsters to overthrow the united world. Now, only the kingdom of wind remains and the player takes control over the last Firestriker to free the other kingdoms and defeat the monsters.
Even though Firestriker looks like a typical SNES RPG, it is in fact an action game that has more in common with a pinball-game than with any other genre. The Trialight is a ball of fire that basically behaves like a pinball. The player controls the Firestriker who can freely walk across the screen and strike at the Trialight to control its movement. Levels are filled with obstacles, destroyable block and monsters. Monsters and blocks can only be destroyed by the Trialight. The goal of each level is to maneuver the Trialight towards the exit of the screen. The exit is usually blocked by destroyable obstacles and sometimes certain conditions (such as killing all monsters or destroying certain objects) have to be fulfilled before a level can be completed. If the Firestriker is killed or the Trialight falls off the screen, the player loses a life. Additionally to the Firestriker, the player can use the shoulder buttons to control a magician who (in single player mode) stays at the bottom of the screen. The levels consist of several screens and are entered from a world map. As the game progresses, the player will also fight several bosses and free other Firestrikers whose special abilities are necessary to complete the game.
Firestriker also features a two-player cooperative mode as well as a duel-mode for up to four players.
|
| 2599 |
First Samurai |
Nintendo Super NES |
Kemco |
R5 |
Jul 1993 |
|
Action |
First Samurai Nintendo Super NES
UPC: 0741648001072
Rating: R5
Region: 1
ASIN: B00002SV34
Date Added: Sep 2, 2010
Summary: First Samurai is an Action game, developed by Vivid Image and published by Kemco, which was released in Japan in 1993.
|
| 2600 |
Flashback: The Quest for Identity |
Nintendo Super NES |
U.S. Gold |
R1 |
Feb 1994 |
Delphine Software International |
Action |
Flashback: The Quest for Identity Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: The year is 2142. The player takes control of Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from that moment on his quest for survival and his lost identity begins.
Flashback: The Quest for Identity incorporates elements of platforming, shooting, and problem-solving. The game can be described as a "cinematic platformer" (commonly referred to as Prince of Persia-style), following a design philosophy that was also manifested in Delphine Software's previous work, Another World. Compared to that game, Flashback focuses more on platforming and exploration of large levels.
While a large bulk of the gameplay is dedicated to running, jumping, and shooting enemies, there is also a considerable exploration element in the game, as well as some puzzle-solving. The player navigates Conrad through platform structures, performing various moves. It is possible to simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground.
To defend himself, Conrad can shoot enemies with his gun and also use various objects (such as stones) to harm or distract them. Crouching and rolling are possible (and often essential) moves that can be executed during combat. The gun has unlimited ammunition; however, shields that Conrad uses to protect himself from attacks are depleted when he is hit, and can be recharged at special stations. Though most environments in the game are hostile, there are a few locations that are devoid of enemies. The player is usually required to talk to characters, gather information and compete tasks in an adventure-like fashion in these areas.
Most of the versions utilize cutscenes with polygonal vector graphics. The CD versions replace those with pre-rendered 3D animations. The Sega CD version also features voice-overs.
|
| 2601 |
The Flintstones |
Nintendo Super NES |
Ocean |
R2 |
Feb 1995 |
Ocean Software Ltd. |
Action |
The Flintstones Nintendo Super NES
Rating: R2
Date Added: Feb 13, 2016
Summary: The Flintstones is based on the live-action motion picture but the levels and controls differ from the Game Boy version.
You still play as Fred in this side-scrolling platform game and you must get home from the Quarry, rescue Pebbles and Bam-Bam, Barney and Wilma from the evil Cliff Vandercave. In addition to the differing levels, the game has three weapons. You can still jump but that is not how you defeat enemies. Instead, you have a club and a limited supply of bowling balls to roll and rocks to throw.
|
| 2602 |
The Flintstones: The Treasure of Sierra Madrock |
Nintendo Super NES |
Taito |
R4 |
Mar 1994 |
Taito Corporation |
Action |
The Flintstones: The Treasure of Sierra Madrock Nintendo Super NES
Rating: R4
Date Added: Jan 20, 2018
Summary: The Great Poobah has retired and is looking for a successor. Since there are so many candidates, it is decided that the person who finds the Great Treasure of Sierra Madrock will become the new Great Poobah. The player takes control over Fred and Barney who also participate in the treasure hunt in order to make Fred the New Great Poobah.
The Flintstones: The Treasure of Sierra Madrock is a side-scrolling platformer that includes several board game elements. On a world map, Fred and Barney throw dices to determine how many fields they can move.
There are different fields that hold different challenges.
Most fields require you to finish a side-scrolling platforming level. Fred and Barney can jump, club their enemies and climb trees or stone pillars. Holding down the jump button lets them hover in the air for a short moment. Throughout the levels, different power-ups and items can be found: clamps are used as money, apples replenish some health, 100 stars grant an extra life to Barney or Fred and an empty Heart frame increases their life bar.
On fields marked with a skull, a boss has to be defeated.
Heart fields hold bonus games in which you have to collect as many items as possible within the time limit.
At amusement parks, several mini-games can be played to win items or extra lives. Mini-games include: Memory; Balls O' Fun", where you can win items by throwing a ball at them; a mini-game in which you have to stop monkeys from climbing down trees and stealing your items by hitting them with coconuts and others.
In Cafes you can buy food to replenish your health.
In stadiums you can participate in special challenges (3D cart races for example), in order to gain new abilities such as double jumps.
While stadiums, cafes and amusement parks can be revisited, all other levels only need to be finished once.
Fred and Barney are not the only characters that move about the playing field. You will also run into their wives Betty and Wilma as well as other characters that are also looking for the treasure. When Fred or Barney encounter their wives, they are dragged a few fields back. Other characters give them useful items if you can beat them at a challenge (usually a race).
Other notable features are a password system and a competitive 2-player mode.
|
| 2603 |
Frantic Flea |
Nintendo Super NES |
GameTek |
R2 |
Apr 1996 |
Häus Teknikka |
Action |
Frantic Flea Nintendo Super NES
Rating: R2
Date Added: May 2, 2016
Summary: Frantic Flea has the player take control of a flea warrior out to protect his Flea World from an evil race of bugs called the Insideos who are enslaving his friends and family.
The gameplay is a side-scroller with six different levels, where the player explores each stage, freeing fellow captive fleas and utilizing weapons and devices to aid in their missions such as the Hoverpod which enables flight and the Stikko which can give the player the ability to climb walls. The graphics are done up in a cartoon-style with over 100 animation frames to give sprites a more fluid life-like feel.
|
| 2604 |
Frogger |
Nintendo Super NES |
Majesco |
R2 |
Oct 1998 |
Konami Industry Co. Ltd. |
Action, Arcade |
Frogger Nintendo Super NES
Rating: R2
Date Added: Dec 8, 2019
Series: Games made into TV
Summary: Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.
The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away from their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.
|
| 2605 |
Fun 'N Games |
Nintendo Super NES |
Tradewest |
R8 |
Aug 1994 |
Leland Interactive Media |
Action |
Fun 'N Games Nintendo Super NES
Rating: R8
Date Added: Jan 20, 2018
Summary: Fun 'N Games presents a mixture of games and applications. The main menu is divided into four sections: Paint
A paint program that offers different tools and brushes, a few pre-made backgrounds and objects as well as the option to import figures that were created in the sub-games Stylin' Stuff and mix 'n match.
Games
Mouse Maze: A Pac-Man-clone in which the player guides a mouse through a top-down labyrinth. To complete a level, all cheese symbol have to be collected while cats have to be avoided. Collecting a bone temporarily transforms the mouse into a dog that can kill the cats. Space Lazer: A shooter seen from the cockpit of a space-ship. The player controls a crosshair and has to shoot increasingly difficult enemies. Whack a Clown: This game is exclusive to the Genesis Version and plays like 'Whac-a-Mole' only with clowns instead of moles.
Music
Songs can be composed by choosing from several instruments and putting notes onto a stave. It is also possible to add sound effects (animal noises and others) or edit provided songs.
Style
This section contains two mini-games: Stylin' Stuff: Here, the player can edit the sprite of a woman by selecting different clothes, hats or haircuts. Mix 'n match: Sprites can be created by putting together different heads, torso, and legs.
|
| 2606 |
FXPAK Pro |
Nintendo Super NES |
krikzz |
R0 |
Apr 2019 |
krikzz |
Flashcart |
FXPAK Pro Nintendo Super NES
Rating: R0
Date Added: Aug 10, 2023
Summary:
|
| 2607 |
Garry Kitchen's Super Battletank: War in the Gulf |
Nintendo Super NES |
Absolute Entertainment |
R1 |
Jun 1992 |
Absolute Entertainment, Inc. |
Action, Simulation |
Garry Kitchen's Super Battletank: War in the Gulf Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Series: Garry Kitchen's Battletank
Summary: In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.
Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.
|
| 2608 |
Genghis Khan II: Clan of the Gray Wolf |
Nintendo Super NES |
Koei |
R4 |
Dec 1993 |
KOEI Co., Ltd. |
Strategy |
Genghis Khan II: Clan of the Gray Wolf Nintendo Super NES
Rating: R4
Date Added: Jun 16, 2016
Series: KOEI Historical Simulation
Summary: Genghis Khan II: Clan of the Gray Wolf is a 2D turn-based grand strategy game, based on the life of the historical Mongol leader Temujin, better known as Genghis Khan. The gameplay is similar to other grand strategy games from Koei, like Romance of the Three Kingdoms or Nobunaga's Ambition. The game has various scenarios from the Conquest of Mongolia (the unification of Mongol tribes) to World Conquest (with up to six playable factions). On the world/country map (divided into smaller provinces) the player develops his own provinces, gives orders to his subordinates, establishes alliances and recruits armies. The battles are presented in a separate mode, where the player directs troops using commands.
|
| 2609 |
Ghoul Patrol |
Nintendo Super NES |
JVC |
R3 |
Nov 1994 |
LucasArts |
Action |
Ghoul Patrol Nintendo Super NES
Rating: R3
Date Added: Apr 10, 2019
Summary: In the sequel to Zombie Ate My Neighbors players control the kids Zeke and/or Julie, who travel to different worlds and fight skeletons, ghouls, ghosts, and other demonic creatures in order to save their town from a horror exhibit that came to life.
Shooting enemies with weapons like Plasma Gun or Lobbing Smash Gun, the heroes need to rescue ten trapped victims on each level and fight the boss at the end, all the whole conserving the limited ammunition.
|
| 2610 |
Gods |
Nintendo Super NES |
Mindscape |
R2 |
Dec 1992 |
Bitmap Brothers, The |
Action |
Gods Nintendo Super NES
Rating: R2
Date Added: Jan 22, 2018
Summary: Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.
Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.
|
| 2611 |
Gradius III |
Nintendo Super NES |
Konami |
R1 |
Aug 1991 |
Konami Industry Co. Ltd. |
Action, Shooter |
Gradius III Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Gradius III is the third game in Konami's long-running space shooter series, which also includes Life Force and Nemesis. As with most Gradius titles, you control the highly advanced Vic Viper space fighter against hordes of foes. Weapons can be selected from pre-arranged loadouts or you can create your own custom loadout. The game can be played by a single player, or by two players in alternating turns. The game offers three levels of difficulty.
|
| 2612 |
The Great Circus Mystery Starring Mickey & Minnie |
Nintendo Super NES |
Capcom |
R1 |
Oct 1994 |
Capcom Co., Ltd. |
Action |
The Great Circus Mystery Starring Mickey & Minnie Nintendo Super NES
Rating: R1
Date Added: Jan 15, 2021
Series: Disney's Magical Quest
Summary: Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto.
|
| 2613 |
GunForce |
Nintendo Super NES |
Irem |
R2 |
Nov 1992 |
Irem Corp. |
Action |
GunForce Nintendo Super NES
Rating: R2
Date Added: Oct 22, 2017
Summary: Gun Force is a 2D side-scrolling run and gun game. The player takes control of a soldier who is dropped off onto an island and must fight his way through hordes of enemy soldiers until he gets to the final showdown in order to protect Mother Earth from the invaders.
Gameplay consists of moving forward and blasting all the enemies who get in the way. The player starts out with a normal gun, but can find other weapons throughout a level, such as a flamethrower or a laser gun. While the normal gun has an infinite amount of bullets, the other types of weapons will eventually run out of ammo. With these weapons, the player can shoot either straight, up, or on a diagonal. The player will also have the opportunity to commandeer a vehicle, which they can also fire bullets from.
The player starts with 5 lives and 3 continues. Each of the stages must be defeated in a certain amount of time or the player loses one of those lives.
|
| 2614 |
Hagane: The Final Conflict |
Nintendo Super NES |
Hudson Soft |
R4 |
Jun 1995 |
CAProduction co., ltd. |
Action |
Hagane: The Final Conflict Nintendo Super NES
Rating: R4
Date Added: Apr 2, 2019
Summary: The Fuma clan protects the Holy Grail which is said to possess the power to destroy the world. When the Koma clan attacks and steals the Holy Grail, only one ninja survives. Transformed into a cyborg, it is his task to retrieve the Holy Grail and save the world.
Hagane is an action-oriented platformer, featuring five stages, divided into several sub-stages, filled with lots of enemies, jumping puzzles, mid- and endbosses. The titular main character can perform double jumps, jump off walls, use four different weapons, slide over the ground, somersault to dodge attacks and use several different special attacks.
Weapons include: a short sword, a chain, small bombs and throwing knives. Bombs and knives have limited ammunition that can be restored by picking up the right items dropped by defeated enemies.
Pressing and holding the shoulder buttons will cause Hagane to somersault and jump across the screen. This movement goes through three phases, pressing the jump or attack button during any of these phases lets Hagane perform different special attacks, such as flaming punches, kicks or backflips.
|
| 2615 |
Harley's Humongous Adventure |
Nintendo Super NES |
Hi-Tech Expressions |
R3 |
Feb 1993 |
Visual Concepts Entertainment, Inc. |
Action |
Harley's Humongous Adventure Nintendo Super NES
Rating: R3
Date Added: Mar 12, 2013
Summary: Harley is a hip, young scientist who happens to have an IQ the size of Mt. Rushmore. While experimenting with a shrinking machine, something goes terribly wrong--the machine explodes and Harley is now the size of a bug! Harley has to find the missing pieces of his machine and reassemble it in order to return to his regular size. You'll guide him through all kinds of crazy capers, commandeering a tank, parachuting, using a jet pack, and fighting a giant rat, that will lead him to the parts he needs. When you're the size of an insect everything looks humongous.
|
| 2616 |
Harvest Moon |
Nintendo Super NES |
Natsume |
R4 |
Jun 1997 |
Amccus |
Action |
Harvest Moon Nintendo Super NES
Rating: R4
Date Added: Dec 19, 2019
Series: Harvest Moon / Story of Seasons
Summary: Ever wanted to live life on a farm, with nothing but the sun, the fresh scent of your crops, the muddy fields underneath, and cows and chickens to keep you company? Well, you're in luck, because you have just inherited your grandfather's ranch, but it's in a terrible state of disrepair! What ever can you do?
You're going to do like the farmers do; roll up your sleeves, get down in that dirt, fix that farm up and make it the best farm anyone has ever seen! It sure gets lonely on that farm...but not to worry! There are plenty of girls in the village, and if you treat them right and manage to win their love, you've got yourself a wife!
So let's go, farmer! You've got 2 years to make a name for yourself on that farm! Work hard, and the rewards will be great!
|
| 2617 |
Home Alone |
Nintendo Super NES |
THQ |
R1 |
Dec 1991 |
Imagineering Inc. |
Action |
Home Alone Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Kevin is left alone at home while his family is celebrating the holidays elsewhere. Unfortunately for him, two burglars have entered the house to keep him company. Kevin must avoid being caught by the burglars while he gathers all the family belongings and bring them to safety. To aid him in his quest, Kevin has a slingshot and a water pistol, but equally important is proper handling of the environment - a banana skid placed in the right spot or a bowling ball on top of a cupboard will help Kevin in his cause against the robbers.
|
| 2618 |
Home Alone 2: Lost in New York |
Nintendo Super NES |
THQ |
R1 |
Oct 1992 |
Imagineering Inc. |
Action |
Home Alone 2: Lost in New York Nintendo Super NES
Rating: R1
Date Added: Jan 17, 2018
Summary: Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his parents. However he checks himself into a hotel and begins to have fun. It isn't long before the hotel discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry and Marv the burglars he once defeated, are in town and looking for revenge.
Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over enemies and obstacles while collecting items. These items include health bonuses and a variety of weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with three lives for play.
|
| 2619 |
Home Improvement |
Nintendo Super NES |
Absolute Entertainment |
R5 |
Nov 1994 |
Absolute Entertainment, Inc. |
Action |
Home Improvement Nintendo Super NES
Rating: R5
Date Added: Feb 3, 2018
Summary: Based off the hit sitcom, Tim "The Tool Man" Taylor's name has been put Binford's new line of power tools and he goes on a quest to retrieve the missing tools when he discovers that they are missing when he is about to present them on Tool Time. It is a race against time as you must collect various metal nuts to stay alive and collect a few wooden boxes of tool parts to proceed to the next part of the one of the four sound stages you are in. Defend yourself with your various common tools, take out weak walls and floors with your sledgehammer and jackhammer, and use your grappling tool to swing, lower, and raise yourself to distant areas.
|
| 2620 |
Hook |
Nintendo Super NES |
Sony Imagesoft |
R2 |
Oct 1992 |
Ukiyotei Company, Ltd. |
Action |
Hook Nintendo Super NES
Rating: R2
Date Added: Jan 22, 2018
Summary: In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.
This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels. These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.
|
| 2621 |
The Hunt for Red October |
Nintendo Super NES |
Hi-Tech Expressions |
R1 |
Jan 1993 |
Riedel Software Productions, Inc. |
Action |
The Hunt for Red October Nintendo Super NES
Rating: R1
Date Added: Feb 23, 2016
Summary: Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class submarine with nuclear strike capabilities. This war machine has been named the Red October. While on its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan to defect to the United States. Naturally, such a weapon must not be allowed to fall into American plans, and so orders are issued among the Soviet forces to destroy the Red October.
You control the Red October during its run for freedom. The game plays as an underwater sidescroller. The Red October submarine can move in any of four directions. The A button fires torpedoes horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the Caterpillar drive (invisibility) may be activated for short periods of time. The player may also activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are displays for Armor (health) and Power (fuel); should either run low, the Red October in danger of being destroyed. Power-Ups to increase or decrease the power of missiles and torpedoes may be found by destroying enemies.
|
| 2622 |
Hurricanes |
Nintendo Super NES |
U.S. Gold |
R7 |
Dec 1994 |
Probe Software Ltd. |
Action |
Hurricanes Nintendo Super NES
Rating: R7
Date Added: Mar 20, 2019
Summary: Featuring in a children's TV cartoon, The Hurricanes are the most revered team in the World Soccer League. The Gorgons are desperate to beat them in a key match - so desperate that they have made it hard for the team to even get to the stadium. Taking control of one of their star players, you must trek through the jungle, mines and a temple to get them to the stadium on time.
Soccer Kid seems like a logical game to 'influence' a license of a show about brilliant football players. Arc Developments agreed. The gameplay thus has a football used as a weapon against encroaching foes. There are ropes to move across, precise jumps to time, and traps to avoid.
In The Hurricanes the ball sticks closely to the player's foot, even while he is jumping. It is only released when purposefully kicked, and replaced if it hits something or is lost. It can be flicked up while you are off the ground.
The levels move from left to right but on several different vertical levels, and there is often more than 1 possible path, in a manner similar to Global Gladiators. Power-up tokens can be collected and traded in. Losing one of your 5 lives takes you back tot he last restart point - losing one of your continues takes you to the start of the world.
|
| 2623 |
HyperZone |
Nintendo Super NES |
HAL America Inc. |
R1 |
Sep 1991 |
HAL Laboratory, Inc. |
Action |
HyperZone Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: A 3D shooter similar to Space Harrier. Control different futuristic flying vehicles and blast your way through numerous enemies and obstacles. If your ship is getting too fast, you can use the brakes, however flying too slow damages your ship. Apart from the standard weapons, most ships have a special attack that can be charged by holding down the fire button. The action takes place on set tracks; leaving those tacks will cause heavy damage to your ship. You can repair your ship by flying over certain areas. At the end of end of each level, a boss has to be defeated.
|
| 2624 |
The Ignition Factor |
Nintendo Super NES |
Jaleco |
R4 |
Jan 1995 |
Jaleco Ltd. |
Action, Strategy |
The Ignition Factor Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: The Ignition Factor has the player take control of one of the most dangerous jobs, a firefighter, as they progress through several stages including a museum, a mine and a variety of buildings including a skyscraper. Before each mission, the player can look at a map and learn of trapped victims and dangerous hot spots and choose their equipment that include a chemical & electrical fire extinguisher, an oxygen tank, a rope and an axe among others. However, the more equipment that the player is carrying, they will not be able to run or kick, limiting the firefighter to just merely walking.
The goal of each mission is the same, traverse the building while avoiding fires or extinguishing them, save victims and keep from being burned. Along the way the fire fighters will encounter obstacles that will stop or kill the player including collapsing floors and explosive barrels. There are no power-ups to replenish their health or fire extinguishers so the player must be cautious. Points are awarded after each stage for saving victims, the time left on the meter as well as "Event" points. If the player receives a certain amount of points at the end of the game, they will be treated to a special bonus stage.
|
| 2625 |
Illusion of Gaia |
Nintendo Super NES |
Nintendo of America |
R2 |
Sep 1994 |
Quintet Co., Ltd. |
Action |
Illusion of Gaia Nintendo Super NES
Rating: R2
Date Added: Jan 2, 2018
Summary: Will is a young boy whose father disappeared long time ago. Now Will lives in a small town with his grandparents. He possesses unusual abilities of pushing and pulling things without touching them. One day, he finds in his house a girl, who soon turns out to be the princess Kara. Kara's father, king Edward, wants her to marry a mysterious person called the Jackal. Kara asks Will to help her to escape the palace, and soon they both get involved in a string of mystery and conspiracies.
Illusion of Gaia is an action role-playing game set in a fantasy version of Earth reminiscent of the age of exploration (16th century) and featuring famous real-world locations such as the Egyptian pyramids, the Great Wall of China, etc. The player controls Will, who can either fight in his regular form or transform into any of the two alter egos: the dark knight Freedan and Shadow, a manifestation of energy. Each character has different attributes and fights with his own weapon. The player receives special jewels upon clearing a room of enemies, which acts like experience points and is used to improve the protagonist's attributes. There is no monetary system or equipment in the game.
|
| 2626 |
Imperium |
Nintendo Super NES |
Vic Tokai |
R6 |
Nov 1992 |
Jorudan Co., Ltd. |
Action |
Imperium Nintendo Super NES
Rating: R6
Date Added: Jun 25, 2012
Summary: In 2027 AD, there is a distant planet where high-tech robots have enslaved a class of mechanized creatures. These slave robots have formed an underground resistance movement and developed a suit of body armor that may hold the key to victory over the high-tech robots. The only thing holding back these robots, is that the body armor can only be worn by a human. The player takes control of that human.
This game is a vertical scrolling shooter. The player start with one life and 5 energy units for that life. The player also starts with a Vulcan weapon and a limited amount of missiles, which when used will hit everything on the screen. Extra missiles can be had by collecting icons from certain defeated enemies. Each enemy the player shoots down earns the player experience points. When the player reaches a certain amount of experience, they are rewarded with a new weapon, such as a wave or a laser.
The game has 3 difficulty levels.
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| 2627 |
Incantation |
Nintendo Super NES |
Titus |
R7 |
Dec 1996 |
Titus France SA |
Action |
Incantation Nintendo Super NES
Rating: R7
Date Added: Mar 14, 2020
Summary: In Incantation you are controlling a young wizard who has to complete several jump'n'run levels. Enemies are defeated by using different spells that can be found throughout the levels. Spells have different ranges and attack power. Before a level can be completed, a certain number of items has to be collected, and at the end of some levels, a boss-fight awaits the wizard.
|
| 2628 |
The Incredible Crash Dummies |
Nintendo Super NES |
LJN |
R2 |
Oct 1993 |
Gray Matter Inc. |
Action, Platformer |
The Incredible Crash Dummies Nintendo Super NES
Rating: R2
Date Added: Apr 5, 2019
Summary: At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose.
You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn’t handicapped by missing limbs in any way, in practical terms you can think of these as hit points especially as there are screwdrivers to pick up which restore one limb.
|
| 2629 |
The Incredible Hulk |
Nintendo Super NES |
U.S. Gold |
R1 |
Aug 1994 |
Probe Entertainment Ltd. |
Action |
The Incredible Hulk Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus)
Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation.
|
| 2630 |
Indiana Jones' Greatest Adventures |
Nintendo Super NES |
JVC |
R2 |
Oct 1994 |
Factor 5 GmbH |
Action |
Indiana Jones' Greatest Adventures Nintendo Super NES
Rating: R2
Date Added: Nov 10, 2019
Summary: Indiana Jones gets the Super Star Wars treatment for SNES. The title consists of platform levels from the first three Indy films: Raiders of the Lost Ark, Temple of Doom, and Last Crusade. Players get to use Indy's trademark whip, as well as guns, grenades, and his fists to get through the game.
Indiana Jones Greatest Adventures also features special levels such as running from the giant boulder (Raiders), the Mine Cart chase (Temple of Doom), flying a biplane (Last Crusade), and fighting a Nazi commander on a tank heading off a cliff (Last Crusade).
The game is highlighted by selections from the John Williams score, and includes sound effects, digitized speech, and image captures during cutscenes.
|
| 2631 |
Inindo: Way of the Ninja |
Nintendo Super NES |
Koei |
R4 |
Mar 1993 |
KOEI Co., Ltd. |
Role-Playing (RPG) |
Inindo: Way of the Ninja Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: 1581, Japan. Fearing a rebellion and striving to conquer the entire country, the warlock Nobunaga orders to attack the Iga ninja clan. The ninjas bravely defend their village, but, being vastly outnumbered, are mercilessly slain by Nobunaga's men. Only one survived: you, the hero of the game. Shortly before the assault you were sent to a nearby village to warn the elder of Nobunaga's attack. However, the other village is also destroyed by Nobunaga's army. You swear to avenge his crime. But for now, you are just an inexperienced young men, and are "wanted" by Nobunaga's men and ruthless bounty hunters. Will you be able to unite Japan in the ultimate struggle against Nobunaga?
Inindo: Way of the Ninja is a Japanese-style RPG with a touch of strategy. You navigate your hero on the world map, visit towns, and descend into dungeons. The battles are turn-based and are viewed from a third-person perspective, like in Final Fantasy games. You can move on the battle field and use melee or long-ranged attacks. You'll be able to recruit characters of various classes to your party, who will join you for profit or for other reasons. After you gain enough experience, you'll also be able to talk to daimyos (feudal rulers) of various castles and to convince them to work together against Nobunaga. You can also perform various tasks for the daimyos, such as spying.
|
| 2632 |
Inspector Gadget |
Nintendo Super NES |
Hudson Soft |
R4 |
Dec 1993 |
AIM |
Role-Playing (RPG) |
Inspector Gadget Nintendo Super NES
Rating: R4
Date Added: Jan 24, 2018
Summary: Inspector Gadget is on yet another mission against the evil Doctor Claw and his army of M.A.D. (Mean And Dirty) agents. This time it's personal because Doctor Claw has captured Gadget's niece, Penny. With the help of his trusty dog, Brain, and his suit full of special gadgets, Inspector Gadget must save Penny and defeat Doctor Claw and his minions!
Gadget will start in a haunted castle in England, and from there, he will travel to many places around the world while pursuing Doctor Claw. On the way, he will be confronted by Doctor Claw's agents, and the only way to get by them is to use his gadgets and items against them.
Gadget can attack his enemies by using his punch (up, left right) and kicks which he is already equipped with.
Several items he picked up can be used as weapons: Bombs - throw at enemies Red Propellers - to be used against aerial enemies Offensive Arrow - shoot at enemies Little Inspector Gadgets - little robots that will run at and damage enemies. If Gadget gets hit, he will lose his overcoat, leaving him in his boxers! In this state, he will lose a life if he gets hit again. To prevent this from happening, pick up an extra overcoat that he can change into.
Other items include: Hands - comes up from Gadget's hat and will grasp onto rings Suction cups - shoot at walls and have Gadget climb up them Hats - used as energy source for certain gadgets
|
| 2633 |
J.R.R. Tolkien's The Lord of the Rings: Volume 1 |
Nintendo Super NES |
Interplay |
R2 |
Oct 1994 |
Interplay Productions, Inc. |
Action |
J.R.R. Tolkien's The Lord of the Rings: Volume 1 Nintendo Super NES
Rating: R2
Date Added: Nov 25, 2016
Summary: J.R.R Tolkien's Lord of the Rings - Volume One is a video game adaptation of the famous book, which is quite different from the computer game of the same name.
The events that occur in the game roughly correspond to those depicted in the first volume of the Lord of the Rings trilogy, though the game ends before the final chapters of the first book. The player takes control of Frodo Baggins, who must find companions for his quest. The game's locations, individual objectives, missions, and quests are structured quite differently from those of the computer release. Most of the quests involve retrieving items for various NPCs, thus advancing the narrative.
The gameplay is also different from the computer version, being less heavy on character development (role-playing), and more oriented towards combat, which is action-based in this release. Though up to three characters join Frodo on his quest, one player can control only one character at a time. Multiplayer has been therefore added to the game, with up to four players controlling the characters in the party simultaneously.
The game cartridge does not contain any RAM/battery; games can only be saved by remembering a code. The code must later be entered into the game to continue.
|
| 2634 |
Jeopardy! |
Nintendo Super NES |
GameTek |
R1 |
Dec 1992 |
Imagineering Inc. |
Kids & Family |
Jeopardy! Nintendo Super NES
Rating: R1
Date Added: Feb 15, 2016
Summary: A game based on the television quiz show and featuring the show's music and the voice of host Alex Trebek. Multiplayer or vs. the Computer games are available, and the game progresses through two rounds. Categories are made available to the player(s) and the questions are in the form of brief descriptions. Answers are limited to extremely short phrases. The harder the question, the better the cash reward. Answering a question wrong results in a deduction of money from your score.
|
| 2635 |
Jeopardy! - Deluxe Edition |
Nintendo Super NES |
GameTek |
R1 |
Jun 1994 |
Absolute Entertainment, Inc. |
Kids & Family |
Jeopardy! - Deluxe Edition Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Jeopardy! Deluxe Edition is an updated version of it's Jeopardy! predecessor which features over 3,500 different new questions along with the standard features of Jeopardy such as Daily Doubles, a digitized likeness of the host, Alex Trebek and even the theme music.
Like it's previous version, the player uses the buttons to buzz in and using the d-pad to highlight letters and spelling out their answers. The player can also play against two friends or play against the computer A.I. instead.
|
| 2636 |
The Jetsons: Invasion of the Planet Pirates |
Nintendo Super NES |
Taito |
R2 |
Jun 1994 |
Sting, Inc. |
Action, Platformer |
The Jetsons: Invasion of the Planet Pirates Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: George Jetson was about to run out to work when his pal Captain Zoom appears out of thin air. Zoom tells him that Zora, the leader of SPREE ("Space Pirates Revelling in Evil Enterprises"), is planning on looting this solar system of all its resource! Unfortunately, in his last encounter with Zora, Zoom has used up all his strength and now he is powerless so he asks George to take over. He gives George his Pneumo Osmatic Precipitator (or P.O.P.) and bids him good luck. Can George save his family and this galaxy?
Guide George through 9 stages of intergalactic action armed with only his wits and the P.O.P....which is like a super vacuum. The P.O.P. can be used as a traveling tool by sucking onto walls and ceilings, it will enable George to climb up and across platforms. As a weapon, the P.O.P. can be used to suck up blocks or enemies and spit out at other enemies. George can also use the P.O.P. to breathe under water! Talk about multi-functional!
George's conditions are indicated by the number of hearts he has at the top of the screen. By collecting more hearts, it will refill George's health. Food items will increase your score and by getting a high enough score in each stage, you may get to play a bonus game.
|
| 2637 |
Jim Lee's WildC.A.T.S: Covert Action Teams |
Nintendo Super NES |
Playmates Interactive Entertainment |
R5 |
Nov 1995 |
Beam Software Pty., Ltd. |
Action |
Jim Lee's WildC.A.T.S: Covert Action Teams Nintendo Super NES
Rating: R5
Date Added: Apr 22, 2019
Summary: Jim Lee's WildC.A.T.S: Covert Action Teams is based on the comic book heroes by Jim Lee. The players take control of three superheroes, Spartan, Maul and Warblade, as they travel through each level, fighting numerous mutants and robots to force a final showdown with the main antagonist, Helspont, who is bent on world destruction.
The gameplay is a basic side-scroller, using punches, kicks, and the heroes special powers to defeat enemies. Players can also combine their heroes to create more powerful moves.
|
| 2638 |
Jim Power: The Lost Dimension in 3D |
Nintendo Super NES |
Electro Brain |
R1 |
Dec 1993 |
Loriciel SA |
Action |
Jim Power: The Lost Dimension in 3D Nintendo Super NES
Rating: R1
Date Added: Jun 29, 2013
Summary: In in this altered and expanded port of the original Amiga title, Earth has always blocked "The Lost Dimension" and now its alien guardian, Vaprak, threatens to annihilate Earth to free its brethren in the dimension. Special Agent Jim Power has been sent in alone to send Vaprak back into "The Lost Dimension".
Armed with your upgradeable blaster, space ship, and jet pack, you will blast and jump you way across "The Lost Dimension" taking down its inhabitants before any contact from them takes your life.
|
| 2639 |
Joe & Mac |
Nintendo Super NES |
Data East |
R2 |
Jan 1992 |
Data East Corporation |
Action |
Joe & Mac Nintendo Super NES
Rating: R2
Date Added: Jan 23, 2023
Series: Tatakae Genshijin / Joe and Mac
Summary: Joe & Mac: Caveman Ninja features the characters Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies. They can also throw at them from distance using such weapons as boomerangs, bones, fire, flints, electricity and stone wheels. The objective of the game is to rescue a group of girls who were kidnapped by a rival tribe.
|
| 2640 |
Joe & Mac 2: Lost in the Tropics |
Nintendo Super NES |
Data East |
R4 |
Apr 1994 |
Data East Corporation |
Action, Platformer |
Joe & Mac 2: Lost in the Tropics Nintendo Super NES
Rating: R4
Date Added: Apr 12, 2019
Series: Tatakae Genshijin / Joe and Mac
Summary: This sequel puts you back into the roles of the cavemen, Joe and Mac. This time, a caveman named Gork has stolen the crown belonging to the Chief of Kali Village, and it's up to you to retrieve it by using the 7 Rainbow Stones you will collect on your journey.
Along the way, you will fight dinosaurs, cavemen, and other prehistoric enemies as your travel through the jungle, or through the ice and snow, or even through a volcanic wasteland. Along the way, you can pick up upgrades for your club, or pick up projectiles from eating certain health-recovery items. In some levels, you'll ride in a stone cart, trying to hope over gaps and avoid enemies as you try to reach the end.
The sequel to the first Joe & Mac adds several new features to the predecessor's formula. You can now collect coins in the levels to purchase items from Tiki Village, such as meat to recover your health, or even remodel your hut back at your home village. The game also uses a password system to track your progress. The game also shifts to an overhead map so you can wander to whichever level you wish, and return to completed levels to earn more money or power-ups.
|
| 2641 |
Judge Dredd |
Nintendo Super NES |
Acclaim |
R2 |
Jun 1995 |
Probe Entertainment Ltd. |
Action |
Judge Dredd Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name. The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.
The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence. Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.
|
| 2642 |
Jungle Strike |
Nintendo Super NES |
Electronic Arts |
R1 |
Jun 1995 |
High Score Productions |
Action |
Jungle Strike Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Series: Electronic Arts' Strike
Summary: Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs.
Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!
|
| 2643 |
Jurassic Park |
Nintendo Super NES |
Ocean |
R1 |
Nov 1993 |
Ocean Software Ltd. |
Action |
Jurassic Park Nintendo Super NES
Rating: R1
Date Added: Jan 22, 2018
Summary: The SNES game based on the film Jurassic Park is an action title that combines top-down and first-person perspectives.
Playing as Dr. Alan Grant, the player's ultimate goal is to escape the Jurassic Park island. To reach that goal, several other tasks must be completed, including restoring power to the park and destroying a Velociraptor nest.
The large game world is seen from a top-down view and can be freely explored. Some areas are not accessible from the beginning, however. To enter them, keycards must be found or some special goal be completed, like rebooting the computer system and using it to open certain gates. Dr. Grant can defend himself against the many free-roaming dinosaurs with a variety of weapons, including an electroshock gun, a shotgun, rocket launcher, gas grenade launcher and bola gun. All weapons except the electro gun require ammo to work. A radar at the bottom of the screen helps in detecting approaching dinosaurs, but will only work once the park's motion detectors have been activated.
Upon entering one of the park's buildings, the game view switches to a scrolling first person perspective, reminiscent of early first person shooters like Wolfenstein 3D. Just like outside, dinosaurs lurk in the corridors, and the same guns as in the overworld map can be used to destroy them. Many buildings consist of several floors, with elevators connecting them. Some rooms are pitch black and can only be entered when in possession of night vision goggles.
The game supports the SNES mouse for the first-person sections and the computer system interface.
|
| 2644 |
Jurassic Park Part 2: The Chaos Continues |
Nintendo Super NES |
Ocean |
R2 |
Jan 1995 |
Ocean Software Ltd. |
Action |
Jurassic Park Part 2: The Chaos Continues Nintendo Super NES
Rating: R2
Date Added: Jan 15, 2021
Summary: One year after the events of the Jurassic Park, John Hammond wants to bring Jurassic Park back and he sends Dr. Alan Grant to aid a team of heavy armed men down to the former park to restore order. Meanwhile, Biosyn Corp has sent men down the former park so the company can gain control of the park for themselves.
In this 2D shooter, Player 1 controls Dr. Alan Grant and Player 2 controls Tactical Sergeant Michael Wolfskin and alone or together you face off against the free roaming dinosaurs of the once known Jurassic Park along with the members of the Biosyn Corp. Your player always has six weapons. Your primary machine gun and cattle prod are unlimited and most take down both the humans and dinosaurs but some only work the dinosaurs such as the cattle prod. Most of the levels are non linear so you must explore different pathways to complete the mission you have selected once you have once you selected either one or two player mode.
|
| 2645 |
Justice League Task Force |
Nintendo Super NES |
Acclaim |
R1 |
Jun 1995 |
Blizzard Entertainment Inc., SunSoft |
Action |
Justice League Task Force Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: The comic-book superhero team of the Justice League consists of Superman, Batman, Wonder Woman, The Flash, Aquaman, and Green Arrow. They must defeat the evil Darkseid and his henchmen, Despero and Cheetah. But before they can reach Darkseid, the members of the Justice League must battle each other. You can follow this storyline in Story Mode, or if you prefer to just hold exhibition fights you can choose Battle Mode which allows you to use the villian characters as well.
|
| 2646 |
Ka-blooey |
Nintendo Super NES |
Kemco |
R2 |
Aug 1992 |
|
Action |
Ka-blooey Nintendo Super NES
Rating: R2
Date Added: Apr 28, 2012
Summary: Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned.
Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.
|
| 2647 |
Kawasaki Caribbean Challenge |
Nintendo Super NES |
GameTek |
R4 |
Jun 1993 |
Park Place Productions |
Racing |
Kawasaki Caribbean Challenge Nintendo Super NES
Rating: R4
Date Added: Jun 25, 2012
Summary: Race a Kawasaki Ninja Motorcycle or Jet Ski over 3 different islands in the Caribbean. When you're ready, take the Challenge to see how good you really are! Look down at your vehicle from a bird's eye view and cross bridges, make sharp turns, knock other opponent's off the road (or ocean) and get first place, if you can! You get to choose from a selection of 3 Motorcycles and 3 Jet Ski's when you race. You must complete 5 laps on each level and try to get first place!
|
| 2648 |
Kendo Rage |
Nintendo Super NES |
SETA |
R2 |
Oct 1993 |
Affect Co.,Ltd |
Racing |
Kendo Rage Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Josephine is a teenage girl who is currently attending Honest Osaki's Kendo School and Used Car Sales to learn Kendo swordsmanship. The old man Osaki teaches his students the art of psychic powers so they can better defeat the forces of evildoers. Josephine is given the Zopikki Talisman; a powerful artifact which transforms Josephine's normal self into a battle warrior. Gripping the bamboo sword and focusing her psychic powers, Josephine must defeat ghosts, pandas and all kinds of other strange creatures which look to cause trouble.
In Kendo Rage, the player takes control of Josephine. She can move left and right, jump, duck and attack with her bamboo sword. Josephine's psychic powers are shown on a bar and recharge gradually at a steady pace, changing color as they do. Depending on the color, an attack done will use up the current psychic energy and let loose a stronger attack, usually a projectile. Additionally, Josephine can summon flames around herself during a rush attack, at the cost of some energy. The game lasts seven levels, with a boss finishing off each level.
|
| 2649 |
Kid Klown in Crazy Chase |
Nintendo Super NES |
Kemco |
R5 |
Sep 1994 |
Software Creations Ltd. |
Action |
Kid Klown in Crazy Chase Nintendo Super NES
Rating: R5
Date Added: Feb 24, 2013
Summary: You play as a clown, trying to finish the level while avoiding Blackjack's booby traps.
