| # | Title | Platform | Publisher | Rarity | Release | Developer | Genre |
|---|---|---|---|---|---|---|---|
| 655 | 2010: The Graphic Action Game | ColecoVision | Coleco | R4 | Jan 1985 | Coleco | Strategy |
2010: The Graphic Action Game ColecoVisionSummary: This is a game based on the movie, 2010: The Year We Made Contact. |
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| 656 | The Activision Decathlon | ColecoVision | Activision | R4 | Aug 1984 | Activision, Inc. | Action, Simulation |
The Activision Decathlon ColecoVisionSummary: The Activision Decathlon is a series of Olympic games similar to the Epyx games series. Up to four players can compete in the ten different events of a real-life decathlon, either in sequence or individually. Included are the 100-meter dash, long jump, shot put, high jump, 400-meter race, 110-meter hurdles, discus throw, pole vault, javelin throw, and 1500-meter race. |
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| 657 | Alphabet Zoo | ColecoVision | Spinnaker | R6 | Jul 1984 | Spinnaker Software Corporation | Educational |
Alphabet Zoo ColecoVisionSummary: Alphabet Zoo is a top-view educational game where the player races around a maze. It is up to the player to collect the letters scattered around. The maze also contains two teleporters that warp the player who uses them to a random spot. |
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| 658 | Antarctic Adventure | ColecoVision | Coleco | R4 | Aug 1984 | Konami Industry Co. Ltd. | Action |
Antarctic Adventure ColecoVisionSummary: As a penguin, you must travel around Antarctica, making your way between bases before time runs out. This sounds easy, right? Wrong. Hindering your progress will be ice crevices and leopard seals. You can jump over the crevices, but jumping over the leopard seals may be difficult. You can speed up or slow down the penguin to avoid both of these hazards. The bases include Australia, France, New Zealand, USA, Argentina, UK, and Japan. You can collect flags and eat fish for points. Collecting a flashing flag will allow you to wear a propeller that enable you to fly over those hazards. |
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| 659 | Aquattack | ColecoVision | Interphase | R7 | May 1984 | Interphase Technologies Inc. | Action |
Aquattack ColecoVisionSummary: You, as agent Captain Blitztek, have to find a way through enemy territory to prevent the Axtoatles from taking control of the world. The mission will be aborted if the defenders inflict more than nine damage points on you. |
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| 660 | Artillery Duel | ColecoVision | Xonox | R7 | Oct 1984 | Xonox | Action |
Artillery Duel ColecoVisionSummary: Artillery Duel is a duel between artillery guns placed on opposite sides of a hill where two players alternate firing shots to destroy the opponent's gun. At the start of the game each player selects a rank (Corporal, Captain, or General) to determine difficulty level. A hill is drawn on the screen and the guns are placed on the left and right sides. Each player has between 15 and 60 seconds (based on skill level) to make calculations before firing a shot using a control panel displayed at the top of the screen to adjust the barrel angle and powder charge. An indicator shows the current wind velocity and direction to take into account when planning a shot. |
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| 661 | BC's Quest for Tires | ColecoVision | Sierra | R4 | Nov 1983 | Sydney Development Corp. | Action |
BC's Quest for Tires ColecoVisionSummary: Cute Chick is in trouble! She is being held captive by the dinosaur, and it is up to Thor to ride his trusty wheel to the rescue. There are many obstacles in the way which Thor will need to jump and duck, including rocks, trees, rivers, lava pits, cliffs, and of course Fat Broad. When you duck, the character bounces up and down, so don't duck too soon. BC's Quest For Tires is a side scrolling action game resembling Moon Patrol in some ways, featuring characters from the comic strip BC. |
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| 662 | BC's Quest for Tires II: Grog's Revenge | ColecoVision | Coleco | R4 | Mar 1985 | Sydney Development Corp. | Action |
BC's Quest for Tires II: Grog's Revenge ColecoVisionSummary: Thor has completed his Quest for Tires. Now he must discover the Meaning of Life. But it won't be easy. The Meaning of Life is hidden away; somewhere in a long maze of mountains. |
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| 663 | Beamrider | ColecoVision | Activision | R3 | Mar 1984 | Activision, Inc. | Action |
Beamrider ColecoVisionSummary: Beamrider is a 3-D arcade action game. You control a beam riding spaceship on a mission to clear 99 sectors of space from hostile aliens. The spaceship is located at the bottom of the screen and it can only stop on one of five beams. You are armed with both lasers and torpedoes; torpedoes are more powerful and can destroy more enemies compared to lasers, however you only get three per level. To complete a sector, you need to destroy fifteen white flying saucers. After all saucers are destroyed, the sector sentinel passes by which can be destroyed for extra points. Each even number sector up until sector 16 will add a new type of enemy to deal with. These additional enemies will just try to slow your mission, though, only the saucers need to be destroyed to advance. Occassionally a rejeuvinator will appear; if this is collected, you can earn an extra life. But be careful, because if you accidentally shoot the rejeuvinator it will turn into an enemy! |
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| 664 | Blockade Runner | ColecoVision | Interphase | R7 | May 1984 | Interphase Technologies Inc. | Action |
Blockade Runner ColecoVisionSummary: A 3D shoot 'em up. You have to guide a fleet of four merchant space freighters to Earth with vital supplies. Hostile aliens have sighted you and forced you enter a dangerous asteroid belt. And now, you must try to avoid these asteroids, to destroy the Robot mines and alien space ships and also contend with fuel shortages and prevent the deflector shields from over-heating. |
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| 665 | Brain Strainers | ColecoVision | Coleco | R5 | Oct 1984 | Carousel Software | Action |
Brain Strainers ColecoVisionSummary: A collection of two separate games/learning tools. |
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| 666 | Buck Rogers: Planet of Zoom | ColecoVision | Coleco | R3 | Mar 1984 | SEGA Enterprises Ltd. | Action |
Buck Rogers: Planet of Zoom ColecoVision |
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| 667 | Bump 'N' Jump | ColecoVision | Coleco | R5 | Jun 1984 | Data East Corporation | Arcade, Racing |
Bump 'N' Jump ColecoVisionSummary: Bump 'N' Jump is an action racing game played from a top down point of view. As you race through the treacherous and ever changing roadways, the numerous enemy cars will be trying to bump you off the road. You need to make sure you bump the cars out of the way before you get bumped and crash into the sides yourself! Your car also has the ability to jump quite high if you have enough speed. This is useful to jump over enemy cars if there are too many in the way, and must also be used to jump gaps in the roadway and other highway obstacles. As the levels progress, the road becomes narrower with more obstacles in the way, and the other cars increase in number and in aggressiveness. |
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| 668 | BurgerTime | ColecoVision | Coleco | R3 | May 1984 | Data East Corporation | Action, Arcade |
BurgerTime ColecoVisionSummary: You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and pickles chase you around the game area. |
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| 669 | Cabbage Patch Kids: Adventures in the Park | ColecoVision | Coleco | R5 | May 1984 | Konami Corporation | Action |
Cabbage Patch Kids: Adventures in the Park ColecoVisionSummary: Your player is a Cabbage Patch kid with pigtails who is having a day at the park. A day that includes jumping onto vines and leaping over holes and bouncing onto correct platforms. A misplaced jump will lose a life and additionally there are a few creatures such as bees who end the player's turn when touched. |
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| 670 | Cabbage Patch Kids: Picture Show | ColecoVision | Coleco | R6 | Jan 1985 | Action | |
Cabbage Patch Kids: Picture Show ColecoVisionSummary: The second game for the system based on Coleco's popular line of dolls, Cabbage Patch Kids Picture Show transforms your ColecoVision into an electronic paint set, a flannel board, puppet theater, and a movie maker. Kids can stage plays or create cartoons, and then record and play them like a video. There is a number of Cabbage Patch Kids available to star in the productions (including a 'Koosas pet), and players can switch out faces and clothing, and change the color of the clothing. In simpler activities, kids can place objects on blank pages or on pictures. |
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| 671 | Campaign '84 | ColecoVision | Sunrise Software Inc. | R8 | Feb 1984 | Sunrise | Simulation |
Campaign '84 ColecoVisionSummary: Campaign '84 takes players on a cross-country journey to win the hearts and minds of U.S. citizens and gain the presidency. Gamers play as an elephant or a donkey and select from a few absurd platforms on which to run, including "Control Water Guns" and "Outlaw Pink Cars." Players are presented with a map of the U.S., and they have 720 hours to enter states and guide their animal over a large group of people laid out to resemble the U.S. flag. Their approval rating increases as they touch more people and collect multipliers, with victory going to the candidate who covers the most ground. |
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| 672 | Carnival | ColecoVision | Coleco | R1 | Oct 1982 | SEGA Enterprises Ltd. | Action, Arcade, Shooter |