To successfully finish each level, you'll need to beat the fuse. What is the fuse? At the start of each level, there is a bomb fuse at the same location as you are, you must get to the end of the level faster than it does in order to prevent the big bomb from going off. In addition, you'll also need to find all 4 card symbols before you can finish. If you don't, you'll get to go to the beginning of the level and have another try. There are also various mini-games included such as air hockey and whack-a-mole.
The game boy advanced version has slightly less detailed graphics and three additional levels (eleven instead of eight).
|
| 2650 |
Killer Instinct |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1995 |
Rare, Ltd. |
Action |
Killer Instinct Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: In the distant future, a monopolistic and technological corporation called Ultratech organizes a fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, including several of Ultratech's experimental warriors. To increase the tournament's challenge, Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a creature known as Eyedol. Eyedol is a two-headed ancient warrior that was imprisoned along with his bitter rival, Gargos. Some warriors enter the tournament to seek glory or escape. Other fighters are attempting to bring an end to Ultratech's corruption.
Killer Instinct is a Rare developed fighting game published by Nintendo (and distributed in the arcades by Midway). Killer Instinct (or "KI" among its fanbase) is a 2D fighting game that features 3D rendered sprite based graphics. Players choose from 10 characters: Orchid, Cinder, Jago, Glacius, Fulgore, Riptor, Sabrewulf, Spinal, T.J. Combo, and Thunder.
Killer Instinct is known for its heavy combo based fighting system, allowing players to pull off moves that land an insane number of hits on their opponent, the highest being the "Ultra Combo". The gameplay is also known for its use of combo breakers, finishing moves and stage fatalities, double energy bars, and dance-music inspired techno soundtrack.
|
| 2651 |
King Arthur's World |
Nintendo Super NES |
Jaleco |
R3 |
Sep 1994 |
Argonaut Software Ltd. |
Strategy |
King Arthur's World Nintendo Super NES
Rating: R3
Date Added: Feb 13, 2016
Summary: This is a 2D side scrolling strategy game. You take the role of King Arthur and lead your army into battle against evil. You'll travel to many worlds including fighting dark knights, underworld orcs, and cloud giants. One of the few games that is Super NES Mouse capable.
You are given a certain amount of troops each level. Passwords are used to save your progress between levels. The levels have enemies you must thwart, traps you should avoid, and gold to be won.
|
| 2652 |
King of Dragons |
Nintendo Super NES |
Capcom |
R3 |
Apr 1994 |
Capcom Co., Ltd. |
Strategy |
King of Dragons Nintendo Super NES
Rating: R3
Date Added: Nov 17, 2012
Summary: The King of Dragons is a fantasy themed side-scrolling beat'em up. There are five different characters to choose from: a fighter, a cleric, an elf, a wizard and a dwarf. All characters have different strengths and weaknesses in speed, attack power and magic. After choosing an appropriate character, the player has to fight his way through numerous short levels guarded by an equally high number of bosses; gaining better weapons and shields/magic in the process.
|
| 2653 |
King of the Monsters |
Nintendo Super NES |
TAKARA |
R1 |
Oct 1992 |
SNK Corporation |
Action |
King of the Monsters Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Series: King of the Monsters
Summary: King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations.
The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player.
|
| 2654 |
King of the Monsters 2 |
Nintendo Super NES |
TAKARA |
R2 |
Jun 1994 |
SNK Corporation |
Action |
King of the Monsters 2 Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Series: King of the Monsters
Summary: The object of King of the Monsters 2 is similar to its predecessor. Choose from three monsters which include a large lizard, a large robotic ape, and a huge mutant human. Then walk through each city, making sure to destroy everything in site, including planes, buildings, and other creatures. When smashed, some buildings reveal power-ups that make your character more powerful. At the end of each city, you go head-to-head with the boss creature. There are small stages in between where you fight a second monster for bonus points, or you fall from the sky and land underwater where you try to collect points and power-ups while falling.
|
| 2655 |
Kirby Super Star |
Nintendo Super NES |
Nintendo of America |
R3 |
Sep 1996 |
HAL Laboratory, Inc. |
Action |
Kirby Super Star Nintendo Super NES
Rating: R3
Date Added: Jan 2, 2018
Summary: Kirby Super Star is a platformer in the Kirby series, distinguished by having an unusually versatile character, who can fly and gain the abilities of his foes.
The game is actually a set of seven main games: Spring Breeze, Dynablade, Gourmet Race, The Great Cave Offensive are unlocked at first, and later Metaknight's Revenge, Milky Way Wishes and The Arena become available, as well as a couple of minor minigames.
These are all typical Kirby platformers, each one with its own set of levels and different gameplay. In most of them Kirby can consume monsters and learn their special abilities, but in Milky Way Wishes abilities are instead collected in a manner similar to Metroid games. Offensive Cave features levels with various obstacles, hidden treasures and some elementary lever-pulling kind of puzzle solving. Metaknight's Revenge is the only game on the cartridge with a (fairly strict) timer. The Arena is a "boss rush" mode, asking players to defeat every boss in the game with limited health refills and on one life.
The game also has a two-player cooperative play option, which has given it a reputation of a party game.
|
| 2656 |
Kirby's Avalanche |
Nintendo Super NES |
Nintendo of America |
R1 |
Apr 1995 |
Compile |
Action |
Kirby's Avalanche Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2017
Summary: The First Annual Dream Land's Avalanche Competition is about to get under way, and as Kirby and a host of characters from the Kirby series, you can join the tournament and become Avalanche king.
Kirby's Avalanche is a Puyo Puyo variant, and has you stacking colored blobs similar in a way to Tetris. When a certain amount of one color is stacked, an explosion occurs and the screen clears of those blobs, which then appear in the other players screen (either the CPU or a second player). When the other player's screen is so full of blobs that they can't make another move, you move onto the next round, and so on until the final boss. The winner of that match is then crowned the Avalanche king.
|
| 2657 |
Kirby's Dream Course |
Nintendo Super NES |
Nintendo of America |
R1 |
Feb 1995 |
HAL Laboratory, Inc. |
Sports |
Kirby's Dream Course Nintendo Super NES
Rating: R1
Date Added: Feb 13, 2016
Summary: Kirby's Dream Course is a mini-golf game featuring the pink blob Kirby. After his adventures in Dream Land Kirby himself becomes the ball, and you must guide him around each hole using the sort of bar system that you see in most golf games. Where this game differs, however, is in the fact that you need to eliminate all on-screen enemies before you can guide Kirby into the hole and complete it. As per usual in golf games, the more strokes it takes you to complete the whole, the lower your score - so make sure you aim Kirby just right!
You'll find eight courses and a total of sixty-four holes in the game, not including the final showdown with King Dedede, as well as an action-packed two-player mode.
|
| 2658 |
Kirby's Dream Land 3 |
Nintendo Super NES |
Nintendo of America |
R5 |
Nov 1997 |
HAL Laboratory, Inc. |
Sports |
Kirby's Dream Land 3 Nintendo Super NES
Rating: R5
Date Added: Feb 8, 2018
Summary: That mean old King Dedede is at it again! He's causing his mischief and Dreamland's in trouble! Kirby, the resident hero of Dreamland, sets out to teach Dedede a lesson, this time with the help of many of his good friends!
But wait! Something's wrong! Dedede doesn't seem to be himself...
Looks like Kirby has to stop Dedede and find out what is wrong with him! It almost seems like something's controlling him...
|
| 2659 |
Knights of the Round |
Nintendo Super NES |
Capcom |
R3 |
Apr 1994 |
Capcom Co., Ltd. |
Action |
Knights of the Round Nintendo Super NES
Rating: R3
Date Added: Apr 6, 2019
Summary: In Knights of the Round, play the role of one of three knights from the Arthurian legends. The three characters are Sir Lancelot, Sir Percival, and of course King Arthur.
The story tells of a man who pulled the mighty sword Excalibur from a rock which no one else could achieve. This feat signified that he should be king of the Britons and lead them to peace. The trouble is there is mass chaos in the land and the only way Arthur can stop it is to find the holy grail which has been hidden for over a thousand years. Aurthur is joined by Percival and Lancelot on his quest to find the grail.
The gameplay involves the player to scroll along the screen fighting of enemies with a sword or axe depending on the character. The player can also block and parry with opponents which is done by a simple button press. There are also character development elements in the game where collecting points by killing enemies and picking up gold increase the character's attack and speed. Character's armour and weapons also change when they gain experience.
|
| 2660 |
Krusty's Super Fun House |
Nintendo Super NES |
Acclaim |
R1 |
Jun 1992 |
Audiogenic Software Ltd. |
Action |
Krusty's Super Fun House Nintendo Super NES
Rating: R1
Date Added: Jan 21, 2018
Summary: Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces.
The trap machines are operated by other recognizable Simpsons characters: Bart, Homer, Sideshow Mel, and Corporal Punishment.
|
| 2661 |
Lagoon |
Nintendo Super NES |
Kemco/Seika |
R2 |
Dec 1991 |
Zoom, Inc. |
Action |
Lagoon Nintendo Super NES
Rating: R2
Date Added: Apr 15, 2017
Summary: In the far off world of Lakeland, all was peaceful. This was until an evil being known as Zerah came and polluted all of the water, making people very sick. You play as Nasir, 'The Champion of Light', and are sent into the world to destroy the demons that seem to be linked to the muddy waters. On your quest of good you'll come across people in need and help them.
Lagoon is an action role-playing game. The hero is able to attack, jump, and cast magic. Defeating enemies in action-based combat grants the player character experience points, eventually leading to leveling up. The hero can also equip weapons and armor of various kinds.
|
| 2662 |
Last Action Hero |
Nintendo Super NES |
Sony Imagesoft |
R2 |
Oct 1993 |
Bits Studios Ltd. |
Action |
Last Action Hero Nintendo Super NES
Rating: R2
Date Added: Jan 21, 2018
Summary: The 16-bit console version of the movie license Last Action Hero combines side-scrolling beat'em up levels with driving sequences.
Players control action hero Jack Slater through four beat'em up levels. The first two are inspired by the beginning sequence of the movie (the finale of "Jack Slater III"), the third by the hotel funeral inside the movie world, and the last by the premiere of "Jack Slater IV" in the real world. Slater must move to the level exit before the timer or his energy runs out. Various goons stand in his way and must be defeated through kicks or punches. There are four varieties of enemies in the game, wielding either knives, baseball bats, Molotov cocktails or guns. Spent life energy can be refilled by collecting movie tickets that sometimes fall from the sky. The Genesis version adds an additional twist in the first level: a crosshair will follow Slater around and randomly shoot bullets at him. All except the first stage end with a boss fight. Bosses include The Ripper, a helicopter and main villain Benedict.
The driving sequences are also seen from the side. Slater's car must avoid hitting cars and trucks parked on the road while trying to destroy enemy cars by jumping over a ramp and then landing on top of them.
Cutscenes tell the story of the film between levels, following the original plot only loosely.
|
| 2663 |
The Lawnmower Man |
Nintendo Super NES |
THQ |
R2 |
Nov 1993 |
Sales Curve Ltd., The |
Action |
The Lawnmower Man Nintendo Super NES
Rating: R2
Date Added: Jul 30, 2009
Summary: The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story) starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training.
With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world.
While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters.
The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel).
|
| 2664 |
The Legend of the Mystical Ninja |
Nintendo Super NES |
Konami |
R1 |
Jun 1992 |
Konami Industry Co. Ltd. |
Action |
The Legend of the Mystical Ninja Nintendo Super NES
Rating: R1
Date Added: May 12, 2016
Summary: Goemon (Kid Ying) and Ebisu-Maru (Dr. Yang) are enjoying themselves at home, when they hear about strange spirits sighted at the temple and taking control of the other villagers. Concerned, that a new evil has appeared, the two set out to confront it at the temple. This is just the beginning of a new adventure that will take them Goemon and his partner all across Japan; into moutain villages, amusement parks, castle fortresses and more!
Players control either Goemon or his partner Ebisu-Maru (or both, in 2 player mode). They sequentially travel through adventure-type villages and side-scrolling jump and run action stages. In the overhead-view villages, enemies must be defeated in order to earn money and other items (which include a weapon-enhancing lucky cat and mystical scrolls). The player is able to attack with their primary weapon and jump. Throwing weapons can also be used, which consume money for each one thrown. Attacking innocent villagers will cause the player to lose money. Money can also be gained (or lost) by visiting one of the numerous mini games, often in houses: which include mazes, whack-a-mole, the lottery, dice, a 3D labyrinth and a game trivia quiz show. Other businesses such as shops, resturants, inns and judo training can also be visited.
At the end of each village is an "action area" which changes the game in a complete side-scroller. One or both players can enter this place, filled with obstacles, traps, enemies and a boss creature. In addition to the regular moves used in town, players also gain the ability to unleash one of four special attacks for each character (if bought beforehand at the judo training center). These consume the scrolls collected in order to use. Additionally, in a 2 player game, characters can ride piggy-back on one another, to avoid getting stuck by a scrolling screen.
|
| 2665 |
The Legend of Zelda: A Link to the Past |
Nintendo Super NES |
Nintendo of America |
R2 |
Apr 1992 |
Nintendo EAD |
Action, Role-Playing (RPG) |
The Legend of Zelda: A Link to the Past Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2012
Summary: Recently, famine and drought have plagued Hyrule. When all seemed lost, a mysterious wizard, Agahnim, appeared, and stopped these strange happenings from occurring. But there is talk that Agahnim now rules the country with his magic, behind the scenes. And then, one night, the Princess of Hyrule, Zelda, calls out for help - and the one who hears her pleas is a young lad named Link.
The Legend of Zelda: A Link to the Past is a top-down action game with puzzle-solving elements (similar to the original Legend of Zelda). Players assume the role of Link, and their goal is to rescue Princess Zelda and save the land of Hyrule. All combat in the game is action-oriented - the player can make the protagonisy swing the sword at enemies with a press of a button, or spin the sword around for a more powerful attack by holding down the button until it is charged.
Progression through the game is done by conquering a series of dungeons - each dungeon has its own special item associated with it, such as the hookshot (which latches onto a far-off object and pulls Link across) or the hammer (which can be used to flatten objects in your way). Most of these dungeons are rendered impassable until the dungeon's particular item is acquired; from there, the rest of the dungeon becomes accessible due to Link's latest new ability. The bosses of each dungeon are also themed to that level's particular item.
Link starts out with only three units of health; however, these can be increased by defeating dungeon bosses, which give one additional heart container, or by finding four 'pieces of heart'; which can be given for anything from passing a small trial to winning a mini-game. Some of Link's items also use magic - this can be refilled with collectible green magic pots. After defeating the initial three dungeons, Link gains access to the Dark World - many puzzles and difficulties come from alternating between the Light World (Hyrule) and the Dark World to make his way past previously impassable obstacles.
|
| 2666 |
Lemmings |
Nintendo Super NES |
SunSoft |
R1 |
Mar 1992 |
Psygnosis Limited |
Puzzle |
Lemmings Nintendo Super NES
Rating: R1
Date Added: Mar 29, 2013
Summary: Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.
You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.
|
| 2667 |
Lemmings 2: The Tribes |
Nintendo Super NES |
Psygnosis |
R4 |
Nov 1994 |
DMA Design Limited |
Strategy |
Lemmings 2: The Tribes Nintendo Super NES
Rating: R4
Date Added: Feb 24, 2013
Summary: The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.
Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players.
The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different to others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.
Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in the hope of saving more Lems.
Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 times in order to be unable to progress. The game saves your progress rather than using passwords as in the first game.
|
| 2668 |
Lester the Unlikely |
Nintendo Super NES |
DTMC |
R2 |
Jan 1994 |
Visual Concepts Entertainment, Inc. |
Action |
Lester the Unlikely Nintendo Super NES
Rating: R2
Date Added: Feb 15, 2016
Summary: One day Lester was walking through Seaport City's loading docks reading the new issue of his favorite comic, "Super Duper Hero Squad." Feeling a little tired from playing video games late the night before, he looked around for a comfortable place to finish his comic.
Without thinking, Lester stretched out on a pallet that was ready for loading onto a nearby freighter. And fell asleep.
Boy, did he pick a bad place to take a nap. Several hours out of port he woke up and found himself in deep trouble (and more than a little seasick). The ship's captain believed his story about being an accidental stowaway. But... only in cases of extreme medical emergency could the ship return to port. And Lester wasn't that seasick. Yet...
So, he was along for the ride... until the first port of call. But as chance would have it, pirates hijacked and scuttled the freighter. Luckily enough, Lester found a life vest before the ship sank and swam for the nearest tropical island.
Just before reaching the beach Lester passed out from sheer exhaustion. Now, his real adventure begins...
It is up to you to help Lester get back home.
You'll face such things as giant seagulls, panthers, pirates, and the spirits of the underworld.
|
| 2669 |
Lethal Enforcers |
Nintendo Super NES |
Konami |
R2 |
Jan 1994 |
Konami Co., Ltd. |
Action |
Lethal Enforcers Nintendo Super NES
Rating: R2
Date Added: Feb 23, 2016
Series: Lethal Enforcers
Gameplay: Arcade
Summary: Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way. Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode.
The Arcade version has two game modes that can be selected by the operator: Arcade mode (the stages are played in strict order) and Street mode (a desired stage can be selected by players).
Home console version can be played with either a standard gamepad or light gun accessory.
|
| 2670 |
Lethal Weapon |
Nintendo Super NES |
Ocean |
R2 |
Dec 1992 |
Ocean Software Ltd. |
Action |
Lethal Weapon Nintendo Super NES
Rating: R2
Date Added: Feb 13, 2016
Summary: The movie license Lethal Weapon on the SNES is broadly similar to the game on computers, but features unique levels and different gameplay mechanics.
Playing as either Riggs (who has a faster rate of fire) or Murtaugh (who can jump higher), the player selects a mission from police headquarters. The first four missions can be tackled in any order before the final mission opens up. Each mission consists of a large number of interconnected levels consisting of ladders and platforms, which must be navigated to the mission goal, all within a tight time limit. Featured locations are the docks, the sewers and subway, a shopping mall, an office complex, and a police station.
Many enemy goons stand in the player's way and can be dispatched via karate kicks or gunshots. Ammunition is limited and clips must be collected to keep up the supply. Also available are bullet-proof vests functioning as health power-ups as well as clocks, which add one minute to the time limit. Most missions end with boss fights.
|
| 2671 |
The Lion King |
Nintendo Super NES |
Virgin Games |
R1 |
Dec 1994 |
Westwood Studios, Inc. |
Action |
The Lion King Nintendo Super NES
Rating: R1
Date Added: Feb 22, 2016
Summary: Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.
The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie.
As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your "roar meter" to charge.
As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen).
The game features no in-game save function, and it needs to be replayed from the beginning every time.
|
| 2672 |
Lock On |
Nintendo Super NES |
Vic Tokai |
R4 |
Oct 1993 |
Copya System Ltd. |
Action |
Lock On Nintendo Super NES
Rating: R4
Date Added: Feb 19, 2016
Series: Air Diver
Gameplay: Flight
Summary: Lock On is a jet fighter game that has the classic one man vs. the forces of evil formula. After a vicious warlord threatens the nations of the world, the United Nations have recruited a hot shot ace pilot by the name of Jake Steel to go after the madman and bring peace back to the world.
The player will partake in a variety of missions against both air and ground forces and can fly in four different aircraft (the British made Tornado, the Japanese FSX, the A-10 Warthog and the F-14 Tomcat). The player can use each jets strengths to their advantage along with their powerful weaponry such as Vulcan cannons and heat seeking missiles against enemy jet fighters, tanks and other various enemies scattered throughout each mission.
|
| 2673 |
The Lost Vikings |
Nintendo Super NES |
Interplay |
R1 |
Apr 1993 |
Silicon & Synapse, Inc. |
Action |
The Lost Vikings Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.
The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.
The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.
|
| 2674 |
Lufia & the Fortress of Doom |
Nintendo Super NES |
Taito |
R3 |
Dec 1993 |
Neverland Co., Ltd. |
Role-Playing (RPG) |
Lufia & the Fortress of Doom Nintendo Super NES
Rating: R3
Date Added: Jul 3, 2016
Series: Lufia / Estopolis
Summary: The hero Maxim and his group defeat the Sinistrals on Mt. Doom (as portrayed in Lufia II), and all is peaceful. With such a great peace, the defense forces of the world become lax. One hundred years later attacks begin taking place, supposedly by the Sinistrals. It's up to the descendant of the hero, and his childhood friend Lufia, to form a new band of champions to save the world. Gameplay is fairly standard for RPGs, with turn-based battling by way of a menu of icons, and random battles. There's also a higher-than-normal emphasis on puzzles within dungeons.
|
| 2675 |
Lufia II: Rise of the Sinistrals |
Nintendo Super NES |
Natsume |
R4 |
Aug 1996 |
Neverland Co., Ltd. |
Role-Playing (RPG) |
Lufia II: Rise of the Sinistrals Nintendo Super NES
Rating: R4
Date Added: Jul 24, 2017
Series: Lufia / Estopolis
Summary: Lufia II: Rise of the Sinistrals is a prequel to Lufia & the Fortress of Doom. Its events take place ninety-nine years prior to it, and it explains the origin of the series' antagonists, the group of super-humans known as the Sinistrals. The player controls the ancestor of the first game's protagonist, the swordsman Maxim. After having encountered a mysterious woman named Iris, Maxim goes on a journey to find other heroes who would help him to stop the Sinistrals from destroying the world.
Like the first game, Rise of the Sinistrals is a Japanese-style turn-based RPG with many puzzle elements thrown in. The game makes extensive use of puzzles in its dungeon layouts; various items and accessories must be used to solve them. It also features a "Capsule Monsters" system; monsters can be summoned to fight alongside the party in battles. They would evolve when fed weapons, armor, or special fruits. Unlike in the first game, there are no random battles in the dungeons: all the enemies are visibly moving on-screen.
|
| 2676 |
Magic Sword |
Nintendo Super NES |
Capcom |
R1 |
Aug 1992 |
Capcom Co., Ltd. |
Action |
Magic Sword Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: As the hero, you must climb up a monster-ridden tower to defeat Drokkmar, master of the Blackorb. To do this, you must defeat his army that stands in your way with whatever weapon you are carrying. Health is decreased by coming into contact with various monsters, attacks, traps, and the passage of time. It is increased by finding food. Every certain amount of points, a "Food Fairy" appears and drops off food as well.
Throughout your journey, you can smash open chests to find treasure and artifacts. Some of these artifacts can be recovered that alter gameplay, such as providing more damage or increased magical power. Also throughout your journey, you can collect keys, which are used to free imprisoned allies, who not only help you defeat monsters, but also leave you an item that will help you on your quest. Only one person can join you at a time.
As you progress through the tower, you will be granted new magical weapons after each boss you defeat. The weapons are affected by a "magic bar" that charges over time. When this bar is fully charged, the weapon has a powerful ranged attack, but when not charged only a close attack is produced. A magical staff will grant increased range attack ability. A magical blast may be generated by jumping and attacking, but doing this costs health.
There are multiple paths in the game, and two separate endings. Hidden doors can be used to skip levels when found - usually by attacking a wall or a particular spot.
|
| 2677 |
The Magical Quest Starring Mickey Mouse |
Nintendo Super NES |
Capcom |
R1 |
Dec 1992 |
Capcom Co., Ltd. |
Action |
The Magical Quest Starring Mickey Mouse Nintendo Super NES
Rating: R1
Date Added: May 31, 2016
Series: Disney's Magical Quest
Summary: This was the first Mickey Mouse game for Super NES, featuring a traditional platform gameplay and colorful Disney-like graphics.
Mickey's mission is to save his dog Pluto, who's been kidnapped and kept inside emperor Pete's castle, in a magical land, guarded by mysterious creatures.
The originality of the game lies on the possibility of wearing different costumes to incorporate different characters, all taken from old Disney cartoons. Each one has a special ability. As a wizard, Mickey has magical powers; as a fireman, the mouse can deal with fire; and, as a climber, he can reach the top of high platforms.
|
| 2678 |
Mario is Missing! |
Nintendo Super NES |
The Software Toolworks |
R1 |
Jun 1993 |
Software Toolworks, Inc., The |
Educational |
Mario is Missing! Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: Bowser, the token bad guy from the Mario Bros. series, is up to no good again in this educational game designed to teach children geography. This time he's set up his headquarters in Antarctica and created portals to 25 famous cities around the world, so that his Koopas can wreak havoc in our own world. He's also kidnapped Mario, hence the title of this game. You play as Luigi who must foil Bowser's plans by entering through each of the portals, tracking down the Koopas who have stolen famous artifacts, and looking for clues about your location. Once you've set everything right and determined where you are, you call Yoshi on your Globulator so he can track you down. You need Yoshi's help to eat the Pokey (a cactus-like creature) that's guarding the return portal, and when Luigi returns he can close the portal forever.
By exploring these 25 cities, children can familiarize themselves with the landmarks and artifacts that each city has. When Luigi returns the stolen artifacts to the proper places he can even take photographs of them. There is also an add-on disk you can purchase that adds ten additional cities to the game (it originally retailed for $24.95).
|
| 2679 |
Mario Paint |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1992 |
Nintendo Co., Ltd. |
Educational |
Mario Paint Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: Mario Paint is an educational game that allows anyone to create simple pictures, paint over black and white pictures, or free draw their own using the specially developed SNES Mouse. The player can also create their own piece of music using a selection of notes and themes, create greeting cards and animations, or play a game of "Gnat Attack", where they use the mouse to control a swatter to swat flies.
|
| 2680 |
Mario's Early Years: Fun With Letters |
Nintendo Super NES |
The Software Toolworks |
R2 |
Sep 1994 |
Software Toolworks, Inc., The |
Educational |
Mario's Early Years: Fun With Letters Nintendo Super NES
Rating: R2
Date Added: Jun 10, 2016
Summary: Mario's Early Years: Fun With Letters is a collection of letter-related activities for kids ages 3 to 6 hosted by Mario and Co. Playing with either Mario or Princess Toadstool, you select from 10 different activity "worlds" each filled with different activities that range from letter recognition to sentence fill-in, letter-sound recognition, vowel recognition, etc. Each activity can be played in either Discovery mode, where you are free to do what you wish, or in Learning mode, where Luigi guides you through the activities.
The game also includes a Parent's Information Center, which explains what each of the activities does and how to complement them. Options to configure the activities to each parent's wishes are also provided.
|
| 2681 |
Mario's Early Years: Preschool Fun |
Nintendo Super NES |
Mindscape |
R1 |
Nov 1994 |
Software Toolworks, Inc., The |
Educational |
Mario's Early Years: Preschool Fun Nintendo Super NES
Rating: R1
Date Added: Jun 18, 2016
Summary: Part of the Mario's Early Years educational series, Preschool Fun is different from the others because it doesn't specialize in a specific subject. Instead, it teaches about the body, shapes, animal noises, counting, opposites, and colors. However, several of the activities share the common theme of following instructions.
|
| 2682 |
Mario's Time Machine |
Nintendo Super NES |
The Software Toolworks |
R1 |
Dec 1993 |
Software Toolworks, Inc., The |
Educational |
Mario's Time Machine Nintendo Super NES
Rating: R1
Date Added: Oct 22, 2012
Summary: Bowser is at it again! He's using a time machine, called a Timulator, to loot historical artifacts from the past, in order to stock his museum. He plans to destroy the time machine after, and therefore change the course of history forever. It's up to Mario to stop Bowser and return all the stolen artifacts to their rightful place in history!
|
| 2683 |
Marvel Super Heroes in War of the Gems |
Nintendo Super NES |
Capcom |
R1 |
Nov 1996 |
Capcom Co., Ltd. |
Educational |
Marvel Super Heroes in War of the Gems Nintendo Super NES
Rating: R1
Date Added: Jul 3, 2016
Summary: Marvel Super Heroes in War of the Gems is a side-scrolling platformer/beat 'em up based on the Infinity Gauntlet storyline from the comics. Adam Warlock calls on the heroes to recover the 6 Infinity Gems before they are used for evil.
You may choose ones of five heroes: Spider-Man, Hulk, Captain America, Iron Man and Wolverine. Each one has different stats and abilities. (i.e. Spider-Man is agile. Hulk is strong, Iron Man can double-jump with his rocket boots, etc.) Initially you can choose a training area in Avenger headquarters or four levels. As you complete levels, most open up. Each hero can be equipped with gems to boost their abilities in each section. These must be obtained by finding them in the levels.
Gameplay is fairly similar to X-Men-Mutant Apocalypse. Combat is all on a 2D plane. Each hero has basic jumps and attacks and special moves that can be executed with button combinations like quarter-rolls. Enemies include various villains from the Marvel Universe and evil doubles of various Marvel heroes.
|
| 2684 |
Mary Shelley's Frankenstein |
Nintendo Super NES |
Sony Imagesoft |
R2 |
Nov 1994 |
Bits Corporation |
Action |
Mary Shelley's Frankenstein Nintendo Super NES
Rating: R2
Date Added: Apr 8, 2019
Summary: Based of the 1994 movie remake of Frankenstein, the player is the artificial man created by Victor Frankenstein. After Victor rejects his creation due to its hideous appearance, the creation flees from Victor and swears revenge on him.
The player goes through a number of levels, battling anything that attacks with a wooden stick. It's possible to set the tip of the stick on fire, by swinging it at the fire torches located on the walls. The player can also use a special attack: a blue ball coming out of the hands of the creation, which takes some of the player's life away. There are also some simple puzzles to be solved in order to get through the levels.
|
| 2685 |
Math Blaster: Episode One |
Nintendo Super NES |
Davidson |
R6 |
Oct 1994 |
Davidson & Associates, Inc. |
Educational |
Math Blaster: Episode One Nintendo Super NES
Rating: R6
Date Added: Feb 15, 2016
Gameplay: Sci-Fi / Futuristic
Summary: A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun.
The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only).
Math Blaster's friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game. The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot.
The game starts with a complete mission (story mode). The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score.
The activities are as follows:Trash Zapper - Solve equations to gain tractor beam power, then use the tractor beam to collect space trash.
Number Recycler (PC version only) - Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel.
Cave Runner - Use Math Blaster's jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down.
Math Blaster - The Trash Alien's spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit.Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account.
|
| 2686 |
Maui Mallard in Cold Shadow |
Nintendo Super NES |
Disney Interactive |
R2 |
Jan 1997 |
Disney Interactive, Inc. |
Action |
Maui Mallard in Cold Shadow Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Disney's Donald Duck takes the starring role in this sidescrolling platform game. As the detective Maui Mallard, he's on the trail of a long lost Idol, which has recently vanished. Early on, Maui can also switch between his normal self and Ninja Maui, and with all the creepy voodoo enemies he'll encounter throughout his adventure, he's going to need all the help he can get.
As previously mentioned, there are two personalities to Maui, and as a result, two different sets of controls. Normal Maui carries a bug gun, which can fire a variety of different insect ammo, from basic bugs, to the more powerful lightning and fire bugs. It's also possible for Maui to combine bugs to pack a more powerful blast at his enemies.
Once Maui starts to find Yin-Yang coins, he'll be able to transform into Ninja Maui. Ninja Maui has lightning-quick reflexes, and wields a bo staff. In addition to being handy for whacking enemies, Ninja Maui can also climb between walls by jumping and propping the staff between the walls at the height of his jump. He can also hook onto duck heads and swing from them to reach areas he normally couldn't. You'll need to constantly find Yin-Yang coins to fuel your Ninja persona, otherwise you'll run out and transform back to Maui Mallard.
The level layout in the Game Boy version is slightly different with less secrets to be found.
|
| 2687 |
Mecarobot Golf |
Nintendo Super NES |
Toho Co., Ltd. |
R2 |
Sep 1993 |
Advance Communication Company |
Sports |
Mecarobot Golf Nintendo Super NES
Rating: R2
Date Added: Jan 18, 2013
Summary: In Mecarobot Golf, a mechanical golfer by the name of Eagle was banned from competing in professional human tournaments when it was determined that his mechanical brain that can determine the right angles was an unfair advantage. Instead, the engineers that built Eagle have built him his very own course and the player has taken up the challenge against the mechanical golfer.
The player doesn't get to play as the robot, instead they attempt to beat the robot in a standard 18 rounds of regular golf including weather conditions and obstacles such as sand traps, bunkers, water hazards and trees. Players can also practice their swing on the Driving Range to learn the basics of the game.
|
| 2688 |
MechWarrior |
Nintendo Super NES |
Activision |
R1 |
May 1993 |
Beam Software Pty., Ltd. |
Action |
MechWarrior Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: In 3017, when Herras Ragen was 12, his father Colonel Joseph T. Ragen, a soldier in the House Davion army, was working to infiltrate and destroy a renegade mercenary cartel called the Dark Wing Lance. However, he was discovered, and the Dark Wing took their revenge: somehow, they had learned the location of the Ragen family's residence. Under cover of night they attacked, killing everyone. Only young Herras, who was at a friend's house at the time of the massacre, survived. Unbeknownst to him, the Dark Wing made an agreement that after the strike, they would separate for ten years and maintain an absolute code of secrecy before regrouping again to continue their nefarious operations.
Now, in 3027, that time is up. Herras, who has become a young man, has waited the last decade for his chance to take revenge. As a mercenary MechWarrior operating from the planet Galatea, with a light 'Mech in the hangar and 50.000 C-Bills in the bank, he will accept any mission that will lead him closer to finding the murderers of his family.
MechWarrior on the SNES, while broadly similar to the PC game of the same name, puts the player into the BattleTech universe with a new story, and gameplay and controls suited to the console.
The central hub in the game is Galatea. Here, Herras can visit Club Zero-Zero (for the latest news, rumors and gossip), General HeadQuarters (for mission assignments) and the 'Mech Complex (for buying, selling, repairing and customizing 'Mechs). In the club, bartender Cearle usually has some helpful advice, and other characters may also offer tips and give pointers to certain assignments that will lead Herras further in his quest. He can also view Holovids left to him by other characters as well as check out bulletins from NewsNet.
At GHQ, several missions will be available at any point in the game, not all of which advance the storyline: many are entirely optional. Before accepting an assignment, the mission parameters can be studied: they include the mission type, the size of expected resistance as well as environmental conditions, like planet climate and gravity. The possible mission types are Garrison and Riot Duty (destroy all enemy 'Mechs), Recon and Objective Raids (locate and collect a specific item carried by an enemy 'Mech), Planetary Assault and Offensive Campaign (stop the enemy from entering a friendly base), Security Duty (protect a base from being overrun - from inside the site) and Siege Campaign (locate and destroy an enemy base). Before each mission, the reward for successful completion can be negotiated - often something higher than the basic offer can be reached, but asking for too much might also offend House Davion.
During an actual mission, gameplay is seen from a first-person cockpit perspective, with the SNES' Mode 7 employed for a pseudo-3d effect. Specific parts of enemy 'Mechs (torso, arms and legs) can be targeted, with expected effects: losing arms also loses weapons, while damaged legs hinder movement.
Earned C-Bills can be spent in the 'Mech Complex for repairs or new acquisitions. Eight different BattleMechs are available to buy and sell: four light, two medium, one heavy and one assault 'Mech, all entirely new designs not seen in the BattleTech tabletop games. The machines can be equipped with loads of different weapons: guided and unguided missiles, machine guns, lasers, and the mighty particle cannon. Missiles and energy guns build up heat with every shot: to prevent overheating, heat sinks should be installed - the problem is less pronounced on colder planets, naturally. Also available are more than a dozen different engines, as well as armor plates and jump jets (which have a much stronger effect on low-gravity planets).
There are various paths through the game, depending on choices taken by the player on which assignments to handle. All in all, more than 50 storyline missions plus many optional ones await.
|
| 2689 |
MechWarrior 3050 |
Nintendo Super NES |
Activision |
R5 |
Oct 1995 |
Malibu Games |
Action |
MechWarrior 3050 Nintendo Super NES
Rating: R5
Date Added: Mar 12, 2013
Summary: Take control of a Mad Cat 'Mech as you fight your way through several level of mechanized mayhem. Use machine guns, rocket launchers, homing missiles, flame throwers, mines and atomic bombs to defeat the encroaching enemy threat. The different levels have different terrains, such as snow, ice and swamps, which affect the progress of your 'Mech. You can also destroy the smaller enemy 'Mechs by stomping on them.
|
| 2690 |
Mega Man 7 |
Nintendo Super NES |
Capcom |
R2 |
Sep 1995 |
Capcom Co., Ltd. |
Action, Platformer |
Mega Man 7 Nintendo Super NES
Rating: R2
Date Added: Aug 7, 2017
Series: Mega Man / Rockman
Summary: At long last, Mega Man had finally managed to beat the evil Dr. Wily! With this defeat, Wily was thrown in jail, seemingly for good. The world would no longer be subjected to his madness.
But remember, Dr. Wily is mad, but he's not stupid. He had a backup plan...and all he had to do was just wait...
6 months had passed, and somewhere from deep within Wily's abandoned lab, 4 hidden capsules activated and opened. His backup plan was in action...he had hidden 4 new Wily Robots that would spring him out of jail so he could continue his mad reign.
When Mega Man hears the word that Wily was busting out of prison, he rushes onto the scene, only to encounter a strange robot he had never seen before named Bass. Bass tells Mega Man to back off, that he would stop Wily, and that Mega Man was no longer needed.
Think that's gonna stop Mega Man? No way! Mega Man takes off to put a stop to Dr. Wily and find out exactly whose side Bass is on...
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| 2691 |
Mega Man Soccer |
Nintendo Super NES |
Capcom |
R4 |
Apr 1994 |
Nova Co., Ltd. |
Sports |
Mega Man Soccer Nintendo Super NES
Rating: R4
Date Added: Feb 4, 2016
Gameplay: Sci-Fi / Futuristic
Summary: Dr. Wily, angered at being foiled once again decides to send his robots to the soccer field. Dr. Light immediately responds by forming a soccer team of Mega Mans to counter Dr. Wily's latest scheme.
Mega Man Soccer is an overhead view soccer game featuring characters from the Mega Man series. Players begin by selecting either Exhibition, Tournament, League or Capcom Championship modes. Depending on the mode, a team must be formed using either all of one type of robot, or a mixture of different types assigned to different positions on the field. In any case, each soccer team has 8 players on the field including the goalie. The goal of each team is to score on the net of the opposing team, earning points to win the game. The action follows the ball as it is tossed around the field from player to player. Once a player's team member has the ball they can choose to pass it to another teammate, shoot the ball straight ahead or perform a clearing kick (if the goalie). If the player does not have the ball, they are given control of the nearest player to the ball and can slide tackles or shoulder tackles to try to gain possession. Each type of robot has a special move that can be initiated.
|
| 2692 |
Mega Man X |
Nintendo Super NES |
Capcom |
R1 |
Jan 1994 |
Capcom Co., Ltd. |
Action, Platformer |
Mega Man X Nintendo Super NES
Rating: R1
Date Added: Mar 29, 2013
Series: Mega Man / Rockman X
Summary: Mega Man X is a robot designed by Dr. Light to choose his own path in life. Years after he is created, Dr. Cain finds X and mimics his design to create a race of such robots called reploids. When the sigma virus infects these reploids, causing them to commit acts of evil, it is up to Mega Man X and his partner Zero (who is quite powerful, contrary to what his name implies) to stop it.
|
| 2693 |
Mega Man X2 |
Nintendo Super NES |
Capcom |
R3 |
Jan 1995 |
Capcom Co., Ltd. |
Action, Platformer |
Mega Man X2 Nintendo Super NES
Rating: R3
Date Added: Jul 22, 2013
Series: Mega Man / Rockman X
Summary: Sigma, the leader of the Maverick army, was destroyed when he underestimated his opponent: a lone warrior, awakened into a time he never knew...X.
6 months had passed, and X rose to the rank of leader of the Maverick Hunters. His first task was to eliminate the last of the Mavericks. But as he began his assignment, a mysterious group of Reploids calling themselves the X-Hunters appeared with a message to X: the remains of his fallen comrade, Zero, were in the hands of the X-Hunters, and they planned on resurrecting Zero to fight alongside them and for their fallen leader, Sigma.
X must now stop the X-Hunters and rescue Zero, and once again prevent Sigma from rising back into ultimate power.
|
| 2694 |
Mega Man X3 |
Nintendo Super NES |
Capcom |
R4 |
Jan 1996 |
Capcom Co., Ltd. |
Action, Platformer |
Mega Man X3 Nintendo Super NES
Rating: R4
Date Added: Mar 20, 2019
Series: PlayStation the Best
Summary: A Reploid scientist named Dr. Doppler begins creation of a new city for Reploids, which will bring a new era of peace to the Reploids and humans. But something goes terribly wrong, and now Mavericks have begun to appear everywhere! It's up to X and Zero to find out who is behind this Maverick revolt and bring them down for good!