Carnival ColecoVisionSummary: You are at the carnival, and are going to take a chance at the shooting gallery! Your goal is to earn as many points as possible by shooting the various targets before you run out of bullets. In addition to the assorted targets that float by, there are boxes which can be shot to earn additional bullets. You also need to be careful of the ducks! From time to time, a duck will fly down and eat some of your bullets if you don't shoot it first. You move on to the next round of gameplay when the rack has been cleared of all the targets, and the game ends when you use up all of your bullets. |
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| 673 | Centipede | ColecoVision | Atarisoft | R2 | Dec 1983 | Atari | Action, Arcade, Shooter |
Centipede ColecoVisionSummary: In Centipede, players control a magic wand that is used to square off against a horde of nasty bugs that make their way through a mushroom patch. |
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| 674 | Choplifter! | ColecoVision | Coleco | R5 | Jan 1985 | Brøderbund Software, Inc. | Action, Arcade |
Choplifter! ColecoVisionSummary: Choplifter is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you -- and they won't stop shooting while you are rescuing those hostages! |
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| 675 | Chuck Norris Superkicks | ColecoVision | Xonox | R7 | Oct 1984 | Xonox | Action |
Chuck Norris Superkicks ColecoVisionSummary: In this action game you play the part of Chuck Norris on a quest to reach a monastery where an important leader is kept hostage. The game consists of several different screens: when beginning and between fights you will see a view of the path that leads to the monastery. Walking along the path, you will encounter numerous enemies. When fighting, the view switches to a close up of your current location. By pressing the joystick button and moving the joystick in one of four directions you can perform various kicks, punches, and blocks. The enemies you encounter are varied, and some can only be defeated by certain moves. The path you walk along will occasionally split up into two or more choices; when this happens, only one choice is correct and the others are dead ends. If you choose incorrectly, you'll have to back track a bit and try again. Beginning as a white belt, you will slowly increase in rank as you win fights. By the time you reach the monastery you need to earn black belt status in order to defeat the deadly ninjas inside! Your quest must be completed within a time limit, or the game is over. Walking off of the path or losing fights will also cause you to lose even more time. |
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| 676 | Congo Bongo | ColecoVision | Coleco | R5 | Oct 1984 | SEGA Corporation | Action, Arcade |
Congo Bongo ColecoVisionSummary: An extremely faithful port of the famous jump-n-run platform arcade game. Run, jump, and climb your way through a dangerous jungle while avoiding various animals and projectiles. |
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| 677 | Cosmic Avenger | ColecoVision | Coleco | R1 | Sep 1982 | Universal Co., Ltd. | Action, Arcade, Shooter |
Cosmic Avenger ColecoVisionSummary: Cosmic Avenger is a side scrolling shooter based on the arcade game. You are the pilot of a space fighter on a dangerous mission above a hostile alien planet. Your goal is to earn as many points as possible by using your missiles and bombs to destroy the various enemies you'll encounter. The aliens are armed with deadly missiles, ufo's, fuel domes, barrage guns, torpedoes, mines, tanks and more. You need to destroy as many of these as you can before they destroy you! |
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| 678 | The Dam Busters | ColecoVision | Coleco | R5 | Mar 1985 | Sydney Development Corp. | Action, Simulation |
The Dam Busters ColecoVisionSummary: Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. |
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| 679 | Dance Fantasy | ColecoVision | Fisher-Price | R7 | Jul 1984 | Kids & Family | |
| 680 | Defender | ColecoVision | Atarisoft | R3 | Dec 1983 | Williams Electronics Inc. | Action, Arcade, Shooter |
Defender ColecoVisionSummary: Defender put players in charge of a ship sent to protect mankind from wave after wave of attacking alien forces. |
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| 681 | Destructor | ColecoVision | Coleco | R4 | May 1984 | Coleco | Racing |
Destructor ColecoVisionSummary: Your starcruiser lands in the hostile city of Araknid to collect precious Crystals needed desperately on earth. Your equipment: the mighty Ram-car. Use your Ram-car to bump Krystaloids, transforming them into precious Crystals! But watch out for the evil Destructor and deadly Insektoids, protectors of the Krystaloids! Can you collect the invaluable jewel-like Crystals and fly home? You steer your armored Ram-car through Araknid's maze searching for Krystaloid insects. Ram them to form Crystals, then push the Crystals to the starcruiser. |
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| 682 | Donkey Kong | ColecoVision | Coleco | R1 | Aug 1982 | Nintendo Co., Ltd. | Action, Arcade, Platformer |
Donkey Kong ColecoVisionSummary: Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong. |
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| 683 | Donkey Kong Junior | ColecoVision | Coleco | R1 | Feb 1983 | Nintendo Co., Ltd. | Action, Arcade, Platformer |
Donkey Kong Junior ColecoVisionSummary: Mario has kidnapped Junior's Papa! |
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| 684 | Dr. Seuss: Fix-Up the Mix-Up Puzzler | ColecoVision | Coleco | R4 | Oct 1984 | Coleco | Action, Arcade, Platformer |
Dr. Seuss: Fix-Up the Mix-Up Puzzler ColecoVisionSummary: On the screen are three images of Dr.Seuss characters (such as the Cat in the Hat, the Grinch and more...) standing upright next to each other. At the touch of a button all their parts (head, body, feet) are scrambled up and it's up to the player to put them back together again. The game board is displayed as a 3x3 grid. Only one piece may be 'held' at a time, leaving a blank space on the board which other pieces of the puzzle can move in to. Harder levels introduce concepts such as rotation to the mix. Matching two or three parts of any creature together produces an animated acknowledgment in the form of movement. Matching all the parts of all the creatures together wins. |
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| 685 | Dragonfire | ColecoVision | Imagic | R6 | Jun 1984 | Imagic | Action |
Dragonfire ColecoVisionSummary: The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have different patterns of movement and firing, and as the levels progress will become faster and trickier. |
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| 686 | The Dukes of Hazzard | ColecoVision | Coleco | R5 | Aug 1984 | Coleco | Action |
The Dukes of Hazzard ColecoVisionSummary: Driving around in the car known as the "General Lee", you must avoid all sorts of obstacles in an attempt to catch up to Jeremiah Stinge. Beware though as Boss Hog and his police force are trying to chase you. The Duke boys are as usual on the side of right in this scenario and it's Jeremiah who has orchestrated things to put them on the wrong side of the law. |
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| 687 | Evolution | ColecoVision | Sydney Development Corp. | R6 | Jun 1984 | Sydney Development Corp. | Action |
Evolution ColecoVisionSummary: Evolution is an arcade style action game with six levels where you need to evolve from an amoeba to a human. Each level is a different stage in evolution with it's own unique goals. The first level is the amoeba stage where you need to eat all the DNA on the screen while avoiding the spores, microbes, and antibodies that are trying to stop you. The second level is the tadpole stage. The tadpole needs to eat three flies to move on to the next stage while avoiding the very hungry fish. Next is the rodent stage, where you need to eat five blocks of cheese while avoiding the snakes. In level four you need to guide a beaver across alligator infested waters to retrieve sticks and build a dam. The fifth level is the gorilla stage, where your gorilla has to use coconuts to fight off monkeys that are trying to steel its orange stash. And finally is the human stage, where you have to use a laser gun to fight off mutants that are trying to take over the earth. |
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| 688 | Facemaker | ColecoVision | Spinnaker | R4 | May 1984 | Kids & Family | |
| 689 | Fathom | ColecoVision | Imagic | R4 | Jun 1984 | Imagic | Action |
Fathom ColecoVisionSummary: Neptina, Neptune's daughter, has been imprisoned at the bottom of the sea by Titans. Your goal is to rescue her by locating the scattered pieces of a magical trident! You will need to take the form of a dolphin and a bird in order to locate the pieces that are hidden in the ocean and clouds. When flying in the air, there are several screens that have clouds flying by. Touch all of the clouds, and the trident piece appears! Other birds which are flying around will cause you to lose energy if you touch them accidentally. Underwater, trident pieces can be found by touching the sea horses. Octopuses, sharks, and a deadly maze of seaweed will get in your way and cause you to lose energy if caught! When you have located all of the trident pieces, the cage holding Neptina can be unlocked, but if you run out of energy first the game will be over. |
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| 690 | Flipper Slipper | ColecoVision | Spectravideo | R6 | Aug 1983 | Action | |
Flipper Slipper ColecoVisionSummary: Flipper Slipper is a pinball game that borrows elements from games like Breakout and Arkanoid. You control two curved, maneuverable flippers that slide back and forth (much like paddles) at the bottom of the screen. |
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| 691 | Fortune Builder | ColecoVision | Coleco | R6 | Oct 1984 | Simulation | |
Fortune Builder ColecoVisionSummary: Build, plan and run your own community with Fortune Builder for the ColecoVision. Compete with another business tycoon in two-player mode or try to achieve your financial goal solo style in a race against the clock. |
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| 692 | Fraction Fever | ColecoVision | Spinnaker | R5 | May 1984 | Spinnaker | Educational |