For the first time in the series, players can play use X's friend, Zero. However, he is pretty much restricted to only about one third of each level, and has only one life (i.e when he loses all his energy, he is put out of the fight for the rest of the game).
|
| 2695 |
Metal Combat: Falcon's Revenge |
Nintendo Super NES |
Nintendo of America |
R2 |
Dec 1993 |
Intelligent Systems Co., Ltd. |
Action, Platformer |
Metal Combat: Falcon's Revenge Nintendo Super NES
Rating: R2
Date Added: Jan 5, 2013
Summary: Following the events of Battle Clash, the Battle Game Chiefs had been defeated. But the world did not return to peace and instead new Chiefs and new machines rose up to rule the world. Like before, the Chiefs use giant robots known as Standing Tanks (STs). Seeing the world in trouble, the hero pilots who had defeated the Battle Chiefs decide to once again enter the Battle Game using an improved version of their ST, the Falcon. The truth behind the Battle Game will take the Falcon deep into space...
Metal Combat: Falcon's Revenge is a first person shooter designed for the Super Scope Light Gun. Gameplay is identical to Battle Clash. The player takes the role of the gunner of the giant robot, movement is handled automatically by the game, scrolling the screen. Players must keep the enemy robot in the gunsights and blast away at different parts of it, while also intercepting enemy missiles and counter-attacks. All robots have a weak point that will increase the damage done to them. Power-ups such as Neutron Beams and Plasma Bombs can be picked up following the completion of certain stages, and equipped at the beginning of combat.
|
| 2696 |
Metal Marines |
Nintendo Super NES |
Namco |
R4 |
Dec 1993 |
Namco Limited |
Strategy |
Metal Marines Nintendo Super NES
Rating: R4
Date Added: Feb 27, 2016
Series: Metal Marines
Gameplay: BattleMech
Summary: The Antimatter Cold War has left Earth ruined as the stockpiled AM weapons of various nations were triggered in a chain effect, vaporizing large portions of the Earth. The once great continents have been drastically changed into thousands of tiny islands and various cities have washed into the oceans. During this turmoil, Zorgeuf the Great rushes to conquer the bewildered world along with a troop of commanders and declares the Earth Empire. The only hope to defeat him lies from without Earth, as the Colonial Forces send a command carrier from the major orbital base. With so many armies gone, the ground infantry unit has been replaced by the Metal Marine, a fifty foot armored robot that can be sent into battle for attack or defense. From their respective Command Center, each side in the conflict will need to direct the placement of facilities on the ground to defend against enemy attack, manage resources and successfully strike the enemy.
Metal Marines is an isometric strategy game. Controlling one side of a conflict, the player must wage a campaign across several islands to defeat Zorgeuf and his lieutenants. The player controls logistics of the base to ensure that there are the necessary assets to wage war. On each map, the player places three underground command bases, if all of these are destroyed the battle is lost. The player must manage the resources of their money to construct new buildings or upgrade existing facilities on the map. Different buildings include Energy Plants, Factories, Economic Centers, Radar systems, Anti-Aircraft missiles, fake buildings and fake HQ bases, mine fields, gun pods, missile launchers, metal marine hangers and even ICBMs. At any time, the player may order an attack and choose which assets to fire at the opponent. Missiles, Metal Marines carriers and ICBMs all use different levels of fuel. Metal Marines once deployed in an area will automatically fire rifles at nearby targets or engage even closer targets in melee attacks. Gunpods, while stationary, will also fire on nearby enemies. Metal Marines are largely autonomous but can be manually controlled to a minor degree (directional) by the player.
|
| 2697 |
Metal Warriors |
Nintendo Super NES |
Konami |
R4 |
Apr 1995 |
LucasArts Entertainment Company LLC |
Action |
Metal Warriors Nintendo Super NES
Rating: R4
Date Added: Apr 12, 2019
Summary: In the year 2102 the United Government of Earth is under attack by an organization known as Dark Axis, led by a man named Venkar Amon. The Metal Warriors are mecha pilots whose goal is to defend the planet and eventually expel the enemies. At first, they need to complete a few rescue and intelligence-gathering missions in space before the government can clear the path for a return to Earth and an assault on enemy bases.
Metal Warriors is a battlemech action game with platforming elements, similar to Cybernator in concept. The game's distinctive feature is the ability to pilot six different mechs, which vary considerably in gameplay style. Each of these mechs is equipped with its own melee weapons, firearms, and shields. Most of the mechs can only walk, but one of them is able to fly while the other rolls.
The player character can leave the mech and explore the stages on foot, and also change mechs in the middle of the exploration. Power-ups can be found in special containers and include weapon upgrades (up to four levels), bouncing and heat-seeking shots, as well as heavy shoulder weapons such as a grenade launcher.
Beside the single-player mode, the game also includes a two-player versus mode, in which two players try to exploit the strengths of the various mech types and their equipment to defeat each other in combat.
|
| 2698 |
Michael Jordan: Chaos in the Windy City |
Nintendo Super NES |
Electronic Arts |
R2 |
Nov 1994 |
Electronic Arts, Inc. |
Action |
Michael Jordan: Chaos in the Windy City Nintendo Super NES
Rating: R2
Date Added: Dec 8, 2019
Summary: In this game the player controls the famous basketball player Michael Jordan. The time is near for an All-Star Charity Game so Michael decides to go to the gym for some training. When he arrives, he finds out that his buddies' stuff is there but not his buddies. Suddenly a basketball flies in from nowhere with a note attached.
The note says something about a kidnapping and that Michael should visit a person in the Egyptian room in the city's museum. Michael has to descend into an underground prison and fight enemies with his basketball, which can be upgraded to a homing-ball, flame-ball, bounce-ball and other forms.
|
| 2699 |
Mickey Mania: The Timeless Adventures of Mickey Mouse |
Nintendo Super NES |
Sony Imagesoft |
R1 |
Oct 1994 |
Travellers Tales (Uk) Ltd. |
Action, Platformer |
Mickey Mania: The Timeless Adventures of Mickey Mouse Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".
The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
|
| 2700 |
Mickey's Ultimate Challenge |
Nintendo Super NES |
Hi-Tech Expressions |
R2 |
Feb 1994 |
Designer Software |
Puzzle |
Mickey's Ultimate Challenge Nintendo Super NES
Rating: R2
Date Added: Jan 25, 2020
Summary: One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes.
Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks.
Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift.
After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer.
Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.
|
| 2701 |
Micro Machines |
Nintendo Super NES |
Ocean |
R4 |
Dec 1994 |
Merit Studios, Inc. |
Puzzle |
Micro Machines Nintendo Super NES
Rating: R4
Date Added: Mar 20, 2019
Summary: If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.
These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.
Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.
The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
|
| 2702 |
Midway Presents Arcade's Greatest Hits: The Atari Collection 1 |
Nintendo Super NES |
Midway |
R6 |
Aug 1997 |
Atari, Inc. |
Arcade, Various |
Midway Presents Arcade's Greatest Hits: The Atari Collection 1 Nintendo Super NES
Rating: R6
Date Added: Apr 15, 2019
Summary: Another in the series of Midway's retro arcade compilations, this is the first to feature early Atari titles (in addition to the usual FMV interview segments.)
The games included are:
Asteroids Battlezone Centipede Missile Command Super Breakout Tempest
|
| 2703 |
Mighty Morphin Power Rangers |
Nintendo Super NES |
Bandai |
R1 |
Nov 1994 |
Natsume Co., Ltd. |
Action |
Mighty Morphin Power Rangers Nintendo Super NES
Rating: R1
Date Added: May 2, 2016
Summary: In Mighty Morphin Power Rangers the player gets to play as any of the rangers (Jason, Trini, Billy, Kimberly, and Zack) through 7 levels. Except for the last few, all the other levels let the player pick whatever ranger wanted. Each has their own unique "super move". At the end, whoever the player choses to play as will automatically morph and at the end of each level the player gets to fight the boss.
|
| 2704 |
Mighty Morphin Power Rangers: The Fighting Edition |
Nintendo Super NES |
Bandai |
R2 |
Sep 1995 |
Natsume Co., Ltd. |
Action |
Mighty Morphin Power Rangers: The Fighting Edition Nintendo Super NES
Rating: R2
Date Added: Jan 17, 2018
Summary: Mighty Morphin Power Rangers: The Fighting Edition is a game directly based on the world-known television series. In this game, you can choice among 8 playable characters: the Power Rangers' Zords (Thunder Megazord, Mega Tigerzord, Ninja Megazord, Shogun Megazord) or some of their known villains (Lipsyncher, Silver Horns, Goldar, Lord Zedd). The title offers 3 game modes: Story Mode (1-Player only), Fighting Mode (2-Player) and Trial Mode (a survival mode for 1-Player only).
During Story Mode, the goal is to defeat all the 4 Zords, the 4 villains up to Lord Zedd and last, but not least, Ivan Ooze. In this mode, you can opt by the Thunder Megazord (formed by the 5 original Rangers) or by the Mega Tigerzord (formed in conjunction with the White Ranger). The Fighting Mode is an traditional 2-Player head-to-head combat, where you can choose any of the 4 Zords or even the 4 villains. Trial Mode is a Endurance-like option, and the main goal is to win as many battles as possible using only 1 health bar (that will be partially replenished after each battle).
As well as many fighting games, you can take advantage of a Power Bar (here, it fills automatically): if you execute a Super Move when this bar is flashing, it will be cause more damage, besides increasing 1 level. Once you having reached its maximum status, it's possible to execute power-up versions of Special Moves or even unleash high-damage blows (Super Moves).
|
| 2705 |
Mighty Morphin Power Rangers: The Movie |
Nintendo Super NES |
Bandai |
R1 |
Jul 1995 |
Natsume Co., Ltd. |
Action |
Mighty Morphin Power Rangers: The Movie Nintendo Super NES
Rating: R1
Date Added: Feb 22, 2017
Summary: The SNES game based on Mighty Morphin Power Rangers: The Movie is a side-scrolling beat'em up in the vein of Final Fight and similar titles.
To stop the evil Ivan Ooze, the Power Rangers must brawl their way through seven large stages, featuring city streets, an aircraft carrier, a ski resort (complete with downhill snowboarding), a moving freight train, and more. The rangers must face off against Lord Zedd's Putty Patrol (whose troops come in more than a dozen varieties), several small and one large boss per stage. Six different rangers (Red, Yellow, Blue, Pink, Black and White) are available for selection before every level. In the two-player mode, two rangers can play at the same time.
The rangers begin each level in their civilian outfits and must collect power-ups from defeated enemies to slowly fill a power bar. Once that bar is full, they can transform into their ranger outfit at the press of a button, making them more resilient to damage and their attacks more powerful. Filling the power bar again allows them to use a signature weapon unique to each ranger for a limited time or perform an extra powerful special attack.
The game takes place on two lanes, and at most points in the game it is possible to jump between foreground and background to get to enemies or evade obstacles. In two-player mode it is of course possible to keep each ranger on their dedicated lane and only switch if absolutely necessary.
|
| 2706 |
The Miracle Piano Teaching System |
Nintendo Super NES |
The Software Toolworks |
R7 |
Dec 1991 |
Software Toolworks, Inc., The |
Educational |
The Miracle Piano Teaching System Nintendo Super NES
Rating: R7
Date Added: Jul 30, 2009
Summary: The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a combination of scripted lessons, dynamically created lessons, and piano-themed video games. The original version came bundled with a custom piano keyboard. Later versions work with any MIDI keyboard.
|
| 2707 |
Mohawk & Headphone Jack |
Nintendo Super NES |
Black Pearl Software |
R5 |
Aug 1996 |
Solid Software |
Action, Platformer |
Mohawk & Headphone Jack Nintendo Super NES
Rating: R5
Date Added: Mar 30, 2024
Summary: A rock n' roll-themed action game for the SNES.
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| 2708 |
Monopoly |
Nintendo Super NES |
Parker Brothers |
R1 |
Sep 1992 |
Sculptured Software, Inc. |
Strategy |
Monopoly Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin.
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| 2709 |
Mortal Kombat |
Nintendo Super NES |
Acclaim |
R1 |
Sep 1993 |
Midway |
Fighting |
Mortal Kombat Nintendo Super NES
Rating: R1
Date Added: Mar 13, 2016
Series: Games made into TV
Gameplay: Fighting
Summary: Five hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four-armed half-human / half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans' favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice-wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.
Mortal Kombat is a side-scrolling fighting game. Fighting is set as one-on-one combat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.
Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.
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| 2710 |
Mortal Kombat 3 |
Nintendo Super NES |
Williams Entertainment Inc. |
R1 |
Oct 1995 |
Midway Games, Inc. |
Fighting |
Mortal Kombat 3 Nintendo Super NES
Rating: R1
Date Added: Feb 22, 2016
Summary: Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.
A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.
Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.
Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.
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| 2711 |
Mortal Kombat II |
Nintendo Super NES |
Acclaim |
R1 |
Sep 1994 |
Midway Games, Inc. |
Arcade, Fighting |
Mortal Kombat II Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.
To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.
|
| 2712 |
Mr. Do! |
Nintendo Super NES |
Black Pearl Software |
R4 |
Dec 1996 |
Universal Co., Ltd. |
Action |
Mr. Do! Nintendo Super NES
Rating: R4
Date Added: Jan 8, 2016
Series: Mr. Do!
Gameplay: Arcade
Summary: You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level.
The mobile version of the game includes the original arcade version, as well as an enhanced mode with new levels, power-ups and graphics.
|
| 2713 |
Mr. Nutz |
Nintendo Super NES |
Ocean |
R6 |
Aug 1994 |
Ocean Software |
Action, Platformer |
Mr. Nutz Nintendo Super NES
Rating: R6
Date Added: Feb 23, 2014
Summary: Mr. Nutz is a side scrolling, 2D platformer video game published by Ocean Software. It was first released for the Super Nintendo Entertainment System in 1993, then later released for the Mega Drive and Game Boy in 1994, then Sega Channel in 1995, followed by Game Boy Color in 1999, and Game Boy Advance port in 2001. The player controls the one player character, Mr. Nutz an Anthropomorphic red squirrel wearing shoes, gloves and a cap through six themed levels. The end goal is to stop Mr. Blizzard, a yeti, who is the final boss and is trying to take over the world by using his magic powers to turn it into a mass of ice. The game shares similarities with other platformers of the same time, being that jumping is the main technique used in the game to navigate both fixed and moving platforms and defeat or avoid most enemies. Ammunition, in the form of nuts, can be collected and thrown at enemies. Ocean released in 1994 another game on the Amiga under the name Mr. Nutz: Hoppin' Mad. Developed by Neon Studios, it featured the same titular character but with different, faster and more wide-open gameplay, unrelated levels and enemies, another story, and a large overworld map instead of a linear path to follow in a mini-map. This game was also going to be released for the Sega Mega Drive in 1995 as Mr Nutz 2, but it got shelved. A playable build exist, leaked in the form of source code and compiled upon.
|
| 2714 |
Ms. Pac-Man |
Nintendo Super NES |
Williams Entertainment Inc. |
R1 |
Sep 1996 |
Midway Mfg. Co. |
Action, Platformer |
Ms. Pac-Man Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: In 1981, a sequel to Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.
Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.
Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.
Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
|
| 2715 |
MTV's Beavis and Butt-Head |
Nintendo Super NES |
Viacom New Media |
R1 |
Jul 1994 |
Radical Entertainment Inc. |
Action |
MTV's Beavis and Butt-Head Nintendo Super NES
Rating: R1
Date Added: Mar 30, 2024
Series: Beavis and Butt-head
Summary: Help Beavis and Butt-head find tickets to attend the GWAR concert. The SNES version is a straight platformer, while the Genesis version more closely resembles a PC adventure game with some platforming and action elements.
|
| 2716 |
Musya: The Classic Japanese Tale of Horror |
Nintendo Super NES |
SETA |
R4 |
Dec 1992 |
Jorudan Co., Ltd. |
Action |
Musya: The Classic Japanese Tale of Horror Nintendo Super NES
Rating: R4
Date Added: May 21, 2019
Summary: Shizuka holds a talisman that has locked away the Evil One in the Abyss. Recently, a guard of the Evil One has taken Shizuka away from her village along with her talisman. Now it is up to the pikeman, Imoto, to save her and seal away the Evil One.
Gameplay has Imoto going through various stages defeating enemies and stage bosses with his spear. Imoto can both thrust and spin his spear to attack enemies. He can also use 5 different magic spells, such as Thunder and Flame, which kill all the enemies on the screen. Imoto may hold up to four scrolls of each of the five spells. Used spells can be replenished by finding items throughout each stage.
The stages included are Tengumura Cavern, Catacombs, Palace of Hate, Cave of Darkness, Catacombs of Akuma, Cursed Palace, and the Watery Prison.
|
| 2717 |
Nickelodeon GUTS |
Nintendo Super NES |
Viacom New Media |
R4 |
Nov 1994 |
Viacom New Media |
Kids & Family |
Nickelodeon GUTS Nintendo Super NES
Rating: R4
Date Added: Apr 8, 2019
Summary: Nickelodeon GUTS is based off of the Nickelodeon TV show in the late 90's that is basically American Gladiators for kids. The events in the game are based off of the actual game show events with the main goal being to score as many points as possible while trying to beat the clock.
In Elastic Sports, the player is strapped onto a long bungee cord and is bounced around. There are three events: Slam Dunk is a basketball game, Attack is lacrosse and Spiral where the objective is to throw a football through a hanging tire.
Action Sports is an obstacle course which someone would find at a boot camp and is divided into two events: Basic Training involves poles, swinging ropes and punching bags and Tornado Run which adds water jets and moving platforms. Players can also pick up bonus items that will add time or replenish health and a chance at the bonus round.
The final event is the Aggro Crag which is a giant indoor mountain the player must climb while avoiding various obstacles such as confetti cannons, moving platforms and smoke vents. The goal of this event is to navigate the mountain and activate five different sensors located on the mountain before being able to activate the last one at the very top of the mountain.
There is also an option for two friends to compete either head-to-head or alternating depending upon the event. Elastic lets the players compete against each other on a split-screen while Action Sports and the Aggro Crag has to be played through alternating play.
|
| 2718 |
Nigel Mansell's World Championship Racing |
Nintendo Super NES |
GameTek |
R2 |
Jul 1993 |
Gremlin Graphics Software Limited |
Racing |
Nigel Mansell's World Championship Racing Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.
Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.
|
| 2719 |
Ninja Gaiden Trilogy |
Nintendo Super NES |
Tecmo |
R4 |
Aug 1995 |
Tecmo, Ltd. |
Action |
Ninja Gaiden Trilogy Nintendo Super NES
Rating: R4
Date Added: Apr 15, 2019
Summary: Ninja Gaiden Trilogy is a compilation of the three games in the series previously released for the NES:Ninja GaidenNinja Gaiden II: The Dark Sword of Chaos Ninja Gaiden III: The Ancient Ship of DoomAll three games tell the story of ninja Ryu Hayabusa through alternating cinematic cutscenes and levels of 2D side-scrolling action. The graphics and sound are essentially the same as in the originals, but enhanced for the SNES.
|
| 2720 |
Ninja Warriors |
Nintendo Super NES |
Taito |
R6 |
Feb 1994 |
Natsume Co., Ltd. |
Action |
Ninja Warriors Nintendo Super NES
Rating: R6
Date Added: Jul 29, 2017
Series: The Ninja Warriors
Summary: The land is under the grip of a tyrant named Benglar, who is able to brainwash those he captures. Using this ability he has taken over the military forces and now appears unstoppable. However, resistance forces lead by Mulk have been developing a new weapon: Cybernetic Special Forces with the ability to think, dubbed the Ninja Warriors. Untested, these machines are given the orders to assassinate Benglar...
Ninja Warriors plays as a side scrolling beat 'em up, and is a single player adaptation of The Ninja Warriors arcade game. Players can choose from 3 different Ninja Warriors: Ninja, Kunoichi or Kamaitachi. The characters play differently, but share some common controls. Each can attack, jump, grab the enemy, block attacks or unleash a special attack on the entire screen. This special attack charges up gradually and can be reset by being knocked to the ground.
|
| 2721 |
No Escape |
Nintendo Super NES |
Sony Imagesoft |
R7 |
Nov 1994 |
Bits Corporation |
Action |
No Escape Nintendo Super NES
Rating: R7
Date Added: Jan 22, 2018
Summary: Based on the 1994 movie of the same name starring Ray Liotta, the player takes control of Liotta's character, Capt. J.T. Robbins, whose only objective of the game is to escape an island. After shooting his commanding officer, Robbins is imprisoned and eventually sent to the island Absolom as a war criminal, from where there is no escape possible. To do this still, the player must explore the island with side-scrolling platform gameplay for clues, finding items and combining them to make weapons and traps.
Robbins can talk to some prisoners to help him in his quest, but he must also avoid violent prisoners, either by attacking them with punches or kicks or using traps and stealth to bypass them. The graphics are based off of rotoscopes of the actual actors from the movie.
|
| 2722 |
Nobunaga's Ambition: Lord of Darkness |
Nintendo Super NES |
Koei |
R5 |
Oct 1995 |
KOEI Co., Ltd. |
Strategy |
Nobunaga's Ambition: Lord of Darkness Nintendo Super NES
Rating: R5
Date Added: Jun 16, 2016
Series: Nobunaga's Ambition
Summary: Lord of Darkness, known in Japan as Bushō Fūun Roku, is the fourth game in the Nobunaga series (but only the third one to have been localized in English). The story of Nobunaga takes place during the Japanese civil war of the 16th century. In a wartime strategy game, 15 different warlords are represented across several territories.
One to eight human players can play, controlling different leaders and factions. Gameplay is done in one of two scenarios; the beginning of the civil war in 1555 or Nobunaga surrounded by his enemies in 1571. Management of population, supplies and military are the gameplay and successful manipulation of these numbers in the right combination to attack and defend against hostile intentions is what will bring your forces to victory.
|
| 2723 |
Nosferatu |
Nintendo Super NES |
SETA |
R2 |
Jul 1994 |
SETA Corporation |
Action |
Nosferatu Nintendo Super NES
Rating: R2
Date Added: Jul 18, 2013
Summary: Nosferatu, a feared vampire; no one has ever seen him and survived to tell. At night, he awakens to suck blood from his poor victims. The evil has to be stopped! A young man rides to the dungeon to kill Nosferatu and rescue his loved one.
Nosferatu is a platform game similar to Prince of Persia in gameplay and presentation. The protagonist travels on platform structures and relies on acrobatics moves to overcome traps. He fights enemies with his bare fists. Like in Prince of Persia, there is a time limit (which can be extended by picking up the hourglass power-up). Other power-ups include colored crystals that heal the protagonist or increase his life energy.
|
| 2724 |
Obitus |
Nintendo Super NES |
Bullet-Proof Software |
R3 |
Sep 1994 |
Scenario Developments |
Action, Role-Playing (RPG) |
Obitus Nintendo Super NES
Rating: R3
Date Added: Jul 13, 2013
Summary: A medieval history lecturer named Wil Mason has been transported to the fantasy world of Middlemere, which is ruled by four rival brothers. Wil's aim is to find the secret to how he was transported here and discover a way back.
Obitus is a role-playing game with action elements. It utilizes a first-person view for exploration, similarly to Dungeon Master and Eye of the Beholder. One of the more remarkable features is in the first-person mode: rather than having just 4 directs to face and flicking between them, there are 8 directions and the view scrolls smoothly as you turn. This smooth scrolling continues when you move forward, giving the game more of a 3D feel.
The action elements consist of horizontal scrolling areas where you fight enemies with your bow while avoiding their attacks. Later you encounter a similar type of gameplay that involves exploring castles and adds 4 directional movement.
|
| 2725 |
Ogre Battle: The March of the Black Queen |
Nintendo Super NES |
Enix |
R4 |
May 1995 |
Quest Corporation |
Action, Role-Playing (RPG) |
Ogre Battle: The March of the Black Queen Nintendo Super NES
Rating: R4
Date Added: Apr 2, 2019
Series: PlayStation the Best
Summary: Twenty-five years ago Empress Endora conquered the entire continent of Zetegenia. Her reign proved to be tyrannical, and people of different social classes and positions began to long for a better future. Eventually, a resistance movement called the Liberation Army was formed. The protagonist (whose name and background are chosen by the player) takes command of the new army, and leads his allies towards a revolution.
Ogre Battle has elements of a real-time strategy game and a tactical RPG. The player manages a large army consisting of characters belonging to a vast amount of different classes. These classes include military specializations as well as mythological creatures such as dragons, angels, hellhounds, undead trees, etc. Each class its own unique characteristics and abilities in battle. For example, vampires and werewolves can only be deployed when the battle takes place during the night.
The player moves troops in real time on the tactical map. Individual battles between units are handled in a turn-based RPG style. The player is able to select general commands for the battle, as well as use powerful tarot cards for special techniques. Characters level up, change classes and grow stronger over the course of the game. The player can also purchase items in towns.
The protagonist's reputation is affected by the player's decisions during the storyline. The player can make choices that may prove to be popular or unpopular with the nation in contact with the Liberation Army. In addition, every character has his or her own alignment, ranging from good to evil. Liberating towns with evil characters may lower the army's reputation. These and other choices affect the plot's development and eventually lead to one of the thirteen possible endings.
|
| 2726 |
Olympic Summer Games: Atlanta 1996 |
Nintendo Super NES |
Black Pearl Software |
R2 |
Jun 1996 |
Tiertex Ltd. |
Action, Role-Playing (RPG) |
Olympic Summer Games: Atlanta 1996 Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre.
Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times.
Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps.
The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts.
Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each.
|
| 2727 |
On the Ball |
Nintendo Super NES |
Taito |
R5 |
Nov 1992 |
Taito Corporation |
Action |
On the Ball Nintendo Super NES
Rating: R5
Date Added: Oct 22, 2012
Summary: There's a kind of knick-knack you may find in dusty games rooms, a maze through which you navigate a marble by subtly tilting the board, dancing with gravity and momentum, deftly rolling your sphere out of dead ends and around the obstacles posed by holes in the board. Marble Madness explores this theme in a fudged 3-D perspective, Cloud Kingdoms in a flat 2-D one -- both by directly influencing the actions of the ball. The game takes a different approach toward a similar end; instead of moving the ball around the board, you move the board around the ball.
That's right; from the get-go, gravity pulls ever down, down, down on your ball toward the bottom of your screen regardless of board orientation; the task of the player is to rotate the board now clockwise, now counter-clockwise, to further a timely and unobstructed path beneath the ball in its progress toward each level's goal before the timer ticks down to zero. The game might as well have been named "inertia." Many obstacles can be avoided, but some must be engaged head-on: a certain momentum, if not terminal velocity, must be achieved to break through crumbling brick barriers; other obstacles toggle on and off like traffic lights, demanding not only speed but timing. Some influence the ball's direction, and in addition to merely delaying the ball's progress, touching some impediments incurs an additional time penalty -- conversely, some blocks bestow time bonuses, if you can afford the ever-diminishing time needed to take the scenic detour and collect them.
|
| 2728 |
Operation Europe: Path to Victory 1939-45 |
Nintendo Super NES |
Koei |
R4 |
Jun 1994 |
KOEI Co., Ltd. |
Action |
Operation Europe: Path to Victory 1939-45 Nintendo Super NES
Rating: R4
Date Added: Jan 1, 2020
Summary: The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians.
|
| 2729 |
Operation Logic Bomb: The Ultimate Search & Destroy |
Nintendo Super NES |
Jaleco |
R5 |
Sep 1993 |
Jaleco Ltd. |
Action |
Operation Logic Bomb: The Ultimate Search & Destroy Nintendo Super NES
Rating: R5
Date Added: Nov 24, 2017
Summary: At a secret lab developing technology in interdimensional physics, some kind of accident has occurred. Suddenly all contact is lost with the facility and the power shut down. The dimensional fabric surrounding the facility seems weak and strange monsters have been sighted. Concerned, an unknown agency preps a cybernetic soldier and his weapons to investigate...
Playing as the bionic soldier, this game is a top-down shooter. The player must blast their way through enemy forces and the activate various switches to progress. Accessing computer memory banks throughout the facility will reveal footage of the accident and give some idea of all it happened. Additionally, dimensional holes have opened up all around the levels allowing monsters to appear and making certain paths, walls and technologies inaccessible until the area has been stabilized.
The soldier uses a main weapon and a secondary weapon to progress, both of which can be cycled at any time and upgraded to new weapons found in the area.
|
| 2730 |
Operation Thunderbolt |
Nintendo Super NES |
Taito |
R6 |
Oct 1994 |
Taito Corporation |
Action |
Operation Thunderbolt Nintendo Super NES
Rating: R6
Date Added: Feb 15, 2016
Series: Operation Wolf / Thunderbolt
Gameplay: Arcade
Summary: Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride.
There are eight missions to complete in Operation Thunderbolt, and each one has you shooting down soldiers, choppers, and tanks. The gameplay varies every one or two missions. In some missions, you are driving a jeep or controlling a boat, while in others, you are walking while you're shooting. You have a limited supply of ammo, and a limited supply of rocket bombs, but you can always stock up by shooting down crates falling from the sky, or by killing a cat or dog that get in the line of fire. Also from crates, you can get special items like bulletproof vests, rocket bombs, and different weapons.
You also have a life bar to worry about. If you're shot at by soldiers, or if rocket bombs or grenades are thrown at you, you 'll lose energy, and once you're energy is depleted, you lose one of your three lives. You can lose a lot of energy by killing hostages on purpose, and you can't easily avoid killing them if you decide to use rocket bombs to wipe out enemies. The eighth mission, the mission that involves you fighting terrorists on a plane, proves to be difficult because a woman in a blue dress stands up and gets in the line of fire, and you have to very careful when you're going to use rocket bombs.
There are two endings to this game, and which ending you can watch will depend on the number of hostages you've saved, and whether or not you shot the pilot instead of the mission eight boss.
|
| 2731 |
Oscar |
Nintendo Super NES |
Titus |
R7 |
Oct 1996 |
Flair Software Ltd. |
Action |
Oscar Nintendo Super NES
Rating: R7
Date Added: Jan 20, 2018
Summary: Your name is Oscar. You have to run and jump through 7 Levels in Hollywood-style (Science Fiction, Western, Horror, Cartoons, Dino, Detective and Gameshow) to find Oscars (yes – the Academy Award!).
If you have enough Oscars you solve the level. You can choose the levels in every order you want. In the levels you must jump on platforms to discover the level.
You kill the enemies by jumping on them. Some of them lose a power up like invulnerable or a superjump. You can also find a JoJo to break down walls or using as ladder. Two creatures are no opponents. First the white rabbit. He gives you an extra continue. Second a red elephant. Touch him for using as save point in level.
|
| 2732 |
Out of This World |
Nintendo Super NES |
Interplay |
R1 |
Nov 1992 |
Delphine Software International |
Action |
Out of This World Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Series: Another World / Out of This World
Summary: A young physics professor named Lester conducts a particle experiment. Suddenly, something goes wrong, a lightning strikes, and in a moment Lester finds himself in a strange alien world. Now he must fight for his life, first with his bare hands, then with a gun he finds. But what gives him courage is that he is not alone. One of the aliens who escapes from the prison together with him helps him on his dangerous quest. Friendship can overcome all the obstacles.
Out of This World combines shooting, platforming, and puzzle-solving elements. The game is divided into stages; some of them are straightforward and can only be accessed one time, while others are connected to each other, constituting a larger environment. Exploration and problem-solving are emphasized. Many levels include challenges not seen in the previous ones. Tasks may involve environmental puzzles, timed sequences, precise jumping, and combat.
Typically, enemies are defeated by using an energy gun found in an early stage. The gun's regular function is shooting energy projectiles. By pressing down and holding the fire button the player can activate an energy shield which protects Lester from regular attacks, allowing him to fire from relative safety until it evaporates. Finally, by holding the fire button even longer the gun creates powerful blasts which can disrupt shields. Most enemies are equipped with similar guns and are able to perform the same actions as Lester. Fighting enemies therefore requires tactical usage of regular attacks, shields, and bombs, as well as learning enemy patterns.
Each level can be accessed by typing a code the player learns after having completed the level. If Lester dies, the level must be restarted. There is no on-screen interface and no in-game dialogue in the game. Vector graphics are used for creating the game's environments and animated cutscenes.
|
| 2733 |
Out to Lunch |
Nintendo Super NES |
Mindscape |
R4 |
Nov 1993 |
Mindscape International Ltd. |
Action |
Out to Lunch Nintendo Super NES
Rating: R4
Date Added: Apr 17, 2019
Summary: Pierre Le Chef is famed worldwide for his mouth-watering recipes involving the freshest ingredients. So, when the vegetables start attempting to run away from him, he has no choice but to chase after them.
Out to Lunch is a platform game set across 6 countries, starting off in Switzerland and finishing in Paris. To recollect the vegetables he must first stun them, either by firing at them or jumping on them, then walk over them, in a manner similar to Fire & Ice. Unusually, the game was converted from the SNES to the Amiga, not the other way around.
|
| 2734 |
Outlander |
Nintendo Super NES |
Mindscape |
R2 |
Apr 1993 |
|
Racing |
Outlander Nintendo Super NES
Rating: R2
Date Added: Feb 5, 2014
Summary: Outlander is an action driving video game with a post-apocalyptic theme. It was developed and published by Mindscape in 1992 for the Sega Mega Drive/Genesis and in 1993 for the Super Nintendo.
|
| 2735 |
P.T.O.: Pacific Theater of Operations |
Nintendo Super NES |
Koei |
R3 |
Sep 1992 |
KOEI Co., Ltd. |
Racing |
P.T.O.: Pacific Theater of Operations Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Summary: P.T.O. is another military sim from KOEI. In this game you can choose to be either Japan or the Allies. By managing your fleets and ordering new warships you can control many different sides of the conflict (Ship development, Base defense, Fleet arrangement, Direct battle control, Economic decisions). There are many different options of play in PTO, you can choose to play from one of many different famous battles or you can play the campaign. You can control one side or both. There are also limited controls on victory conditions.
|
| 2736 |
Pac-Attack |
Nintendo Super NES |
Namco |
R3 |
Oct 1993 |
Namco Limited |
Puzzle |
Pac-Attack Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Summary: Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo.
The objective of the game is to place ghosts and then, after three pieces (which can include one or two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, although the blocks that were on top of them will drop.
Also, like many puzzlers, it contains a versus mode against another human player. It's similar to the many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on his area.
The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button.
All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode.
|
| 2737 |
Pac-in-Time |
Nintendo Super NES |
Namco |
R6 |
Jan 1995 |
Atreid Concept SA |
Puzzle |
Pac-in-Time Nintendo Super NES
Rating: R6
Date Added: Jan 20, 2018
Summary: Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford.
Pac-in-time is the US release of Fury of the Furries for DOS, Macintosh and Game Boy. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man. However, SNES game, despite using the same basic gameplay mechanics, is an entirely new game using a different game engine and aesthetic.
|
| 2738 |
Pac-Man 2: The New Adventures |
Nintendo Super NES |
Namco |
R2 |
Sep 1994 |
Namco Limited |
Adventure |
Pac-Man 2: The New Adventures Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Join Pac-Man in a side scrolling adventure where you must guide him through Pac-Land, solving puzzles and finding objects in order to defeat the evil Ghost Witch of Nentor. You don't control Pac-Man himself, as you must show him where to go and what to look for, while using the slingshot to knock over and find items or open doors and defeat bad guys before Pac-Man bumps into them. You can collect items you find along the paths from Pac-Man's house in the inventory and use them for a later day.
|
| 2739 |
Packy & Marlon |
Nintendo Super NES |
Raya Systems |
R5 |
Jun 1995 |
WaveQuest Inc. |
Adventure |
Packy & Marlon Nintendo Super NES
Rating: R5
Date Added: Apr 8, 2020
Summary: This side-scrolling platform game was designed to teach children with juvenile diabetes how to take care of their condition to avoid the need for urgent care. You play as one or both (in a two-player game) diabetic elephants, Packy & Marlon, in Camp Wa-kee which has been invaded by rats that have stolen food and medical supplies. The elephants must find where the supplies are hidden around the camp while also remembering to check their blood glucose levels, taking insulin, having a balanced diet in three meals and three snacks a day, and handling diabetes emergencies.
There are 6 levels through woods, lakes, mountains, playgrounds, and haunted cabins which repeat through several days. You will encounter animal friends wearing hats who will ask you questions about diabetes. Enemies can be dispatched with peanuts or blasts of water from the elephants trunks. If you reach the end, you will have to beat Veets and Yebur, the evil bosses of the Lunch Room Crew.
|
| 2740 |
The Pagemaster |
Nintendo Super NES |
Fox Interactive |
R2 |
Nov 1994 |
Probe Software Ltd. |
Action |
The Pagemaster Nintendo Super NES
Rating: R2
Date Added: Apr 28, 2012
Summary: The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more.
|
| 2741 |
Paladin's Quest |
Nintendo Super NES |
Enix |
R4 |
Oct 1993 |
Copya System Ltd. |
Role-Playing (RPG) |
Paladin's Quest Nintendo Super NES
Rating: R4
Date Added: Jan 2, 2018
Summary: The world of Lennus is a world of legends and wonders and is divided into two continents; Naskuot, the northern continent and Saskuot, the southern continent. Thirteen years ago a strange disaster befell this world and killed many people. Upon the ruins of a great city and sealing back a great evil, a school of magic was built. Young Chezni is a student of that school of magic, striving to become a great spiritualist and control the elements. Meanwhile, a dictator to the south, Zaygos has conquered the entire continent and seeks to conquer the other half of the world. One day, after class Chezni is dared by a fellow classmate to enter and explore the forbidden tower that sits outside the school of magic. Entering the tower, Chezni will soon learn of the machine, Dal Gren that has been sleeping there for 10,000 years. What consequences will his actions have?
Paladin's Quest is a 1-player RPG where the player moves around the world and in locations using an overhead view with up to four members in the party. Randomly encountered monsters engage in a first-person view battle mode that is played using turn-based commands to each player. Along with weapons, magic is available and uses the character's own hitpoints to command. There is no healing magic and no healing items, rather some characters have "bottles", one type of which can restore HP and these can be filled (nine uses per bottle) at most towns. Each character has a different profieciency in one of eight different elements, which may be combined to produce additional spells. New element usage can sometimes be learned by main characters in temples.
|
| 2742 |
Paperboy 2 |
Nintendo Super NES |
Mindscape |
R2 |
Nov 1991 |
Tengen Inc. |
Action |
Paperboy 2 Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :)
|
| 2743 |
The Peace Keepers |
Nintendo Super NES |
Jaleco |
R4 |
Mar 1994 |
Jaleco Ltd. |
Action |
The Peace Keepers Nintendo Super NES
Rating: R4
Date Added: Nov 27, 2015
Series: Rushing Beat
Gameplay: Fighting
Summary: It's the year 2015 and the most powerful organization of the planet, a company named Deutschland Moldavia, is threatening to take over the world by genetically manipulatin humans into mindless slaves or powerful monsters.
The Peace Keepers is a side-scrolling fighting game similar to games in the Final Fight series. The player can choose from four characters (plus two that become available later in the game) with different strengths and weaknesses. In addition to combinations of standard attacks, jump-, run- and throwing attacks, all characters can also block attacks, perform single heavy attacks, special attacks that consume a certain amount of energy and super attacks. Super attacks damage all enemies on-screen, but can only be used twice per continue. If a character is hit repeatedly, there is a chance that they temporarily switch into "angry-mode" during which they are invincible and more powerful.
Most levels offer different paths and exits, and after every level, a different character may be selected. This means that levels may be played through in different orders and that it is not at all necessary to play through all the levels to reach one of several endings.
|
| 2744 |
Phalanx |
Nintendo Super NES |
Kemco |
R1 |
Oct 1992 |
Zoom, Inc. |
Action, Shooter |
Phalanx Nintendo Super NES
Rating: R1
Date Added: Apr 8, 2019
Summary: A futuristic shooter, Phalanx is the name of the prototype starfighter flown by Wink Baufield, a genetically enhanced pilot. It is sent to protect and reclaim Delia IV, a planet in the Andromeda galaxy, which has been colonized by humans for interstellar research purposes. However, an unknown and powerful alien force has overtaken the planet, the military defenses have been completely overwhelmed, and all hope rests on the Phalanx.
You fly through eight levels, first through various locations in Delia IV, and then you invade the aliens themselves. Like most shooters, you can upgrade your weapons by picking up bonus items dropped by enemy craft.
|
| 2745 |
Phantom 2040 |
Nintendo Super NES |
Viacom New Media |
R3 |
Jun 1995 |
Viacom New Media |
Action |
Phantom 2040 Nintendo Super NES
Rating: R3
Date Added: Feb 15, 2016
Gameplay: Sci-Fi / Futuristic
Summary: The cartoon mini-series: Phantom 2040, right here. It is the aforementioned year, 2040, and the city of Metropia is in total chaos.
Crime, smuggling and terrorism are escalating. The debase company, Maximum Inc., has invented biotechnology that is threatening to mess about with nature - causing animal extinction and ecosystem adulteration. Evil company owner, Rebicca Madison, would like to rule Metropia and the world.
In comes Kit Walker, the 24th Phantom, following the proud but secret footsteps of his ancestors. This 18 year old has to fight his way to get things right, or end trying.