Fraction Fever ColecoVisionSummary: Designed to help players develop an understanding of what a fraction is, decipher relationships between different fractions, and comprehend numerical and visual representations of fractions, Fraction Fever combines educational gameplay with Arcade-like action. |
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| 693 | Frantic Freddy | ColecoVision | Spectravideo | R6 | Nov 1983 | Action | |
Frantic Freddy ColecoVisionSummary: A four-legged insect takes it upon itself to save burning buildings in this unusual title for ColecoVision. As the titular Freddy, you must spit out globs of fluid to douse a series of fires emerging from a building's open windows. The first stage has your insect stationed on the ground, as you move left and right to avoid falling debris while putting out fires with your moistened missiles. The second stage involves crawling up and down the building's four floors to quickly extinguish both red and purple fires, which will chase Freddy up, down, and across the ground. If Freddy accidentally touches the flames, he will lose one of his allotted lives. |
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| 694 | Frenzy | ColecoVision | Coleco | R3 | Feb 1984 | Stern Electronics, Inc. | Action, Arcade, Shooter |
Frenzy ColecoVisionSummary: Frenzy is the sequel to Berzerk and gameplay is similar. You are chased around a maze of rooms by various robots and your player must avoid their lasers and shoot them back to destroy them. There's only so much time the player can stay in a room before a "Robot Attacks" occurs and a smiley face of death moves in on the player. In Frenzy there are also reflective mirrors in place of certain walls which reflects shots back and allow you to ricochet your fire. Also unique to Frenzy are four "device rooms" with a special icon in the center of the room that may be destroyed for bonus points and a special effect within that room. |
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| 695 | Frogger | ColecoVision | Parker Brothers | R3 | Oct 1983 | Konami Industry Co. Ltd. | Action, Arcade |
Frogger ColecoVisionSummary: Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made. |
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| 696 | Frogger II: Threeedeep! | ColecoVision | Parker Brothers | R4 | Oct 1984 | Parker Brothers | Action |
Frogger II: Threeedeep! ColecoVisionSummary: In Frogger II, you need to guide your frog to safety in three different locations. Starting out underwater, reach the top of the pond while avoiding dangerous alligators and fish (you can ride a turtle for safety!). Once on top of the pond, hop across logs, birds, and even a whale to the life preserver trailing behind a tugboat. In the third location you have to hop across a flock of birds to reach a cloud at the top of the screen. Each frog has a time limit to safely reach one of the homes on each of the three screens. You move on to the next level when a frog has safely reached each of the homes on all screens. |
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| 697 | Front Line | ColecoVision | Coleco | R3 | Dec 1983 | Taito Corporation | Action |
Front Line ColecoVisionSummary: Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available. |
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| 698 | Galaxian | ColecoVision | Atarisoft | R7 | Apr 1984 | Namco Limited | Action, Arcade, Shooter |
Galaxian ColecoVisionSummary: Galaxian is a shoot 'em up in which the player is at the bottom of the screen, with an arrangement of aliens at the top. The player moves left and right to aim at an alien, then shoots a bullet up the screen, and the alien it hits is killed. The aliens are classed as Drones, Emissaries, Hornets and Commanders, with those higher up the screen scoring more points when destroyed. At set intervals an enemy will move down the screen towards you, escorting a bomber, which is a moment of high danger. Clear a wave and another is generated. |
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| 699 | Gateway to Apshai | ColecoVision | Epyx | R6 | Mar 1984 | Epyx, Inc. | Role-Playing (RPG) |
Gateway to Apshai ColecoVisionSummary: Turmoil rocks the land and the only salvation lies in the magic of the Temple of Apshai. Unfortunately the location of this temple has gotten lost in time. Furthermore, many heros dispatched to seek it have been slain. A legend speaks that only the blood of the greatest hero of Apshai's greatest hero will be able to reclaim the lost Temple of Apshai. Unfortunately this "greatest hero" has also perished. But all hope is not lost, for the wise man, Merlis has found the hero's son, whose blood is still able to fulfill the prophesy. With great haste, Merlis brings the youngster to the dungeon pits and leaves him to fend for himself. It is this youngster's destiny to find safe passage through the 8 levels, each of which contains passage to 99 different areas, |
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| 700 | Gorf | ColecoVision | Coleco | R3 | May 1983 | Bally Midway Manufacturing Co., Inc. | Role-Playing (RPG) |
Gorf ColecoVisionSummary: Gorf is a combination of gameplay between Space Invaders, Buck Rogers: Planet of Zoom and something else. |
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| 701 | Gust Buster | ColecoVision | Sunrise Software Inc. | R7 | Feb 1984 | Action | |
Gust Buster ColecoVisionSummary: One of few console games from this era that does not employ the use of the joystick portion of the controller, Gust Buster has players floating around a park via red, yellow, blue, and green balloons. The keypad selects the balloons while the side fire buttons release air from and pump air into the balloons. |
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| 702 | Gyruss | ColecoVision | Parker Brothers | R4 | Jun 1984 | Konami Industry Co. Ltd. | Action, Arcade, Shooter |
Gyruss ColecoVisionSummary: The entire solar system is being attacked by the vicious Gyrusians, and it's up to you to save the day! You will need to fly your spaceship to each of the nine planets and then clear three stages of enemies to rid that planet of the Gyrusians. You start the game with a single canon, and can gain a double canon after shooting a power up satelite. After clearing each planet, there is another bonus stage where additional weapons and bonus points can be collected. Gyruss is an arcade action shooter, however instead of piloting your spaceship horizontally or vertically, you move in a circle around the perimeter of the screen. The NES version of Gyruss adds to the original arcade version additional music, additional weapons, new enemies, and a large boss at the end of each level. |
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| 703 | H.E.R.O. | ColecoVision | Activision | R4 | Aug 1984 | Activision, Inc. | Action |
H.E.R.O. ColecoVisionSummary: There is trouble in the mines! Volcanic activity has trapped numerous miners, and it is your job to save them. As Roderick Hero, you need to make your way through the dangerous mineshaft avoiding the dangerous creatures and lava, and find out where the miners are located before you run out of energy. To help on your mission, Roderick Hero has several useful types of equipment. A prop pack will allow you to hover and fly around the mineshaft and (hopefully) avoid the many dangers within. Your helmet features a short range microlaser beam which can be used to destroy the bats, spiders, snakes, and other creatures you'll encounter in the mines. From time to time, your path through the mine may be blocked by stone or lava walls. You begin each mission with six sticks of dynamite which can be used to destroy these obstacles (be careful you don't blow yourself up, though!) If you run out of dynamite, your laser beam can also be used to destroy the walls, though this will take longer and use up more energy. As the levels progress, the mine shaft will become longer and more maze-like, creatures will more frequently block the path, and lava walls and pools will appear which are dangerous to the touch. |
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| 704 | The Heist | ColecoVision | Micro Fun | R5 | Mar 1984 | Livesay Computer Games, Inc. | Action |
The Heist ColecoVisionSummary: As a cat burglar, it's up to you to collect all of the valuable paintings from each level while avoiding security systems, pits and robotic sentries which move back and forth. Each level is comprised of three floors and ladders connecting them. Your cat burglar has only the ability to jump, and you must rely entirely on that to keep you alive. |
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| 705 | Illusions | ColecoVision | Coleco | R5 | Mar 1985 | Action | |
Illusions ColecoVisionSummary: Illusions is a surreal, puzzle-like maze game in which you help little blobs called Gleebs escape a Mirror Dimension. The Gleebs travel in predetermined pathways along stairways, ramps and flat surfaces atop a castle-like structure. They all move at the same speed and in the same direction. You can't control them individually, but you can make all of them jump (at certain jump points along the maze) or change direction simultaneously. |
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| 706 | It's Only Rock 'N' Roll | ColecoVision | Xonox | R7 | Oct 1984 | Simulation | |
It's Only Rock 'N' Roll ColecoVisionSummary: It's Only Rock 'n' Roll is a one-player text and graphics simulation in which you set out to become the KING OF ROCK 'N' ROLL! After naming your band (using up to 14 letters), you begin the game with a guitar, a few bucks, a handful of band mates, and a certain degree of raw talent. |
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| 707 | James Bond 007 | ColecoVision | Parker Brothers | R5 | May 1984 | Action | |
James Bond 007 ColecoVisionSummary: In James Bond 007 you control James Bond in his multi purpose craft. This craft can travel on both land and sea, can jump over danger, or fire at enemies on the many different levels. Each horizontally scrolling level in the game is loosely based on a different James Bond movie. The levels included are Diamonds Are Forever, The Spy Who Loved Me, Moonraker, and For Your Eyes Only. Each level has a variety of enemies trying to destroy you, and a unique goal that must be accomplished to continue on (for example, you may have to land on a hidden oil rig to stop Seraffino, or find Stromberg's undersea laboratory and destroy it). If you can complete all the missions, you win the game! Good luck, Mr. Bond. |
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| 708 | Jukebox | ColecoVision | Spinnaker | R7 | Jul 1984 | Action | |
Jukebox ColecoVisionSummary: JUKEBOX is a musical strategy game that's kind of a cross between a chess match and a dance contest. |
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| 709 | Jumpman Junior | ColecoVision | Epyx | R5 | Mar 1984 | Epyx, Inc. | Action |
Jumpman Junior ColecoVisionSummary: Jumpman Junior is the sequel to Jumpman and features similar gameplay with all new levels. As Jumpman, your goal is to disarm all of the bombs on the level before time runs out. Each level consists of a variety of platforms, ladders, and ropes you will need to jump and climb to reach the bombs. To make the game more challenging, a bullet will fire on the screen from time to time which will cause Jumpman to lose a life if hit. Each level has a different theme to it, and a few also have additional dangers as well. You will encounter deadly fires, the bouncing hellstones, moving ladders, disappearing platforms, and more. |
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| 710 | Jungle Hunt | ColecoVision | Atarisoft | R7 | Apr 1984 | Taito America Corporation | Action, Arcade |
Jungle Hunt ColecoVisionSummary: Jungle Hunt offers four unique adventure experiences, which repeat with greater difficulty once all four have been survived. If you don't survive these adventures, you will not only lose your own life but that of the lovely Penelope, who has been captured by cannibals! |
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| 711 | Ken Uston Blackjack/Poker | ColecoVision | Coleco | R2 | Jun 1983 | Coleco | Action, Arcade |
Ken Uston Blackjack/Poker ColecoVisionSummary: Feeling Lucky? Pull up a chair and play a few hands of Blackjack or Poker. Minimum bet is $1 and maximum is $499 at the BlackJack table, whereas over on the 5-Card Stud Poker table the sky is the limit. Up to 4 people can play simultaneously, or if you're a little shy you can always go one-on-one with the dealer. Speaking of which, don't forget to give Max, your dealer, a nice tip, or you never know what kind of cards he'll deal out in your next hand. |
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| 712 | Keystone Kapers | ColecoVision | Activision | R5 | Jun 1984 | Activision, Inc. | Action |
Keystone Kapers ColecoVisionSummary: The notorious thief Harry Hooligan is on the loose! You play the part of Officer Keystone Kelly, sent in to capture Harry. Harry is trapped in a four story mall, and is running as fast as he can to reach the exit at the top. Your job is to catch up to him and send him to prison. You will need to use either the escalators at the end of each floor, or the elevator in the middle to go from floor to floor. The escalators may be further away, but the elevator moves pretty slowly so you will need to decide which route will be faster in getting you closer to your goal. If Harry can make it to the top before you catch him, you will have to retry that level. Harry has no intention of letting you catch him easily, and is hurling everything he can find in an attempt to slow you down. Shopping carts, bouncing balls, biplanes, and more will all be flying past on the screen and will either slow you down or send you back to the beginning if you get hit. As the levels progress, Harry will run faster and faster, and more objects will be tossed your way to duck and jump over. |
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| 713 | Lady Bug | ColecoVision | Coleco | R1 | Oct 1982 | Universal Co., Ltd. | Action, Arcade |
Lady Bug ColecoVisionSummary: An action game in the same style as Pac-Man but very very different. Players control a ladybug who must venture around different mazes collecting all of the food pellet "x"'s. In addition to there being regular lines of wall in the maze, there are also several rotating doors that can be used to trap enemies and escape. In fact these rotating doors are the key to survival in this game. In the center of each maze is a different enemy insect hive that will spawn out enemy creatures. An new enemy creature is spawned every time the border around the screen makes a complete "lap". Timers for the border vary upon the level, so later levels will generate new enemies faster, thus progression through the game brings smarter, faster and more quickly spawning enemies. |
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| 714 | Learning with Leeper | ColecoVision | Sierra | R7 | May 1984 | Sierra On-Line, Inc. | Action, Arcade |
Learning with Leeper ColecoVisionSummary: In Lunar Leeper, one of Sierra's earlier arcade games, players had to rescue prisoners on a planet's surface while avoiding the "Leepers", who would leap into the air in an attempt to grab them, and one of the Leepers feature in this game. Similar to Learning with FuzzyWOMP, the player can select one of four games, by moving the Leeper to the icon and pressing the fire button to select it. |
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| 715 | Linking Logic | ColecoVision | Fisher-Price | R7 | Jul 1984 | Educational | |
Linking Logic ColecoVisionSummary: Linking Logic is an educational action game geared toward young children. The levels are comprised of simple logic based puzzles where the player, playing as a bird, has a limited amount of time to successfully navigate the non-controllable person on screen by covering holes, setting up beams, and using ladders. |
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| 716 | Logic Levels | ColecoVision | Fisher-Price | R7 | Jul 1984 | Educational | |
Logic Levels ColecoVisionSummary: First you tell the Magic Hand where to put the walls, bridges and springs to guide the ball through the maze. The more prizes it hits the more points you will score. |
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| 717 | Looping | ColecoVision | Coleco | R2 | May 1983 | Venture Line, Inc. | Educational |
Looping ColecoVisionSummary: Looping is an arcade action game for one or two players. Your goal is to guide a plane from the runway to a docking station. To do this, there are several screens you need to get past. In the first area, you need to destroy a rocket which will open the gate to the next area. Enemy balloons and city terrain all get in your way! Once you've opened the gate and flown through, you will enter a maze made of pipes. There are no enemies trying to destroy you here, but be careful not to crash into the walls! Bonus points can be earned by staying in the maze for longer periods of time or by flying faster. Once you near the end of the pipe maze, the docking station will be in sight. There will now be several twinkle monsters, green drops, and bouncing balls in the way, all of which destroy your plane on contact. If you successfully reach the goal, the game will repeat at a more difficult skill level. |
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| 718 | Memory Manor | ColecoVision | Fisher-Price | R7 | Nov 1984 | Frieda Lekkerkerker Inc. | Educational |
Memory Manor ColecoVisionSummary: Wee Willie is a window washer at an apartment who wants to keep his customers happy. Some of the customers welcome him and want their windows washed while others are worrisome about his wet work and would not want him washing their windows. There's only so much water for Willie to wield in his bucket, so he must only waste it on the welcoming window wash customers. It's also raining so Willie will have to remember who lives where. |
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| 719 | Miner 2049er | ColecoVision | Micro Fun | R3 | Aug 1983 | Big Five Software | Action |
Miner 2049er ColecoVisionSummary: You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there! You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a canon!) Wandering around the mine are numerous radioactive creatures which get in Bounty Bobs way. Also scattered throughout the mines are various artifacts left behind; if Bounty Bob collects one of these, the creatures will temporarily become vulnerable. If Bounty Bob runs into one of the creatures in this state the creature will be destroyed, but if he runs into a creature while it is glowing Bounty Bob will be destroyed! There is a total of ten different levels, and to complete them all you will need quick reflexes as well as figure out a unique strategy for each level. |
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| 720 | Monkey Academy | ColecoVision | Coleco | R6 | Oct 1984 | Konami Industry Co. Ltd. | Action |
Monkey Academy ColecoVisionSummary: This platform game is about solving arithmetic problems. In the equation one number is missing, you 'll have to find the right number. This game is aimed at young children to help them learn arithmetic problem solving or playing with numbers. |
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| 721 | Montezuma's Revenge Featuring Panama Joe | ColecoVision | Parker Brothers | R6 | Oct 1984 | Parker Brothers | Action |
Montezuma's Revenge Featuring Panama Joe ColecoVisionSummary: You play as a treasure hunter named Panama Joe, whose goal is to find an ancient treasure hidden by Aztec warrior deep inside catacombs. But beware, the catacombs are a large maze inhabited by monsters. Bouncing and rolling skulls, dancing spiders, disappearing and re-appearing chains and tons of fire await you. You'll have to find many keys and unlock doors in order to reach your goal. Panama Joe can jump and climb ladders, but doesn't have much to offer in terms of combat. That's why the monsters in the game should be avoided: a collision with an enemy leads to a premature death. |
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| 722 | Moonsweeper | ColecoVision | Imagic | R6 | Sep 1983 | Imagic | Action |