The game has many twist and turns in its plot, and a multitude of endings.
|
| 2746 |
Pieces |
Nintendo Super NES |
Atlus |
R7 |
Dec 1994 |
Prism Kikaku Ltd. |
Puzzle |
Pieces Nintendo Super NES
Rating: R7
Date Added: Aug 1, 2015
Series: Nippon Ichi Jigsaw
Summary: Pieces is a new take on Jigsaw puzzles by mixing it with Tetris. Players take pieces of a jigsaw and fit them into the proper outlines on the puzzle to form a picture. Players can compete in the Jigsaw Mode which allows up to five friends to compete against each other, by taking turns, in a race against time depending upon the difficulty setting (four total). Players can also compete against the computer, complete with power-ups that can help the player such as "Sweeper" which takes away half of their opponents completed puzzle. There are eight different categories of puzzles to choose from ranging from sports themes to global locations, each with eight puzzles ranging 36 to 60 pieces in size.
|
| 2747 |
Pilotwings |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1991 |
Nintendo Co., Ltd. |
Action |
Pilotwings Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Fly a selection of aircraft (including training vehicles, fighter planes and helicopters) through a range of training programs and missions. The more training you complete, the better the chance that you will complete the even bigger missions. Try your hand at landing, taking off, party tricks, fly through bad weather and shoot down targets.
|
| 2748 |
Pinball Dreams |
Nintendo Super NES |
GameTek |
R5 |
Apr 1994 |
Digital Illusions CE AB |
Pinball |
Pinball Dreams Nintendo Super NES
Rating: R5
Date Added: Mar 12, 2013
Summary: The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box.
The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box.
The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.
|
| 2749 |
Pinball Fantasies |
Nintendo Super NES |
GameTek |
R6 |
Feb 1995 |
Digital Illusions HB |
Pinball |
Pinball Fantasies Nintendo Super NES
Rating: R6
Date Added: Dec 21, 2019
Series: Digital Illusions Pinball
Summary: After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.
|
| 2750 |
Pink Goes to Hollywood |
Nintendo Super NES |
TecMagik |
R1 |
Nov 1993 |
Manley & Associates, Inc. |
Action |
Pink Goes to Hollywood Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: The Pink Panther is on his way to Hollywood to audition for an important role. Chased by his nemesis Inspector Clouseau, he flees into the MGM Studios. From the main entrance, you can enter different movie sets with distinct areas such as graveyards, manors or the jungle. Using a side-scrolling view, Pink Panther can jump, duck, run, climb and use a boxing glove to knock out enemies. Additionally, there are special tricks and props such as magic carpets, umbrellas and stairs to reach higher regions. Items such as stoplights, jackhammers, bowling balls, shields and supergloves give an advantage in the battles.
|
| 2751 |
The Pirates of Dark Water |
Nintendo Super NES |
SunSoft |
R4 |
May 1994 |
Sun Corporation |
Action |
The Pirates of Dark Water Nintendo Super NES
Rating: R4
Date Added: Jan 17, 2018
Summary: The watery world of Mer is threatened by the deadly Dark Water. Prince Ren and his companions must find the Treasures of Rule to control the Dark Water and return Mer to its former glory. Always hot on their heels is the evil pirate-lord Bloth who wants to find the treasures to rule over Mer.
Based on a cartoon series by the same name, The Pirates of Dark Water is a side scrolling fighting game similar to Final Fight or Streets of Rage.
The player chooses a character, from among Prince Ren and his two companions Tula and Ioz, who differ in strength and agility, but who use the same basic attacks. There are two attack buttons, one for fast attacks and combinations and one for a single heavy attack. Other controls include: blocking attacks, grabbing and throwing opponents, dash attacks while running, and a special attack that hits multiple enemies consuming life energy at the same time. Most levels also require you to avoid obstacles like chasms, falling rocks or spikes that shoot out of the ground.
|
| 2752 |
Pit-Fighter |
Nintendo Super NES |
THQ |
R1 |
Mar 1992 |
Atari Games Corporation |
Fighting |
Pit-Fighter Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.
|
| 2753 |
Pitfall: The Mayan Adventure |
Nintendo Super NES |
Activision |
R1 |
Nov 1994 |
Activision, Inc. |
Action |
Pitfall: The Mayan Adventure Nintendo Super NES
Rating: R1
Date Added: Nov 9, 2012
Summary: Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr in search of his father Pitfall Harry. You battle your way through the Mayan jungles, waterfalls, deserted mines and can bungee jump and boomerang your way to safety. There are 13 levels and the action is fast and gripping. You will need to be attentive—and quick. Or prepare to die.
|
| 2754 |
Plok |
Nintendo Super NES |
Tradewest |
R2 |
Sep 1993 |
Software Creations Ltd. |
Action |
Plok Nintendo Super NES
Rating: R2
Date Added: Jan 13, 2018
Summary: At one day, Plok awakes to find out that his flag has been stolen. He spots it on a neighboring island and travels there to get it back. However, as he returns to his home, he realizes that all flags on his island have been replaced with flea-flags. This is only the beginning of his problems though, and he has to face many more challenges before the end of the game.
Plok has to jump and fight his way through numerous levels, trying to find the exit or fulfilling certain missions such as killing a set number of fleas. Plok can perform two different jumps, a normal jump and a higher spinning jump. He can attack his enemies by throwing his limbs at them. Collecting presents will temporarily equip him with different weapons, or transform him into all sorts of vehicles such as a helicopter or a U.F.O.
|
| 2755 |
Pocky & Rocky |
Nintendo Super NES |
Natsume |
R3 |
Jun 1993 |
Natsume Co., Ltd. |
Action |
Pocky & Rocky Nintendo Super NES
Rating: R3
Date Added: Aug 7, 2017
Summary: This is a single player or two player simultaneous game. It has wonderful "Super Deformed" type graphics set in ancient Japan and an above average difficulty.
You play as the Princess Pocky and her Racoon Rocky. Run through each level beating the enemies and you'll face a goofy boss at the end. Beat him and you're on to the next level.
You fight and shoot your way through numerous levels based on temples and shrines. Pocky shoot playing cards and Rocky shoot leaves for long range attacks. For short range Pocky uses a rod and Rocky his tail.
Pocky also has a spin attack and Rocky can freeze into a invulnerable statue. (Think Tanuki Mario)
|
| 2756 |
Pocky & Rocky 2 |
Nintendo Super NES |
Natsume |
R6 |
Nov 1994 |
Natsume Co., Ltd. |
Action |
Pocky & Rocky 2 Nintendo Super NES
Rating: R6
Date Added: Jul 25, 2017
Summary: The sequel to Pocky & Rocky brings back the cooperative shooter action to the SNES with enhanced gameplay mechanics. Princess Luna has been kidnapped by a gang of evil demons and its up to Shinto priestess Pocky and her raccoon buddy Rocky to rescue her.
As in the previous game, the gameplay involves taking control of either character to clear stage after stage of enemies in classic top-down shooter manner by blasting them with your magic cards or other collectable unique powers. New for the sequel is the ability to play with optional AI-controlled partners that add team-up special moves required to beat certain bosses as well as unique abilities that take the game in different directions (opening locks, or digging to get to the underworld sections of each stage for instance).
|
| 2757 |
Populous |
Nintendo Super NES |
Acclaim |
R1 |
Sep 1991 |
Bullfrog Productions, Ltd. |
Action |
Populous Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.
Each god starts out with a single human, dumped into the middle of the wilderness. Sometimes there is inhabitable land in sight, sometimes not. To get win, you must change the landscape, creating flat land for your followers to build on. The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.
When you have enough followers, you can make the leader of your people into a hero. He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy. When he gets there, he will engage in holy warfare upon your enemy's people. He will burn; he will kill. And he won't stop until they're all dead... or he is.
But you don't have to let your people have all the fun; the god's have other tools as well. You can drown your enemies one at a time with your land lowering powers. Submerge their towns in swamps. Raise a volcano in the middle of their best farmland. Even better, you can flood the land and drain all the people who didn't build on high-ground.
And when you win, you'll have 500 more worlds to conquer. A god's play is just never done.
|
| 2758 |
Porky Pig's Haunted Holiday |
Nintendo Super NES |
Acclaim |
R2 |
Oct 1995 |
Phoenix Interactive Entertainment |
Action, Platformer |
Porky Pig's Haunted Holiday Nintendo Super NES
Rating: R2
Date Added: Feb 6, 2014
Gameplay: Single-player video game
Summary: Porky Pig's Haunted Holiday is a 1995 side-scrolling platform video game developed by Phoenix Interactive Entertainment and published by Sunsoft for the Super Nintendo Entertainment System video game console. The goal of the game is to guide the main character, Porky Pig from the Warner Bros. cartoons, through his nightmares. The game received mixed to positive reviews by critics; its graphics and animations were received well while its length and easy difficulty were not.
|
| 2759 |
Power Instinct |
Nintendo Super NES |
Atlus |
R2 |
Dec 1994 |
Atlus Co., Ltd. |
Fighting |
Power Instinct Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2012
Summary: The time has come for the Gouketsuji clan to celebrate their fighting tournament. Every 5 years the clan (which has spread all over the world) celebrates a one-on-one fighting tournament to see which family gets to rule and now you get to take part in the contest.
Power Instinct is a one-on-one 2D fighting game in the tradition of Street Fighter 2, in which you select your character from a group of unique fighters and attempt to defeat your opponents in successive fashion using your arcade reflexes and your character's unique moves.
Features 8 selectable characters, plus a boss character, and single or 2-player Vs gameplay. Also includes a practice mode, battle mode and time attack and life attack modes for extended gameplay.
|
| 2760 |
Power Moves |
Nintendo Super NES |
Kaneko |
R2 |
Jan 1993 |
System Vision |
Action |
Power Moves Nintendo Super NES
Rating: R2
Date Added: Jan 7, 2018
Summary: You are Joe, a young American who has been secretly training to become a powerful fighter. One day, he meets an old martial artist who tells him he should travel all over the world to meet other teachers and to learn from them. During his travels, Joe encounters many other fighters, and has to become more and more skillful in order to prove that he is the greatest fighter in the world.
Unlike most other fighting games, you can control only one character (Joe) in single-player mode. In two-player mode, you can choose to fight as any of the seven available fighters, and also choose a scenery. The game plays like a standard 2D fighter: you can punch, kick, and jump on you opponents, but the fights are not entirely 2D, since you can also take a few steps vertically.
|
| 2761 |
Power Piggs of the Dark Age |
Nintendo Super NES |
Titus |
R4 |
May 1996 |
Radical Entertainment Inc. |
Action |
Power Piggs of the Dark Age Nintendo Super NES
Rating: R4
Date Added: Jan 20, 2018
Summary: The player is put in the role of Bruno, an anthropomorphic pig who has the task to defend his land which is currently under siege by wolves. Bruno comes equipped with a sword and the ability to throw donuts that he finds throughout the six levels of the game. Bruno also has the ability to jump and to also butt slam crates. No description of this game would be complete without mentioning the blowholes which are liberally sprinkled throughout each level. These blowholes will lift Bruno in the air so that he will be able to get to higher plateaus that he simply couldn't get to by just jumping normally.
|
| 2762 |
Prehistorik Man |
Nintendo Super NES |
Titus |
R6 |
Jan 1996 |
Titus Interactive, S.A. |
Action |
Prehistorik Man Nintendo Super NES
Rating: R6
Date Added: Mar 12, 2013
Summary: In Prehistorik Man, the player takes control of a neanderthal who is on a quest to travel through various levels, collecting food items to get his village ready for the fast approaching fall feast. Along the way, the player will encounter an assortment of enemies ranging from spiders, giant rats and even the mighty T-Rex.
There are five levels in all and the player can upgrade their weapons to axes and mallets throughout the game as well as acquire a hang glider, giving the player the advantage of flight and covering long distances. The main goal of the game is to vanquish enemies, collect food items, and face a boss at the end of each level.
|
| 2763 |
Primal Rage |
Nintendo Super NES |
Time Warner Interactive |
R2 |
Aug 1995 |
Atari Games Corporation |
Fighting |
Primal Rage Nintendo Super NES
Rating: R2
Date Added: May 27, 2016
Summary: A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.
Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.
|
| 2764 |
Prince of Persia |
Nintendo Super NES |
Konami |
R1 |
Nov 1992 |
|
Fighting |
Prince of Persia Nintendo Super NES
Rating: R1
Date Added: Feb 22, 2016
Series: Prince of Persia
Gameplay: Puzzle-Solving
Summary: While the Sultan of Persia is fighting a war in a foreign country, his Grand Vizier Jaffar orchestrates a coup d'état. His way to the throne lies through the Sultan's lovely daughter. Jaffar kidnaps her and threatens to kill her if she refuses to marry him. Meanwhile, the man the Princess loves is thrown into the dungeon. He has only one hour to escape from his prison, defeat the guards on his way, and stop Jaffar before the terrible marriage takes place.
Prince of Persia is a 2D platformer that is commonly regarded as a progenitor of the cinematic platform genre. Rather than following the more common jump-and-run mechanics, it focuses on careful advancement through fairly complex levels, emphasizing the protagonist's vulnerability and survival aspect. Rotoscoping technique is used to give more realism to the animation of the characters' movements.
The protagonist must avoid deadly traps, solve some simple jumping and environmental puzzles (such as stepping on pressure plates to raise portcullis), and engage in sword fights with the guards. The player character has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. The hero starts with three units of health, which can be replenished with small health potions or permanently increased with large jars.
The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro, an altered set of graphics and four new levels.
|
| 2765 |
Prince of Persia 2 |
Nintendo Super NES |
Titus |
R6 |
Oct 1996 |
Brøderbund Software, Inc. |
Action |
Prince of Persia 2 Nintendo Super NES
Rating: R6
Date Added: Nov 24, 2017
Summary: After having defeated the evil Grand Vizier Jaffar, the brave Prince claimed just one reward: the hand of the beautiful daughter of the Persian Sultan. However, as the Prince approached the palace, his appearance suddenly turned into that of a beggar. Someone who looked just like the Prince ordered to throw him out. It turns out that Jaffar is alive and back for vengeance. Banished from the palace, the unfortunately Prince must travel to faraway lands and find a way to defeat the villain.
Prince of Persia 2 is, like its predecessor, a cinematic platformer. Much of the gameplay is reminiscent of the first game, focusing on precise jumping puzzles, swordfighting, and overcoming many hazards in order to stay alive. Swordfighting is more prominent and features situations where several enemies attack the Prince at once. Reinforcements may arrive after the Prince has eliminated all visible enemies. Like its predecessor, the game must be completed within a time limit.
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| 2766 |
Push-Over |
Nintendo Super NES |
Ocean |
R4 |
Dec 1992 |
Red Rat Software Ltd |
Action |
Push-Over Nintendo Super NES
Rating: R4
Date Added: Feb 13, 2016
Summary: You're playing a small ant that is willing to help a friend in rather inconvenient situation. Apparently, your friend, doggie, likes to eat cookies that has his picture on their box, and he got himself so carried away that he lost the balance, and a bag of cookies fell deep down into an ant-hill. Now, you're goin' in, in a mission of solving puzzles, and retrieving the cookies for your friend.
Now, this ant-hill is a bit different from the ones you saw, and especially from the one you live in. It's path is filled up with boulders, and all the gates, and you must travel the quest to find the cookies. After each different place inside, you'll fins a small bag of cookie, and bring it back to your friend doggie.
The main quest consists of you carrying your-size boulders, and placing them in a well imagined line, so when you push the exact one, all must fall, and the one that marks the end must fall the last, or the door will stay shut permanently. Beside we know that ants are very easy, and can live almost every fall, you cannot practice that, so if you jusp from a little bit too high position, don't expect much, but to retry the level.
Every block, or boulder in a game has a different markings. Like for example, the yellow ones are bricks you can push, and they will just as easily fall, and push, or not, the brick in front of it. The red ones will do the opposite, you cannot push them, and if the yellow, or any other brick hits it, it'll continue falling back to the other side. Some bricks explode when you push them, or other brick hits them, and that way they leave the hole, so your brick can continue spining, or yet again, not. Some spin without stop, 'til they hit some other brick that can fall, some replaces the spaces, like building a bridge on that place, some go high and when hit the top, they stick to it, and push, or not, the brick in front of them. Anyway, that's the game basics.
Each level gives you the new code/password, so you can continue from the position where you ended each time you type that code. Perspective of your ant is like in any other platform game, and you control it with arrow keys, or joystick. But beware, the time is clicking, so you'll have to solve each level in a hurry.
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| 2767 |
Q*bert 3 |
Nintendo Super NES |
NTVIC |
R5 |
Oct 1992 |
Ironwind Software |
Action |
Q*bert 3 Nintendo Super NES
Rating: R5
Date Added: Sep 1, 2014
Summary: This game is based on the coin op of the early 80's. You play a orange ball with 3 appendages: 2 legs and a snout. Q*bert is very good at hopping and does so on a isometric grid in the shape of a pyramid. Q*Bert 3 takes this simple premise and applies it to varying themes and forms of the grid. There are a total of 20 levels with 4 boards per level of increasing difficulty. Happy hopping!
|
| 2768 |
R-Type III: The Third Lightning |
Nintendo Super NES |
Jaleco |
R3 |
Oct 1994 |
Irem Corp. |
Action, Shooter |
R-Type III: The Third Lightning Nintendo Super NES
Rating: R3
Date Added: Apr 2, 2019
Summary: The evil Bydo Empire returns in this entry of the R-Type series. So climb into the latest R-Type vessel, the R-90, and blast through six side-scrolling levels on your way to destroy the Bydo mothership.
Gameplay is still the classic R-Type way with huge levels and bosses. With your detachable laser unit, you can fire in front or behind your ship. R-Type III now features three different kinds of laser unit, selectable at the start of a game. Each offers different laser types depending on the power-ups collected.
|
| 2769 |
Race Drivin' |
Nintendo Super NES |
THQ |
R4 |
Jul 1992 |
|
Racing |
Race Drivin' Nintendo Super NES
UPC: 0719575030045
Rating: R4
Date Added: Jan 4, 2014
Summary: Here it is... the amazing conversion of the smash arcade sensation brings screaming-fast car racing to your home! Pound the pedal and grind those gears, down the straights and around wicked hairpin turns. Whip through hairy S-curves, gut-flipping loop-the-loops and crazy corkscrews! With three cars to choose from, multiple music tracks and cool sound effects, Race Drivin' brings arcade-style auto speed competition right to you!
|
| 2770 |
Radical Psycho Machine Racing |
Nintendo Super NES |
Interplay |
R2 |
Nov 1991 |
Silicon & Synapse, Inc. |
Racing |
Radical Psycho Machine Racing Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: RPM Racing was preceded by Rareware's R.C. Pro-Am in 1988 and Electronic Art's Racing Destruction Set in 1985, with the latter being the larger influence. It is a precursor to Rock 'n Roll Racing, which was done by the same developer.
Combat, obstacles, and traction on the non-flat tracks play a significant role. There are 3 vehicle types to choose from that perform differently on pavement, dirt, ice, flat or bumpy tracks. Cars can be armed with oil, nitro, and mines. Additionally, there are 3 levels of tires, engines, shocks, and armor.
There are full race season, single race, and custom track modes. In 1 player games, the 2nd player is replaced with one of 8 AI opponents who are each associated with their own vehicle. There are 128 total tracks in this game.
In season mode, each track has an entrance fee and cash prize for placing 1st; often lesser cash prizes for lesser placements are also awarded. For an additional fee, racers can opt to move to a higher racing class (levels) where fees and prizes are bigger. Each class has its own set of tracks that the player may choose from. No track is mandatory or unavailable within a class. The player also has the option of going back to a lower class for free, which may become necessary if funds are eaten up be fees without winning prizes. However, going up always incurs a fee, even if the player has been there before.
During custom track designing, players can set the track's laps, gravity, and starting line type. Each track section can be pavement, dirt, or ice. Track sections are laid out like puzzle pieces on a 2D non-isometric grid (Pipe-Mania style). Sections include horizontal and vertical straights, four standard 90° turns, eight T-sections for diverging and converging multiple paths in any direction, and a criss-cross. Either a horizontal or vertical special straight section is used as the starting grid.
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| 2771 |
Radical Rex |
Nintendo Super NES |
Activision |
R6 |
Oct 1994 |
Beam Software Pty., Ltd. |
Action |
Radical Rex Nintendo Super NES
Rating: R6
Date Added: Apr 12, 2019
Summary: Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs.
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| 2772 |
Raiden Trad |
Nintendo Super NES |
Electro Brain |
R2 |
Apr 1992 |
Seibu Kaihatsu Inc. |
Action |
Raiden Trad Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2017
Summary: In the year 2090, Earth is invaded by extra-terrestrials. The World Alliance of Nations has developed a supersonic attack fighter, Raiden, to defend the Earth. A pilot must take control of the experimental fighter to destroy the alien warships that just happen to look like odd variations of typical military tanks and planes with gadgets attached to them.
Raiden (called Raiden Trad on the Genesis and SNES) is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.
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| 2773 |
Rampart |
Nintendo Super NES |
Electronic Arts |
R1 |
Aug 1992 |
Atari Games Corporation |
Action |
Rampart Nintendo Super NES
Rating: R1
Date Added: Apr 12, 2019
Summary: Tetris meets shoot-'em-up, Rampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay.
|
| 2774 |
Ranma 1/2: Hard Battle |
Nintendo Super NES |
DTMC |
R3 |
Nov 1993 |
NCS Corporation |
Action |
Ranma 1/2: Hard Battle Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Summary: Another fighting game based on the Ranma 1/2 manga series set around the misadventures of a martial artist that gets cursed and magically transforms into a female version of himself whenever he's splashed with water.
As in previous games the premise simply involves the cast of the series going at each other's throats for ultimate supremacy, although this time you can select any character in either the single player or Vs gameplay modes.
The gameplay itself involves controlling your character in a side-scrolling arena and trying to defeat your opponent either with your basic attacks, special moves (triggered by specific controller motions) or super moves that require you to charge buttons and can only be dealt under specific situations (ie, when your life-bar starts flashing), while avoiding your opponent's attacks in turn.
|
| 2775 |
Realm |
Nintendo Super NES |
Titus |
R6 |
Dec 1996 |
Flair Software Ltd. |
Action |
Realm Nintendo Super NES
Rating: R6
Date Added: Jul 30, 2017
Summary: In the year 5069 A.D., an alien invasion has devastated the planet, nearly killing the entire population and leaving the major cities of the world in ruins. Out of this chaos, Earth's last hope has arisen with a Biomech cyborg that travels through the five realms (levels) of the game in order to destroy the alien menace and bring humanity back from the brink of annihilation.
The gameplay is a side-scrolling action game, where the player travels throughout stages using weapons such as lasers, heat-seeking missiles and plasma boomerangs to destroy the various enemies scattered throughout the stages and face the standard huge menacing bosses to advance to the next level. Power-ups can also be picked up that range from weapon upgrades to crystals that can produce a temporary shield to protect the player from enemy fire.
|
| 2776 |
The Ren & Stimpy Show: Fire Dogs |
Nintendo Super NES |
THQ |
R7 |
Jun 1994 |
Argonaut Games PLC |
Action |
The Ren & Stimpy Show: Fire Dogs Nintendo Super NES
Rating: R7
Date Added: Jan 20, 2018
Summary: Based on the Nickelodeon cartoon, Fire Dogs was one of the episodes in the first season and inspires this game cartridge. You start as the dimwitted cat Stimpy who has to search through the different levels of a firehouse to find these objects to proceed: a helmet, hose, pair of socks, rope, trampoline, uniform, and a beaver(!). They all have to be placed on a fire truck before time runs out. You can jump, climb up stairs and firepoles, and grab items while avoiding or putting out fires with water and eluding a speedy fireman by painting yourself like a dalmatian to avoid getting thrown out.
A short 30 second bonus round follows where you must find Ren, the psychotic chihuahua. This is followed by another 30 second round to bounce as many bags of Gritty Kitty Litter into a bin as you can.
The second level has both Ren and Stimpy holding the trampoline to catch objects falling from a burning building. Again, there is a time limit by which all items must be caught. If successful, you return to the firehouse again the next day and must survive a week to gain the award of the Sacred Golden Fire Hydrant Helmets.
|
| 2777 |
The Ren & Stimpy Show: Time Warp |
Nintendo Super NES |
THQ |
R3 |
Nov 1994 |
Sculptured Software, Inc. |
Action |
The Ren & Stimpy Show: Time Warp Nintendo Super NES
Rating: R3
Date Added: Jan 13, 2018
Summary: In The Ren & Stimpy Show: Time Warp the player takes command of the comedic duo on a quest through time to stop Stimpy's beloved hero, Muddy Mudskipper, from changing history and ruining space and time.
The gameplay is a side-scroller platformer with a mix of side-scrolling shooting stages where the player takes command of a space ship through time portals in between stages. There are five stages to play in: the backyard, the Big City, the Untamed World, a zoo and a haunted house using various crazy weapons like beaver saws and watermelon bows to defeat enemies and their are also items to help them along in their quest such as rubber nipples that are used for climbing walls.
There are various obstacles and traps the players must avoid as well, like the Crockostimpy and the Happy Helmet which will temporarily incapacitate the player until it is knocked off their head. Players can pick up health power-ups and earn points by picking up money symbols. It also features the voice talents of Billy West.
|
| 2778 |
The Ren & Stimpy Show: Veediots! |
Nintendo Super NES |
THQ |
R1 |
Oct 1993 |
Gray Matter |
Action |
The Ren & Stimpy Show: Veediots! Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: Veediots! lets the player experience four classic episodes of the Ren & Stimpy Show. One is the episode, "The Boy Who Cried Rat", where the player takes control of Ren, who's dressed like a mouse, in which he has to reach the end of a house while avoiding obstacles and enemies as well as Stimpy. Towards the end of this stage, the player must travel through Stimpy's mouth in order to complete the stage by avoiding various pitfalls and obstacles.
The second episode is "In the Army" where once again the player takes control of Ren as they travel through an army base, punch at enemies including soldiers, avoid various pitfalls and use various objects scattered throughout the stage in order to advance.
The third episode is "Stimpy's Invention", where the player takes control of Stimpy as they must escape a demented laboratory by avoid pitfalls and enemies and collect items to complete the "Happy Helmet" and use it on Ren in order to complete the stage.
The final stage is "Marooned" where the player takes control of Stimpy and is swallowed by a giant alien and must avoid various enemies as the fall down the throat of the giant alien. Once Stimpy lands in the stomach, the player must make it to the end of the level, attacking enemies and avoid pits of acid in order to reach the end of the stage.
There are also power-ups for each stage including health icons and powered toast icons that will give the player a brief stint of invincibility. The game also features the voice talent of Billy West.
|
| 2779 |
Revolution X |
Nintendo Super NES |
Acclaim |
R1 |
Dec 1995 |
Midway |
Action |
Revolution X Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Revolution X is about the ol' Rock & Roll.
There is an evil nation putting the youth down and banning our beloved rock music. Who you gonna call? Aerosmith! With the help of Aerosmith, the player must shoot his/her way through enemy infested levels, (light) guns blazing, collecting power-ups and releasing hostages.
Almost all of the graphics are digitized and Aerosmith themselves are too! There are also lots of fmv videos.
|
| 2780 |
Rex Ronan: Experimental Surgeon |
Nintendo Super NES |
Raya Systems |
R4 |
May 1994 |
Sculptured Software, Inc. |
Action |
Rex Ronan: Experimental Surgeon Nintendo Super NES
Rating: R4
Date Added: Apr 12, 2019
Summary: This game comes at you with a Fantastic Voyage tale of a microsurgeon miniaturized to a near-microscopic scale in order to enter the body and save the life of a tobacco salesman, ironically laid low by health complications caused by the very cigarettes he sold. Rex must be asking himself, "My parents put a mortgage on their house to put me through eight years of medical school just so I could scrub tar off someone's lungs like a window-washer?" But it gets worse: Big Tobacco, pre-emptively attempting to silence the turnabout whistleblowing revelation they anticipate in the unlikely event of this salesman's recovery, have some shrinking technology of their own, and have introduced sinister nanobots into his body to ensure his -- and Rex's -- untimely demises.
Washing off goo and attempting to survive the robot sprites' poor collision-detection routines comprise the large part of this game (albeit in exotic, well-rendered environments such as The Mouth, The Heart, The Lungs, and eventually The Brain -- where you struggle to clean up regenerating blobs of nicotine addiction); sporadically you also encounter mines which grill you on smoking-related health facts and myths, rewarding correct answers and blowing up when presented with falsehoods. Though the majority of the game plays like a 2D platform shooter, there are also over-the-shoulder 1st-person inter-level sequences where you pilot a futuristic vessel through bronchial tubes and blood vessels like something out of Space Harrier or Tempest -- only with more globs of diseased sputum zooming straight toward you.
|
| 2781 |
Rise of the Phoenix |
Nintendo Super NES |
Koei |
R4 |
Feb 1995 |
KOEI Co., Ltd. |
Strategy |
Rise of the Phoenix Nintendo Super NES
Rating: R4
Date Added: Jan 2, 2020
Summary: Another in the long line of Koei strategy games, this one takes place in 206 B.C. as two rival warlords, Liu Bang and Xiang Yu fight for control of China. The gameplay consists of viewing overhead maps, showing cities and armies, letting the player view the battles which consists of a castle siege and an open-field battle.
Among the many options, the player can choose to move or attack among others such as sending secret night raids into enemy camps, take control of towns and cities, set up ambushes and even dam up rivers to divert them into flooding out an enemy fortress.
The goal of the game is to destroy the enemy army and take control of all the cities in China by building armies and raising taxes in occupied territories in order to build the army. The player can choose either Lui Bang or Xiang Yu, playing against the computer or go head-to-head against a friend.
|
| 2782 |
Rise of the Robots |
Nintendo Super NES |
Acclaim |
R2 |
Dec 1994 |
Instinct Design |
Action |
Rise of the Robots Nintendo Super NES
Rating: R2
Date Added: Feb 15, 2016
Series: Rise of the Robots
Gameplay: Cyberpunk / Dark Sci-Fi
Summary: You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.
Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.
|
| 2783 |
Rival Turf! |
Nintendo Super NES |
Jaleco |
R2 |
Dec 1992 |
Jaleco Ltd. |
Action |
Rival Turf! Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: When a ruthless gang led by Big Al invades their turf, it's up to the Brawl Brothers to take back their streets and send their rivals home with their tails between their legs. You can go at it alone or team up with a friend for some simultaneous two-player action as you kick, punch, and body slam your way to victory through six stages of no holds barred, hand-to-hand fighting action. There are all kinds of realistic street-fighting techniques to master, including body slams, leg sweeps, jabs, hooks, and uppercuts. If you want a fight but aren't feeling friendly, then turn the tables on your friend and go head-to-head for bragging rights and control of the streets. In RIVAL TURF, only the strong survive…can you take it?
|
| 2784 |
Road Riot 4WD |
Nintendo Super NES |
THQ |
R4 |
Nov 1992 |
Atari Games Corporation |
Action |
Road Riot 4WD Nintendo Super NES
Rating: R4
Date Added: Feb 15, 2016
Summary: A game featuring four wheel drive racing with the addition of vehicular combat.
The game features 3 difficulty levels (rookie, intermediate, and pro). Players start out on a simple beginner track and after completing that, get to compete on 11 different tracks in various different locales to win the series championship. Some locations are located in the United States like New Jersey and Las Vegas, while other tracks are located on other continents such as Africa,Australia, and even Antarctica. Each of these tracks has a host whose team of 3 vehicles the player has to beat.
The players vehicle is equipped with an unlimited amount of missiles that can be used to shoot at opposing vehicles to slow them down. Crashing into certain obstacles will earn the player hazard pay which increases their score.
|
| 2785 |
Road Runner's Death Valley Rally |
Nintendo Super NES |
SunSoft |
R1 |
Nov 1992 |
ICOM Simulations, Inc. |
Action |
Road Runner's Death Valley Rally Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Everybody has remembered waking up early on the weekend to watch Saturday morning cartoons. But would would happen if the cartoons were interactive? Well, you might end up with something like Death Valley Rally. The object is pretty simple: Race the Road Runner through each level as quickly as you can while collecting different colored flags, which are worth different amounts of points. When you reach the ending, if you're fast enough, you'll also get a time bonus, but if you're good enough, you'll get a flag bonus. Some of the flags are INCREDIBLY difficult to find, and the fact that you won't usually be able to find them, will challenge (or at least frustrate) most gamers. You can run, turbo run (by stocking up on bird seed), peck, and jump in this wild adventure, as you try to catch the escape the ever-witty Wile E. Coyote and his assorted ACME contraptions.
|
| 2786 |
RoboCop 3 |
Nintendo Super NES |
Ocean |
R2 |
Sep 1992 |
Ocean Software Ltd. |
Action |
RoboCop 3 Nintendo Super NES
Rating: R2
Date Added: Feb 22, 2017
Summary: RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies.
|
| 2787 |
RoboCop Versus The Terminator |
Nintendo Super NES |
Virgin Games |
R2 |
Nov 1993 |
Interplay Entertainment Corp. |
Action |
RoboCop Versus The Terminator Nintendo Super NES
Rating: R2
Date Added: Jun 18, 2016
Summary: In the future, human soldiers of John Conner's resistance force against the machines are fighting a losing war against Skynet and it's robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of Robocop. One of the resistances' soldiers, Flo is sent back in time before the Rise of the Machines to destroy Robocop and stop Skynet from being built. However Skynet learns of the time travel attempt and sends Terminators to stop Flo.
In the game you control Robocop who may move across the screen, jump, fire and exchange weapons. Robocop starts with the Auto-9 which has unlimited ammunition... other weapons may be more powerful but contain limited ammo. Beginning the game on a mission of law enforcement, you soon meet up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles.
|
| 2788 |
Robotrek |
Nintendo Super NES |
Enix |
R4 |
Oct 1994 |
Ancient Co. Ltd. |
Action |
Robotrek Nintendo Super NES
Rating: R4
Date Added: Mar 20, 2019
Summary: There exists a prosperous town named Rococo built on all the latest modern conveniences. Living in Rococo is a famous inventor, Dr. Akihabara and his son. All is peaceful until suddenly a group known as "Hackers" appear and begin causing trouble. The Hackers and their robotic monsters take part in robberies, vandalism and destruction around the world. Dr. Akihabara leaves on a voyage determined to thwart the Hackers plan, leaving his son behind in Rococo. As strange things begin to happen in and around Rococo, Akihabara's son decides to investigate. Idolizing his father and also wishing to grow up to be an inventor, he builds himself a robotic fighting machine and sets out on his Robotrek...
Robotrek is a fantasy RPG with sci-fi and steampunk elements. Players take the role of Akihabara's son, living in his lab at Rococo. The majority of the game is an overhead view, traveling through areas, talking to people and using items. Early on in the game, the player will learn how to create a robot in the laboratory and will use this this robot in a side-view battle mode to combat monsters and gain experience. The robots can be upgraded and equipped with different types of weapons, both found and invented. The player can have a total of three different robots to choose to send to battle, which allows customization strategies for certain situations and enemies.
Akihabara's son will also need to think up new inventions to thwart the challenges in front of him. He gets the ideas for these inventions from talking to people or witnessing events which cause a lightbulb to go off above his head. New items then become available for production in the lab. Also, many existing items including his own inventions can be combined properly in the lab to create new items and weapons. Items no longer wanted can often be turned into scrap which sometimes is also able to be combined.
|
| 2789 |
Rock N' Roll Racing |
Nintendo Super NES |
Interplay |
R3 |
Jun 1993 |
Silicon & Synapse, Inc. |
Action |
Rock N' Roll Racing Nintendo Super NES
Rating: R3
Date Added: Jul 30, 2017
Series: Rock n' Roll Racing
Summary: Rock 'n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car. The soundtrack features famous rock tracks such as "Born to Be Wild, "Bad to the Bone," "The Peter Gunn Theme," "Highway Star" and "Paranoid."
The game is very similar to RPM Racing. The later released PC version is an official release, but based on the SNES version incorporating the ZSNES emulator and limited to three tracks.
|
| 2790 |
The Rocketeer |
Nintendo Super NES |
IGS, Inc. |
R2 |
May 1992 |
NovaLogic, Inc. |
Action |
The Rocketeer Nintendo Super NES
Rating: R2
Date Added: Feb 23, 2016
Summary: Based on the Dave Stevens' original comic book series and the movie made by the Walt Disney Company. Participate in several action sequences that mimic the same sequences in the movie, like racing a plane, a shootout in a warehouse, and hand-to-hand combat on top of a flying blimp.
|
| 2791 |
Rocko's Modern Life: Spunky's Dangerous Day |
Nintendo Super NES |
Viacom New Media |
R4 |
Apr 1994 |
Viacom New Media |
Action |
Rocko's Modern Life: Spunky's Dangerous Day Nintendo Super NES
Rating: R4
Date Added: Feb 15, 2016
Summary: Rocko's Modern Life is a side-scrolling action game where the player takes control of the Nickelodeon character, Rocko, as they travel through three different stages (Rock-O-Whey Beach, Hill-O-Stench garbage dump, and Laundryland) trying to protect his beloved dog Spunky from the various dangers throughout the stages.
As Rocko travels through the stage, he has to perform various tasks to keep Spunky out of danger such as tossing him above onto safer platforms, moving objects to break his fall or fight off various enemies that want to harm him.
There is no time limit and the game starts out with lives, with a health bar for Spunky while the player's character, Rocko, cannot be hurt. The story is told through comic-style panels and features the classic characters such as Heffer, the Bigheads and Earl the local bulldog.
|
| 2792 |
Rocky Rodent |
Nintendo Super NES |
Irem |
R2 |
Sep 1993 |
Irem Corp. |
Action |
Rocky Rodent Nintendo Super NES
Rating: R2
Date Added: Jul 30, 2017
Summary: Mafia member Don Garcia has kidnapped Melody, the daughter of the owner of the Rose Restaurant. Rocky Rodent agrees to rescue her in exchange for an all-you-can-eat meal.
In order to find Melody, Rocky Rodent has to complete a number of fast-paced, side-scrolling platformer levels. While he can also defeat enemies by jumping on them, his most important weapons are four different hairstyles: His first hairstyle allows him to skewer and throw his enemies, destroy porous blocks as well as cling to and jump up certain ledges. A mohawk can be thrown at enemies like a boomerang or thrown into certain walls, from where it serves as a trampoline. Braids can be used as a grappling hook and a corkscrew-like haircut lets him bounce on his head to jump higher than normal. When Rocky is attacked by an enemy, he loses his current haircut. If he is attacked while not wearing any special haircut, he loses a life.
|
| 2793 |
Romance of the Three Kingdoms II |
Nintendo Super NES |
Koei |
R3 |
May 1992 |
Koei |
Strategy |
Romance of the Three Kingdoms II Nintendo Super NES
Rating: R3
Date Added: Feb 5, 2014
Gameplay: Single Player, multiplayer
Summary: Romance of the Three Kingdoms II (released in Japan as Sangokushi II for Super Nintendo Entertainment System, and as Sangokushi II for WonderSwan for WonderSwan) is the second in the Romance of the Three Kingdoms series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms.
|
| 2794 |
Romance of the Three Kingdoms III: Dragon of Destiny |
Nintendo Super NES |
Koei |
R4 |
Dec 1993 |
Koei |
Strategy |
Romance of the Three Kingdoms III: Dragon of Destiny Nintendo Super NES
Rating: R4
Date Added: Feb 5, 2014
Gameplay: Single-player video game, Multiplayer game
Summary: Romance of the Three Kingdoms III: Dragon of Destiny is the third in the Romance of the Three Kingdoms series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. This version was released in Asia and North America for the PC, Super Nintendo Entertainment System and Mega Drive/Genesis.
|
| 2795 |
Romance of the Three Kingdoms IV: Wall of Fire |
Nintendo Super NES |
Koei |
R4 |
Jul 1995 |
Inis |
Strategy |
Romance of the Three Kingdoms IV: Wall of Fire Nintendo Super NES
Rating: R4
Date Added: Feb 5, 2014
Series: Romance of the Three Kingdoms
Gameplay: Multiplayer, Single-player video game
Summary: Romance of the Three Kingdoms IV: Wall of Fire (released as Sangokushi IV in Japan) is the fourth in the Romance of the Three Kingdoms series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. Romance of the Three Kingdoms IV: Wall of Fire was the last game in the series to be released on the PC in the United States until Romance of the Three Kingdoms XI.
|
| 2796 |
Run Saber |
Nintendo Super NES |
Atlus |
R3 |
Jun 1993 |
Hori Electric Co., Ltd. |
Strategy |
Run Saber Nintendo Super NES
Rating: R3
Date Added: Apr 16, 2018
Summary: In the year 2998, the brilliant Dr. Bruford is experimenting with genetic structures and radiation. He hopes to create new functions in nature that will remove the pollution from the Earth before it is too late. Unfortunately Dr. Bruford's experiments go wrong and genetic monsters are unleashed upon the world. The only thing that can stop these creatures are Dr. Bruford's previous achievement: Genetically enhanced warriors known as the Run Sabers. Two of the Run Sabers, Sheena and Allen are ready to activate.