Moonsweeper ColecoVisionSummary: In Moonsweeper your goal is to rescue miners from the moons in Star Quadrant Jupiter. You begin your mission in space where you must avoid deadly aurora flares, photon torches and space bullets from the sun in this quadrant. From time to time you will see a moon pass by, and by flying near it you can descend to the surface. As you sweep along the surface, you will see stranded miners which need to be rescued by flying over them. Also on the moons surface are various obstacles which must be avoided or destroyed, such as towers and lunar satellites as well as alien surface destroyers. Should you survive and rescue six miners (the maximum your ship can carry), then you may take off from the surface by using the accelerator rings. There are several different types of moons found in this quadrant, each with a different level of difficulty. To help out, your ship is equipped with photon torpedoes and shields (though you will lose points while using the shield). |
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| 723 | Motocross Racer | ColecoVision | Xonox | R7 | Oct 1984 | Xonox | Racing |
Motocross Racer ColecoVisionSummary: Motocross Racer is a bike racing game where you need to race through three different scenes in the shortest amount of time possible. Each scene takes place in a different location with a different perspective. First you will race through the desert with a 3-D behind the bike point of view. Rocks, cacti, scorpions, and other obstacles should be avoided or you'll crash and lose valuable time. Next you'll race a winding path uphill through the woods. This section has a top down view, and you'll lose time if you wander off the track or crash into obstacles. The final segment of the race takes place on the beach with a side scrolling point of view. Various obstacles and other racers will all get in your way here! If you crash too many times, or take too long the game will be over. |
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| 724 | Mountain King | ColecoVision | Sunrise Software Inc. | R7 | Oct 1984 | E.F. Dreyer, Inc. | Action |
Mountain King ColecoVisionSummary: Deep within a multi platformed diamond mine is a valuable crown. Your goal is to locate and retrieve the crown, then make it to the top of the mine alive! There are several steps that need to be completed before you can retrieve the crown. First you need to collect enough diamonds to earn 1,000 points. After you have enough points, you need to locate the flame spirit which is hidden somewhere within the mine. Since the mine is rather dark, you carry a flashlight with you which can be used to locate objects (such as treasure chests full of diamonds and the flame spirit.) Once you have the flame spirit, you need to find the entrance to the temple the crown is in. Offer the flame spirit to the skull spirit guarding the entrance, and you can get in and take the crown. Once you have the crown, you need to make it to the top of the mine before time runs out. To make this task more challenging, numerous cave bats fly around which can steal the crown. If this happens, you need to begin again! At the very bottom of the mine is a deadly spider; if you're not careful while exploring this region of the mine, you could become caught in it's web and be eaten. Each level has a time limit, and the more levels you complete the shorter the time limit becomes! |
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| 725 | Mouse Trap | ColecoVision | Coleco | R1 | Nov 1982 | Exidy, Inc. | Action |
Mouse Trap ColecoVisionSummary: Mouse Trap is an arcade action game similar to Pac-Man. You control a mouse in a maze; your goal is to eat all of the bits of cheese in order to score points and move on to the next maze. Wandering throughout the maze are several cats who are trying to catch you! Your mouse has the ability to temporarily turn into a dog and be able to chase the cats. To do so, however, he will need to eat the dog bones which are located throughout the maze. The maze also contains numerous doors. The mouse can move these doors to reconfigure the maze in an attempt to outsmart the cats. |
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| 726 | Mr. Do! | ColecoVision | Coleco | R2 | Aug 1983 | Universal Co., Ltd. | Action, Arcade |
Mr. Do! ColecoVisionSummary: You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level. |
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| 727 | Mr. Do!'s Castle | ColecoVision | Parker Brothers | R6 | Oct 1984 | Universal Co., Ltd. | Action, Arcade |
Mr. Do!'s Castle ColecoVisionSeries: Mr. Do! Summary: Mr. Do!'s Castle is an action platform game which has you in a castle consisting of several floors, each of which contain a variety of blocks. You control Mr. Do! the clown who has a hammer which can be used to knock out the blocks in the floor. Wandering throughout the castle are deadly unicorns which are constantly trying to catch you. Your goal is to earn as many points as possible and to progress through the increasingly difficult castles. |
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| 728 | Nova Blast | ColecoVision | Imagic | R4 | Aug 1983 | Imagic | Action, Arcade |
Nova Blast ColecoVisionSummary: Nova Blast is a side-scrolling sci-fi shooter in which your must defend 4 shielded cities from invaders that attack from both in the air and on the ground. Each city has a bubble shield that can sustain one hit; another hit to an unshielded city will destroy it. |
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| 729 | Oil's Well | ColecoVision | Sierra | R7 | Mar 1984 | Sierra On-Line, Inc. | Action |
Oil's Well ColecoVisionSummary: Congratulations! Geologists have discovered an incredibly large oil deposit on your land! In order to reap the rewards, you must get the oil out of the ground. Unfortunately, jealous oil barons hear of your good fortune and set out to spoil your drilling operation by planting land mines and Oozies in your oil fields. |
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| 730 | Omega Race | ColecoVision | Coleco | R3 | Oct 1983 | Bally Midway Manufacturing Co., Inc. | Action |
Omega Race ColecoVisionSummary: This is a remake of a Bally-Midway arcade game. You control a spaceship and shoot down the enemy "Droid" ships that attack you. Your ship must survive Droid-dropped mines too--but you can shoot them too. The last ship of the Droid flights goes into a spiraling pattern. |
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| 731 | One-on-One | ColecoVision | Micro Fun | R6 | Jan 1985 | Action | |
One-on-One ColecoVisionSummary: Control either Julius Irving or Larry Bird in front of a single basket, in a game of one on one. The user can select to play either to a certain score or for a certain amount of time. When on offense, the player can rotate to keep away from his rival, take a shot from a distance or move in to the basket for special up-close slam-dunks. When on defense, you can try to take your rival's ball or jump up to block a shot. Particularly good set-ups get a slow-motion replay. You can even smash the glass on the backboard, which will send an irate janitor onto the court to clean up the mess. |
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| 732 | Pepper II | ColecoVision | Coleco | R1 | May 1983 | Exidy, Inc. | Action |
Pepper II ColecoVisionSummary: Pepper II is a maze game with zip! The object of Pepper II is simple enough, all you do is zip closed sections of the maze and they will become filled with color. Zip in all the sections of the maze and it's complete. However if you back track you might unzip your path, so be careful! Each stage has four mazes you must complete to move on, but you can move from maze to maze by using the exits located at the top, bottom and sides of the screen. And don't forget about the bad guys trying to take you out all the while. If one touches you you're toast! You can fight back by zipping sections of the maze closed that contain power-ups that will make you invincible for a short time or clear all the screen of the baddies. The game keeps getting harder as you progress to higher stages. |
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| 733 | Pitfall II: Lost Caverns | ColecoVision | Activision | R2 | Oct 1984 | Activision Publishing, Inc. | Action, Adventure |
Pitfall II: Lost Caverns ColecoVisionSummary: You play Pitfall Harry searching for the Raj diamond, his niece Rhonda, and a variety of treasures somewhere in the Andes. Poisonous frogs, eels, scorpions, bats and other hazards get in the way. Pitfall II is the sequel to Pitfall, the original platform game. Gameplay has remained pretty much the same, with each screen presenting a side view of obstacles to get past, and potentially treasures to collect. The landscape is more maze like, with a variety of paths and dead ends to search. Along the way there are checkpoints the player will encounter. When the player dies, Pitfall Harry will be sent back to the most recently crossed checkpoint. |
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| 734 | Pitfall! | ColecoVision | Activision | R2 | Feb 1984 | Activision, Inc. | Action, Adventure |
Pitfall! ColecoVisionSeries: Pitfall Summary: Pitfall! is a platform action game. You play Pitfall Harry who is on a quest to locate treasure deep in the jungle. With a little luck you'll be able to find money bags, silver bars, gold bars, and diamond rings. But many obstacles will get in the way, some of which merely deduct points from your score, while others are fatal. Rolling logs and falling down a hole will deduct points, and scorpions, alligators, snakes, bottomless pits, swamps, and fires will cause Pitfall Harry to lose a life. You have 20 minutes to try to collect all of the treasures on the numerous screens, if you can live that long! |
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| 735 | Pitstop | ColecoVision | Epyx | R5 | Nov 1983 | Epyx, Inc. | Racing |
Pitstop ColecoVisionSummary: Pitstop is an action racing game featuring six different race tracks. Your goal is to earn as much money as possible by winning races in the Grand Circuit which consists of a race on each of the six tracks; each time a race is completed, you'll earn money based on how you placed and the number of laps completed before moving on. While you are racing, keep an eye on your tires and fuel; if your tires become too worn (causing a blowout) or you run out of fuel, the game will be over. To prevent this from happening, you'll need to make a pitstop. Here you control the pit crew and can replace tires and refuel. While in the pit the race is still going on, of course, so repairs need to be made as quickly as possible to get back into the race without losing too much ground. Several game options are available to control the level of difficulty and the number of laps. In addition to the Grand Circuit which is the full race, you can also practice a track in a single race or enter the mini circuit which consists of three races. |