Run Saber is a side-scrolling platform game similar in gameplay to Strider. Players assume the role of one or both of the Run Saber characters. Choosing either Sheena with her Ice powers or Allen with his Thunder powers, players must defeat mutant monsters. The Run Sabers can move side to side, jump in the air, attack with a sword, climb along walls or roofs, slide across the ground and drop-kick. Additionally, each character has a special move, which damages everything on the screen with either Ice or Lightning, and which can be activated by collecting orb power-ups. Other power-ups include small health, large health, extra life and a larger sword. Players progress through 5 different levels, often encountering powerful boss and miniboss mutant creatures.
|
| 2797 |
Saban's Power Rangers Zeo: Battle Racers |
Nintendo Super NES |
Bandai |
R4 |
Sep 1996 |
Natsume Co., Ltd. |
Strategy |
Saban's Power Rangers Zeo: Battle Racers Nintendo Super NES
Rating: R4
Date Added: Feb 22, 2017
Summary: In this racing title based in the Zeo season of world-famous television series Power Rangers, players are allowed to select among the six Zeo Rangers (Pink, Yellow, Red, Blue, Green, Gold) or their enemies (King Mondo, Cog Soldier) to compete in a head-to-head circuit challenge along 16 race courses divided by 5 Tracks.
Each pilot has different attribute levels for Acceleration, Speed and Grip, providing a more balanced competition. Besides several obstacles and speed energizers scattered by the courses, players can attack opponents by firing Blasters (a la Super Mario Kart special items) at your adversaries; the limit is 5 Blasters per race except by Cog Soldier's infinite Blaster amount.
Along with 1-Player game modes (Race, Time Trial and VS CPU), the game also offers 2-Player split-screen gameplay through Race and 2P VS plus 3 alternative modalities: Point Race, where players must to race over objects to earn points; Bumper Chase, with the main objective to ram the opponent off the course; and Blaster Master, a Life Energy-based deathmatch.
|
| 2798 |
Samurai Shodown |
Nintendo Super NES |
TAKARA |
R1 |
Nov 1994 |
SNK Corporation |
Fighting |
Samurai Shodown Nintendo Super NES
Rating: R1
Date Added: Dec 8, 2019
Summary: In early feudal Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who had possessed and taken over Amakusa's body, as Ambrosia wishes to shroud the world into eternal darkness. Now, the player must select from out of 12 fierce warriors and plus 3 bonus characters in order to fight for the honor of defeating Amakusa once and for all, while fulfilling a specific mission for each and every warrior in the game.
The Genesis version of the game does not however include the Earthquake which has been removed due to its 16-bit memory capacity and technical size limitations.
|
| 2799 |
Saturday Night Slam Masters |
Nintendo Super NES |
Capcom |
R2 |
Jun 1994 |
Capcom Co., Ltd. |
Sports |
Saturday Night Slam Masters Nintendo Super NES
Rating: R2
Date Added: Dec 30, 2019
Summary: Saturday Night Slam Masters is a wrestling game. Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring.
Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire.
|
| 2800 |
Scooby-Doo Mystery |
Nintendo Super NES |
Acclaim |
R4 |
Nov 1995 |
Argonaut Software Ltd., SunSoft |
Adventure |
Scooby-Doo Mystery Nintendo Super NES
Rating: R4
Date Added: Jul 30, 2009
Summary: This version is different from it's Genesis counterpart. While the gameplay is similar (exploring levels to collect clues and solve the mystery), there are four different episodes for this version. While visiting the Drabwell Ranch, ghost's interrupt the festivities and the gang must find out who is behind the hauntings and why. Another adventure takes the gang to Deadman's Cove where a ghostly pirate has been scaring off tourists and it is up to Scooby and the Gang to bring it to a halt. The other two mysteries take place at a fun fair and a haunted mansion.
Players can use Scooby's unique sniffing ability to find clues. Scooby also consume Scooby Snacks to reduce the fright meter. Additionally there are a series of mini-games that player can participate in such as "Wac-A-Monster" or "Make a Scooby Sandwich". The graphics are faithfully recreated to resemble the long-running Hanna Barbara series.
|
| 2801 |
Secret of Evermore |
Nintendo Super NES |
SquareSoft |
R2 |
Oct 1995 |
Square Soft, Inc. |
Adventure |
Secret of Evermore Nintendo Super NES
Rating: R2
Date Added: Jul 3, 2016
Summary: A boy and his dog live together in the town of Podunk. One day, the boy chases the dog into an old abandoned mansion where a scientist lived thirty years ago. Some of his equipment is still operational, and when the dog chews on it, they are both sent to the strange world of Evermore, and have to figure out how to get back.
Secret of Evermore is an action RPG similar to Secret of Mana, with a few key changes. Multiplayer is out. Rather than three characters, there are just the two. The equivalent of magic is alchemy, where each effect requires several base ingredients which the player gathers as the game advances.
|
| 2802 |
Secret of Mana |
Nintendo Super NES |
SquareSoft |
R3 |
Oct 1993 |
Square Co., Ltd. |
Action |
Secret of Mana Nintendo Super NES
Rating: R3
Date Added: Jan 2, 2018
Series: Seiken Densetsu / Mana
Summary: Long ago, people lived in harmony with the natural world and used the power of Mana to help their nations grow. But when evil forces took control of the Mana Fortress, seeking to use it to conquer the world, a terrible war began which destroyed much of civilization but brought peace to the world once more. Over the long years, the events of the past became but legends to the new generations of humans. But history repeats itself...
One day while exploring a forbidden valley near his village, a young boy finds a rusty sword stuck in a stone. He does not realize that this is the Mana sword of legend, used in the great war of the past. By drawing the sword, the boy unwittingly summons hordes of monsters, and is expelled from his village for breaking the ancient taboo. A mysterious knight Jema who is passing through the area recognizes the sword and gives him instructions for the future. First, he must repair the sword, and then, with its help, take control of the Mana seeds which can be found hidden around the world to prevent them from falling into evil hands.
Secret of Mana is an action RPG, featuring real-time hack-and-slash style combat, in which up to two computer-controlled companions can accompany you. The protagonist has a stamina gauge: the more stamina he has, the more powerful his strike is. The player also has access to a growing arsenal of spells with various effects. It is possible to upgrade weapons, armor, and magic to higher levels.
|
| 2803 |
Shadowrun |
Nintendo Super NES |
Data East |
R3 |
May 1993 |
Beam Software Pty., Ltd. |
Action |
Shadowrun Nintendo Super NES
Rating: R3
Date Added: Jan 8, 2016
Gameplay: Cyberpunk / Dark Sci-Fi
Summary: After the Awakening, magic has been re-discovered, and human beings have accepted the existence of those they thought to be fantasy creatures. Mega-corporations and cyberworlds had to give space to elves and Native American shamans. Jake Armitage was a seemingly ordinary data courier, assassinated by a hit squad in the year 2050 in Seattle, Washington. Miraculously, his true story began after his death. A mysterious figure approached Jake and cast a spell on him; after that, he woke up in the morgue.
Jake doesn't know what happened to him, he doesn't even remember his own name. He is contacted by a shamanistic Dog totem with a cryptic message about his mission. Wandering through the large city where monorails, computers, and street gangs armed with automatic weapons co-exist with orcs, dwarves, and vampires, he begins to unravel the mystery, gradually learning about dangers awaiting him around every corner, and his own past.
Shadowrun is based on the pen-and-paper role-playing game of the same name, more specifically on the novel Never Deal with a Dragon by Robert Charrette. It is entirely different from the Genesis adaptation of the same license. The game is a skill-based RPG with action-oriented combat. Most of the time Jake uses firearms; he can also learn magic spells, primarily with defensive and support capabilities. The player can hire "deckers", temporary party members who can aid Jake in battles, and to whom the player can assign basic commands or let them be controlled by the AI.
Karma points are awarded to the player for successfully eliminating enemies. These act like experience points in other RPGs and can be manually distributed by the player. The player can increase the character's basic parameters (such as hit points or charisma), as well as have him master various skills. These include firearms, computers, negotiation, leadership, and others.
Jake can also use his cyberdeck to access cyberspace known as the Matrix, for plot-related purposes or in order to obtain money. Represented by an icon, Jake moves through the cyberspace, fighting programs that protect data from intruders. Jake's success in these endeavours largely depends on his computer skill.
Dialogue with non-playable characters plays an important role. Most quests involve Jake exploring various locations in Seattle and gathering information from people. Conversations are topic-based; often it is necessary to learn about a particular topic from a specific character and then choose it in a conversation with another one to obtain the necessary information.
|
| 2804 |
Shanghai II: Dragon's Eye |
Nintendo Super NES |
Activision |
R4 |
Feb 1993 |
Activision, Inc. |
Strategy |
Shanghai II: Dragon's Eye Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Series: Activision's Shanghai
Summary: Dragon's Eye is an installment in the tile-matching game series initiated by Activision. Players try to remove mahjong tiles in pairs from a set pattern. Different versions of the game have up to eight different tile sets, twelve patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.
In addition to the standard mode, the game also features "Dragon's Eye", a two-player Shanghai variant. Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.
|
| 2805 |
Shaq-Fu |
Nintendo Super NES |
Electronic Arts |
R1 |
Oct 1994 |
Delphine Software International |
Strategy |
Shaq-Fu Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: While en route to a charity game in Tokyo, basketball star Shaquille O'Neal (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat.
The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block.
|
| 2806 |
Shien's Revenge |
Nintendo Super NES |
Vic Tokai |
R7 |
Oct 1994 |
Almanic Corp. |
Action |
Shien's Revenge Nintendo Super NES
Rating: R7
Date Added: Jun 4, 2016
Summary: Shien and Aska were swift ninjas fighting in a civil war. Having defeated hundreds of enemy soldiers, monsters suddenly appear and kidnap Aska. It is up to Shien to defeat them and rescue Aska from these creatures beyond the Time Gate.
Shien's Revenge is a first-person Operation Wolf-style shooter that puts the player in the role of Shien the ninja. Movement is automatically controlled by the game, which scrolls horizontally or vertically. The player must use his weapons, long-range shuriken (throwing stars) and a close-range dagger in order to defeat various enemy ninjas and creatures that appear on the screen. A set of candles indicate the player's life meter. Power-ups such as rapid fire and scrolls can be picked up by defeating enemies. The use of scrolls produces a powerful attack that damages everything on the screen. At the end of each area, the player encounters a boss who must be defeated through the depletion of its life meter.
|
| 2807 |
Side Pocket |
Nintendo Super NES |
Data East |
R1 |
Dec 1993 |
Data East Corporation |
Action |
Side Pocket Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: The main objective is to sink balls in each level and reach the predetermined scores to go ahead. But remember: you'll have only several "lives" and every error can be lethal. After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!
Basic version differences: The original Arcade version is a pool game where the player competes against the timer trying to get all balls in pockets and earn points. The later NES release introduces modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first, training mode and single-player Pocket game. In 1P Pocket game the player needs to clear four levels with alternating ball layouts (i.e. reaching a predetermined number of points by sinking consecutive shots and sinking balls in numerical order), starting from City class and all the way to the World Class. Starting from State class, the player needs to perform a special trick after beating a level, and if they fail, the level restarts with a different ball layout. Game Boy version is a completely redrawn game featuring 1 or 2 players actions with two game modes: 9-ball and Pocket. The Pocket mode is generally similar to NES version. Genesis and SNES versions feature improved graphics and sound. Pocket game mode is reworked to include more stages and trick shot layouts. Also in this mode the player travels to different cities in the U.S.A. and claims championship there. New modes are Trick game and Jukebox. Game Gear version of Side Pocket is basically a toned-down Genesis version. Side Pocket for Wonder Swan features one and two-player play on a single device. In the single-player mode the player chooses an avatar from a menu and needs to beat the remaining opponents. The player and CPU then take turns in hitting the ball.
|
| 2808 |
SimAnt: The Electronic Ant Colony |
Nintendo Super NES |
Maxis |
R6 |
Oct 1993 |
Maxis Software Inc. |
Action |
SimAnt: The Electronic Ant Colony Nintendo Super NES
Rating: R6
Date Added: Sep 20, 2015
Summary: SimAnt explores the detail of the lives of ants, as you take full control of an ant colony. Build up your colony to conquer the other colonies in the yard. Foes include spiders and humans - make their lives a misery by invading their homes. A Quick Game option focuses on battles with other groups of ants, and a full Tutorial mode is provided. Biological detail of real ants is provided, to help make the package more educational.
In the full game the player starts out as the black queen ant who must start an ant hill and produce offspring to start the first colony. They control the output of types of ants between soldiers, workers, and breeders. Soldiers fight the enemy red ants and protect the ant hill, workers maintain the food supply and build out the ant hill, while breeders are used to start more ant colonies in the effort to take over the human’s property.
The player can switch from controlling one ant to another as necessary to do different tasks in the game directly. They can go out on the surface and collect green food dots, call in the troops and take down spiders and caterpillars or invade the red ants’ hill and kill them off. While out on the surface it is important to be careful not to drown in the rain or get killed by the lawn mower.
When there are populations of breeders, they can be dispersed to other sectors of the yard and house within three sectors of the current sector you’re operating from. Once a sector has a black ant hill on it, the player can move over to the newly populated sector and work from there to continue furthering the black ants.
The game is won when the red ants are exterminated from the play field and the human and his cat and dog are driven from their house by the overwhelming ant infestation which has been waged on them.
|
| 2809 |
SimCity |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1991 |
Maxis Software Inc. |
Simulation |
SimCity Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.
Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.
The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices.
|
| 2810 |
SimCity 2000 |
Nintendo Super NES |
Black Pearl Software |
R5 |
Nov 1996 |
|
Simulation |
SimCity 2000 Nintendo Super NES
Rating: R5
Date Added: Jan 20, 2018
Summary: SimCity 2000 is the successor to the city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion.
This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can make trade. Finally, instead of the poll in the first game you now have the option of reading several newspapers to get an idea of your progress.
|
| 2811 |
SimEarth: The Living Planet |
Nintendo Super NES |
FCI |
R4 |
Feb 1993 |
Maxis Software Inc. |
Simulation |
SimEarth: The Living Planet Nintendo Super NES
Rating: R4
Date Added: Jul 22, 2017
Summary: SimEarth puts you in charge of an entire planet throughout its 10 billion year lifespan. Your ultimate task is to guide the planet’s inhabitants into the stars, from its humble single-celled roots.
The main threats you face include pollution, disease, famine, war and global warming. The controls available to you include the chance to move mountains and continents, creating different levels of species, and unleash tidal waves and earthquakes so as to reshape your planet. All of these things take from your limited energy, which must be replenished.
|
| 2812 |
The Simpsons: Bart's Nightmare |
Nintendo Super NES |
Acclaim |
R1 |
Oct 1992 |
Sculptured Software, Inc. |
Simulation |
The Simpsons: Bart's Nightmare Nintendo Super NES
Rating: R1
Date Added: Oct 22, 2012
Summary: Bart Simpson has to stay up late and write a paper for class tomorrow. For once, he is determined to get a good mark. However, very quickly, he falls asleep. Nightmare after nightmare haunt his subconsciousness, and it is up to you to get over each one, so that Bart will eventually wake up.
Bart's Nightmare is an action game based on the TV cartoon show The Simpsons. The player navigates Bart through the side-scrolling overworld, collecting pages of his homework while avoiding various enemies modeled after characters from the show. For example, his sister Lisa would occasionally turn him into a frog, Principal Skinner may force him to wear a Sunday school uniform (slowing his movement), etc. Bart can repel enemies by blowing a bubble gum at them.
Once a homework page has been found, the player can step through colored doors and engage in various mini-games. These involve Bart transforming into a "Bartzilla", a giant monster out to destroy Springfield; swimming through Bart's own bloodstream, using air pumps to kill germs; being attacked by Itchy and Scratchy, the duo from the meta-fictional violent cartoon; flying over the city as the superhero Bartman, fighting boss enemies; and exploring the treacherous columns in the Temple of Maggie as Indiana Bart.
|
| 2813 |
Sink or Swim |
Nintendo Super NES |
Titus |
R6 |
Jan 1996 |
Zeppelin Games Limited |
Strategy |
Sink or Swim Nintendo Super NES
Rating: R6
Date Added: Jan 29, 2013
Summary: Your name is Kevin Codner – rescue mariner extraordinaire, answering the distress call of a sinking cruise liner, the SS Lucifer. You set off in your little submarine and board the ship where a horde of passengers desperately need your keen oversight and "shipsmarts".
In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such cargo boxes and bulkheads with bombs or, when no bombs are left, reposition the boxes with a crane. There are also conveyor belts in the levels. If the belt moves in the wrong way, the passengers either can't use it or may even be transported to their dooms, being dropped off into water, fire or steam jets. You can usually choose the direction of the belts by pulling a lever.
There are several types of scenarios that Kevin Codner (you) are faced with throughout the game. Of course the puzzles get progressively more difficult, involving things like patching up cracked pipes to stop a lethal jet of steam from cooking the distressed passengers. You can blast away obstacles and stack crates in creative manners. For instance, you can have them fall onto each other to form a bridge across a gap or to provide shielding from fire. This is usually done by hoisting them onto conveyor belts using a crane.
Each level has a certain "save limit", meaning you have to save at least a certain amount of passengers. This again is akin a bit towards Lemmings, and lots of levels have a built-in time limit, represented be water pouring into the compartment, rising ominously. When the water rises high enough, the passengers will get carried along with it, and they can only swim for a short period of time before getting exhausted and drowning, so you'd better be on time with some assistance.
At the end of each level you receive a password (again, Lemmings-style) so that you may pick up your game from the current level without having to progress through them all from the get-go.
Genesis and SNES versions feature 100 levels. Also, the Genesis version shows a password only once in 5 levels starting from level 5. Although the passwords for each level actually exist, they are never given by the game.
|
| 2814 |
Sküljagger: Revolt of the Westicans |
Nintendo Super NES |
ASC Games |
R3 |
Oct 1992 |
Realtime Associates, Inc. |
Strategy |
Sküljagger: Revolt of the Westicans Nintendo Super NES
Rating: R3
Date Added: Apr 22, 2019
Summary: The pirate Sküljagger and his crew hold the island of Westica hostage. Forcing the people who live there to be his slaves, Sküljagger rules unopposed with an iron fist. A brave sailor named Storm Jaxon decides to rebel and steal Sküljagger's magical sword. Now he must fight for his life and ultimately to free the Westican people.
Sküljagger: Revolt of the Westicans is a sidescrolling platform game. Players select between a 1 player game, an alternating turn 2 player game or Bubblegum Practice. The player controls Storm Jaxon who is able to run left and right, jump and swing Sküljagger's magic sword. Storm must reach the end of each level before time runs out or risk losing a life. Under normal circumstances, touching an enemy or projectile will cause him to die, though the sword is often able to destroy projectiles. By collecting red jewels, Storm is able to both augment the sword with a projectile attack and be protected from one enemy attack. Green jewels will also protect from one enemy attack, however collecting 25 of them will grant an extra life. Blue jewels add additional time for Storm to complete each level. Finding a mask will make Storm invulnerable for a short time. These power-ups are either floating in the air of each level or hidden away in chests, boxes, rocks and coconuts. However these items which may hide items can also be picked up and thrown at enemies.
In addition to the power-ups listed above, fruity bubblegum can also be found. Only one bubble gum flavor can be carried at a time and it will be held until the player activates it. Grape bubblegum encases Storm in a giant invulnerable bubble that can bounce higher than jumping alone. Cherry bubblegum will require the player to inflate manually, but will allow Storm to fly. Beware as over inflating the bubble will pop it. Watermelon bubblegum will turn Storm into a projectile that damages anything on the screen, also gathering items. Orange bubblegum will let Storm spit out pellets at enemies which will destroy them. Bubblegum power-ups can be tested in the special bubblegum practice option of the menu.
|
| 2815 |
Skyblazer |
Nintendo Super NES |
Sony Imagesoft |
R2 |
Jan 1994 |
Ukiyotei Company, Ltd. |
Action, Platformer |
Skyblazer Nintendo Super NES
Rating: R2
Date Added: Apr 2, 2019
Summary: Arianna, a young sorceress, has been kidnapped by Ashura. Sky has pledged his life to rescuing her. Sky must venture through many colorful stages and nice background effects.
Skyblazer is a blend of side-scrolling fighting with magical skills. Locating potions to recover energy and gaining magic points to thrash the enemies becomes a major part of the gameplay. Sky can also stick to and climb vertically up walls.
|
| 2816 |
SmartBall |
Nintendo Super NES |
Sony Imagesoft |
R4 |
Mar 1992 |
Game Freak, Inc., System Sacom |
Action |
SmartBall Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: King Geoffrey of Kyliria has recently passed away. Jerry, his eldest son, was all set to take the throne, however his younger brother Tom was overcome with jealously and hired an evil wizard to kidnap Jerry's wife, and also turn his brother Jerry into a gelatinous ball. Now Tom will be able to rule over Kyliria unopposed. Players take on the role of the now transformed Jerry who is out to take back his kingdom and his wife, and of course regain his human form.
The game involves going through 8 stages (broken up into two parts each) of side-scrolling action. At the end of each stage is a boss monster that must be disposed of.
Jerry moves by sliding across the ground and can latch on to walls and climb them. Jerry can also jump, stretch out to cling to ceilings, and also move at a faster pace. Jerry can consume balls that he finds during a stage and can then fire them out of his body at enemies blocking his path. Enemies can also be defeated by jumping on them and then flattening Jerry's body on them. Also, there are flowers that contain items for Jerry to collect. Items include life, which refills health, a 1-up that adds an extra life, and a seed, which will grow a climbable beanstalk when planted. If the player collects the scattered letters that appear in every stage that spell out the name Jerry, the player will earn two extra lives.
The Japanese version of this game contains towns in between levels, where the player has the option to speak with townspeople to move the storyline along. This element of the game was removed when it was later released in North America.
|
| 2817 |
Soldiers of Fortune |
Nintendo Super NES |
Spectrum Holobyte |
R6 |
Dec 1993 |
|
Action |
Soldiers of Fortune Nintendo Super NES
UPC: 0085004109508
Rating: R6
Date Added: Feb 6, 2014
Summary: High Risk. High Pay. Deadly Play. It's eight miles of bubbling mud pits to the compound. Once inside, you're up against the deadly Chaos Engine. It has the power to create any kind of trap, any type of monster. If you can make it back, you'll never need to work again. Going solo would be lethal. Who to take? The Thug and his sawed-off? That Mercenary with the Gatling gun? Be sure to take the right cover man 'cause this could either be your last day of work or your last day of life.
|
| 2818 |
Sonic Blast Man |
Nintendo Super NES |
Taito |
R3 |
Feb 1993 |
Taito Corporation |
Action |
Sonic Blast Man Nintendo Super NES
Rating: R3
Date Added: Mar 12, 2013
Summary: You take on the role of Sonic Blast Man, a superhero, in this side-scrolling shooter, fighting against various forms of evil. While you have the typical punch, jump, and kick moves, the Sonic Blast Man also has two special power moves: Dynamite Punch and Screw Bomb. You travel through five different stages and fight enemies ranging from local ruffians to robots and even aliens from outer space.
|
| 2819 |
Sonic Blast Man II |
Nintendo Super NES |
Taito |
R6 |
Nov 1994 |
ITL Co., Ltd. |
Action |
Sonic Blast Man II Nintendo Super NES
Rating: R6
Date Added: Apr 10, 2019
Summary: Heavy Blast Man is once again trying to take over the Earth. People are being turned into hideous monsters and being made to serve him. Sonic Blast Man returns along with some new friends, Sonia and Captain Choyear. Together, they battle Heavy Blast Man and his minions to save the Earth from destruction.
You control one of three characters in this side-scroller, as you fight your way through various levels filled with enemies and bosses. Beat them up with the basic punches and kicks or use your super moves to get out of tight spots.
|
| 2820 |
SOS |
Nintendo Super NES |
Vic Tokai |
R3 |
Apr 1994 |
Human Entertainment, Inc. |
Action |
SOS Nintendo Super NES
Rating: R3
Date Added: Mar 12, 2013
Summary: The date is Tuesday, September 13th, 1921. It's a stormy night, and the luxury ocean liner "Lady Crithania" is about to be capsized by an enormous wave. Many of its crew and its 2300 passengers will be killed outright in the initial overturning; in the transfigured catastrophic ship environment, most of the remainder will be unable to locate, reach and secure a safe exit from the sinking ship before it floods entirely.
Inspired by Paul Gallico's 1969 novel The Poseidon Adventure, this game puts the player in the shoes of one of four denizens of the fated vessel: Capris Wisher, architect; Redwin Gardener, counselor; Luke Haines, sailor; or Jeffrey Howell, doctor. Each of these gentlemen possess certain exclusive skills and distinct backstories and motivations - a successful strategy toward winning the game will vary greatly depending on which character the player initially selects to control.
The goal is not to be on the ship when it goes down for the last time. Accomplishing this demands mastery of a new skill hitherto untapped by its platform-game spiritual predecessors Prince of Persia and Flashback: exploring and navigating the ship in both an upright and an upside-down position, as well as many of the gradiated permutations between - thanks to dizzying Mode 7 abuse, the game environment will tip, tilt and skew at predictable intervals, granting access to some hitherto unreachable areas while denying access to other portions of the ship the player perhaps intended to go back through.
A successful evacuation is going to require the assistance of other survivors. Supposing the player can find and reach them, it will still be necessary to safely lead them past obstacles and hazards; as with most NPCs, they're slower and less agile than the protagonist, necessitating plotting out the simplest, safest course possible, given the circumstances. The game's ending is determined by which and how many people the player managed to rescue.
The game must be completed within a time limit of one hour. Since injury in this dangerous and unpredictable environment is so frequent and, indeed, inevitable, death has been replaced by a deduction of five minutes from the time remaining; but no matter how safe the protagonist may find himself after one hour of game time, when the countdown reaches zero, it's game over.
|
| 2821 |
Soul Blazer |
Nintendo Super NES |
Enix |
R4 |
Aug 1992 |
Quintet Co., Ltd. |
Action |
Soul Blazer Nintendo Super NES
Rating: R4
Date Added: Apr 29, 2017
Summary: You have been called by the Master to restore life to the Friel empire. The ruler, King Magridd, struck a deal with the evil Deathtoll - in exchange for the soul of one living being, Deathtoll will give him a piece of gold. Magridd's greed got the better of him, and, thinking of the millions of souls of every living creature around the world, readily agreed to the deal. But Magridd himself has since disappeared, and the the land is now devoid of life - instead only filled with Deathtoll's monstrous minions. Will you be able to save Friel's subjects from their horrible fate?
Soul Blazer is an action RPG in the top-down style of The Legend of Zelda. Like Zelda, battles are not turn-based - the player directly attacks enemies and dodges them. As they progress, they also unlock special items which allows them to complete tasks for characters or access special areas (such as the Dream Rod, which transports you into someone's - or something's - dream). Unlike Zelda, the game has an experience meter, and the player levels up and becomes stronger as they defeat enemies. The game's unique hook is that there are "Monster Lairs" spread all over the land of Friel. When they destroy all the enemies in a lair, they don't come back, and when they step on the empty lair, it restores part of the game world, bringing back anything from plants, to animals, to people, to buildings and more. Each restored soul helps in some way - for example, the player can climb regrown ivy to reach new areas, reunite families by bringing back husband and wife, rebuild cities by restoring architects, and talk to characters to complete even more quests.
The player's main goal is to find six Stones, which allow them to gain access to the World of Evil, where Deathtoll resides. These stones are guarded by key characters in different parts of the world, usually the rulers, who require the player to defeat a boss character to rescue them. While most of the game allows them to progress in a linear fashion, there are certain souls that can only be restored by killing monsters that can't be harmed with their earlier weapons. The player will need to find special weaponry and then backtrack to previous areas to rescue these souls. It's also advisable to revisit previous locations, as certain characters may have new sidequests to complete which can reward them with new items to make them even stronger.
|
| 2822 |
Space Ace |
Nintendo Super NES |
Absolute Entertainment |
R3 |
May 1994 |
Oxford Digital Enterprises Ltd. |
Action |
Space Ace Nintendo Super NES
Rating: R3
Date Added: Nov 14, 2015
Summary: Borf has kidnapped Dexter's girlfriend Kimberly and is threatening to turn earth's population into babies using his "Infanto Ray". Naturally, Dexter cannot let this happen and sets out to stop Borf and rescue Kimberly.
While following the same story as the Laserdisc conversions, the SNES version of Space Ace obviously lacks the long video sequences of the original, and also features different gameplay.
Instead of only pushing the right button at the right moment, the player has complete control over Dexter. Most of the time, he will be busy jumping over chasms and dodging alien attacks, but occasionally, an 'energize'-symbol will appear which, by pressing the correct button in time, will temporarily transform Dexter into his stronger alter ego and enable him to shoot at his enemies.
Once he boards his space ship, Dexter has to find his way out of a labyrinthine seen from a top-down perspective, destroying obstacles with the ship's laser and avoiding collisions.
In order to retain the atmosphere of the original, the SNES version features a large number of (short) death animations and the platformer levels always follow the exact same sequence, which results in a trial&error-style gameplay somewhat similar to the original.
|
| 2823 |
Space Invaders |
Nintendo Super NES |
Nintendo of America |
R1 |
Nov 1997 |
Taito Corporation |
Action |
Space Invaders Nintendo Super NES
Rating: R1
Date Added: Oct 22, 2012
Summary: This version of Space Invaders is based on the original arcade release and offers a classic mode that allows the player to choose the type of arcade cabinet (upright, black & white, etc.) as background to the action. The Game Boy version has both one- and two-player modes using the usual Game Boy tones (black and grey). However, plugging the cart into a Super Game Boy allows playing the game in full color.
The versus mode is split-screen, each player trying to survive and eliminate more invaders than the opponent. The PC Engine (TurboGrafx) CD version offers an additional "cosmic versus" mode, where the background is composed of anime-style pictures of girls. They also appear in the "omake mode", which is a single-player variant with the same backgrounds.
|
| 2824 |
Space Megaforce |
Nintendo Super NES |
Toho Co., Ltd. |
R4 |
Oct 1992 |
Compile |
Action |
Space Megaforce Nintendo Super NES
Rating: R4
Date Added: Apr 2, 2019
Summary: Compile's Aleste series lands on the SNES with the appropriately named Super Aleste. Taking the role of a lone starfighter pilot, you are tasked with destroying an evil alien armada in standard 2D shooter fashion. And while you may be alone, you certainly won't be underpowered, with eight different types of weapons, each having six power-up levels for a grand total of 48 firing modes (not counting bomb power-ups) Super Aleste boasts one of the largest arsenals in 2D shooter history.
Gameplay is single-player only with 3 difficulty levels. Also included is a short campaign with different levels that plays mostly like a "survival" mode with the objective being to outlast the time limit and rack the most points.
|
| 2825 |
Spanky's Quest |
Nintendo Super NES |
Natsume |
R5 |
Jul 1992 |
Natsume Co., Ltd. |
Action |
Spanky's Quest Nintendo Super NES
Rating: R5
Date Added: Apr 12, 2019
Summary: Spanky's Quest is a game about a monkey who decides to go on a picnic. While on his way through the forest he see's a witch in the sky and out of nowhere bricks begin to make a tower around the area Spanky is in. The witch challenges Spanky to come to the final tower and she will free him but before she flies away she turns the fruits in his knapsack into living fruit monsters. Unknowingly, she drops a magic ball which agrees to help Spanky out on his quest.
The object of the game is to get through all six of the towers which consist of 10 levels as well as a boss battle. In order to proceed to the next level, you must acquire the amount of keys the locked door requires. Keys are found lying around until a monster picks them up in which case you must use your ball on them to get it. The ball has for different attacks: baseball, soccer ball, volleyball and basketball. In order to attain a stronger ball, the ball must be bounced on Spankey's head. Spanky also gets different hats which give him a specific power until he loses it or the level ends.
|
| 2826 |
Sparkster |
Nintendo Super NES |
Konami |
R4 |
Oct 1994 |
Konami Co., Ltd. |
Action, Platformer |
Sparkster Nintendo Super NES
Rating: R4
Date Added: Jun 25, 2012
Summary: Sparkster is a 2D side-scrolling platformer starring the eponymous hero who previously appeared in Rocket Knight Adventures. It is very different from the contemporary Genesis title Sparkster, as it does not continue the story from the first game and has completely different levels, enemies and gameplay mechanics. In that way it can be considered a spin-off in the series. The introduction merely shows how an elderly man captures a girl and takes her into his airship. At that point Sparkster appears and he decides to chase them.
Sparkster is a rodent carrying a rocket pack on his back. He can move around, duck, jump and hang from branches or rails. His regular attack is a sword slash that sends out a circular projectile. Through the L and R buttons he can dash left and right in a circle of fire. Keeping the attack button pressed powers up a rocket meter. When full, different types or actions can be performed: dashing left, right or up to cover a large distance, ricocheting off walls in a diagonal motion, or a stationary attack.
The game consists of nine levels of which the last two can only be accessed on higher difficulty levels. Sparkster collects diamonds for points, defeats all types of robot enemies and collects apples to restore his heart meter near the top of the screen. Most of the game consists of regular platforming gameplay, with a few diversions where Sparkster rides a robot bird, or is shown from a top-down view flying in the air like a vertically-scrolling shooter. All levels have a level boss along with a large number of mid-level bosses. The game supports a password system.
|
| 2827 |
Spectre |
Nintendo Super NES |
Cybersoft |
R2 |
May 1994 |
Peninsula Gameworks |
Action, Platformer |
Spectre Nintendo Super NES
Rating: R2
Date Added: Mar 16, 2013
Summary: Spectre is a 3D shooter where the player drives a little red car/tank and blasts away enemies. The gameplay is similar to Battlezone, and obviously inspired by it. There is a selection of three tanks, each with three values (speed; armor; and firepower) balanced out to match its name: Tough Guy is heavy on armor, but slow and not very powerful; Speedy is fast, but low armor; and Balanced combines both strengths, but decreased. A fourth tank allows the player to design a custom variant.
Every level consists of a large plane filled with enemy tanks, several psychedelic walls with odd images that often flicker or warp resembling an acid trip, and tacky 3D models like windmills. The object of each level is to either destroy all the enemy tanks in the level, or to collect all the flags. Every level has a certain theme to it, anything from plain green to a colorful blinking eye or images of sand dunes are to be found on the walls, windmills and flags throughout the level.
|
| 2828 |
Speedy Gonzales: Los Gatos Bandidos |
Nintendo Super NES |
Acclaim |
R1 |
Aug 1995 |
Sun Corporation |
Action |
Speedy Gonzales: Los Gatos Bandidos Nintendo Super NES
Rating: R1
Date Added: Feb 13, 2016
Summary: In a small Mexican village, all the mice were enjoying a fiesta until Los Gatos Bandidos, a group of cats, came and kidnapped them all. Only Slowpoke escaped and sent for his cousin, the fastest mouse in Mexico... Speedy Gonzales! Following the trail of the Bandidos, Speedy will enter each level and try to rescue as many mice as possible while chasing after cheese and avoiding natural hazards. Ariba! Ariba!
The gameplay in Speedy Gonzales resembles the Sonic the Hedgehog series of games more than anything else. For the most part Speedy will run, run across fields and up slopes and into tunnels. There are also mousetraps which function similarly to Sonic's trampolines and will propel Speedy into the air. Speedy has a short range kick for attacking and can occasionally pick up items and use them at a later time.
|
| 2829 |
Spider-Man |
Nintendo Super NES |
LJN |
R1 |
Feb 1995 |
Western Technologies Inc. |
Action |
Spider-Man Nintendo Super NES
Rating: R1
Date Added: Nov 17, 2016
Summary: Spider-Man is a side-scrolling action game inspired by the animated Spider-Man television series. Players take on the role of Spider-Man, who uses his usual spider abilities to fight off the bad guys: web-spinning, kicking, and punching.
The story is about three of Spider-Man enemies escaping from prison, namely Dr. Octopus, The Green Goblin and Smythe, and it is Spider-Man's job to find them and "kick their butts" as the intro states. During the levels Spider-Man will also encounter a lot of robots, in different shapes and sizes.
|
| 2830 |
Spider-Man/Venom: Maximum Carnage |
Nintendo Super NES |
LJN |
R1 |
Sep 1994 |
Software Creations Ltd. |
Action |
Spider-Man/Venom: Maximum Carnage Nintendo Super NES
Rating: R1
Date Added: Jan 2, 2018
Summary: Loosely based on the comic book series, the story opens as Carnage breaks out of the insane asylum and wreaks mayhem. Spiderman immediately acknowledges the new job at hand and sets out to stop him.
You start off with Spidey but in certain parts you get to choose between him and Venom, which takes you through an alternate routes. The gameplay is your standard beat-em-up, the regular punching and jump-kicking, with the addition of the all important webbing - ie web swinging, web shield etc.
|
| 2831 |
Spider-Man/Venom: Separation Anxiety |
Nintendo Super NES |
Acclaim |
R1 |
Nov 1995 |
Software Creations Ltd. |
Action |
Spider-Man/Venom: Separation Anxiety Nintendo Super NES
Rating: R1
Date Added: Dec 26, 2019
Summary: Separation Anxiety is a 2D side-scrolling platform-action beat 'em up game featuring several prominent characters from the Marvel Universe and gripping storylines taken from the popular Spider-Man comics. The game is based loosely on a mini-series of comics about the Venom saga. In this game, 1-2 players can select and take control of Spider-Man and/or his on-and-off again arch-nemesis Venom. As Spider-Man and/or Venom, you must set off and stop the life foundation that has spawned out 5 symbiote offsprings from Venom and plans to bond them together with its soldiers in order to assemble and form a vast deadly army. As Venom recovers from his wounds, he thus realizes and decides that he must set out and fight them off either alone or with the aid of his old arch-nemesis Spider-Man.
The game allows you to punch, kick and swing your way as well as execute combos throughout the streets, the woods and even through the underground complexes towards accomplishing your main goal. Along the way, the player(s) can also find and pick up some helpful superhero ally icons that allow you to summon a few of Spidey's greatest allies to your aid including Captain America, Hawk-Eye, Ghost Rider and Dare Devil.
|
| 2832 |
Spider-Man/X-Men: Arcade's Revenge |
Nintendo Super NES |
LJN |
R1 |
Nov 1992 |
Software Creations Ltd. |
Action |
Spider-Man/X-Men: Arcade's Revenge Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.
|
| 2833 |
Spindizzy Worlds |
Nintendo Super NES |
ASCII |
R3 |
Mar 1993 |
|
Action |
Spindizzy Worlds Nintendo Super NES
Rating: R3
Date Added: Mar 12, 2013
Summary: On it's most basic level, Spindizzy Worlds is, like its predecessor, similar to Marble Madness. Controlling GERALD, you must move through the isometrically viewed landscape (largely flick-screen on the ST). There are two skill levels; the harder one features more of the precarious ledges and falls of Spindizzy. Each one takes you to a different matrix of levels, which can be played in different orders and each consist of 10 screens, with a bonus level at the end.
You have limited energy, which can be recharged by collecting crystals. Fuel is limited, and is reduced by contact with hazards - generating a replacement GERALD takes time. There are many gates which are opened by running into spaces of the same colour. There are also aliens to avoid, and most movement is along thin slippery ledges with heavily inertia-based controls.
|
| 2834 |
Star Fox |
Nintendo Super NES |
Nintendo of America |
R1 |
Mar 1993 |
Argonaut Software Ltd. |
Action, Shooter |
Star Fox Nintendo Super NES
Rating: R1
Date Added: Oct 28, 2013
Summary: This is the first SNES title using the Super FX chip; you are flying ace Fox McCloud, who with his trusted wingmen and his powerful Arwing starfighter, must rid the Lylat System of the evil that surrounds it. Wave after wave of enemies will fly towards you, and with the advice of your wingmen, you must guide your way through each level and take down as many as you can.
|
| 2835 |
Star Fox 2 |
Nintendo Super NES |
Nintendo of America |
R0 |
Sep 2017 |
Argonaut Software Ltd. |
Action |
Star Fox 2 Nintendo Super NES
Rating: R0
Date Added: Apr 15, 2020
Summary: Star Fox 2 is the official sequel to Star Fox, previously only available as a unofficial home-brew/bootleg version and later officially as a part of the Super Nintendo Entertainment System: Super NES Classic Edition as a unlockable game. Before these releases it was officially planned to be released in 1995, but was cancelled by Nintendo themselves. In december 2019, the game was officially added as part of the Nintendo Switch online SNES library.
The player can choose from six different team members to play with, the standard four heroes (Fox McCloud, Falco Lombardi, Peppy Hare and Slippy Toad) and two new additional members, which include: Fay (a white dog) and Miyu (a lynx).
The gameplay consists of predefined missions on a linear map, which resembles the Lylat system, where the player must move his two pre-selected ships/team members around to a certain destination to accomplish a task. Upon selecting the task the ships will move towards the goal and and a encounter may ensue whilst underway. When the player encounters enemies on the map, the battle commences and the perspective shifts to a first person shooter and tasks the player to engage in combat with the goal to defeat the enemies. After an encounter has been cleared the map is shown again and the player's ships show them moving towards the active destination once again.
The main objective is to defend and prevent enemy forces of attacking Corneria, preventing its damage level from reaching 100%.
This is a conversion cart using the SNES Classic ROM.
|
| 2836 |
Star Trek: The Next Generation: Future's Past |
Nintendo Super NES |
Spectrum Holobyte |
R2 |
Mar 1994 |
Spectrum Holobyte, Inc. |
Action |
Star Trek: The Next Generation: Future's Past Nintendo Super NES
Rating: R2
Date Added: Jul 30, 2009
Summary: The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.
Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.
From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication: Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).
Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.
Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.
While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
|
| 2837 |
Stone Protectors |
Nintendo Super NES |
Kemco |
R4 |
Nov 1994 |
Eurocom Developments Ltd |
Action |
Stone Protectors Nintendo Super NES
Rating: R4
Date Added: Jul 29, 2017
Summary: Stone Protectors is a an action game where each character has different weapons, all from melée to long-range weapons such as bazookas and guns. A kingdom built by crystals in under attack by the Saurians. Their leader, called Zok, wants the kingdom's powerful crystals which is protected by the Queen. Breaking into the castle, all seems lost, but as Zok reaches to take the crystal, it explodes into pieces and they fly away to Earth. All but one of the crystals reaches New York and flies into the hands of a rock band, who are transformed into goblins by the power of the crystals. Now their goal is to bring back the pieces to the kingdom and fight Zok and take his piece.
|
| 2838 |
Street Combat |
Nintendo Super NES |
Irem |
R4 |
Apr 1993 |
Irem Corp. |
Action |
Street Combat Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: Street Combat is a one-on-one 2D fighting game in which several martial artists, athletes and crime-fighters from all across the globe decide to compete against each other in a street fighting tournament for fame and glory.
Single player mode allows you to choose between two versions of the "hero" character (Steven) and then takes you through 7 best 2-out-of-3 matches against a collection of different martial artists. A 2-player Vs mode allows you to freely select any of the characters without restrictions.
Gameplay is similar to other one-on-one beat 'em ups, in which you control your characters movements and attacks in a scrolling 2D plane attempting to defeat your opponent with special moves (triggered by specific controller motions) and avoid his attacks.
|
| 2839 |
Street Fighter Alpha 2 |
Nintendo Super NES |
Nintendo of America |
R2 |
Nov 1996 |
Capcom |
Fighting |
Street Fighter Alpha 2 Nintendo Super NES
Rating: R2
Date Added: Mar 30, 2020
Summary: Another Street Fighter sequel (this time for Street Fighter Alpha) adds even more to the classic fighting series.
New characters in this version include Gen (a wise kung-fu master), Rolento (who you may remember from another Capcom classic, Final Fight) and Sakura, a young school girl who follows her hero Ryu so close, she has the same type of moves. Dhalsim and Zangief also return to the fight with some news moves.
The other major difference is the loss of chain-combos and the gain of a custom combo system. Once you reach the required level (which is 1 at the least) you can execute a custom combo by combining any of the buttons (which there are 6 in total) or any of the special attacks (fireballs, etc.)
|
| 2840 |
Street Fighter II |
Nintendo Super NES |
Capcom |
R1 |
Jul 1992 |
Capcom Co., Ltd. |
Fighting |
Street Fighter II Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: Street Fighter II is a fighting game. Players select from one of eight characters: Ryu, Ken, Blanka, E. Honda, Zangief, Chun Li, Guile and Dhalsim to do battle with. They must then use their combat strengths to defeat the other seven fighters followed by four boss characters: M. Bison, Vega, Sagat and Balrog. Each character represents a certain country and has his or her own reasons for wanting to win against the others.
Each character has his or her own selection of basic fighting techniques based on three styles of punches and three styles of kicks. The effect of each of these changes depends on the characters orientation (ducking, airborne or standing still). Street Fighter II has a "button combination" style of gameplay used to unleash powerful moves specific to each character. These include the ability to project fireballs, channel electricity or capture the opponent in a tight suplex.
|
| 2841 |
Street Fighter II Turbo |
Nintendo Super NES |
Capcom |
R1 |
Aug 1993 |
Capcom Co., Ltd. |
Fighting |
Street Fighter II Turbo Nintendo Super NES
Rating: R1
Date Added: Feb 22, 2016
Series: Street Fighter
Gameplay: Arcade
Summary: Choose from twelve street fighters from around the world, skilled in a variety of martial arts -- for instance, a character named E.Honda is a sumo wrestler from Japan, while Ken is a master of Tae Kwon Do from the United States. Journey to different countries to defeat other fighters, eventually leading up to a battle with evil man M.Bison. Besides the standard punches and kicks, each character can also execute special moves, such as energy projectiles or lightning-fast kicks, for more damage or to create a chain of hit combos.
This home version is a re-release of the original Street Fighter 2 game with several major improvements: the 'boss' characters (Vega, Balrog, Sagat, and M. Bison) are automatically unlocked for you to play, each character receives some new or upgraded moves and costume colors, and you can select a Turbo speed level which lets you play at a faster speed. It is based on the arcade re-release by the same name which also contained the subtitle "Hyper Fighting."
|
| 2842 |
Street Racer |
Nintendo Super NES |
Ubisoft |
R5 |
Dec 1994 |
Vivid Image |
Racing |
Street Racer Nintendo Super NES
Rating: R5
Date Added: Mar 12, 2013
Summary: Street Racer is a kart racing game similar to Super Mario Kart.
Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.
|
| 2843 |
Stunt Race FX |
Nintendo Super NES |
Nintendo of America |
R1 |
Oct 1994 |
Nintendo EAD |
Racing |
Stunt Race FX Nintendo Super NES
Rating: R1
Date Added: May 2, 2016
Summary: Thanks to an improved version of the SuperFX Chip, Stunt Race FX was the first racing game for the SNES to feature fully polygonal cars and levels, which made it possible for the game to include gradients and obstacles that could not be realized in earlier, "flat" racing games.
The game features four modes of play: Speed Trax is basically an arcade mode where the player has to qualify for each upcoming race by reaching checkpoints while collecting items to restore his damage- and boost-bar. It is divided into a Novice-, Expert-, and Master class, with each class featuring four unique tracks. In Stunt Trax the player has to complete courses filled with obstacles within a certain time limit while trying to collect as many stars as possible. Battle Trax is a two player mode taking place on special tracks without any CPU-controlled opponents. Finally, Test Run let's the player practice all tracks that have been unlocked.
|
| 2844 |
Sunset Riders |
Nintendo Super NES |
Konami |
R1 |
Oct 1993 |
Konami Co., Ltd. |
Racing |
Sunset Riders Nintendo Super NES
Rating: R1
Date Added: Jul 22, 2013
Summary: The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything!
The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live.
Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen...
|
| 2845 |
Super Adventure Island |
Nintendo Super NES |
Hudson Soft |
R2 |
Apr 1992 |
Hudson Soft Company, Ltd. |
Action, Platformer |
Super Adventure Island Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: You are a caveman named Master Higgins. You have a beautiful girlfriend, and you like spending time sunbathing together on high trees and other places on the tropic island Waku-Waku. But all of a sudden, an evil magician turns your wife into a stone! As you begin to realize what happened, a bird grasps you and throws down somewhere on the island. You have to find your way back and to save your girl from the grim reality of petrification...
This emotional drama turns out to be a rather simple platform game. The short, linear levels are all timed, so you have to hurry up and not to get delayed by the many treasures you might find on your way. You will have a weapon, your old trusty boomerang, which you will be able to upgrade during the game. After a series on levels, you will be invited to a boss battle. The sooner you complete a level, the more bonus points you get.
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| 2846 |
Super Adventure Island II |
Nintendo Super NES |
Hudson Soft |
R4 |
May 1995 |
Hudson Soft Company, Ltd. |
Action |
Super Adventure Island II Nintendo Super NES
Rating: R4
Date Added: Jan 22, 2018
Series: Hudson's Adventure Island
Summary: Master Higgins finally marries his lovely girlfriend Tina. But out of nowhere, a powerful tropical cyclone destroyed the idyllic mood of their honeymoon. And not only this: it separated the ardent lovers again. After the winds stopped blowing, Tina found herself somewhere on a tropical coast. As for Master Higgins, he went to the king of Waku-Waku and, along with his main quest to save his brand new wife, got an assignment to rescue a princess as well, whom the king was about to marry. Is there a connection between those two events?..
Super Adventure Island II is a platform game. What distinguishes it from most other games of its type (including its own predecessor) are its light role-playing and puzzle-solving elements, comparable to those of Dragon's Trap. The player can navigate Master Higgins on his raft on the overhead map, docking at different islands. Most of these islands are inaccessible in the beginning, but as the player completes stages and receives the necessary items, new areas open up, including interconnected passages.
The islands themselves are large platform stages. Some areas are optional and contain items that permanently increase Master Higgins' health, as well as various weapons, armor, and magic abilities. Switch-manipulating and other types of puzzles must sometimes be solved to access these areas. Regular enemies drop health- and magic-restoring items, as well as coins, while boss enemies often award the player with a key item necessary to advance. Money can be spent on resting in inns, better equipment in shops, and new abilities learned at specific locations. The player can also visit a casino and gamble for money. The game can be saved anywhere, but reverts to the "hub" Waku-Waku island when reloaded.
|
| 2847 |
Super Alfred Chicken |
Nintendo Super NES |
Mindscape |
R4 |
Feb 1994 |
Twilight |
Action |
Super Alfred Chicken Nintendo Super NES
Rating: R4
Date Added: Feb 10, 2016
Series: Alfred Chicken
Gameplay: Comics
Summary: Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka Chickens. The result is a platform game across differently-themed levels, which are finished by either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been included, and progression sometimes requires solving positional puzzles.
Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies include whales armed with guns, and stray bombs.
|
| 2848 |
The Super Aquatic Games Starring the Aquabats |
Nintendo Super NES |
Seika |
R3 |
Oct 1993 |
Millennium Interactive Ltd. |
Sports |
The Super Aquatic Games Starring the Aquabats Nintendo Super NES
Rating: R3
Date Added: Feb 23, 2016
Summary: The Super Aquatic Games was conceived partly as an Olympics tie-in, and partly as a stop-gap for James Pond fans (the third platform title in the series (Operation Starfish) was in the process of being heavily delayed, eventually being released in 1994). This game saw Pond and friends competing in the underwater Olympics.
The events take the form of various mini-games, usually in the same vein as Hyper Sports, but with an aquatic theme and the humour seen in the James Pond series (e.g. The 100 Metre Splash). More unusual mini-games include Kipper Watching, which involves 'heading' incoming beach balls away from a troop of sleeping seals, and Gymnastics. Events can be played with up to 4 players.
|
| 2849 |
Super Baseball 2020 |
Nintendo Super NES |
Tradewest |
R2 |
Mar 1993 |
SNK Corporation |
Sports |
Super Baseball 2020 Nintendo Super NES
Rating: R2
Date Added: Apr 26, 2024
# of Players: 1-2 Players
Summary: In the year 2020, baseball finally evolved. There is no longer conventional professional baseball in 2020. Baseball designed by the Super Baseball Association has been very popular and is the best sport.
However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player's ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball. Finally, a fair game is going to be played at Cyber Egg Stadium.
In 2020 Super Baseball is a fast-paced game with new rules, where you can select 1 of 12 individual men, women, or robot players. During play, you can make your team stronger with prizes earned from amazing catches.
|
| 2850 |
Super Baseball Simulator 1.000 |
Nintendo Super NES |
Culture Brain |
R1 |
Jul 1991 |
Culture Brain Inc. |
Sports |
Super Baseball Simulator 1.000 Nintendo Super NES
Rating: R1
Date Added: Mar 30, 2024
Series: Baseball Simulator 1.000
Summary: America’s Pastime goes nuclear! Players in the Ultra League can turn the ball into a fireball, a missile, a leaf, a meteor, and much, much more.
|
| 2851 |
Super Battleship: The Classic Naval Combat Game |
Nintendo Super NES |
Mindscape |
R2 |
Nov 1993 |
Synergistic Software, Inc. |
Strategy |
Super Battleship: The Classic Naval Combat Game Nintendo Super NES
Rating: R2
Date Added: May 29, 2016
Summary: This game features two different modes of play: Classic Battleship and Super Battleship.
Classic Battleship is the typical Battleship game where the players set up their ships on a grid, then take turns choosing 3 places at a time to target and hope they hit the opposing players ship. The game ends when all the opposing players ships are sunk. This mode contains four difficulty levels: Ensign, Lieutenant, Commander, and Admiral.
Super Battleship involves eight levels consisting of sixteen missions total. Missions include sinking enemy ships in a certain number of rounds, escorting ships to their destinations, defending cities from attack, and destroying enemy airfields. Gameplay consists of a turn-based moving of ships utilizing an overhead view. The player can then target any enemy units within the ship's range and attack. Attacking brings up an action sequence where both ships trade volleys of gunfire until one of them either sinks or retreats.
|
| 2852 |
Super Battletank 2 |
Nintendo Super NES |
Absolute Entertainment |
R2 |
Jan 1994 |
Imagineering Inc. |
Action |
Super Battletank 2 Nintendo Super NES
Rating: R2
Date Added: Jun 12, 2016
Summary: In this sequel to Super Battletank, the player takes control of the feared M1A2 Battletank in 16 missions centered in the Middle East. After they are attacked by an unknown group of enemies on both land and air, the player is tasked to root out these enemies and stop any further attacks on Coalition forces.
Much like its predecessor, the gameplay is a first-person tank simulation, using radar to scout out enemy tanks and using the main turret gun to disable and kill any opposing tanks, jeeps, APCs and various other heavy weapons including SCUD missiles. If the player encounters and air resistance, they can mount their Phalanx machine gun to cut down enemy choppers.
Players also have smoke screens that can temporarily make them unseen to any enemy forces, plus they can call in supply drops to replenish their armor and ammo as well as air support that can level any opposing force in their wake.
|
| 2853 |
Super Bomberman |
Nintendo Super NES |
Hudson Soft |
R2 |
Sep 1993 |
Hudson Soft Company, Ltd. |
Action |
Super Bomberman Nintendo Super NES
Rating: R2
Date Added: Feb 4, 2016
Series: Super Bomberman
Gameplay: Anime / Manga
Summary: Super Bomberman is the first Bomberman game on the Super NES. Like most games in the Bomberman series, Super Bomberman features a normal game as well as the famous battle mode.
In the normal game, Mr. Karat and Dr. Mukk have been terrorizing Diamond City. You must go from board to board, defeating the bad guys and solving puzzles to move to the next board.
In battle mode, up to four players go head to head in a battle to the death. Players can be computer controlled or human controlled via the Super MultiTap.
|
| 2854 |
Super Bomberman 2 |
Nintendo Super NES |
Hudson Soft |
R3 |
Sep 1994 |
Hudson Soft Company, Ltd. |
Action |
Super Bomberman 2 Nintendo Super NES
Rating: R3
Date Added: Jul 3, 2016
Summary: This is the second game in the Bomberman series for the Super Nintendo. This game is much like the first in gameplay but has new levels and a new story to play though.
The graphics are slightly different from the first game but in general the game holds most of the same style as the first. There are a few new features such as colour coded bomb blasts and a few different powerups but other than that the second game is the same as the first.
|
| 2855 |
Super Bonk |
Nintendo Super NES |
Hudson Soft |
R5 |
Nov 1994 |
A.I Co., Ltd. |
Action |
Super Bonk Nintendo Super NES
Rating: R5
Date Added: Jul 3, 2016
Summary: The fourth game in the regular "Bonk" caveman series, Bonk is back on his first Super Nintendo outing.
In this side-scrolling platformer adventure, the gameplay is similar to Bonk 3. Super Bonk allows Bonk to travel through time from his prehistoric levels, the insides of a dinosaur, a version of modern Chinatown, and even the moon! Along the way, Bonk can find power-ups that can change his form to creatures such as a shooting Bonk crab, a dinosaur form called "Big Kronk", find candies that change his size from tiny to huge, travel through transportation tubes, and find multiple bonus levels.
Bonk still uses his head to smash his enemies, propeller seeds that allow Bonk to fly, and for the first time, can carry spring flowers on his head in his continuing battle against his arch nemesis, King Drool!
|
| 2856 |
Super Bowling |
Nintendo Super NES |
American Technos Inc. |
R2 |
Sep 1992 |
Athena Co., Ltd. |
Sports |
Super Bowling Nintendo Super NES
Rating: R2
Date Added: Jun 22, 2013
Summary: Super Bowling is a third-person bowling game. Players may bowl in several different environments, which range from ice ponds to neon-lit Chinese temples. Players can face-off against characters in their home stages, much like a fighting game. If the player wins they can then play on these stages in other play modes.
Multi-player modes are also available, with a number of different variations.
|
| 2857 |
Super Buster Bros. |
Nintendo Super NES |
Capcom |
R6 |
Oct 1992 |
Capcom Co., Ltd. |
Action |
Super Buster Bros. Nintendo Super NES
Rating: R6
Date Added: Jan 13, 2018
Summary: Super Buster Bros. is an adventure for one or two players that takes the player around the world, aiming to rid the planet of a terrible foe: seemingly innocuous-looking bubbles. The main portion of the game is Tour mode, where the player visits a series of different levels representing different countries of the world. Each player's character is armed with a gun, which shoots a vertical cable. If this hits a bubble, it will cause it to split in two. Upgrades allow two cables to be shot at once, or the ability to stick a cable to the ceiling where it will cling for a few seconds, bursting any bubble that hits it.
Players must clear each screen of bubbles before progressing to the next one. The largest bubbles will have 4 degrees of splitting before clearing. Many level layouts have ladders, barriers and breakable bricks in part of the screen, affecting movement of both the player and the bubbles. Faster bubbles in the shape of diamonds also bounce around the screen going any which way rather than bouncing in predictable arcs like the other bubbles.
Several power-up tokens are also available, offering features such as splitting all bubbles down to their minimal size, freezing the bubbles for a few seconds, and various different weapons. Monsters also enter the screen periodically, which hit the bubbles and take them down a size, and can often be directed by the cable weapon.
In addition to the main Tour mode, the game also features Panic mode, in which a succession of bubbles are thrown at at the players. As the player progresses, the amount of bubbles required to reach the next level also increases, similar to scoring on Tetris.
|
| 2858 |
Super Caesars Palace |
Nintendo Super NES |
Virgin Games |
R2 |
Aug 1993 |
Illusions Gaming Company, The |
Strategy |
Super Caesars Palace Nintendo Super NES
Rating: R2
Date Added: Aug 7, 2011
Summary: Super Caesars Palace is the upgraded sequel to the original Caesars Palace for the NES. This version features nine different games to choose from: Blackjack, Keno, Roulette, Scratchers, Horse Racing, Red Dog, Craps, Video Poker and Slot Machines, each with their own degree of difficulty and strategy.
Once a player reaches a sufficient amount of funds, they can then go to the V.I.P. room and play more high stakes versions of these games to either win big or lose big. To add more realism, the player can also visit ATMs to draw more cash for playing in case they are running low on on-hand cash. It also has a password feature that will allow the player to pick up and continue their game at a later time.
|
| 2859 |
Super Castlevania IV |
Nintendo Super NES |
Konami |
R1 |
Dec 1991 |
Konami Co., Ltd. |
Strategy |
Super Castlevania IV Nintendo Super NES
Rating: R1
Date Added: Feb 12, 2016
Series: Castlevania / Akumajō Dracula
Gameplay: Fantasy
Summary: Super Castlevania IV is, story-wise, a remake of the first game in the series. Set in the year 1691, the game casts the player in the role of Simon Belmont, a vampire hunter armed with a powerful whip, on a quest to defeat the evil Count Dracula in his castle. Despite the identical plot, the six castle stages have different layouts and themes; also, five initial stages that depict Simon's advancement towards the castle through various environments have been added.
The gameplay consists of traversing timed, linear platform stages, defeating enemies with the whip or sub-weapons that require collecting hearts and can be found by destroying parts of the scenery. Simon's stand-out ability in this installment are eight-directional attacks with his whip, which allow him, among others, to damage enemies standing below and above him. Holding out the whip will block enemy attacks. Simon can also latch his whip on special grappling points to swing over pits and obstacles. Game progression is saved by passwords given to the player after a stage has been completed.
Visually, the game uses hardware "Mode 7" effects such as parallax scrolling, rotating rooms, and pseudo-3D objects in some locations.
|
| 2860 |
Super Chase H.Q. |
Nintendo Super NES |
Taito |
R3 |
Dec 1993 |
Taito Corporation |
Action |
Super Chase H.Q. Nintendo Super NES
Rating: R3
Date Added: Feb 13, 2016
Summary: Super Chase H.Q. is an enhanced sequel to Chase H.Q. As usual, you must drive your way towards a criminal's vehicle, which is known to be involved in some crime, while avoiding passing cars to gain points. Your car also comes equipped with three turbos, which can be useful if you are way behind the vehicle.
But this time, cars aren't just the only things that you have to worry about. You will also encounter bikes that shoot or throw firebombs at you, as well as cars that go the wrong way. (If you crash into one of these, you'll be sent flying through the air.) Not to mention other obstacles such as barricades.
Furthermore, as well as the criminal's damage indicator, you also have your own. When you finally catch up with each criminal, they are likely to shoot at you if you get too close to their vehicle, but you may encounter criminals who have different ways of attacking you. The fourth criminal, for example, launches a missile at you if you are further behind him. Once you are shot at and hit, your indicator decreases for every time you are hit, but this rule does not apply when you're hit by passing cars. When your indicator is empty or when you're out of time, the game ends.
When you complete each round, a statistics screen will appear, and you are awarded points based on the time remaining, how much damage you've done, and the number of nitros that are used. One of the options allow you to display the game's speedometer in either MPH or Km/h. The game also has a storyline, which can be viewed in between rounds.
|
| 2861 |
Super Conflict |
Nintendo Super NES |
Vic Tokai |
R2 |
Mar 1993 |
Manley & Associates, Inc. |
Action |
Super Conflict Nintendo Super NES
Rating: R2
Date Added: Apr 17, 2019
Summary: Super Conflict is a strategy game that compares itself to a game of chess: there are two sides (Blue or Red) who must destroy the opposing force's Flag Unit. (In the fifth skill level, there is also a Flag Ship, and the game is lost if either one is destroyed.) Scenarios are laid on on a hexagonal grid, and each space has its own terrain type and can be occupied by one unit. You move your units around and attack enemy units in adjacent hexagons. There are also cities, airports, and shipyards, which you can occupy and use for your own purposes (ie. to repair a unit). Depending on the skill level or scenario you can also construct factories to produce additional units.
|
| 2862 |
Super Double Dragon |
Nintendo Super NES |
Tradewest |
R2 |
Oct 1992 |
Technos Japan Corp. |
Action |
Super Double Dragon Nintendo Super NES
Rating: R2
Date Added: Jul 28, 2013
Summary: Billy and Jimmy Lee return for another adventure. This time, fellow martial arts instructor and narcotics investigator, Marian, has disappeared while attempting to infiltrate the ruthless criminal mob known as the Black Shadow Warriors.
Once again it is up to you (and a friend) to battle your way through a selection of side-scrolling beat 'em up levels to defeat the Shadow Warriors and their leader Duke, and save Marian.
|
| 2863 |
Super Ghouls 'N Ghosts |
Nintendo Super NES |
Capcom |
R1 |
Nov 1991 |
Capcom Co., Ltd. |
Action, Platformer |
Super Ghouls 'N Ghosts Nintendo Super NES
Rating: R1
Date Added: Nov 5, 2012
Summary: 4 years after Arthur saved Princess PrinPrin from the evil demon Loki, a wonderful celebration is about to take place! Arthur and the Princess are engaged, and the wedding is to take place at last! Thousands from around the kingdom have come to witness this joyous event!
But somewhere in the darkness of the forest lurks a horrible evil...
Arthur and PrinPrin are spending a quiet moment locked in embrace, when she is suddenly snatched away by a huge demon! As her screams echo through the night, Arthur rushes from the castle, and pursues the demon to the graveyard, where he is greeted by hundreds of horrible ghouls and monsters!
Now, this time, they've gone too far...Arthur is ready for them...
|
| 2864 |
Super Godzilla |
Nintendo Super NES |
Toho Co., Ltd. |
R2 |
Jul 1994 |
Advance Communication Company |
Action |
Super Godzilla Nintendo Super NES
Rating: R2
Date Added: Jul 13, 2013
Summary: Super Godzilla is a 16-bit Godzilla game where the player can take control of Toho's famous big green lizard as they rampage through Japan. The game is divided into two main gameplay modes, Movement and Battle. Movement has the player travel through the city using the D-pad and a map located on the bottom of the screen with the objective being to destroy certain objectives such as enemy humans and buildings as well as pick up power-ups. There is an animation in the screen above the map that shows the results of their movements and attacks.
Battle mode kicks in when the player locates an enemy on the map, like Biollante or Mechagodzilla, and is taken to a side-scrolling cinematic-style battle where the player must use punches, tail whips and the famous fire breath to drain the energy of the opposing monster. However, the Fighting Spirit system is present which is in a sense a morality meter where the player must pick the right attacks at the right time in order to connect certain attacks. Choosing the wrong attacks or failing to connect with them will cause the meter to drop and make Godzilla more vulnerable to attack.
|
| 2865 |
Super James Pond |
Nintendo Super NES |
ASC Games |
R3 |
Jul 1993 |
Vectordean Ltd. |
Action |
Super James Pond Nintendo Super NES
Rating: R3
Date Added: Mar 12, 2013
Summary: In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.
The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.
|
| 2866 |
Super Mario All-Stars |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1993 |
Nintendo Co., Ltd. |
Action |
Super Mario All-Stars Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: Super Mario All-Stars is a collection of previously released Super Mario NES platform games. Each title is presented with its original gameplay and level design, but has been given a makeover in the graphics and sound department. A save option has been added allowing players to store the session data.
Included in Super Mario All-Stars are the following games:Super Mario Bros.: Mario and Luigi must rescue the Princess and the Mushroom Retainers from the evil King Bowser.
Super Mario Bros.: The Lost Levels: known as Super Mario Bros. 2 in Japan, this game features the same style of gameplay as the original Super Mario Bros. The game contains poison mushrooms, which will shrink or kill Mario, and new and old enemies, such as Flying Bloopers.
Super Mario Bros. 2: also known as Super Mario USA in Japan, Mario and friends discover a mysterious land, called Subcon, that is being destroyed by Wart and his minions. They must rescue this strange land from the tyrant.
Super Mario Bros. 3: Bowser, with the help of his Koopalings, takes over the Mushroom Kingdom's 7 lands and turns their kings into creatures. It's now up to Mario and Luigi to save the Mushroom Kingdom
|
| 2867 |
Super Mario Kart |
Nintendo Super NES |
Nintendo of America |
R1 |
Sep 1992 |
Nintendo EAD |
Racing |
Super Mario Kart Nintendo Super NES
Rating: R1
Date Added: May 3, 2012
Summary: A collection of Super Mario characters, including Mario, Luigi, Yoshi, Peach, Bowser and Donkey Kong Jr., are out to win the Super Mario Kart championship. Using Mode 7 scaling, the first true kart game on the SNES has you collecting coins to boost your speed while using shells and bananas to stop others on the track.
There are 4 cups in all to race for, Mushroom Cup, Flower Cup, Star Cup and Special Cup, each with a selection of tracks to race on (based in Bowser's Castle, Super Mario World and more). Plus, a 2 player battle mode is on offer, where the first to pop the three balloons wins.
|
| 2868 |
Super Mario RPG: Legend of the Seven Stars |
Nintendo Super NES |
Nintendo of America |
R3 |
May 1996 |
Square Co., Ltd. |
Racing |
Super Mario RPG: Legend of the Seven Stars Nintendo Super NES
Rating: R3
Date Added: Aug 31, 2012
Summary: Super Mario RPG is a console RPG starring none other than Nintendo's popular character Mario. This game starts off like almost every other Mario game, with Bowser kidnapping Princess Toadstool. However, when Mario goes to Bowser's Keep to save her, a giant sword made by the evil Smithy crashes into the castle and sends Mario, the Princess, and Bowser flying to separate parts of the world.
The game plays much like a traditional RPG: Mario and the members of his party gain experience points by defeating enemies. These experience points can increase the team's maximum number of hit points and flower points (magic points). The battles are also turn-based, but this time there are timed attacks and defenses. Timed attacks allow you to inflict more harm than normal to an enemy. Timed defenses, on the other hand, allow an enemy to inflict less harm than normal. You are only allowed to have three out of five team members on your party at a time. Mario is always in your party, regardless. Your team members can also purchase more weapons and abilities, along with better armor.
|
| 2869 |
Super Mario World |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1991 |
Nintendo Co., Ltd. |
Racing |
Super Mario World Nintendo Super NES
Rating: R1
Date Added: Feb 24, 2013
Summary: Mario is having a vacation in Dinosaur Land when he learns that Princess Peach Toadstool has been kidnapped by the evil King Koopa Bowser. When Mario starts searching for her he finds a giant egg with a dinosaur named Yoshi hatching out of it. Yoshi tells Mario that his fellow dinosaurs have been imprisoned in eggs by Bowser's underlings. The intrepid plumber has to travel to their castles, rescue the dinosaurs, and eventually face King Koopa himself, forcing him to release the princess.
Super Mario World is a jump-and-run platformer and a follow-up to Super Mario Bros. 3. The gameplay is similar to previous installments and includes fast-paced platforming in (mostly) side-view stages populated by various enemies and traps, which must be completed within time limits. Mario has access to his traditional power-ups — the Super Mushroom that makes him bigger, the Fire Flower that allows him to throw little fireballs at enemies, and others. A new power-up is the Cape Feather: when wearing the cape, Mario can spin to hurt enemies, and fly as long as the player is able to sustain his balance in the air. Another new feature is the possibility to ride the dinosaur Yoshi, who can eat enemies and gain special attacks from some of them. In order to unlock certain areas it is sometimes necessary to physically pick up and carry items (e.g. keys) and use them in appropriate places.
The game's world is divided into several large areas, each containing a number of stages. Outdoor scenarios prevail, but there are also many underground and underwater levels. Each large area has at least one ghost house, typically containing more elaborate traps and ghostly non-destructible enemies. In order to venture to the next area, the player usually has to visit a castle (a more difficult stage with harder enemies and dangerous traps) and defeat the boss enemy guarding it.
Many stages have secret exits, which lead to optional areas, such as fortresses with recurrent boss enemies, interconnected stages of the Star World, and Switch Palaces, which allow the player to materialize specifically colored bricks in all the stages, gaining access to power-ups and other secrets. Secret areas may also open access to other dinosaur types, with different abilities such as breathing fire or flying.
|
| 2870 |
Super Mario World 2: Yoshi's Island |
Nintendo Super NES |
Nintendo of America |
R2 |
Oct 1995 |
Nintendo Co., Ltd. |
Racing |
Super Mario World 2: Yoshi's Island Nintendo Super NES
Rating: R2
Date Added: Jul 19, 2013
Summary: The events of Yoshi's Island take place in the past. Mario was one of two twin brothers whom the evil Magikoopa Kamek tried to kidnap. Kamek kidnapped one of the brothers, but the second, Mario, fell down on Yoshi's island, where Yoshis live. The Yoshis decided to carry baby Mario and to bring him to his parents. But Kamek has sent troops and hordes of monsters to stop the Yoshis and to kidnap Mario.
In the game, players control the differently colored Yoshis most of the time. Mario is a helpless baby unless a star that makes him invincible is collected. As a Yoshi, players can swallow enemies to make eggs; these eggs are used for attacking other enemies and activating switches. Yoshi can do a flutter jump to clear large gaps that a regular jump can't. Players can also pound the ground for attacks and also flipping certain switches. Additionally, Yoshis can transform into vehicles, such as a helicopter, submarine, or a train. If Mario is dismounted from a Yoshi, a countdown will start, and Yoshi must catch the baby before Kamek's servants kidnap it. When Mario is invincible, he doesn't ride on Yoshi and is immune to attack. While invincible, Mario can run up certain walls.
|
| 2871 |
Super Metroid |
Nintendo Super NES |
Nintendo of America |
R1 |
Apr 1994 |
Intelligent Systems Co., Ltd., Nintendo R&D1 |
Adventure |
Super Metroid Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: On the planet Zebes, Space Pirates and their leader, the Mother Brain, are about to be caught out by the only hero that can stop them, Samus Aran. With a battle suit filled with powerful weapons and the ability to pull off amazing special moves, Samus must use all of her power to take down the Pirates and their leader.
The planet itself is filled with enemies, traps and deadly terrain. Using Samus' Grappling Beam, and other nifty items, you can traverse the landscape, while morphing into a fast ball device allows Samus to travel into hard to reach places. Power-ups also litter the levels, each helping Samus either with improvements to her weapons or her defensive output.
|
| 2872 |
Super Ninja Boy |
Nintendo Super NES |
Culture Brain |
R4 |
Apr 1993 |
Culture Brain Inc. |
Adventure |
Super Ninja Boy Nintendo Super NES
Rating: R4
Date Added: Apr 8, 2019
Summary: One day a spaceship came down from the heavens and into the skies of Chinaland. It began broadcasting an image of peace. Soon Emperor Chin was holding a peace conference with the space ship's leader, Rub-A-Doc. Rub-A-Doc visited with some of the other places in the world before departing to the heavens and leaving the world. All seemed peaceful however there seems to be trouble starting up, strange monsters have been seen throughout Chinaland. Could the increase in monsters be somehow related to the recent visit from Rub-A-Doc? The ninja masters of Mount Edin, Jack and Ryu are sent to investigate...
Super Ninja Boy is an action RPG for one or two players. In a two player game, each player controls either Jack or Ryu. In a one player game, only Jack appears. A second player may join at any time by visiting a convenience store.
The game contains familiar role-playing elements such as equipping differing kinds of weapons, equipment and gaining levels. The Ninja Boys are treated as a single entity and so these statistics are shared between Jack and Ryu with equal values. Battles with the enemy, either through random encounters or visible on the map is where the action starts. The characters enter a side-scrolling 'battle mode' where they may jump, fight, use their special techniques, items and spells, as well as activate various bonuses on the battlefield by breaking open the bonus boxes. A battle is over and experience points awarded when a pre-determined number of enemies are defeated or the Ninja Boys are defeated.
When bosses are encountered, the gameplay changes to a turn-based system. Each turn, commands are given to Jack and Ryu, which include usage of special items and skills acquired during the game, who then perform actions based on those commands. The enemy's turn takes place the same way. The battle ends when one side of the conflict runs out of hitpoints.
|
| 2873 |
Super Noah's Ark 3D |
Nintendo Super NES |
Wisdom Tree |
R6 |
Jan 1994 |
Wisdom Tree, Inc. |
Action |
Super Noah's Ark 3D Nintendo Super NES
Rating: R6
Date Added: Sep 26, 2020
Summary: Super Noah's Ark 3-D is a First Person Shooter based on the Wolfenstein engine with a biblical twist.
As Noah, the player travels around the Ark feeding the restless animals in order to put them to sleep; this is achieved by firing feed (ammo) at them using a variety of hand catapults.
The SNES version is largely a reskin of the SNES version of Wolfenstein 3D, the only notable difference being slightly altered behaviour for a couple of bad guys. Even your weapons are reskins that behave exactly like the guns from Wolf3D; Noah must be very skilled to operate a catapult at the speed of a machine gun!.
The PC version however, while still a reskin of Wolf3D in gameplay has some more advanced features; higher resolution graphics (along the lines of the Jaguar and 3DO versions of the game, albeit with all 8 directions like the original PC version), midi music support, floor textures (like Blake Stone) and a new game play feature in the form of a question mark pickup; picking one up pauses the game and brings up a random multiple choice question about content in the bible. Answer the question correctly and you get a bunch of ammo and points.
|
| 2874 |
Super Nova |
Nintendo Super NES |
Taito |
R4 |
Dec 1993 |
Taito Corporation |
Action |
Super Nova Nintendo Super NES
Rating: R4
Date Added: Jul 30, 2017
Summary: The intergalactic menace Belser has been long-defeated. However, he is rising again and is ready to cause trouble. Only a group of well-trained starpilots can defeat him. You take to the stars in this horizontal and sometimes vertical scrolling shooter. There are several power-ups to be obtained in your mission to defeat the evil Belser.
There are three ships to choose from, each having different weapons for attack. There are eight attack levels for each, increasing with each Red Orb collected. The Blue Orb gives a limited defense shield.
|
| 2875 |
Super Off Road |
Nintendo Super NES |
Tradewest |
R1 |
Dec 1991 |
Leland Corporation |
Action |
Super Off Road Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits.
Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits
Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version) in this conversion of a classic arcade game.
|
| 2876 |
Super Off Road: The Baja |
Nintendo Super NES |
Tradewest |
R2 |
Jul 1993 |
Leland Interactive Media |
Racing |
Super Off Road: The Baja Nintendo Super NES
Rating: R2
Date Added: Jan 22, 2017
Summary: Super Off Road: The Baja is a sequel of Super Off Road. Unlike its predecessor which uses an isometric top-down view of a single-screen track, this arcade racing game is made specifically for the SNES and uses its Mode 7 hardware for a 3D racing experience with a 3rd person perspective.
The game has three different tournaments, the Mexico 250, Ensenada 500 and Baja 1000. Instead of having to drive many consecutive rounds on a small circuit the circuits are big and more akin to rally racing with a finish at a different location than the start. The game is still held with many opponents as well as non participating traffic and wildlife that can hinder the player or be ruthlessly run over. Along the bumpy off-road tracks the player can collect bags of money, just like in its predecessor. Money can be spend on improvements of various of the car's parts, such as: brakes, tires, shocks, lights, engine and nitros.
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| 2877 |
Super Pinball: Behind the Mask |
Nintendo Super NES |
Nintendo of America |
R2 |
May 1994 |
KAZe Co., Ltd. |
Pinball |
Super Pinball: Behind the Mask Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Behind the Mask is a pinball simulator for the SNES featuring three completely unique tables: the clown-themed "Jolly Joker", the pirate themed "Blackbeard and Ironmen", and the fantasy-themed "Wizard".
All tables are shown in a tilted 3D view, which fits the entire table on the screen without the need for scrolling, with marquee messages and bonuses displayed as giant overlays on the screen. Features single player and up to four-player hotseat multiplayer gameplay in either Competition (free tournament mode) or Conquest (progress through each table and clear them by surpassing 100 million points) modes. Also features directional nudging using all the buttons in the pad.
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| 2878 |
Super Punch-Out!! |
Nintendo Super NES |
Nintendo of America |
R3 |
Sep 1994 |
Nintendo R&D3 |
Pinball |
Super Punch-Out!! Nintendo Super NES
Rating: R3
Date Added: Jul 30, 2009
Summary: Your dreams are finally going to come true! All the years of training...all for that day where you'd finally step into the ring, amidst the roar of the excited crowd, to square off against the best of the best...you tighten your fist and hear your gloves tighten with them...you take a step foward...the door opens before you...and the boxing ring beckons your name!
16 world champs are here, with the same dream as you: to win the WVBA Championship! Welcome to the world of boxing, kid! Give 'em an uppercut or two for your fans!
|
| 2879 |
Super Putty |
Nintendo Super NES |
U.S. Gold |
R4 |
Nov 1993 |
System 3 Software Ltd. |
Action |
Super Putty Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: Putty is a platform game where the lead character is... a blob of putty. He has been expelled from Putty Moon by Dazzledaze the wizard and his assistant Dweezil the Cat. Your job is to lead the character round the platform levels making use of his special abilities to rescue and destroy.
When moving, Putty has a natural bounce, and his eyes are loosely attached, moving after his body after falls (as a visual effect). He has many moves available - he can stretch himself to traverse larger gaps between (or move up/down) platforms, unleash a long-range punch, explode (which works like a smart bomb, clearing the screen of enemies) or flatten himself into a puddle on the floor (to absorb anything that walks over him).
|
| 2880 |
Super R-Type |
Nintendo Super NES |
Irem |
R1 |
Sep 1991 |
Irem Software Engineering, Inc. |
Action, Shooter |
Super R-Type Nintendo Super NES
Rating: R1
Date Added: Jul 22, 2013
Summary: In this SNES sequel to the arcade R-Type shooters, you are the R-9, Earth's most advanced form of defense against the evil BYDO Empire. There are seven stages you must go through, picking up power-up items to defeat the stage bosses which have returned from the arcade versions of R-Type and R-Type II. Your R-9 ship can also be united with FORCE, which are invincible units that surround your ship to protect you and can also power up and attack.
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| 2881 |
Super Scope 6 |
Nintendo Super NES |
Nintendo of America |
R1 |
Jan 1992 |
Intelligent Systems Co., Ltd. |
Action, Shooter |
Super Scope 6 Nintendo Super NES
Rating: R1
Date Added: Jan 24, 2023
Summary: Super Scope 6 is the pack-in game for the Super Scope peripheral, which is required to play this game. The emphasis of Super Scope 6's gameplay is on first person shooting, using the required Super Scope accessory to aim. It features a total of six game modes, categorized as either Blastris or LaserBlazer.