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| 736 | Popeye | ColecoVision | Parker Brothers | R3 | Aug 1983 | Nintendo Co., Ltd. | Action, Arcade |
Popeye ColecoVisionSummary: Popeye is a conversion of the arcade action/platform game. As Popeye, you are trying to win Olive Oyl's love! She is at the top of the screen dropping tokens of her love, and you need to collect them before they hit the ground. After you have collected the required number of items, you can move on to the next, more difficult level. There are many obstacles trying to stop you from completing your task, though! Brutus wanders around the screen and is constantly trying to catch you. If you collect a can of spinach, you can temporarily knock him out, otherwise Brutus will knock you out. Other objects such as bottles or birds are also flying around the screen and will cause you to lose one of your lives if you are hit. Each level features a different layout of platforms and ladders, and will have you collecting different items as they float towards the bottom of the screen! |
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| 737 | Q*bert | ColecoVision | Parker Brothers | R3 | Aug 1983 | D. Gottlieb & Co. | Action, Arcade |
Q*bert ColecoVisionSummary: Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top. |
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| 738 | Q*bert's Qubes | ColecoVision | Parker Brothers | R7 | Apr 1985 | Mylstar Electronics, Inc. | Action, Arcade |
Q*bert's Qubes ColecoVisionSummary: Q*Bert's Qubes is the sequel to the game Q*Bert and features similar gameplay, but is now in three dimensions. Once again your goal is to change multicolored blocks to a target color, but now you must make sure all three visible sides of the blocks match the target color. You control Q*Bert on the playfield of blocks; Q*Bert changes the colors by jumping to a block which will cause it to rotate in the direction of his jump. Unlike the original game, you don't need to change the colors of the whole playfield, but rather need to form straight line(s) of the target colors, and when you do you can move on to the next round. Of course, to make this task more challenging are a variety of creatures (including a giant rat!) that chase you around the playfield. Each creature is a different color, and if it lands on a block where the top face is the same color then the creature falls off of the playfield, but if Q*Bert gets caught by a creature then a life is lost! As the game progresses, more creatures chase Q*Bert and additional colors are added to the playfield making it tougher to find the target color. There are no longer any discs on the sides of the playfield to carry you to safety, so make sure you don't jump off the edge! To help out, a green ball may appear from time to time; if you catch this, all the enemies become frozen temporarily. |
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| 739 | Quest for Quintana Roo | ColecoVision | Sunrise Software Inc. | R6 | Feb 1984 | VSS, Inc. | Adventure |
Quest for Quintana Roo ColecoVisionSummary: You are Yucatan Sam on a quest to explore the temple of Quintana Roo. Your goal is to find the vault which is hidden somewhere within and return with the treasure that is inside. You begin your quest outside the temple; climb your way up the side of the temple in order to get inside. Poisonous snakes and deadly lightning bolts will block your progress here. Once inside the temple, you have a limited air supply so you need to explore quickly. Hidden in various rooms of the temple are numerous keys which are needed to unlock the vault. The keys and some other useful items are hidden in secret rooms which you need to locate by using your trusty pick axe or the flasks of acid you carry. To help figure out which rooms may contain hidden objects, you carry a geiger counter with you; the higher the reading, the closer you are to something of interest! The rooms you'll be exploring are guarded by snakes, spiders, and even mummies! To deal with these enemies you carry a gun, and you can also use the acid flasks against them (ammo is limited, so use it wisely). If you are successful in your mission, you may receive a secret code which can be used to begin the game at later levels. Good luck! |
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| 740 | River Raid | ColecoVision | Activision | R3 | Feb 1984 | Activision, Inc. | Action, Shooter |
River Raid ColecoVisionSummary: River Raid is a vertically scrolling action game. You fly a jet up a river in an attempt to destroy bridges which are vital to the enemy. The river is heavily guarded, however, with balloons, ships, choppers, and enemy aircraft trying to stop you. Along the way you will need to fly over fuel stations to refuel your jet and keep flying. |
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| 741 | Robin Hood | ColecoVision | Xonox | R8 | Oct 1984 | Xonox | Action |
Robin Hood ColecoVisionSummary: Robin Hood is an action game where you need to rescue Maid Marian who is being held by the Sheriff of Nottingham in a castle (and while you're at it, steal some gold to give to the poor)! Gameplay takes place on several different screens which have different objectives. First you will need to make your way through Sherwood Forest; numerous henchman are hiding here, so use your arrows to shoot them. Surviving the forest, the next section takes place outside of the castle; naturally, numerous henchman guard the castle gate. While dodging incoming arrows, you need to shoot enough of the henchman to cause the gate to open. Once it opens, you can enter the castle for the final scene. Inside the castle you will be able to find Maid Marian behind one of the many doors, and gold behind another. The rest of the doors have henchman hiding behind them, but if you can find the Maid Marian or the gold then you win this round and the game repeats at a tougher skill level. |
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| 742 | Roc 'N Rope | ColecoVision | Coleco | R5 | Jun 1984 | Konami Industry Co. Ltd. | Action |
Roc 'N Rope ColecoVisionSummary: Your player is a mountain climber who must avoid cavemen, dinosaurs and pterodactyls as he climbs up the cliff-sides. Your goal in each level is to climb up and reach a mystical bird with great plumage, while staying one step above the bonus timer which determines how long you may stay on each level. The mountain climber has only one ability; to shoot rope at 45 degree angles which he may then climb up to other platforms. His other action is a stun beam which will allow him to walk past enemies who get too close; but will only work horizontally from him. As for power-ups, on each level is (usually 2) a flashing diamond power-up which will make him invincible and allow him to defeat monsters. Also as a power-up are glowing treasures of some kind which are worth extra points. |
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| 743 | Rocky Super Action Boxing | ColecoVision | Coleco | R3 | Oct 1983 | Coleco Industries, Inc. | Sports |
Rocky Super Action Boxing ColecoVisionSummary: Coleco's foray into the boxing realm is based on the 1982 film Rocky III. Players have the option of playing as either Rocky Balboa or Clubber Lang as one battles the opponent in 10 rounds of boxing action. |
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| 744 | Rolloverture | ColecoVision | Sunrise Software Inc. | R6 | May 1984 | Action | |
| 745 | Root Beer Tapper | ColecoVision | Coleco | R5 | Jan 1985 | Bally Midway Manufacturing Co., Inc. | Action |
Root Beer Tapper ColecoVisionSummary: Tapper is an action game where you're a beer tapper (barman) and have to serve beer to demanding customers. There are four customers, each has its own lane lengthier than the previous one, whom you have to keep at bay. If they reach the end of the lane without receiving their beer, you're a goner; if you miss one and accidentally spill beer needlessly you lose a life and should one of them throw you back the mug and you fail to catch it, you lose a life as well. |
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| 746 | Sammy Lightfoot | ColecoVision | Sierra | R8 | Mar 1984 | Sierra On-Line, Inc. | Action |
Sammy Lightfoot ColecoVisionSummary: Go through three levels jumping over obstacles that get in your way. Use trampolines and swings to get to hard-to-reach places and avoid hazards or falling down gaps. Get to the top of the screen in order to proceed to the next level. Once three levels are completed, the game restarts with increased difficulty. Before you start the game, you can access the options screen which lets you customize the screen to include another player, turn off the sound or the scene music, or let either player start at any particular level. |
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| 747 | Sector Alpha | ColecoVision | Spectravideo | R8 | Dec 1983 | Action | |
| 748 | Sewer Sam | ColecoVision | Interphase | R7 | Mar 1984 | Interphase Technologies Inc. | Action |
Sewer Sam ColecoVisionSummary: It's a lovely day and Sam is waiting in Central Park to meet his girlfriend Sally. He sees her and walks to her. He only has eyes for her and before he realizes it he finds himself in the New York sewer system. |
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| 749 | Sir Lancelot | ColecoVision | Xonox | R7 | Oct 1984 | Xonox | Action |
Sir Lancelot ColecoVisionSummary: A damsel in distress is being held in a castle by a fire breathing dragon! As Sir Lancelot, you need to ride your winged horse Pegasus to the rescue. Each level in this action game consists of two screens. First you are outside the castle which is guarded by numerous flying creatures. You need to fly around the screen and destroy all of the creatures by hitting them with your lance (careful, if they hit you instead you'll lose a life). After all of the creatures are gone, you enter the second screen which is inside the castle. Here there is a large pit of lava and a flying dragon. To destroy the dragon you need to hit it's stomach with your lance. If you are hit by one of the dragon's fireballs you'll be temporarily stunned and unable to fly. If you end up falling into the lava, you'll lose a life. If you can defeat the dragon, the game repeats at a higher difficulty level. The game ends when you lose all of your lives. |