Blastris Mode features a variety of unrelated games. Blastris A is a falling block game based on Tetris and plays very similar. Blocks appear on the left side of the screen and move towards the right side of the screen, where they will fit into play. The goal is to have the blocks on any column line up and destroy themselves. Each level requires five of these to happen. Unlike Tetris, the player cannot move or even rotate blocks. Instead each section of the block can be destroyed by shooting it. Higher difficulty levels increase the speed of gameplay Blastris B is a falling block game based on Columns and Puyo Puyo. On each screen are a number of "jelly blocks" which must be destroyed to complete the stage. New blocks appear at the top of the screen and move towards the bottom where they fit into play. Blocks can be destroyed by lining up a row of 4 blocks of the same colour. The player is unable to move the falling blocks but may cycle their colour by shooting at them. Mole Patrol is combination of Whack-a-Mole and a shooting gallery. A number of moles appear on the screen with a flag indicating the amount that need to be destroyed that level, before jumping into a pipe. From there the moles will climb out of any one of 12 holes on the screen and the player must shoot them as fast as possible. Along with regular moles are pink moles that will temporarily speed up gameplay, making shots more difficult. LazerBlazer Mode feature a group of games set in a military atmosphere. Type A: Intercept is a first person shooting game where the player shoots down incoming missiles and airplanes. These missiles/planes appear on the right side of the screen and move towards the left side. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level. Type B: Engage is a first person shooting game where the player shoots down incoming missiles and airplanes, which will cautiously open fire on the player. These missiles/planes appear in front of the player, in the distance and move towards the player. The player has limited energy which is decreased when hit by an enemy. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level. Type C: Confront is a first person shooting game where the player shoots down incoming spacecraft, which will actively open fire on the player. These UFOs can appear anywhere on the screen and the player must shoot them down before they open fire on the player. Each hit by an enemy decreases the player's shield energy. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level.
|
| 2882 |
Super Smash T.V. |
Nintendo Super NES |
Acclaim |
R1 |
Feb 1992 |
Williams Entertainment Inc. |
Action |
Super Smash T.V. Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.
Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode.
|
| 2883 |
Super Solitaire |
Nintendo Super NES |
Extreme Entertainment Group |
R6 |
Jan 1994 |
Beam Software Pty., Ltd. |
Strategy |
Super Solitaire Nintendo Super NES
Rating: R6
Date Added: May 2, 2016
Summary: Super Solitaire is a SNES version of the classic solitaire card game with 12 varieties of play (Klondike, Free Cell, Golf, Cruel, Pyramid, Stonewall, Doesn't Matter, Aces Up, Florentine, Poker, Canfield and Scorpion). It features classic artwork for backgrounds along with optional cartoony graphics. Very soft music is included on the track. The game also sports options where you can choose to skip to the next card when stuck or get a hint on what to do.
|
| 2884 |
Super Star Wars |
Nintendo Super NES |
JVC |
R1 |
Nov 1992 |
Sculptured Software, Inc., LucasArts Entertainment Company LLC |
Action |
Super Star Wars Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: Play the game that's based on the movie! Journey through strange planets, fight aliens, rescue driods, and much more. You can use your blasters and lightsabers to make your way through the Star Wars movie.
|
| 2885 |
Super Star Wars: Return of the Jedi |
Nintendo Super NES |
JVC |
R1 |
Oct 1994 |
Sculptured Software, Inc. |
Action |
Super Star Wars: Return of the Jedi Nintendo Super NES
Rating: R1
Date Added: Mar 17, 2017
Summary: You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) before each level, as each one has different abilities, and go try to beat levels based on the movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of character.
Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more.
|
| 2886 |
Super Star Wars: The Empire Strikes Back |
Nintendo Super NES |
JVC |
R1 |
Oct 1993 |
Sculptured Software, Inc., LucasArts Entertainment Company LLC |
Action |
Super Star Wars: The Empire Strikes Back Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: The sequel to Super Star Wars is, as the name implies, based on Episode V: The Empire Strikes Back, the second of the original Star Wars movie trilogy. The game features familiar locations and events from the film, such as the ice planet Hoth, the search for Yoda on the jungle planet Dagobah, and the fight against Darth Vader. Several locations are expanded, adding places and boss enemies that did not exist in the movie, and certain key events in the story are omitted or changed.
As in the previous game, the player is able to control three characters: Luke Skywalker, Han Solo, and Chewbacca. Unlike the first, each character has been given a distinct special move. Chewie spins a path of destruction through enemies, Han has grenades and a powerful slide, and Luke can switch to his lightsaber and block oncoming fire. Gameplay is very similar to the first game, mostly focusing on platforming elements. As before, there are Mode-7 vehicle levels, during which the player is able to pilot a snowspeeder against encroaching Imperial walkers, pilot the Millennium Falcon through the asteroid field, and break through Cloud City's defenses in Luke's X-Wing fighter.
The game's other major addition is the inclusion of a suite of Force powers for Luke. They are learned by collecting hidden orbs on the Dagobah level, and add a second special bar that depletes with each usage of a Force power. Power-ups include health items, weapon upgrades, screen-clearing detonators, and orbs that restore Luke's Force power. Passwords have also been added, and are given upon completion of each of the game's 25 stages.
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| 2887 |
Super Street Fighter II |
Nintendo Super NES |
Capcom |
R1 |
Jul 1994 |
Capcom Co., Ltd. |
Action |
Super Street Fighter II Nintendo Super NES
Rating: R1
Date Added: Jan 17, 2018
Summary: Super Street Fighter II is a sequel to Street Fighter II Turbo and Street Fighter II Championship. The game features four new characters and stages, making a total of sixteen playable. It also features many multiplayer modes in addition to the single player mode. Among those is the returning elimination group battle, where players compete for the title of the champion, and Point Battle, where the person with the most points wins. Newer modes include an eight-man double elimination tournament and a Challenge mode, where players attempt to get the most points on a CPU opponent or beat them as fast as possible, trying to surpass records.
|
| 2888 |
Super Strike Eagle |
Nintendo Super NES |
MicroProse |
R2 |
Mar 1993 |
MicroProse Software, Inc. |
Simulation |
Super Strike Eagle Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Series: F-15 Strike Eagle
Summary: Microprose's F-15 Strike Eagle series returns with an edition for the Super Nintendo. Super Strike Eagle puts you in the cockpit of an F-15 as you attempt to force various governments back into the United Nations.
To accomplish this, players must bomb targets, shoot down enemy fighters, and sink ships. Gameplay takes place in both the first-person and third-person perspectives.
|
| 2889 |
Super Troll Islands |
Nintendo Super NES |
ASC Games |
R4 |
Feb 1994 |
Millennium Interactive Ltd. |
Action |
Super Troll Islands Nintendo Super NES
Rating: R4
Date Added: Apr 26, 2024
Summary: Arcade platform game, based on the license of those bright-haired cute naked chaps. Each scrolling level was initially shrouded in an animated "mist". Large rectangles of mist could be cleared by running around platforms and ladders in the correct order. As the mist cleared, a brightly-coloured background was revealed. All the usual platform enemies and pickups abounded.
|
| 2890 |
Super Turrican |
Nintendo Super NES |
Seika |
R1 |
May 1993 |
Factor 5 GmbH |
Simulation |
Super Turrican Nintendo Super NES
Rating: R1
Date Added: Jul 22, 2013
Summary: Super Turrican is the next generation installment of the famous Turrican Series. Once again it is up to the U.S.S. Freedom Forces to get into their Turrican Assault Suits and drive back the forces of "The Machine".
Similar to it's predecessors, Super Turican features large levels that are crammed with secrets and can be explored freely and in any direction. To get rid of the numerous enemies, Turrican can use three upgradeable shots: A spreadshot, a powerful laser and a rebound that bounces off of walls. Additionally, there is a Freeze-Beam that can be used to temporarily freeze enemies. It is fully rotatable, and therefor also a great help in discovering secret capsules. These capsules contain powerups and can often be used to reach secret areas. Last but not least, Turrican has the ability to transform into an energy wheel (as long as he has enough special energy), which enables him to lay mines and even makes him invincible.
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| 2891 |
Super Turrican 2 |
Nintendo Super NES |
Ocean |
R7 |
Nov 1995 |
Factor 5 GmbH |
Action |
Super Turrican 2 Nintendo Super NES
Rating: R7
Date Added: Apr 2, 2019
Summary: Super Turrican is back, and once again the USS Freedom Forces have to prevent the evil Machine from harming innocent civilizations. This requires the player to jump and shoot his way through large levels filled with lots of enemies. To get rid of all the enemies, several different weapons can be used, most of which are already familiar to players from previous installments of the series: a Laser, a Spread-shot, and a(improved) Rebound. There is also the option to go into "wheel-mode" for a limited time to become invincible, lay mines and shoot rockets. The Flamethrower is new to the series as well as the Rope, which can be used to climb walls, cling to platforms or pick up out-of-reach items. Much like in side-scrolling shooters, you can now pick up homing missiles as secondary weapons. The biggest difference to previous Turrican-games however, is the fact that in Super Turrican 2 almost half of the levels are strictly linear and don't feature any large secret areas that have become somewhat of a trademark of the series.
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| 2892 |
Super Valis IV |
Nintendo Super NES |
Atlus |
R2 |
Feb 1993 |
Shin-Nihon Laser Soft Co., Ltd. |
Action |
Super Valis IV Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Once upon a time, there was a prince named Gallagher. He was entrusted with a magical ring that granted him great powers. But he was too weak to control the power of the ring, and became possessed by it. The mad prince was sealed into a crystal, but many years later managed to break out, planning to wreak havoc on the Dream World and conquer it. Yuko, the heroine of the three previous Valis games, is no longer a sacred Valis warrior - she has become a goddess. Lena, a young girl who wants to become a Valis warrior, must prove to Yuko she is worthy to wield the sword of Valis, that will eventually stop the evil plans of Gallagher.
Super Valis IV is a version of Valis IV. The biggest difference in this release is the omission of the two protagonists Amu and Asfal, both from the story and the gameplay. The player controls only Lena, and all references to the other two pivotal characters are removed. This version also has less stages and less cutscenes than the PCE (TurboGrafx) CD release.
There are also significant differences in the gameplay system. Lena cannot slide, but can run faster in this version. Magic bar as well as HP- and MP-increasing items have been completely removed. Lena can, however, equip special items that enhance her default Valis sword attack.
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| 2893 |
Super Widget |
Nintendo Super NES |
Atlus |
R5 |
Sep 1993 |
Atlus Co., Ltd. |
Action |
Super Widget Nintendo Super NES
Rating: R5
Date Added: May 27, 2016
Summary: Planet Earth is in danger from assorted villains who want to destroy the environment for their own nefarious purposes! Far off in the Horsehead Nebula, a group of shapeshifting aliens known as World Watchers assign planets for their Watchers to protect. A purple alien, Widget, is an apprentice assigned with the job of protecting Earth. Along for the ride is his intelligent sidekick, Mega Brain.
Super Widget is a platform game for the Super Nintendo, based on the cartoon show, Widget. It shares some similarities to the game Felix the Cat in how the main character upgrades their weapon as they collect more power-ups.
Widget navigates through various worlds as he travels to Earth, picking up 'W' coins - 100 earns him an extra life. There are also special power ups in different categories - these allow Widget to transform into a variety of different creatures, each with their own different ranged attack. As the player collects more power-ups of the same type (up to three), they change into more powerful creatures. If the player gets hit while transformed, they change back to the previous creature. If they get hit while as normal Widget, they lose a life.
At the end of each world is a boss character. These are larger enemies that require learning their basic pattern, avoiding their attacks, and then firing back with your own. After defeating the boss, the player is graded based on how long it took to complete the level and their combat skills. They are then awarded 'Watcher Experience' based on these grades.
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| 2894 |
Suzuka 8 Hours |
Nintendo Super NES |
Namco |
R4 |
May 1994 |
Arc System Works Co., Ltd. |
Racing |
Suzuka 8 Hours Nintendo Super NES
Rating: R4
Date Added: Mar 20, 2019
Summary: This recreation of one of the classic motorbike races uses Super FX technology for the rotating graphics. Five different variations of the circuit are featured, each one progressively more difficult. 250cc, 400cc and 750cc bikes are featured, each one available to be best for top speed, acceleration or handling. The bikes have two steering methods - leaning into the corner or tilting in with the bike upright -the options allow you to set which of these is controlled on the pad and which use the L and R buttons. Races can be set to last for between 15 minutes and the full 8 hours. Your ultimate aim is to win every type of race, across all bikes and circuit layouts.
|
| 2895 |
SWAT Kats: The Radical Squadron |
Nintendo Super NES |
Hudson Soft |
R5 |
Aug 1995 |
AIM |
Action |
SWAT Kats: The Radical Squadron Nintendo Super NES
Rating: R5
Date Added: Jul 3, 2016
Summary: S.W.A.T Kats is a game based on the short lived cartoon series S.W.A.T Kats: Radical Squadron. The series would only last for 2 seasons but built a sort of cult following afterwards.
The Swat Kats are a duo of mechanics by day, but secretly also a group of superheroes defending their home, MegaKat city, from creatures and evil villians. Swat Kats is essentially a side-scrolling action game. You start off using T-Bone and Razor and guide them through 5 different worlds of action packed excitement. Game levels are based on different episodes of the show. As you progress through the game you can increase your weapon levels and gain new weapons. Mode 7 graphics are featured in some parts of the game. A unique feature to the game is the ability to start on different levels.
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| 2896 |
Syndicate |
Nintendo Super NES |
Ocean |
R2 |
Dec 1995 |
Bullfrog Productions, Ltd. |
Action |
Syndicate Nintendo Super NES
Rating: R2
Date Added: Mar 4, 2023
Summary: An action strategy game set in a dystopian future where megacorporations control the world and wage war on each other with cybernetically-enhanced "Agents".
|
| 2897 |
Taz-Mania |
Nintendo Super NES |
SunSoft |
R1 |
May 1993 |
Visual Concepts, Ltd. |
Action |
Taz-Mania Nintendo Super NES
Rating: R1
Date Added: Feb 10, 2016
Series: Taz-Mania
Gameplay: Arcade
Summary: This version of Taz-Mania is different from the side-scrolling versions by Sega, in this version the player controls Taz from a third-person perspective. The goal of the game is to travel down the road, collecting Kiwi's before the timer runs out, avoiding obstacles along the way. The Kiwi's will get harder to catch as the game goes on, jumping over Taz and actually outrunning him at times.
Some obstacles Taz faces are trees, telephone poles, tour buses, even pterodactyls who will bring Taz back at the beginning of the level, but also have to avoid characters such as Axl & Bull, a pair of gators who try to capture Taz for the zoo, The She-Devil who is in love with Taz and if the player is caught by her, the game is instantly over and Wendal T. Wolf, who will jump on Taz's back and cover the screen with his hands making it hard to see.
You can avoid some obstacles by using Taz's tornado spin, but using the spin will cause Taz's health meter to drop, but it can be refilled by eating Kiwi's along with blue and red birds, bushrats and items thrown to Taz by Didgeri Dingo, but beware, he can also throw obstacles at Taz as well including T.N.T. There is also a bonus stages after completing three levels in which you collect as many items you can in the allotted time to raise the score.
|
| 2898 |
Tecmo Secret of the Stars |
Nintendo Super NES |
Tecmo |
R4 |
Jul 1995 |
Tecmo, Ltd. |
Action |
Tecmo Secret of the Stars Nintendo Super NES
Rating: R4
Date Added: Mar 20, 2019
Summary: You are a young boy named Ray, who lives with his foster-father in a small country house on an island. But he can not enjoy his idyllic life for a long time. Ray is told about the evil wizard Homncruise, who plans to conquer the world. Defeating Homncruise won't be easy: first Ray must find the magic crest of his fallen father, and build a strong team of legendary warriors, named Aquitallion. Only then will he and his comrades be ready to face Homncruise and save the world.
In this game you wander around the world map, visiting towns and dungeons, and fighting monsters in turn-based combat viewed from first-person perspective, much like in Dragon Quest games. You'll have two parties at your disposal, and will be able to switch between them at any time. One party is the Aquitallion, the "main" one, and the only one which can access plot-progressing areas. The other parties can be used for visiting dungeons and retrieving valuable items. At a certain point in the game, you'll also be able to build and manage your own town.
|
| 2899 |
Teenage Mutant Ninja Turtles IV: Turtles in Time |
Nintendo Super NES |
Konami |
R2 |
Aug 1992 |
Konami Co., Ltd. |
Action |
Teenage Mutant Ninja Turtles IV: Turtles in Time Nintendo Super NES
Rating: R2
Date Added: May 8, 2013
Summary: Doesn't this Shredder dude ever take a break? Now he's gone and kidnapped Channel 6's own reporter babe April O' Neill again, and just as the Ninja Turtles were about to kick his butt, he tore open some kinda time portal thingy and flung them back into the past!
Now Leonardo, Raphael, Donatello, and Michaelangelo have to fight their way through time and tons of Foot Soldiers, mutant wackos, and more in order to save April and slam Shredder's butt all the way to Dimension X! Go, Turtles! Kick some shell and save April!
|
| 2900 |
Teenage Mutant Ninja Turtles: Tournament Fighters |
Nintendo Super NES |
Konami |
R2 |
Dec 1993 |
Konami Co., Ltd. |
Action |
Teenage Mutant Ninja Turtles: Tournament Fighters Nintendo Super NES
Rating: R2
Date Added: Jun 29, 2017
Summary: The game features the original 4 turtles from the previous games in the series, as well as other fighters.
The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here).
Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs".
The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money.
|
| 2901 |
The Terminator |
Nintendo Super NES |
Mindscape |
R1 |
Apr 1993 |
Gray Matter Inc. |
Action |
The Terminator Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: The SNES game based on James Cameron's classic 1984 film is an action game where the player takes the role of Kyle Reese, sent from the future to protect Sarah Connor from the Terminator.
The game has two kinds of levels: in several scrolling platform levels, Reese runs and jumps, shooting at Terminators (in the future war level that begins the game), street punks or policemen.
The film's chase scenes are recreated in two driving sequences. Viewed from behind, Reese and Sarah must escape the Terminator's pursuit in their car, dodging incoming traffic and avoiding the Terminator's fire.
|
| 2902 |
Terminator 2: Judgment Day |
Nintendo Super NES |
LJN |
R1 |
Nov 1993 |
B.I.T.S., Ltd. |
Action |
Terminator 2: Judgment Day Nintendo Super NES
Rating: R1
Date Added: May 29, 2016
Summary: One of the several games based on the eponymous movie. The player controls the T-800 terminator, a cyborg from the future, who travels to the year 1995 to protect John Connor, the future leader of the human resistance against machines, from being killed by another terminator, the highly advanced model T-1000.
This adaptation of the movie is essentially a side-scrolling action game, with both melee combat and shooting; there are also driving sequences between the side-scrolling levels, which mainly consists of avoiding pursuers and safely arriving to the next destination. T-800's default weapon is a pistol, but he can later acquire other weapons such as a shotgun, a mini-gun, etc. The "good terminator" can also use kicks and punches to dispose of the enemies. As in the movie, T-1000 appears frequently and must be fought and incapacitated, but can not be permanently killed until the ending part.
Another objective the player must complete is collecting various robotic parts that could lead to a construction of a new terminator. These parts must be sought out and destroyed, to make this new technique impossible.
|
| 2903 |
Tetris & Dr. Mario |
Nintendo Super NES |
Nintendo of America |
R1 |
Dec 1994 |
Nintendo Co., Ltd. |
Action |
Tetris & Dr. Mario Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Two of the most popular puzzle games return, but now together in an exclusive compilation for SNES. The games have a slight graphical update when compared with the original Game Boy and NES games, but the gameplay remains totally faithful to the games released for both platforms.
In Tetris, the main objective is to pile blocks that will fall down continuously, in order to create a row or "line" without spaces. For this collection, the game comes with two bonus options: 2 PLAYER GAME (absent in the NES version) and VS. COM (absent in both versions), with 3 CPU opponents available, each one representing a difficulty level (EASY, MEDIUM, and HARD, respectively).
In Dr. Mario, the objective is to eliminate all the viruses contained in a big bottle. Dr. Mario (situated in the upper-right side of the screen) will throw capsules with 6 different color combinations (Red-Red, Red-Blue, Yellow-Yellow, Red-Yellow, Blue-Blue and Blue-Yellow) in order to line up at least four viruses or capsules of the same color horizontally or vertically and to make them disappear. In this compilation, the game comes with a bonus option: VS. COM, where you'll face the CPU players: Blue Virus (EASY), Yellow Virus (MEDIUM), and Red Virus (HARD).
For competitive players in both games, there is Mixed Match, where you and a friend can play Tetris and Dr. Mario like a tournament! Adjust the handicap levels, play time, music, and other settings to balance your different skills. The game order is: TETRIS B-TYPE (clear a certain amount of lines), DR. MARIO (disinfect a predetermined number of viruses) and TETRIS A-TYPE (clear lines until the time expires). At the end of the time limit, the player with the highest score is the winner.
|
| 2904 |
Tetris 2 |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1994 |
Nintendo Co., Ltd. |
Puzzle |
Tetris 2 Nintendo Super NES
Rating: R1
Date Added: Jul 30, 2009
Summary: Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different coloured dots (in this case black, grey and white), with one of each color flashing. The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete the round just clear the dots, not the blocks themselves.
|
| 2905 |
Tetris Attack |
Nintendo Super NES |
Nintendo of America |
R1 |
Aug 1996 |
Intelligent Systems Co., Ltd. |
Puzzle |
Tetris Attack Nintendo Super NES
Rating: R1
Date Added: Aug 4, 2015
Summary: All is not well on Yoshi's Island! The devious king Bowser has cast a spell on the island's inhabitants, turning them into his mindless slaves. Only Yoshi has escaped its effects, and so he must set off to free his friends, and to defeat Bowser and break the spell.
Tetris Attack is a fact-paced action puzzler featuring the colorful cast of characters from Yoshi's Island. A stack of blocks continually rises from the bottom of the screen, and the player controls a cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll clear, potentially creating combos from new blocks falling to take their place. Combos will send large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching it, turning it into normal blocks.
The game offers a story mode against the computer, as well as a 2-player versus mode, an endless mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set arrangement of blocks must be cleared in a specific number of moves. The game is based on the Japan-only title Panel de Pon.
|
| 2906 |
Thomas the Tank Engine & Friends |
Nintendo Super NES |
THQ |
R4 |
Sep 1993 |
Software Creations Ltd. |
Kids & Family |
Thomas the Tank Engine & Friends Nintendo Super NES
Rating: R4
Date Added: Dec 8, 2019
Summary: Control Thomas the Tank Engine as he's got to take special trips he has to organise: Take children to the seaside, medicine to the hospital or deliver the mail. Beware of dead ends, level crossings, other trains and vehicles through your route! Based on the famous television and railway series, this game is designed for ages 3 and up.
|
| 2907 |
Thunder Spirits |
Nintendo Super NES |
Seika |
R2 |
Jun 1992 |
Technosoft Co., Ltd. |
Action |
Thunder Spirits Nintendo Super NES
Rating: R2
Date Added: Jul 22, 2013
Summary: A port of the arcade-only Thunder Force AC, a modified version of Thunder Force III made specifically for the arcades with reworked graphics and all top-down stages replaced by new side-scrolling ones. Thunder Spirits puts you behind the cockpit of a lone starfighter out to destroy all the enemy forces of the Orn empire by clearing 8 enemy-infested stages set in various outer space locations.
The game gives you a health-bar and the ability to swap collected weapons on the fly, which can be obtained by catching power-ups and activating them whenever you want.
|
| 2908 |
Time Trax |
Nintendo Super NES |
Malibu Games |
R5 |
Apr 1994 |
Malibu Interactive |
Action |
Time Trax Nintendo Super NES
Rating: R5
Date Added: Jan 24, 2018
Summary: Time Trax is based off of the 1993-94 sci-fi action series starring Dale Midkiff; you take the role of Darien Lambert, captain of the Fugitive Retrieval Section of Washington D.C. It is the year 2193 and your once high arrest record has started to decline sharply as routine trackdowns end in mysterious disappearances. It is discovered that noted MIT scientist Dr. Mordecai 'Mo' Sahmbi has been sending criminals back in time to 1993 using his invention the TRAX time machine, and has gone back himself. TRAX is captured by the police, and three guesses as to who is tasked with capturing the criminals and sending them back to 2193.
As Lambert, your primary targets in this game are neo-Nazi racist Sepp Dietrich and Sahmbi himself. You do have some equipment to help you: your supercomputer S.E.L.M.A. (Specified Encapsulated Limitless Memory Archive), disguised as an AT&T Mastercard and whose holographic persona resembles a British nanny, and the PPT (Pellet Projection Tube), a weapon capable of stunning a human from periods of a couple of minutes to a few hours and can fire pellets that render humans transportable to the future, disguised a keyless car alarm remote. Also, you have the ability to "time stall" (this slows the speed of images reaching your brain, allowing you to react quickly) and your Mosh-Ti (an Occidental improvement of martial arts) skills to rely on if the situation gets dire.
You'll run through the alleys of the future, through the Smithsonian (circa 1993), ride a motorcycle and jet-ski, battle criminals atop a construction site, and do so much more until you've finally captured the two fugitives.
|
| 2909 |
Timeslip |
Nintendo Super NES |
Vic Tokai |
R4 |
Nov 1993 |
Sales Curve Ltd., The |
Action |
Timeslip Nintendo Super NES
Rating: R4
Date Added: Sep 24, 2015
Summary: On the reptilian planet of Tirmat, scientists have discovered a rift in space and plan to use it to transport the planet's inhabitants before the planet is extinguished by sending their elite army through the rift and invade their closest neighbor...Earth. However, to ensure their success they send their army into Earth's past in hopes of avoiding any modern weapons and increase their chances of saving their planet. However, Earth has learned of their evil plot and has developed a experimental time portal and has sent their own one man army to stop them.
The player takes control of Dr. Vincent Gilgamesh who has acquired a massive arsenal including pistols, machine guns, rocket launchers and many more heavy weapons and must travel through various time periods including Medieval times, prehistoric times, Ancient Rome and Egypt and even the distant future. The gameplay is similar to Contra where the player advances through the stages, shooting at various enemies and collecting power-ups and must also avoid various traps and pitfalls scattered throughout the levels. There are also the standard bosses at the end of each stage.
|
| 2910 |
Tin Star |
Nintendo Super NES |
Nintendo of America |
R1 |
Nov 1994 |
Software Creations Ltd. |
Action |
Tin Star Nintendo Super NES
Rating: R1
Date Added: Sep 6, 2015
Summary: Tin Star is a robot Sheriff in the Ol' West. He has vowed to rid the town of the Bad Oil gang and their leader, Black Bart, within a week. Along with his sidekick Mo Crash and even more importantly his six-gun he will try to accomplish this task.
The game takes place over a week with each day being a different stage. Stages are broken down into 4 parts. The first part is a training section where players can practice shooting. The next two parts are action scenes. In the action scenes, gameplay consists of moving a cross-hair over various enemies and shooting them. The final part ends the day with a showdown. The showdown involves a one on one duel in which a draw icon will randomly pop up anywhere on the screen which must be shot then immediately afterwards the enemy the player is facing then must also be shot. This continues on until either the player's or the enemy's life bar is drained.
If a player doesn't shoot an energy canteen during a level a bonus screen will appear. The bonus screen shows a woman spinning around on a round board with stars next to her body. Shooting the stars without missing and without accidentally shooting the woman will help players pick up large amounts of money.
At the end of a level the amount of money made is tallied up. For every bullet wasted and damage taken the player loses money. The player gains money equal to the their accuracy and the amount of energy they had left at the end of the stage.
|
| 2911 |
Tiny Toon Adventures: Buster Busts Loose! |
Nintendo Super NES |
Konami |
R1 |
Feb 1993 |
Konami Co., Ltd. |
Action |
Tiny Toon Adventures: Buster Busts Loose! Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: You play Buster Bunny, in a series of levels, featuring characters from the Tiny Toon Adventures cartoon.
Most of the six levels are platform levels, where Buster has a number of attacks to defeat the enemies he faces. These include kicks and jumps, and a dash ability that lets you slide into enemies to defeat them, and also climb walls.
The fourth level is an exception, and consists of a game of (American) football, played with a simplified version of the rules. The idea is simply to get a touchdown, while as usual progressing at least ten yards in four downs. There are two plays: a running play, where you simply run as far as possible while avoiding the opposing team; and a passing play that starts with a pass that can gain you extra yards, but must be caught.
Between levels there are bonus games. You spin a wheel to determine what game you play out of five available.
|
| 2912 |
Todd McFarlane's Spawn: The Video Game |
Nintendo Super NES |
Acclaim |
R1 |
Oct 1995 |
Ukiyotei Company, Ltd. |
Action |
Todd McFarlane's Spawn: The Video Game Nintendo Super NES
Rating: R1
Date Added: Feb 10, 2016
Summary: Many kids have been kidnapped and only Spawn can save them.
But it's not an easy job, a guy with an unknown name has hired a bunch of thugs to bring you down. But this fella with an unknown name, didn't know you can fight.... Maybe you still have a chance to save the kids and slaughter that fella with an unknown name if you use Spawn's fist, feet and psychic powers...
|
| 2913 |
Tom and Jerry |
Nintendo Super NES |
Hi-Tech Expressions |
R2 |
Apr 1993 |
Riedel Software Productions, Inc. |
Action |
Tom and Jerry Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Based on MGM's world-known cartoon, the player controls Jerry, the Mouse (in 2-Player Mode, P2 will control Jerry's nephew, Tuffy) as he explores four different worlds (movie theater, junkyard, a toy-based stage and the house inner). Game controls are simple: B Button makes Jerry/Tuffy to jump (tapping it again lightly upon landing will activate their Super Jumps), while A/Y/X Buttons will make them to throw marbles upward (Y Button) and downward (X/Y Buttons) in the enemies.
To earn extra lives throughout the game, players have two available options: the rarest and, sometimes, hardest way is to find a 1-Up icon; however, the easiest mode is to collect 100 of small balls of cheese scattered throughout the levels (Cheese Bits). Also, Jerry and Tuffy's health meters are displayed in the form of four hearts, that can be replenished through collectible larger cheese wedges (Cheese Chunks). At the end of each world, Jerry and Tuffy will take a confrontation with Tom, the Cat.
|
| 2914 |
Tommy Moe's Winter Extreme: Skiing & Snowboarding |
Nintendo Super NES |
Electro Brain |
R3 |
Jun 1994 |
Loriciel SA |
Sports |
Tommy Moe's Winter Extreme: Skiing & Snowboarding Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Summary: In Winter Extreme, the player can partake in a series of skiing and snowboarding events including the Downhill where the player speeds down a course in order to finish the course as fast as possible in an allotted time by speeding through checkpoints. The Slalom has the same set-up where the player has to finish the course in an allotted time by passing through gates, but also has to contend with twists, turns and various other obstacles in the players path. The Giant Slalom is similar except for more obstacles and a longer path.
Along with the three challenge modes, there is also a Freeride mode where the player can ski at their leisure while avoiding various obstacles such as trees, rocks and fellow skiers and snowboarders. The game also is endorsed by skiing location, Val-d'Isère, which hosted the 1992 Winter Olympics along with skier, Tommy Moe.
|
| 2915 |
Top Gear |
Nintendo Super NES |
Kemco |
R1 |
Apr 1992 |
Gremlin Graphics Software Limited |
Sports |
Top Gear Nintendo Super NES
Rating: R1
Date Added: Jan 22, 2018
Summary: In the first of three released games for Super NES, players can choose among 4 different cars, each one with different attributes (maximum speed, fuel consumption, boost power and tire grip) to face 32 challenging courses situated in several places around the world as Brazil, USA, France, Japan etc.
In more longer tracks, players will find a Pit Stop section, where they can enter to replenish the fuel meter (total or partially). The game has a split-screen display for 1 or 2 players. In 1-Player mode, you'll dispute the races against the computer, that has a slightly bigger speed than yours, helping to give a lot more of competitiveness. A password system was included, being possible to stop a current game and resume it later.
Through the game, players will find several obstacles scattered by the courses, like rows of iron plates or even lots of stones. In order to qualify for the next circuit, it's required to complete it at least in the 5th position, or else the game is over.
|
| 2916 |
Top Gear 2 |
Nintendo Super NES |
Kemco |
R3 |
Aug 1993 |
Gremlin Interactive Limited |
Racing |
Top Gear 2 Nintendo Super NES
Rating: R3
Date Added: Nov 24, 2017
Summary: This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver).
These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password.
You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.
|
| 2917 |
Top Gear 3000 |
Nintendo Super NES |
Kemco |
R5 |
Feb 1995 |
Gremlin Interactive Ltd. |
Racing |
Top Gear 3000 Nintendo Super NES
Rating: R5
Date Added: Jul 30, 2017
Summary: The last game of the Top Gear series for the SNES goes into outer space. Face the challenges found in 48 tracks and become the best pilot in the entire galaxy. Just like the previous games, Top Gear 3000 comes with a password system that allows the player to continue a game in progress. The upgrade system of Top Gear 2 gains new breath and now comes with newly designed parts: ranging from tires to engines up to atomic turbos. As players travel from one planet to another via spacecraft, they race on various planets in different systems, getting progressively harder. The prize money earned in each race increases as does the price of new car parts. Moreover, the game comes with a versus mode which allows up to 4 players to race simultaneously via splitscreen.
|
| 2918 |
Total Carnage |
Nintendo Super NES |
Malibu Games |
R2 |
Nov 1993 |
Black Pearl Software |
Action |
Total Carnage Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2012
Summary: The war of 1999 left the country of Kookistan in shambles. Naturally, a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold, a bunch of hostages, and a legion of mutants under his command, the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem, also known as the Doomsday Squad.
As Captain Carnage or Major Mayhem, it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward, backward, left, right, and diagonally through 20 battlezones of nonstop action, you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers, rocket launchers, plasma machine guns, flame throwers, spray-fire rifles, defensive blades, and an assortment of bombs.
|
| 2919 |
Toys |
Nintendo Super NES |
Absolute Entertainment |
R4 |
Apr 1993 |
Imagineering Inc. |
Action |
Toys Nintendo Super NES
Rating: R4
Date Added: Jan 21, 2018
Summary: Toys is based on the movie of the same name starring Robin Williams, Joan Cusack and LL Cool J. You play as Williams' character, Leslie Zevo, a kid at heart and toy maker who is fighting his uncle Lt. General Leland (played in the movie and depicted in the game by Michael Gambon) and his demented war toys that double as weapons of mass destruction, with your own assortment of toys. He does this in order to take back the factory his uncle has warped when he inherited from his brother when he passed away.
There are four stages in the entire game, each with their own assortment of enemies such as grenade balloons pogo bears and exploding Elvis dolls, but you also have your own weapons such as race cars, wind-up ducks, bowling balls, water balloons and even pies.
|
| 2920 |
True Lies |
Nintendo Super NES |
LJN |
R2 |
Feb 1995 |
Beam Software Pty., Ltd. |
Action |
True Lies Nintendo Super NES
Rating: R2
Date Added: Feb 13, 2016
Summary: Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name. In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing..
|
| 2921 |
Tuff E Nuff |
Nintendo Super NES |
Jaleco |
R2 |
Sep 1993 |
Jaleco Ltd. |
Action |
Tuff E Nuff Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Following a great war that destroys most of the earth, Tuff E Nuff sees four of the earth's toughest people come together to do battle, and earn the right to attempt to depose the mighty ruler. Gameplay is standard beat 'em up style action, featuring most of the conventions of the genre. The characters have a range of kicks, punches and throws, and each fight at their own base. The 90-second time limit can be turned on or off. Fights are best-of-three, with points awarded for each hit, and for overall victory.
|
| 2922 |
Turn and Burn: No-Fly Zone |
Nintendo Super NES |
Absolute Entertainment |
R3 |
Feb 1994 |
Absolute Entertainment, Inc. |
Action |
Turn and Burn: No-Fly Zone Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Summary: In Turn and Burn: No-Fly Zone the player gets in the cockpit of the famed F-14 Tomcat and launches into a series of sorties on enemy fighters. The game is a simulation with real instruments and gauges and authentic weapons such as Sidewinders, Phoenix missiles and the M61A1 Vulcan Cannon to shoot down enemy fighters scattered throughout the stages. Players also land on their carrier in both daytime and night time missions. The game also features Mode 7 scaling.
|
| 2923 |
The Twisted Tales of Spike McFang |
Nintendo Super NES |
Bullet-Proof Software |
R6 |
Jun 1994 |
Red Company Corporation |
Action |
The Twisted Tales of Spike McFang Nintendo Super NES
Rating: R6
Date Added: Mar 20, 2019
Summary: The Twisted Tales of Spike McFang is an action-rpg starring the titular hero, a young vampire prince who must rescue his parents and save the inhabitants of the Vladamasco Islands from the evil Von Hesler. But is it really his handiwork, or is there someone else controlling him? Unravel the mystery while traveling to various locales, fighting Von Hesler's henchmen and picking up (CPU-controlled) companions along the way.
Spike McFang has three main methods of attack: by striking out with his cape, throwing his hat like a boomerang, or using a magic card. Cards can also heal his health or give his companions extra strength. Spike can also devour the still-beating hearts of his vanquished foes (or the dropped tomatoes of his vanquished foes if you're playing the sanitized North American version) to regain health. There are a total of four different hats that Spike can purchase as upgrades in his battle against animated garlic bulbs, bomb-throwing cats, head-spinning plants and a plethora of other dangerous enemies.
|
| 2924 |
U.N. Squadron |
Nintendo Super NES |
Capcom |
R1 |
Sep 1991 |
Capcom Co., Ltd. |
Action |
U.N. Squadron Nintendo Super NES
Rating: R1
Date Added: Jan 15, 2017
Summary: Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborne 'bandits' who swarm-in on Area 88. The enemy is plentiful, and the pace is frantic. Shoot at everything on the screen that moves, and the allied forces might just come out on top......
|
| 2925 |
Ultima: Runes of Virtue II |
Nintendo Super NES |
FCI |
R3 |
Nov 1994 |
ORIGIN Systems, Inc. |
Action, Role-Playing (RPG) |
Ultima: Runes of Virtue II Nintendo Super NES
Rating: R3
Date Added: Aug 19, 2017
Series: Ultima: Runes of Virtue
Summary: Ultima: Runes of Virtue II is the sequel to Runes of Virtue. It maintains the action-RPG gameplay of the original. In this game, the Black Knight kidnaps Lord Tholden, simply out of boredom. Lord British sends you, the Avatar, out to recover Tholden and return peace to Britannia.
As in the first game you have the choice of selecting one of four characters. And again, there are three modes of difficulty.
|
| 2926 |
Ultima: The False Prophet |
Nintendo Super NES |
FCI |
R3 |
Apr 1994 |
ORIGIN Systems, Inc. |
Action, Role-Playing (RPG) |
Ultima: The False Prophet Nintendo Super NES
Rating: R3
Date Added: Mar 12, 2013
Summary: Several years after having restored Lord British to his rightful position as the monarch of Britannia, the Avatar is captured by demon-like creatures and placed on a sacrificial altar. His friends Iolo, Shamino and Dupre appear just in time to save him. In the Britannia castle, the Avatar learns that his abductors were gargoyles, a race of enigmatic creatures who have recently invaded Britannia and occupied the shrines of Virtue. As the Avatar embarks on a quest to liberate Britannia, he begins to gain insight into the gargoyles' true motives, and realizes that it is his duty to achieve peace and understanding between the two races.
Ultima VI is notable for introducing a continuous world to the role-playing genre. There is no "world map" in the game; all the locations are seamlessly connected to each other, turning the game world into a "sandbox" environment. Compared to the previous installments in the series, the game focuses more on quests and exploration rather than on combat. The latter no longer involves separate screens; battles occur during exploration, without any transitions. The turn-based system from the previous games has been preserved.
The interface has been re-designed, the original key-bound commands co-existing with selectable command icons and mouse-based interaction. The game world is more detailed than in the previous games, with a large number of various objects that can be manipulated or added to the inventory. Conversations are more extended, with a wider selection of topics, including many personal ones unique to specific characters. The player is also able to conduct extensive conversations with the Avatar's companions, as well as split the party and control the characters separately. Some important topics may be highlighted during text display, to facilitate further dialogue, which requires the player to type the desired conversation topics.
Like in the predecessors, the player is free to explore the game world from the beginning of the game, and visit locations in any order. Following the main quest and obtaining specific items and information is necessary to complete the story; however, the player can also opt to bypass a large part of it by using previous knowledge of the game or outside help. The FM Towns version has full voice acting for all the conversations, in English and in Japanese.
|
| 2927 |
Ultimate Fighter |
Nintendo Super NES |
Culture Brain |
R4 |
Jun 1994 |
Culture Brain Inc. |
Action, Role-Playing (RPG) |
Ultimate Fighter Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: An updated version of Hiryu no Ken S: Golden Fighter which adds a choice of turbo speed levels to increase the speed of the combat.
In the Story mode, the main storyline involves a demon named Dargon who has been revived with the sole intent to destroy the Flying Warriors, who are a team of superheroes. Dargon sent in his Tusk Soldiers to raid Shorinji and they ended up stealing the secret scroll of Hiryu-no-ken and a sacred sword. They also offer a challenge to anyone who wants to reclaim these artifacts, that they would have to have a showdown at the World Tournament. It is now up to Rick to enter this fighting tournament and win back these priceless artifacts.
During story mode, players control Rick in a side scrolling beat 'em up. Occasionally one one one boss battles will occur. Players will also be able to find healing items called miracle water which will restore depleted health.
In the VS. Tournament mode, up to 8 players can fight each or computer opponents in one on one battles to win a tournament. Players can choose to play as one of twelve fighters, each with their own special martial arts technique. Options include setting the turbo mode speed, turning on or off cosmic saucer (knocking the opponent out of the ring), the time limit of a round of fighting (1, 3, or 5 minutes, or no time limit at all), and the level of a handicap to put on a fighter.
In the Battle mode, players get to fight a one on one battle against a computer controlled boss opponent of their choice.
The Animation mode plays out similar to the Story mode except when it comes to the boss battles. Boss battles in this mode turn into turn based affairs. Players can select from different attack and defensive moves, or can even have the computer fight their battle automatically.
The game also has two different fight control settings. The Fighting option is how most fighting games are controlled while Expert involves target circles appearing on the player and the opponent during a fight. Players have to attack where the target circles are on their opponent and defend against attacks when the target circles are their own body. There are also 8 difficulty levels for the player to choose from.
|
| 2928 |
Ultimate Mortal Kombat 3 |
Nintendo Super NES |
Williams Entertainment Inc. |
R1 |
Jun 1996 |
Midway Games, Inc. |
Fighting |
Ultimate Mortal Kombat 3 Nintendo Super NES
Rating: R1
Date Added: Feb 22, 2017
Summary: Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters.
There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes.
Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.
The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception.
|
| 2929 |
Ultraman |
Nintendo Super NES |
Bandai |
R1 |
Oct 1991 |
BEC Co., Ltd. |
Action |
Ultraman Nintendo Super NES
Rating: R1
Date Added: Apr 28, 2012
Summary: In the future, Earth must protect itself from alien invaders, a task handled by the Science Special Search Party. However, they are not alone in this endeavor. After crashing his ship on Earth while in pursuit of the evil alien Bemular, the super-being Ultraman is here to help whenever the attacking aliens prove too much for humanity alone to handle. Standing hundreds of feet tall with incredible strength and amazing abilities, he can only remain on Earth for a few minutes, and so must defeat his foes before his power drains completely.
Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues.
|
| 2930 |
Uncharted Waters |
Nintendo Super NES |
Koei |
R3 |
Jan 1993 |
KOEI Co., Ltd. |
Action |
Uncharted Waters Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Series: Uncharted Waters / Daikōkai Jidai
Summary: The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters.
Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling.
All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents.
|
| 2931 |
Uncharted Waters: New Horizons |
Nintendo Super NES |
Koei |
R4 |
Oct 1994 |
KOEI Co., Ltd. |
Strategy |
Uncharted Waters: New Horizons Nintendo Super NES
Rating: R4
Date Added: Nov 5, 2012
Series: Uncharted Waters / Daikōkai Jidai
Summary: In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:João Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis.
Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas.
Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt.
Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream.
Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods...
Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships.
During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.
|
| 2932 |
Uniracers |
Nintendo Super NES |
Nintendo of America |
R1 |
Dec 1994 |
DMA Design Limited |
Racing |
Uniracers Nintendo Super NES
Rating: R1
Date Added: Sep 6, 2015
Summary: What do you get if you cross Sonic the Hedgehog with Tony Hawk's Pro Skater?
It might seem an odd combination, but it describes Uniracers perfectly. One of the more successful releases of the Super Nintendo's twilight era, Uniracers mixes platform-based high-speed racing, with crazy stunts and tricks.
The basic idea in most levels of the game is simple. Get your unicycle from A to B as quickly as possible, and finish ahead of your opponent. It's like Sonic, but with none of those pesky enemies, pointless power-ups and frustrating obstructions. In fact it doesn't sound like much of a game at all...
Here's the key, though. Tricks performed and landed during the race increase your speed. The better the trick, the greater your increase in speed will be.
Also, some levels are set in areas designed solely for stunts. Such levels require you to earn as many style points as possible, by doing tricks. These levels are against the clock, and a set points score, rather than an opponent.
Unicycles are stupid and difficult, and yet fun, once you get the hang of them. Much the same could be said about Uniracers...
|
| 2933 |
The Untouchables |
Nintendo Super NES |
Ocean |
R2 |
Aug 1994 |
Ocean Software Ltd. |
Racing |
The Untouchables Nintendo Super NES
Rating: R2
Date Added: Feb 23, 2016
Series: Inspiration: TV
Gameplay: Shooter
Summary: This version of the The Untouchables is different from the other versions. While the other versions are based on the Brian De Palma film starring Kevin Costner, this version is based on the 1993 remake of the original 1960's series that starred Robert Stack.
There are five different assignments (missions) to choose from, each with their own set time limit. The first mission is set in the over the shoulder, third-person perspective in an alleyway using a shotgun to take down mobsters hiding in buildings. The second mission is a 2D side-scroller set in a warehouse where the player must defend against gangsters and pick up counterfeiting plates scattered throughout a warehouse. The third mission is a side-scrolling shooter, located on a dock, where the player uses a tommy gun to take out various bad guys scattered throughout the stage. The fourth mission is a top-down shooter located at the top of a courthouse where the player must rescue hostages while defending against various bad guys. The fifth and final mission is a first-person shooter located on the rooftops of Chicago against Al Capone himself.
The story is told between missions through old-time looking newspapers that report on the success or the failure of the player's mission.
|
| 2934 |
Urban Strike: The Sequel to Jungle Strike |
Nintendo Super NES |
Black Pearl Software |
R1 |
Nov 1995 |
Electronic Arts |
Action |
Urban Strike: The Sequel to Jungle Strike Nintendo Super NES
Rating: R1
Date Added: Mar 30, 2024
Summary: A millionaire, former presidential candidate, and fanatic cult leader named H. R. Malone plans on toppling the government using a super weapon he is constructing.
|
| 2935 |
Utopia: The Creation of a Nation |
Nintendo Super NES |
Jaleco |
R4 |
Sep 1993 |
Gremlin Graphics Software Ltd. |
Strategy |
Utopia: The Creation of a Nation Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: Utopia takes the Sim City gameplay concept and adds a military element to it. The game is set in the distant future, where your job is nothing less than Colony Administrator for a new settlement on some far-flung planet. Your aim is to provide the highest Quality of Life rating for the colonists.
You do so by ensuring that there is enough life support, power, housing, employment, police and entertainment to keep the citizens of your colony happy. Hindering your goal are random events such as solar eclipses (which can render your solar panels inactive) and also a different, hostile alien race that inhabits the planets in the many scenarios at offer.
Not only do you have to be a good mayor but you also have to be a good general. Resources must not only be attributed to civilian research but into weapons research, intelligence and the building of tanks and spaceships, if you wish to survive long enough to see your colony flourish into a metropolis. As a rule, you will have built a strong colony before the aliens come, but the final push towards a QOL of 80% or higher can only be achieved once there is no outside threat.
|
| 2936 |
Vegas Stakes |
Nintendo Super NES |
Nintendo of America |
R1 |
Apr 1993 |
HAL Laboratory, Inc. |
Strategy |
Vegas Stakes Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: In this Casino simulator, you have decided to be a high roller. Followed by four friends, their main objective is to risk the Lady Luck and become a high roller in Las Vegas, place of luxurious and refined gambling houses.
With only $1000 in your pocket, feel free to explore five different casinos (The Hideaway, Golden Paradise, Buffalo Head, The 2020 and later, the Laurel Palace), making the possible and impossible to increase its banking account and reach the goal of $ 10 million.
To be successful in this millionaire-journey, you'll have different options of how to earn lots of money: Blackjack, Slots, Roulette, Craps or Seven-Card Stud Poker.
Randomly, some people will chat with you, asking for some borrowed money, selling value objects and many other goodies: depending of the chatting, you'll be able to gain benefits (money increased) or damages (have half of its money stolen).
During this tough "mission", a friend (chosen by you in the Casino room) will help you, explaining in details the rules of the current game or offering some wager advices.
|
| 2937 |
Virtual Bart |
Nintendo Super NES |
Acclaim |
R2 |
Sep 1994 |
Sculptured Software, Inc. |
Action |
Virtual Bart Nintendo Super NES
Rating: R2
Date Added: Jan 24, 2018
Summary: Bart's reality goes virtual when he is strapped into Martin Prince's Virtual Reality experiment at the elementary school science fair. Each virtual reality program represents a stage in the game that Bart must play through in order to escape the machine before the programs crash.
The game consists of three side-scrolling platform stages and three stages that take place from a rear view. Bart assumes the roles of a pig, dinosaur, and baby for the platform stages. He tosses tomatoes and eggs, slides down a water slide, and drives a motorcycle in a post-apocalyptic Springfield for the three remaining stages. They are all accessed by chance via a wheel-of-misfortune.
|
| 2938 |
Vortex |
Nintendo Super NES |
Electro Brain |
R2 |
Sep 1994 |
Argonaut Software Ltd. |
Action |
Vortex Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: Vortex was one of the few games designed to use the SNES Super FX 1 chip, a custom-made graphics accelerator RISC processor. The game is a 3D shooter similar to Star Fox by the same development studio, but with some subtle differences. Players can morph their vehicle at any time from the standard walker to a sonic jet, a land burner and a defensive hard shell, each with their own weapons, strengths and weaknesses.
The player is cast as a soldier fighting the Aki-Do Forces, an evil empire bent on taking over the entire universe. To stop them, the player has access to an experimental mech, the Vortex, to travel the seven worlds of the Aki-Do system and destroy the bases.
|
| 2939 |
War 3010: The Revolution |
Nintendo Super NES |
Advanced Productions, Inc. |
R6 |
Oct 1996 |
Advanced Productions, Inc. |
Action |
War 3010: The Revolution Nintendo Super NES
Rating: R6
Date Added: Apr 5, 2019
Summary: An alien race named Kyllen has enslaved humanity. On the planet Joyec, rebels managed to take the Kyllen by surprise and seize one of their battle fleets. The player must now guide their efforts in trying to throw over the Kyllen.
War 3010 is a turn-based strategy game in which players move spaceships over a grid-map. There are different types of ships, such as Fighters, Marauders or Destroyers, that differ in movement range and weapon power. Weapon power is also divided into long and short range, i.e. a ship that is very good at long range combat may have poor close ranged weapons etc. During combat, the following actions can be chosen from a menu: Movement, Attacking, terrain information, unit information, a map of the battlefield, overview of all units, including those of the enemy; and an option to scout planets for technology. When an attacking unit is within range of an attacked unit, the attacked unit will always counter-attack (if it isn't destroyed first). In later missions it becomes possible to scout planets for technology and upgrade ships, as well as take control of space stations to build new ships. Ships cannot be taken into the next mission however.
|
| 2940 |
Wario's Woods |
Nintendo Super NES |
Nintendo of America |
R1 |
Dec 1994 |
Intelligent Systems Co., Ltd. |
Puzzle |
Wario's Woods Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: Wario's Woods is a puzzle game similar to Tetris or Columns, but with a twist. Instead of directly controlling the monsters and bombs that are falling down, the player controls Toad who has to carry around stacks of monsters and bombs and to combine them in the right way. One bomb plus at least two monsters of the same color have to be combined to make them disappear. If five or more objects are cleared at the same time, a diamond will appear. Destroying the diamond will clear all monsters of the diamond's color.
There are four different ways to pick up objects. The A button lets Toad pick up the whole stack that is in front of him, the B button lets him only pick up one object, even if it's in the middle of a stack, the Y button lets him kick a monster or bomb that's in front of him and the X button places him on top of the stack that he is carrying. He can also run up walls and stacks to catch falling objects out of the air or to pick up certain parts of a stack.
There are 5 different modes of play: a "Round Game" in which Toad has to clear numerous levels, a match versus a computer controlled opponent, a two player mode, a "Time Race" mode, and finally, an extensive training mode.
There are some differences between the SNES and NES versions. Due to a lack of buttons, controls are a little different in the NES version (although all the moves from the SNES version are present). Also, there is no vs. mode against the computer, but the "Round Game" mode features two modes of play: one that includes boss-fights on every level ending with a 9.
|
| 2941 |
Warlock |
Nintendo Super NES |
LJN |
R2 |
Mar 1995 |
Realtime Associates, Inc. |
Puzzle |
Warlock Nintendo Super NES
Rating: R2
Date Added: Jul 30, 2009
Summary: When the sun aligns with the moon once every millennium, druid guardians summon their magic of their runestones to prevent the rebirth of the Warlock. The runestones are scattered through time and across the continents and you must find them before the Warlock does.
The gameplay is simple. You go through different stages fighting of creatures and then finding the runestones. You fight off enemies by simply blasting them with this energy, using this orb you have with you, or you can use a spell to kill them. There are some puzzles in the game too. Some of the battles with the tougher enemies require some strategy to defeat them.
|
| 2942 |
WarpSpeed |
Nintendo Super NES |
Ballistic |
R3 |
Dec 1992 |
Accolade, Inc. |
Puzzle |
WarpSpeed Nintendo Super NES
Rating: R3
Date Added: Jun 4, 2016
Summary: The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode.
The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player's base.
|
| 2943 |
Wayne's World |
Nintendo Super NES |
THQ |
R2 |
Apr 1993 |
Gray Matter Inc. |
Action |
Wayne's World Nintendo Super NES
Rating: R2
Date Added: Jun 25, 2012
Summary: "Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!"
It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth.
Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING!
|
| 2944 |
WCW SuperBrawl Wrestling |
Nintendo Super NES |
FCI |
R2 |
Nov 1994 |
Beam Software |
Sports |
WCW SuperBrawl Wrestling Nintendo Super NES
Rating: R2
Date Added: Mar 30, 2024
Summary: A WCW-affiliated professional wrestling game for the Super Nintendo released in late 1994. The third World Championship Wrestling game, it is named after the yearly SuperBrawl pay-per-view.
|
| 2945 |
We're Back!: A Dinosaur's Story |
Nintendo Super NES |
Hi-Tech Expressions |
R2 |
Nov 1993 |
Visual Concepts, Ltd. |
Action |
We're Back!: A Dinosaur's Story Nintendo Super NES
Rating: R2
Date Added: Jul 30, 2016
Summary: We're Back!: A Dinosaur's Story is different from its Genesis counterpart. This version features characters from the movie, but does not follow the storyline of the movie. In this version, Professor Screw Eyes has kidnapped Louie and Cecilia. Hearing of this, Captain Neweyes and the dinosaurs launch into action to save their friends by traveling through various time periods.
The gameplay is a side-scroller that has the player take control of Rex, traveling throughout the levels avoiding traps and defeating various enemies scattered throughout the stages (five in all). Rex can also receive help from his dinosaur pals, Elsa, Woog, Vorb, and Dweeb from time to time. There are also power-ups that increase and replenish Rex's health.
|
| 2946 |
WeaponLord |
Nintendo Super NES |
Namco |
R2 |
Sep 1995 |
Visual Concepts |
Fighting |
WeaponLord Nintendo Super NES
Rating: R2
Date Added: Feb 5, 2014
Gameplay: Single-player video game, Multiplayer game
Summary: Weaponlord is a fighting game developed by Visual Concepts and published by Namco for the Super Nintendo and Sega Genesis/Mega Drive in October 1995. As in other fighting games, Weaponlord has players select a character and defeat a series of opponents. The game is a weapons-based fighter, with various gory moves and a deep counterattack system. Project leads James Goddard and Dave Winstead aimed to design a title for enthusiasts of the fighting game genre. Unlike many other fighting games of the time, WeaponLord was designed specifically for home consoles and was one of the first fighting games optimized for online play. It has also been cited as the basis for Namco's Soul Edge/Calibur series.
|
| 2947 |
Wheel of Fortune - Deluxe Edition |
Nintendo Super NES |
GameTek |
R1 |
Apr 1994 |
Imagitec Design Inc. |
Fighting |
Wheel of Fortune - Deluxe Edition Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Wheel of Fortune: Deluxe Edition is an updated sequel to its predecessor that features 4,000 different puzzles and the standard features of Wheel of Fortune such as the bonus round. It also has a digitized likeness of Vanna White along with her voice. There are also digitized photos of people that can be chosen to represent the player. Players can go up against friends or compete against the computer A.I.
|
| 2948 |
Where in the World Is Carmen Sandiego? |
Nintendo Super NES |
Hi-Tech Expressions |
R2 |
Jun 1993 |
Brøderbund Software, Inc. |
Adventure |
Where in the World Is Carmen Sandiego? Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: You start out as a rookie detective whose job is to track down a crop of thieves stealing the world's most precious treasures. After each assignment briefing, you'll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography.
The game is an updated version of the original Where in the World is Carmen Sandiego?, featuring enhanced graphics, sound effects, and additional control schemes, such as joystick support for computer platforms.
|
| 2949 |
Where in Time is Carmen Sandiego? |
Nintendo Super NES |
Hi-Tech Expressions |
R2 |
May 1993 |
Brøderbund Software, Inc. |
Adventure |
Where in Time is Carmen Sandiego? Nintendo Super NES
Rating: R2
Date Added: May 2, 2016
Series: Games made into TV
Summary: Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!).
|
| 2950 |
Whizz |
Nintendo Super NES |
Titus |
R4 |
Feb 1996 |
Flair Software Ltd. |
Action |
Whizz Nintendo Super NES
Rating: R4
Date Added: Feb 24, 2013
Summary: Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.
|
| 2951 |
Wild Guns |
Nintendo Super NES |
Natsume |
R6 |
Jul 1995 |
Natsume Co., Ltd. |
Action |
Wild Guns Nintendo Super NES
Rating: R6
Date Added: Apr 22, 2019
Summary: KABOOM!
Annie & Clint, two gunslingers, arrive at Carson City and get caught up in a gunfight. It's raining bullets and there are explosions everywhere. After an intense battle they enter the saloon where they dispose of every cowboy in sight while redecorating the interior. Our heroes flee the scene by climbing on the roof, but what's that sound? ... it's a HUGE robot!
Wild Guns is a shooter with a western & Sci Fi theme. Gameplay is somewhat similar to the Time Crisis & House of the Dead games, with the exception that the game isn't played from a first-person perspective but from a third-person perspective. You control your on-screen character as well as the aiming crosshair (at the same time). Select either Clint (yes, inspired by Mr. Eastwood) or Annie and shoot down tons of enemies while dodging bullets and jumping over incoming rockets.
After the Carson City level, the action continues in Desolation Canyon, an ammunition depot, a gold mine and a armored train (you can play these levels in any order). Finally there's a showdown with the big bad guy. Each of the 6 levels is divided into 3 sublevels. The 3rd one is always a boss-battle. During the game your standard weapon can be temporarily upgraded by collecting power-ups. If you want to create some serious mayhem you can detonate one of your bombs. Almost any object in the background can be destroyed.
Wild Guns has a two-player co-op mode. There's also a shooting gallery mode in which you can't die; this one is all about scoring as many points as possible.
|
| 2952 |
WildSnake |
Nintendo Super NES |
Spectrum Holobyte |
R4 |
Sep 1994 |
J.S.C. Gamos |
Puzzle |
WildSnake Nintendo Super NES
Rating: R4
Date Added: Jun 4, 2016
Summary: WildSnake is a puzzle game in which the player must manage falling snakes in a confined space and keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a resting spot on the floor of the space. A snake will destroy any other snakes of the same color and pattern that it touches with its head on the way down, which often has the chain effect of loosening the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more snakes.
The game is played against a selection of backgrounds including desert, forest, water, or grass. Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks).
The player starts out as a nestling and earns higher and higher distinctions taken from the snake realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. Also, as the level increases. more types of snake patterns must be handled. Sometimes, there is a flashing red snake that eliminates the first snake it touches. Further, there is occasionally an unstoppable snake that barrels down to the bottom of the space, eliminating all snakes in its path.
The game can be played with 1 or 2 players in either easy, normal or hard mode. In the single player mode, the player can choose whether the preview showing the next snake will be shown. In 2-player mode, there is always a preview window. In fact, there is a queue of 3 snakes between the 2 player spaces from which the next snake is drawn. As a bonus during competition, multiple snake eliminations by one player result in obstacles appearing in the space of the opposing player.
|
| 2953 |
Williams Arcade's Greatest Hits |
Nintendo Super NES |
Williams Entertainment Inc. |
R2 |
Oct 1996 |
Digital Eclipse Software, Inc. |
Puzzle |
Williams Arcade's Greatest Hits Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Series: Williams arcade emulation
Summary: Williams Arcade Classics is a compilation that includes the following games:
Defender Defender II Joust Robotron: 2084 Sinistar
The PC, PlayStation, and Dreamcast versions also contain Bubbles. The PC and Playstation versions contain FMV supplements, including interviews with the original programmers.
|
| 2954 |
Wing Commander |
Nintendo Super NES |
Mindscape |
R1 |
Nov 1992 |
ORIGIN Systems, Inc. |
Action, Simulation |
Wing Commander Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: The Confederation have been at war with the Kilrathi for the past 20 years, and you're just now joining the Vega campaign. You're a 2nd Lieutenant just out of the Academy, with some good work under your belt. You're posted to Tiger's Claw, the flagship of the Confederation Fleet. Will you help the Confederation to victory, or go down in infamy?
Wing Commander is a space combat simulator interspersed with shipboard dialogs. Onboard the ship, you can save/load game, visit the bar to get the latest gossip, or go on to the next mission briefing, and the 3D space combat part.
The 3D space combat has you sitting in the cockpit, where you control the craft like roll, turn, up/down, afterburner, as well as fire guns and launch missiles. There are four different crafts on the Confed side, each with different flight characteristics and armament. You will have a wingman on each mission, and you should keep the wingman alive as the wingman will help you if you issue the right orders. You can also taunt the enemy. You'll be fighting several different types of enemy fighters and capital ships, and even combat a few Kilrathi aces.
When the mission is complete, land back onboard the ship and get ready for the next one. The campaign tree have both winning and losing paths.
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| 2955 |
Wing Commander: The Secret Missions |
Nintendo Super NES |
Mindscape |
R5 |
Sep 1993 |
Mindscape, Inc. |
Action, Simulation |
Wing Commander: The Secret Missions Nintendo Super NES
Rating: R5
Date Added: Jan 22, 2017
Summary: In the first Secret Missions add-on to Wing Commander, the TCS Tiger's Claw responds to a distress call from the Terran colony in the Goddard System. Once they arrive, they find that the colony has been completely destroyed by a new Kilrathi secret weapon, with no survivors. The Tiger's Claw is then ordered to pursue the Kilrathi fleet into their own space and destroy this new weapon - without reinforcements or the ability to resupply...
The Secret Missions campaign adds 16 new missions to fly. Unlike the main game, there is no branching mission tree - progress is linear. There are also several new ships: a Confederation corvette, Kilrathi and Confederation freighters and of course the Kilrathi dreadnought with the secret weapon itself.
Characters from the main game can be transferred into the add-on, which also includes a "Mission Selector" to fly any of the missions from the original game.
|
| 2956 |
Wings 2: Aces High |
Nintendo Super NES |
Namco |
R1 |
Oct 1992 |
Acme Interactive, Inc. |
Action |
Wings 2: Aces High Nintendo Super NES
Rating: R1
Date Added: May 29, 2016
Summary: The game takes place during World War 1. Choose one of the five allied fighter pilots to do battle against the Central Powers. The game consists of 20 missions with the final one culminating with a battle between the player and "The Red Baron".
Missions are basically the same as in its' predecessor Wings. There are bombing missions where you have to take out targets that were circled in an aerial photograph, strafing runs where you get to blast anything that you fancy blasting with an unlimited supply of ammo, and of course the main part: dogfights in the sky.
If a mission is completed successfully, the player can power up the successful pilot in four skill categories: flying, shooting, mechanics, and stamina. A failed mission can lead to either a dishonorable discharge or death for the pilot.
|
| 2957 |
Winter Olympic Games: Lillehammer '94 |
Nintendo Super NES |
U.S. Gold |
R2 |
Feb 1994 |
Tiertex Ltd. |
Action |
Winter Olympic Games: Lillehammer '94 Nintendo Super NES
Rating: R2
Date Added: Jul 1, 2016
Summary: This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.
It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial). The events use 3D views.
|
| 2958 |
The Wizard of Oz |
Nintendo Super NES |
SETA |
R5 |
Oct 1993 |
Manley & Associates, Inc. |
Action |
The Wizard of Oz Nintendo Super NES
Rating: R5
Date Added: May 15, 2016
Summary: The Wizard of Oz is a re-telling of L. Frank Baum's classic story, strongly influenced by MGM's 1939 musical. To a lesser degree, individual levels adapt locations from the 1993 Wizard of Oz animated series by DIC, using settings from the series, such as Time Town.
The game is a platformer that encourages exploration. The action is split into four worlds. In each of the first three worlds, the Scarecrow, Tin Man, and Lion can be found and controlled by the player. After gaining a companion, the characters may be switched on the fly, each companion having significantly different attacks and abilities. Several of the levels require using a combination of all of these abilities to fully explore. The game also includes a variety of mini-games which gives the player a chance to play as the dog Toto as well.
All levels can be revisited once passed. Doing so serves the purposes of stocking up on items and finding the Emerald City tickets, which are required to enter the final area.
|
| 2959 |
Wizardry V: Heart of the Maelstrom |
Nintendo Super NES |
Capcom |
R2 |
Apr 1994 |
Sir-tech Software, Inc. |
Role-Playing (RPG) |
Wizardry V: Heart of the Maelstrom Nintendo Super NES
Rating: R2
Date Added: Feb 13, 2016
Summary: After L'Kbreth's Orb was used to bring peace back to the land of Llylgamyn, a new threat emerges in the region. Strange malevolent energies have been spotted beneath the Temple of Sages. These energies - called the "Maelstrom" by the local inhabitants - can be sealed by a person known as the Gatekeeper. Unfortunately, the latter has been imprisoned by a mysterious power or person only referred to as SORN. A party of brave adventurers seeks out the high priest G'bli Gedook, the guardian of L'Kbreth's Orb, who explains to them that they have to release the Gatekeeper and eventually vanquish the evil at its core.
Wizardry V: Heart of the Maelstrom returns to the gameplay concept of the first three installments of the series, abandoning the unusual premise of its predecessor. As in the initial games, the gameplay consists of exploring a vast maze-like dungeon with a custom party created and outfitted in the game's only town. Though visually very similar to their predecessors, the game's dungeon is no longer limited to a square layout. Several tweaks have been applied to the gameplay system, including range rating for all weapons (allowing back row attacks), a more prominent role for the Thief class (who can now hide in shadows, backstab enemies, and open locks), etc.
The game is more puzzle-oriented than the preceding entries, requiring the player to obtain a larger quantity of crucial items needed for its completion. It is the first installment in the series with friendly NPCs who can be encountered in the dungeon and interacted with by typing keywords. Also for the first time, the game allows - but does not require - importing characters from a previous scenario.
|
| 2960 |
Wolfenstein 3D |
Nintendo Super NES |
Imagineer |
R1 |
Mar 1994 |
id Software, Inc. |
Role-Playing (RPG) |
Wolfenstein 3D Nintendo Super NES
Rating: R1
Date Added: Nov 25, 2016
Series: Castle Wolfenstein
Summary: This adaptation of the first-person shooter Wolfenstein 3D is not a straight port, but a remix with substantial changes as well as new additions.
While the basic gameplay of exploring levels, shooting enemies, collecting treasures, keys and power-ups remain the same, only half of the original game's 60 levels have been retained. Each of those 30 levels (grouped into six missions, with two levels being secret ones) is a simplified version of an original level. The end bosses for the missions are taken from both Wolfenstein 3D and its prequel, Spear of Destiny.
Other changes from the original include new power-ups: an ammo box (taken from Spear of Destiny) and backpack that increases the maximum amount of ammo that can be carried.
The original's weapons (knife, pistol, machine gun, chaingun) all return, but there are also two completely new tools of destruction: a flame thrower and a rocket launcher.
|
| 2961 |
Wordtris |
Nintendo Super NES |
Spectrum Holobyte |
R4 |
Nov 1992 |
Spectrum Holobyte, Inc. |
Puzzle |
Wordtris Nintendo Super NES
Rating: R4
Date Added: Feb 13, 2016
Summary: In the spirit of Tetris comes Wordtris. Falling letters must be placed in order to form words in order to clear them away. Occasionally bombs will fall which you may use to clear away a single letter or an entire stack of them, depending on the type of bomb. The larger the words you form, the higher points you receive. If you clear enough words without filling up the screen, you move on to the next level.
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| 2962 |
World Heroes |
Nintendo Super NES |
SunSoft |
R1 |
Sep 1993 |
Alpha Denshi Co., Ltd. |
Fighting |
World Heroes Nintendo Super NES
Rating: R1
Date Added: Mar 12, 2013
Summary: An alien entity known as Geegus threatens the Earth in the year 3091. As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.
World Heroes is a versus fighting game. It features a cast of characters from different countries and time periods, ranging from ninjas to a cybernetic super-soldier. The characters are based on real historical figures, but are endowed with supernatural powers. The player selects a character who then fights his way through standard one-on-one matches or takes on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.
|
| 2963 |
World Heroes 2 |
Nintendo Super NES |
TAKARA |
R2 |
Sep 1994 |
ADK Corporation |
Fighting |
World Heroes 2 Nintendo Super NES
Rating: R2
Date Added: Mar 20, 2019
Summary: The time-traveling tournament fighters are back! The original eight characters from the previous game return, along with six new characters hand-picked from several different eras and locations all through time. Who or what is behind this new tournament? In order to find that out, the strongest fighter must defeat all the opponents, win the title, and face the one who has all the answers.
The second World Heroes game features new stages and music, as well as improved animation and graphics. Fighters can now reflect projectile moves at their opponents, and reverse normal throws if the player's timing is right. The original game's Death Match mode is also back, but with a new feature - the life bar will increase or decrease as the fighter inflicts or receives damage. If the player manages to get his fighter's life bar to 100%, the enemy will lose.
|
| 2964 |
WWF Raw |
Nintendo Super NES |
LJN |
R1 |
Nov 1994 |
Sculptured Software, Inc. |
Sports |
WWF Raw Nintendo Super NES
Rating: R1
Date Added: Jan 23, 2023
Summary: WWF Raw is a professional wrestling game featuring up to twelve superstars (ten in the GameGear, eight in the GameBoy version) from the World Wrestling Federation: Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna.
In this game, player-controlled wrestlers attempt to pin the opponents to the mat by reducing their power meter until they can fight no more. There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting the opponent with a metal folding chair.
This game supports up to four simultaneous players, and has the following modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch.
|
| 2965 |
WWF Royal Rumble |
Nintendo Super NES |
LJN |
R1 |
Jun 1993 |
Acclaim Entertainment, Inc. |
Sports |
WWF Royal Rumble Nintendo Super NES
Rating: R1
Date Added: Mar 30, 2024
Summary: WWF Royal Rumble is a wrestling themed video game featuring WWF Stars from the 1990s.
|
| 2966 |
WWF Super WrestleMania |
Nintendo Super NES |
LJN |
R1 |
Mar 1992 |
Sculptured Software, Inc. |
Sports |
WWF Super WrestleMania Nintendo Super NES
Rating: R1
Date Added: Jan 24, 2023
Summary: WWF Super WrestleMania is a wrestling game that uses rules and wrestlers from the World Wrestling Federation (WWF). The game introduces a characteristic "tug of war" gameplay style, which involves two wrestlers grappling each other until one of them has the upper hand. The player has to repeatedly tap a button to execute this move. All the wrestlers share the same set of typical WWF moves such as scoop slams, suplexes, hip tosses, dropkicks, clotheslines, and elbow drops. The Genesis (MegaDrive) version adds signature moves unique to each characters.
The game's modes are one-on-one, tag team, and Survivor Series matches (four-on-four). The Genesis version also has a WWF Championship mode, which allows the player to select one wrestler and slowly move his way up by defeating other wrestlers in a tournament consisting of one-on-one matches.
|
| 2967 |
X-Kaliber 2097 |
Nintendo Super NES |
Activision |
R2 |
Feb 1994 |
Fupac, Winds Co., Ltd. |
Action |
X-Kaliber 2097 Nintendo Super NES
Rating: R2
Date Added: Mar 12, 2013
Summary: X-Kaliber 2097 takes place in the year 2097 A.D. in NEO N.Y. The city is run down and controlled by a warlord named Raptor. Raptor has unleashed an army of ruthless, mutating Morphs upon the city to enforce his brand of order. Only two special forces agents, Slash and Alix do not submit to Raptor's will. Raptor decides to hatch a plan to kidnap Alix, so Slash, and more importantly his magic X-Kaliber sword, will come to him in an attempt to try and rescue her.
The game consists of two modes. The first modes gameplay consists of side-scrolling action. The player can jump and swing a sword at enemies. The player can also deflect projectiles with the sword. The game also features one on one boss fights that are set up similar to a fighting game. The second mode is a two player duel that is set up like the one on one boss fights but is between two human controlled players.
|
| 2968 |
X-Men: Mutant Apocalypse |
Nintendo Super NES |
Capcom |
R2 |
Nov 1994 |
Capcom Co., Ltd. |
Action |
X-Men: Mutant Apocalypse Nintendo Super NES
Rating: R2
Date Added: Jan 2, 2018
Summary: A rise of anti-mutant activity in Genosha prompts Professor Xavier uses Cerebro to scan the island nation and discovers Apocalypse's presence there. Genosha's government is apparently using Apocalypse to bring their mutant population under control. However, Xavier suspects Apocalypse to follow his own plans and sends five X-Men, Cyclops, Wolverine, Psylocke, Beast and Gambit, to investigate.
X-Men: Mutant Apocalypse combines the gameplay of a side-scrolling brawler like Final Fight with elements of a platformer, that is, players have to fight various enemies and survive the occasional jumping-puzzle. Most levels also feature mid- and end-bosses in form of robots, monsters or known Super-Villains.
Each character has unique abilities and special moves: Cyclops uses his Optic Blast to attack enemies from a distance, Wolverine can climb walls, Psylocke is very agile and the best jumper of the team, Beast can cling to the ceiling while Gambit throws explosive cards at his enemies. Special moves are quite similar to those found in Street Fighter II (Wolverine has a Dragon-Punch-style attack and Gambit's Double Kick is virtually identical to M. Bison's Scissors Kick) and require similar button combinations.
While most stages are unique for each character, some can be played with any of the X-Men. Progress is saved via password.
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| 2969 |
X-Zone |
Nintendo Super NES |
Kemco |
R3 |
Nov 1992 |
Kemco |
Action, Shooter |
X-Zone Nintendo Super NES
Rating: R3
Date Added: Feb 6, 2014
Gameplay: Single-player video game
Summary: X-Zone is a game released in 1992 by Kemco for the Super NES. It was one of the few games to support the Super Scope light gun. The players assume the role of a soldier in flying power-armor assigned to destroy an army of malfunctioning defense robots commanded by a sentient bio-computer in its sudden war against humanity.
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| 2970 |
Xardion |
Nintendo Super NES |
Asmik Corporation of America |
R4 |
Apr 1992 |
Jorudan Co., Ltd. |
Action, Shooter |
Xardion Nintendo Super NES
Rating: R4
Date Added: Mar 12, 2013
Summary: Xardion tells the tale of three warring planets that are home to three distinct alien races. Their fighting is interrupted by the threat of invasion from a much more potent alien race. The three planets find that they are able to set aside their differences long enough to battle their shared menace.
Each planet sends a warrior to deal with the threat. There is a robot named Triton, a cat-like quadruped named Panthera, and a giant red bipedal insect alien name Alcedes. The single player of the game controls one of these characters at a time and can switch at any time. If the current character loses all of his health, the player is sent back to the start of the level and that one character receives a health refill.
Each character has special attributes that help the team. For example, Panthera's relatively small size allows him to squeeze into spots where the other two characters can not travel. The characters can gather a number of unique power-ups and weapons to help them on their mission.
|
| 2971 |
Yoshi's Cookie |
Nintendo Super NES |
Nintendo of America |
R1 |
Apr 1993 |
Home Data Corp. |
Puzzle |
Yoshi's Cookie Nintendo Super NES
Rating: R1
Date Added: Mar 20, 2019
Summary: Yoshi's Cookie is a fast-paced puzzle game. The player moves randomly placed cookies into rows and columns of cookies with similar patterns. When a row or column of the same cookies is successfully assembled, the line will disappear, and the player can begin to work on a new row or column. The "Yoshi" cookie is very special in both the 1-player and the 2-player game. Since this cookie is the key to both games, it should be used wisely.
|
| 2972 |
Yoshi's Safari |
Nintendo Super NES |
Nintendo of America |
R1 |
Sep 1993 |
Nintendo Co., Ltd. |
Action |
Yoshi's Safari Nintendo Super NES
Rating: R1
Date Added: Feb 12, 2015
Summary: In Yoshi's Safari, Bowser, King of the Koopas, and his evil offspring have invaded Jewelry Land. The Koopalings have seized the Kingdom's precious jewels. It's up to Mario, armed with his trusty Super Scope, to ride Yoshi to track down Bowser and put a stop to his evil plans.
Unusual for the Mario games, Yoshi's Safari uses a first-person perspective. Gameplay consists of shooting enemies before they attack. Hidden areas and other secrets can be unlocked by shooting at large gates. There are bosses along the way that must be destroyed before players can move on to the next area. Game supports single or multi-player game modes.
|
| 2973 |
Young Merlin |
Nintendo Super NES |
Virgin Games |
R2 |
Mar 1994 |
Westwood Studios, Inc. |
Action |
Young Merlin Nintendo Super NES
Rating: R2
Date Added: Oct 22, 2012
Summary: After trying to rescue a drowning young woman, a young magician named Merlin is drawn into a fantasy world which is threatened by the evil Shadow King. Naturally, it is his job to save this world and also to rescue the aforementioned woman, who has been kidnapped by the Shadow King.
Young Merlin is an action game with puzzle-solving elements. The hero has to fight enemies using spells that are gathered during the progress of the game, as well as solve puzzles, interact with the game's inhabitants, and use several objects. What sets this title apart from similar games is the fact that there is no text in the entire game; instead, icons are used to represent conversations. Furthermore, the game uses passwords instead of a battery to record the player's progress.
|
| 2974 |
Ys III: Wanderers from Ys |
Nintendo Super NES |
American Sammy |
R3 |
Jan 1992 |
Nihon Falcom Corp. |
Action, Role-Playing (RPG) |
Ys III: Wanderers from Ys Nintendo Super NES
Rating: R3
Date Added: Mar 12, 2013
Summary: Adol Christin's long-time friend, Dogi, wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil.
Ys III: Wanderers from Ys breaks away from the "bumping into enemies" battle system of the first two games, allowing Adol to control his sword in a variety of directions. Beside changing the battle system, the game's perspective switches to a side-scrolling view, as opposed to the top-down one of the previous games. Adol also has the ability to jump now. New to the series is the use of magical rings, which give Adol different powering-up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story.
|
| 2975 |
Zero the Kamikaze Squirrel |
Nintendo Super NES |
SunSoft |
R7 |
Nov 1994 |
Iguana Entertainment, Inc. |
Action, Platformer |
Zero the Kamikaze Squirrel Nintendo Super NES
Rating: R7
Date Added: Mar 20, 2019
Summary: One day, Zero, the side-kick of the evil Edgar Ektor, receives a letter from his girlfriend Amy, which informs him of a lumberjack named Jacques Le Sheets chopping down trees and destroying his homeland for financial purposes. Despite Ektor's protestations, Zero decides that the desire to protect his land is more important that whatever villainous plans his boss might have had in mind. It's time to show that lumberjack that squirrels of dubious reputation are no strangers to the battle for environmental protection!
Zero the Kamikaze Squirrel is a spin-off of the Aero the Acrobat games, its main protagonist being one of Aero's antagonists. The gameplay is similar to that of Aero the Acrobat games, involving fast-paced side-scrolling and platforming action. Zero can eliminate his enemies by executing his trademark Kamikaze Slam: spinning in the air and crushing the unlucky adversary. He can also collect shurikens (shooting stars) scattered across the levels, and use them for projectile attacks. The squirrel is able to perform double jumps to reach high platforms and jump over larger chasms.
|
| 2976 |
Zombies Ate My Neighbors |
Nintendo Super NES |
Konami |
R1 |
Sep 1993 |
LucasArts |
Action, Platformer |
Zombies Ate My Neighbors Nintendo Super NES
Rating: R1
Date Added: Jun 25, 2012
Summary: In Zombies Ate My Neighbors, the player takes the role of a male or female protagonist (Zeke or Julia), fighting vampires, mummies, zombies, and other horrifying creatures. The goal is to destroy these monsters, survive the 50+ levels (not including secret ones), and rescue the neighbors that have survived the onslaught.
There is a defined number of neighbors who can be saved on every level. When they are all rescued, an "Exit" door opens, and the player advances to the next level. The levels range from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun, Zeke and Julia have to kill regular enemies and bosses (huge babies, dragons, ants, and others) at the end of the levels. Despite the horror theme, the game's setting contains humorous elements as well. A two-player cooperative mode is available.
|
| 2977 |
Zool: Ninja of the "Nth" Dimension |
Nintendo Super NES |
GameTek |
R3 |
Jan 1994 |
Gremlin Graphics Software Limited |
Action, Platformer |
Zool: Ninja of the "Nth" Dimension Nintendo Super NES
Rating: R3
Date Added: Mar 20, 2019
Summary: His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.
Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.
In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).
|
| 2978 |
Zoop |
Nintendo Super NES |
Viacom New Media |
R2 |
Sep 1995 |
Hookstone Ltd. |
Action |
Zoop Nintendo Super NES
Rating: R2
Date Added: Feb 15, 2016
Summary: Zoop is a fast-paced puzzle game in which the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, somewhat similarly to Tetris.
In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.
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