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| 750 | Slither | ColecoVision | Coleco | R3 | Oct 1983 | Coleco Industries, Inc. | Action, Shooter |
Slither ColecoVisionSummary: Slither is similar in nature to the hit arcade game Centipede by Atari. You control your snake as it slither's around the screen. Where this game differs greatly from Centipede is that you can shoot in 4 different directions at the same time to take out the baddies trying to hunt you down. The bad snakes hunting you down will appear from various angles on the screen, often several at a time. The game was bundled with Coleco's Roller Controller and can't be played without it. |
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| 751 | Slurpy | ColecoVision | Xonox | R8 | Oct 1984 | Xonox | Action |
| 752 | Smurf: Paint 'n' Play Workshop | ColecoVision | Coleco | R5 | Aug 1984 | Coleco | Educational |
Smurf: Paint 'n' Play Workshop ColecoVisionSummary: Choose any one of four background scenes and start to add clip-art objects, furniture and free form design. The four scenes are: |
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| 753 | Smurf: Rescue in Gargamel's Castle | ColecoVision | Coleco | R1 | Sep 1982 | Coleco | Action |
Smurf: Rescue in Gargamel's Castle ColecoVisionSummary: Smurfette has been kidnapped and is being held atop a platform in Gargamel's castle. Controlling your smurf across the screen, you must jump over obstacles, away from spiders and eventually up to smurfette to rescue her. Completing of this task restarts the game with faster moving obstacles and it also takes longer (more scenes) to get to Gargamel's castle. |
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| 754 | Space Fury | ColecoVision | Coleco | R4 | Jul 1982 | SEGA Enterprises Ltd. | Action, Arcade |
Space Fury ColecoVisionSummary: "So! A creature for my amusement! Prepare for Battle!" These are the words uttered by the alien commander upon starting a game of Space Fury. The gameplay is similiar to Asteroids in that you have one screen of space that wraps back on itself and your ship can only thrust and fire. However, whereas in Asteroids you faced pieces of rock that couldn't give chase, Space Fury instead provides alien vessels that will hunt you down. Each alien vessel starts in 4 pieces at diagonal corners which will try to join together. Shooting any of these pieces before is possible and will make things easier for your player. When one or more pieces reaches the center point, it combines with other pieces there and begins to fire upon and give chase to your vessel. There's only one screen of space, so your tactics are limited. However your vessel is not completely basic. Provided from the beginning are three superstructures, of which you can choose one, that provide additional firepower to your ship. |
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| 755 | Space Panic | ColecoVision | Coleco | R4 | Apr 1983 | Universal Co., Ltd. | Action, Arcade, Platformer |
Space Panic ColecoVisionSummary: A game remarkably similar to Lode Runner, you play an astronaut with limited oxygen (time) chased around by various space aliens. Your only method of dealing with these multicolored threats from space is to dig a hole, lure it into a hole and then manually fill up the hole with the alien in it. Dropping aliens on top of other aliens earns you extra points and eliminates both. Levels get progressively harder and enemies grow faster. |
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| 756 | Spectron | ColecoVision | Spectravideo | R6 | Nov 1983 | Action, Arcade, Platformer | |
Spectron ColecoVisionSummary: You are the Wummel in the city of the Spectars. Your fight for justice is not done. |
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| 757 | Spy Hunter | ColecoVision | Coleco | R6 | Mar 1984 | Bally Midway Manufacturing Co., Inc. | Action, Arcade |
Spy Hunter ColecoVisionSummary: A conversion of the arcade game, Spy Hunter is a driving action game played from an overhead point of view. Your car is equipped with machine guns to help you get past the numerous enemies out on the road (be careful not to shoot any civilians, though!) Occasionally you will come across a weapons van, and if you drive into the back of the van your car becomes equipped with a second weapon (such as smoke screen, oil slick, or missiles.) At several points the road splits and you can enter a boathouse which transforms your car into a boat temporarily. If you drive far enough the seasons change as well (watch out for icy conditions during winter!) The enemy cars will do anything to stop you, including running you off the road, firing guns from the back of a limmo, or dropping bombs from a helicopter. |
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| 758 | Squish 'Em Featuring Sam | ColecoVision | Interphase | R5 | Mar 1984 | Action | |
Squish 'Em Featuring Sam ColecoVisionSummary: Climb up the side of a series of 48-story buildings to collect suitcases full of money, while avoiding creepy monsters and falling objects that try to knock you off. Fortunately, you can strike back against the monsters by smashing them flat, by smashing them on the head. Don't linger too long, though, since they are soon resurrected, white and unsquishable. |
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| 759 | Star Trek: Strategic Operations Simulator | ColecoVision | Coleco | R5 | Sep 1984 | SEGA Enterprises Ltd. | Action |
Star Trek: Strategic Operations Simulator ColecoVisionSummary: Star Trek: Strategic Operations Simulator is an arcade action game where you take control of the Starship Enterprise. Your mission is to save the Federation from NOMAD! Before you get a chance at destroying NOMAD, you'll have to battle your way through ten levels (each consisting of multiple rounds). In each round you may encounter Klingon fighters, deadly anti-matter saucers, asteroid fields, and deadly meteors, all of which are capable of depleting the Enterprises energy. The game ends when your energy supply has completely run out. To fight these dangers, the Enterprise is equipped with an unlimited supply of phasers and a limited supply of photon torpedoes. Each round also contains one or more starbases; if you dock at a starbase, some of your supplies (such as energy and torpedoes) will be replenished. The game is played from two points of view; the top of the screen contains a third person view of the Enterprise (along with the ships gauges), and on the bottom of the screen is a first person point of view. |
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| 760 | Star Wars: The Arcade Game | ColecoVision | Parker Brothers | R5 | Jun 1984 | Atari, Inc. | Action, Arcade |
Star Wars: The Arcade Game ColecoVisionSummary: Conversion of Atari Games' first-person shoot 'em up based around the original Star Wars film. You take on the role of Luke Skywalker, aiming to destroy the Death Star - which, as any fan knows, involves attacking the 'weak spot' near the exhaust. To even get to this you have to pass swarms of TIE Fighters. Complete the game and it loops back around at ever-increasing difficulty. The game uses vector graphics, which allow lots of action at high speed on comparatively slow systems. |
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| 761 | Subroc | ColecoVision | Coleco | R3 | Oct 1983 | SEGA Corporation | Action, Arcade |
Subroc ColecoVisionSummary: Subroc is the home version of Sega's Subroc-3D from 1982, but lacks the periscope peripheral of the arcade original, eliminating the 3D effect. This translation is a reasonably well-made port of the flashy, but ultimately dull coin-muncher, but effectively translates the dynamic explosions and day-to-night scenes. |
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| 762 | Super Action Baseball | ColecoVision | Coleco | R2 | Jun 1983 | Coleco | Sports |
Super Action Baseball ColecoVisionSummary: Colecovision's only baseball game and first of the Super Action series, Super Action baseball was specially designed to work with the Super Action controllers |
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| 763 | Super Action Football | ColecoVision | Coleco | R4 | Jun 1984 | Coleco (Canada) Limited | Sports |
Super Action Football ColecoVisionSummary: Another game in the Super Action series that makes use of Coleco's Super Action Controllers. Play against the computer or go head-to-head with a friend over 4 quarters of football action. Step back and throw the long bomb to your wide receiver dancing in the end zone, kick the field goal, or lay down a bone-crunching tackle as you control one of 3 offensive or 3 defensive players. What victory dance will you do as you dive across the goal line in the final seconds of the game? |
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| 764 | Super Cobra | ColecoVision | Parker Brothers | R5 | Mar 1984 | Konami Industry Co. Ltd. | Action, Arcade, Shooter |
Super Cobra ColecoVisionSummary: Super Cobra is a side scrolling shooter based on the arcade game. You're a chopper pilot on a surveillance mission in enemy territory; your goal is to make it through the various obstacle courses alive and score as many points as possible. Tall buildings, mountains, narrow tunnels, and various enemies (such as tanks, rockets, mines, and more) can all get in the way and destroy your chopper if you aren't careful. To help defend yourself, the chopper is armed with a machine gun and bombs which can be used to destroy the enemy tanks and rockets. To make the task more difficult, your chopper has a limited amount of fuel. Throughout the landscapes are fuel tanks; if one of these is shot or bombed, you will be awarded extra fuel. As the levels progress, the enemies become more aggressive, fuel becomes more scarce, and the landscape becomes trickier to navigate. |
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| 765 | Super Cross Force | ColecoVision | Spectravideo | R6 | Nov 1983 | Action, Shooter | |
| 766 | Tarzan | ColecoVision | Coleco | R4 | Aug 1984 | Action | |
Tarzan ColecoVisionSummary: Tarzan, based on Edgar Rice Burroughs' 1912 literary creation, is an original and graphically sophisticated game featuring the Lord of the Jungle running, leaping, climbing, swimming, swinging and punching his way through the wilds of darkest Africa to the tune of a nifty jungle beat. The game suffers significant lag time when Tarzan is knocked down or when he's snared by randomly placed pit traps. The lushly illustrated jungle is teeming with snakes, crocodiles, caged beasts, hunters and an annoying ape that, luckily, is easy to stun. The final scene of this lengthy (though much shorter than Pitfall!) game plays as though it were a lost level of Donkey Kong Junior, but the trademark Tarzan yell at games' end is weak. |
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| 767 | Telly Turtle | ColecoVision | Coleco | R3 | May 1984 | Carousel Software | Educational |
Telly Turtle ColecoVisionSummary: Telly Turtle is basically a port of the LOGO programming language with the main character being a turtle. The keypad buttons of the Colecovision are used to issue commands from a selection presented on-screen and eventually, programs can be formed to move Telly Turtle around the screen in a series of directions. |
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| 768 | Threshold | ColecoVision | Sierra | R7 | May 1984 | Sierra On-Line, Inc. | Action, Shooter |
Threshold ColecoVisionSummary: Threshold is a simple Shoot'em up game. You are in control of a spaceship at the bottom of the screen and have to shoot several formations of enemies on the top of the screen. |
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| 769 | Time Pilot | ColecoVision | Coleco | R2 | Aug 1983 | Konami Industry Co. Ltd. | Action, Shooter |
Time Pilot ColecoVisionSummary: Time Pilot is an arcade style shooter. Piloting your trusty spaceship, you need to destroy the squadrons of enemy craft that are attacking! On each level you have a quota of enemies that need to be destroyed. After fulfilling your quota, a final boss of the level will appear; when destroyed, you will move on to the next level. The game begins in the year 1910, and each time a level is completed you advance in time. In 1910 you only have to face relatively unarmed biplanes, but as the levels advance so does the technology. Each new level brings with it tougher, more heavily armed aircraft including jets, helicopters, and even flying saucers! From time to time, you will encounter a parachute; if you run into this, you will earn bonus points. |
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| 770 | Tomarc the Barbarian | ColecoVision | Xonox | R8 | Oct 1984 | Xonox | Action, Shooter |
Tomarc the Barbarian ColecoVisionSummary: In Tomarc the Barbarian Senta is being held captive in a magical cage, and Tomarc needs to rescue her! In this action game you will control both Tomarc and Senta simultaneously. Tomarc is lost in a series of caves somewhere searching for his magic sword, and then must locate Senta to set her free. Deadly rats and other dangers must be avoided as you run and jump around the caves. Meanwhile, Senta must defend herself from giant bats and other creatures while trapped in the cage; although she can't move, she is capable of firing magic at enemies to destroy them. You are able to switch screens between the two characters to select which character to control. Listening to the sound effects can help you determine when the other character is in trouble and you should switch screens. |
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| 771 | Tournament Tennis | ColecoVision | Imagic | R8 | Dec 1984 | D&L Research | Action, Shooter |
Tournament Tennis ColecoVisionSummary: Tournament Tennis is an early tennis game featuring or even creating many conventions that would become standard features in later tennis simulations. Matches can be played at quarter-final, semi-final or final level—winning at one level automatically moves the player to the next one. They can last for 3 or 5 sets, with a player requiring a 2-game lead to win a set, though a tie-break comes in at 6–6 in all but the final set. |
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| 772 | Turbo | ColecoVision | Coleco | R3 | Nov 1982 | SEGA Corporation | Racing |
Turbo ColecoVisionSummary: It's you and several other cars racing through a variety of landscapes in Turbo. From the starting line onward, you need to maneuver around and pass various cars in your way while racing towards the finish line. Some of the landscapes you'll travel through include city streets, long roads in the country, seaside highways and dark tunnels. |
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| 773 | Tutankham | ColecoVision | Parker Brothers | R5 | Feb 1984 | Konami Industry Co. Ltd. | Action, Arcade |
Tutankham ColecoVisionSummary: Tutankham is an arcade action game played from a top down point of view. You are an explorer in King Tut's tomb on a mission to retrieve as many of the valuable treasures as you can find. In addition to the treasures, you will also find a key in each of the chambers. This is needed in order to unlock the entrance to the next, more difficult chamber. Be careful, for the tomb is guarded by many dangerous creatures! Cobras, bats, scorpions, and more all appear in the maze and will cause you to lose a life if you're caught! To defend yourself you are armed with a laser gun which you can fire left or right, but not up or down. In each of the mazes you are also give one "flash" which can be used to destroy all creatures currently on the screen. |
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| 774 | Up 'n Down | ColecoVision | SEGA of America | R7 | Jan 1985 | SEGA Enterprises Ltd. | Action, Arcade |
Up 'n Down ColecoVisionSummary: This is a home port of a 1983 Sega arcade game that was distributed by Bally Midway. |
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| 775 | Venture | ColecoVision | Coleco | R1 | Sep 1982 | Exidy, Inc. | Action, Arcade |
Venture ColecoVisionSummary: Venture is a conversion of the popular arcade game. You control Winky, the heroic adventurer. Your goal is to collect as many treasures as you can which are scattered throughout numerous dungeons. In each dungeon, there are several chambers which each contain a treasure. Armed only with your crossbow, you need to get past the varied creatures which guard the chamber, snag the treasure, and make it out again. When you collect the treasure from each of the chambers in a dungeon, you can then move on to the next, more difficult dungeon. |
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| 776 | Victory | ColecoVision | Coleco | R2 | Oct 1983 | Exidy, Inc. | Action, Arcade, Shooter |
Victory ColecoVisionSummary: Victory is based on the Arcade game of the same name. Use your Coleco Roller Controller to rotate your ship as the space around you scrolls by, smack your fire button to take out anything that moves and snag a power-up or two along the way to aid in your quest. Similar in style to Asteroids, but with a moving background. |
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| 777 | War Room | ColecoVision | Probe 2000 | R5 | Oct 1983 | Action, Arcade, Shooter | |
War Room ColecoVisionSummary: In War Room for the ColecoVision, tensions between the United States and Russia have escalated to the point of nuclear warfare. After you select a skill level from the ten that are available, you will detect waves of attacking satellites on the national radar at the top of the screen. |
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| 778 | WarGames | ColecoVision | Coleco | R4 | May 1984 | Coleco | Strategy |
WarGames ColecoVisionSummary: Greetings, Professor Falken. Shall we play a game? |
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| 779 | Wing War | ColecoVision | Imagic | R7 | Nov 1983 | Imagic | Strategy |
Wing War ColecoVisionSummary: Wing War is an action game where you control a dragon. Beginning in your underground cave, your goal is to capture a sparkling diamond. To do this, you will first need to unlock the secret passage by bringing a fire, water and air crystal back to your cave. Crystals can be found by exploring the various locations available, usually you will need to destroy one of the many enemies so they turn into a crystal. Fire and water crystals can not be in the cave alone at the same time, an air crystal must be placed between them; so you will need to bring back the crystals in the order fire, air, water or water, air, fire. Once you've done this a super crystal is formed unlocking the secret passage so you can try to get the diamond! Your dragon has a limited amount of energy; being hit by enemies will cause the energy to deplete, and the game ends when all of your dragons have lost all their energy. |
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| 780 | The Wizard of Id's Wiz Math | ColecoVision | Sierra | R9 | May 1984 | Puzzle | |
| 781 | Word Feud | ColecoVision | Xonox | R8 | Oct 1984 | Educational | |
| 782 | Zaxxon | ColecoVision | Coleco | R1 | Oct 1982 | SEGA Enterprises Ltd. | Action, Arcade, Shooter |
Zaxxon ColecoVisionSummary: The Zaxxon defence system must be destroyed in this isometric-viewed shoot 'em up which was originally hugely successful in the arcades. The game has 3 stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged. |
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| 783 | Zenji | ColecoVision | Activision | R5 | Oct 1984 | Activision, Inc. | Puzzle |
Zenji ColecoVisionSummary: Zenji is an action/strategy game where you control a rolling face throughout a maze. Each section of the maze can be rotated by the face. The goal is to turn the entire maze green by connecting each section of the maze to the source at the center of the screen. After all sections of the maze have been connected, you can move on to the next, more challenging level. In addition to having a time limit to complete your task, you need to avoid the flames and sparks which wander about the maze. From time to time a number will appear in a maze section and count down from 9 to 0. If you touch the number before it disappears, bonus points are earned. As the levels progress, the mazes become larger, trickier and more flames will appear. |
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